Sooooooo, it turns out I just suck at napkin math.
http://theincbear.com/4-2-announced-bear-changes/
After in-depth calculations and investigation, it turns out nothing actually changed in terms of what buttons we push. If anything, pushing Pulverize doesn't suck as much.
And that's pretty much it.
For single target, should these patchnotes go live. Is this intentional? At 14k AP, which is not hard to come by, by any standards, Thrash is a better GCD to push than Mangle. Our priority, which is centered around Berserk procing and pushing Mangle at every opportunity, suddenly becomes "Yeah, go ahead and mangle, but if THRASH is around, forget about Mangle!"
To be quite honest, that kind of defeats the purpose of having an iconic ability and a talent that allows more frequent use.
New Numbers, using my current gear and all available raid buffs(and Mew.Bear):
Mangle -
Average damage: 20089.5499
Average threat: 60270.14235
Thrash -
Direct Damage
Average damage: 11398.4984
Average threat: 34196.97192
DoT (Per Tick)
Average damage: 3433.23402
Average threat: 10299.70205
Total Average Threat: 65096.07807
Old Numbers -
Mangle -
Average damage: 23690.4023
Average threat: 71072.6758
Thrash -
Direct Damage
Average damage: 12911.9259
Average threat: 38737.24746
DoT (Per Tick)
Average damage: 2818.93416
Average threat: 8456.80248
Total Average Threat: 64107.6549
Mangle went from a 5k threat lead to a 5k threat deficit. Again, is this intentional?