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PvP Wishlist for 6.0

blizz -> wysłany:
Hello!

I know this is a little early date to create this thread but whatever, let's start to make own wishlists about PvP and start early speculations about next expansion. You can focus on a single class / classes or just some common wishes.

My own wishlist:

- Less instant CC and "arms-race".
- Long CC-chains should be available but they should be interruptable also. Like hardcasted Polymorph-Hex-Poly-Fear instead of instant stuns in a row to score a kill.
- Talent tree revamp so that there I don't have to change my talents for each arena match separately. I really liked the Cataclysm talent trees.
- More rewards which are attached to ratings. Not gear or anything which gives you advantage in Arena or PvP but something to pursuit and make you do your best.
- PvP-vendor to capital city. I did like when PvP-vendors were in Orgrimmar and you knew the people who were near the PvP-vendors or dueling in Durotar.
- New Wintergrasp/Tol Barad. When WG was introduced it was quite epic experience if there was equal teams against each other.
- Remove of RBG's or at least make people able to cap fully via Arena.

I might add more later if I figure out something.

Edit: I've now contributed the thread with more in-depth wishlist. You can find it here:
http://eu.battle.net/wow/en/forum/topic/8376217610?page=8#141

So how's your wishlist?
blizz -> wysłany:
That's an awful lot of really constructive feedback and thoughts about what you'd like to be seeing in the next expansion. It's great to see you all discussing this with such passion and I look forward to seeing your continued discussion on the topic.
blizz -> wysłany:
In regards to those of you who are raising concerns over the current amount of crowd control that is around right now, we just want to make sure that you're aware that we will be working to reduce the amount and frequency of crowd control in the next expansion, while also making diminishing returns easier to comprehend.

One thing to note though is that while we're aware that it's not enjoyable to be unable to play your character at times, we also know that it's quite frustrating to be casting a spell and then suddenly see the word "Immune" come up. We'll try to provide more information on this particular topic when we're able.

09/10/2013 01:22Posted by Ishayu
At level 70, you get Stampeding Roar. It increases movement speed by 50% for 10 seconds for you and anyone in your party on a 1 minute cooldown. It replaces Dash.
We already actually do this to some degree, but we purposefully only take it so far. Looking specifically at the Dash/Stampeding Roar example, that will actually cause players to hesitate in using Stampeding Roar for their own benefit and instead will only use it when it'd be most efficient for the entire party. Making changes like this can easily start to cause things to get overly complicated. Plus, this doesn't entirely solve the issue of action bar bloat at max level.

Keep the feedback coming everyone, this thread is awesome! :D