Would LFR be better if the changed the amount of bosses got reduced for that raid?
For example: MSV -> instead of LFR allowing you to kill every boss, let it be only the first 3.
Pro's:
- New players discover what the basic principles of raiding are.
- Players don't see the entire raids of a new patch in less then 2 hours, but instead they get a feel for how the new raid feels and what it looks like, and incase they want to discover the other part they are encouraged to join a raiding guild and really get into the game.
- Less gear; This is again an encouragement for players to join raiding guilds. If they want to be in full PVE epics they have to join a raiding guild. I don't think with the current LFR difficulty LFR players should be able to be able to have full tier and full epic gear just by running LFR (this isn't a special snowflake thing by any means, but I do believe it removes the "Epic" feeling when seeing a player in full tier gear [LFR looks the same, just some color changes])
- I think players would also feel less "forced" to run LFR since it's only the first 50% of the bosses (= less gear obtainable). I don't know how strong the LFR gear will be in 5.2 but I do think the guilds that raid normal modes and those that are just stepping into heroic modes (which I think is the majority of the raiding guilds) will find many upgrades there, and incase they want to bring their A-game for the guild it would be very benefical for them to run 5.2 LFR, even if they don't want to.
- More pugs: Players who can't join a raiding guild due to IRL would be encouraged to create a pug when they have the time for it, this increase the amount of pugs, which is good for other players like them or player who like to gear up alts etc, and this could also be good for the realm community as you get to learn other players.
Cons:
- Some players would not be able to see the entire content
- Gearing up alts would be harder, as you can't receive full BIS LFR gear anymore.
This was just an Idea that I feel would improve the implementation of LFR, feel free to throw some ideas of your own and disccus!
Pro's: Raid Finder is not an introductory tool for raiding. It's aimed to players that can't participate in organized raiding (or don't wish to) for whatever reason. Players don't see the entire raids of a new patch in less then 2 hours, but instead they get a feel for how the new raid feels and what it looks like, and incase they want to discover the other part they are encouraged to join a raiding guild and really get into the game. It's true that if you're a normal or heroic raider, it kinda sucks to go in and discover the whole place in just 2 hours. For 5.0.4 raids, Raid Finder was unlocked one week after the raid was released on normal mode. Less gear; This is again an encouragement for players to join raiding guilds. Which is exactly the opposite of what LFR is supposed to do. It should be a venue of character progression for those players. Arbitrarily punishing them so they join raids would defeat the purpose of it in the first place. The gear is already lower ilvl, and the other rewards from Raid Finder are lower as well. More pugs: Players who can't join a raiding guild due to IRL would be encouraged to create a pug when they have the time for it So, if we get rid of half the content from the Raid Finder, players are going to get into more pugs because we got rid of the abilty to conveniently get into pugs? Think about it, players who can't join a raiding guild probably can't schedule either their playtime with complete strangers. Gearing up alts would be harder, as you can't receive full BIS LFR gear anymore. BiS LFR gear? At this rate, I swear one day we'll see "BiS green gear" used as an argument to justify something... I'm not attacking your point though (especially for those that enjoy gearing up alts it'd be definitely a negative aspect). |
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You can't control people's motivations. For many players out there, gear is not the objective, just the mean to an end (defeating more difficult foes).
We all log in to progress our characters, so removing gear from the Raid Finder because "they're not gonna start in normal/HC modes" is not really fair. Also, there are players that do take the gear they get from Raid Finder to normal/Heroic modes, as they use this venue as just another way to gear up and get something better in those slots than the blues/greens from the leveling experience and 5-mans.
It wouldn't really work though. 25 strangers that have never played together would not be able to defeat Garalon (just look at the changes his Raid Finder version went through shortly after being released on the live realms).
This is something I've seen around myself (and I guess I'm not the only one that can relate to this experience?) as we get older, and schedules, real life, work and other things get in the way, some friends had to become more casual in order to keep playing. Just as a reminder, next Monday, WoW will turn 8 in Europe, just think about how much your life has changed in 8 years, even if you weren't playing back in Vanilla :-)
The opposite would be having raid content be seen by a minimal amount of players, which is not good, particularly when it comes to how the developers can better spend their time designing content.
Not so long ago (12 years ago?) it was believed that the average gamer stopped playing videogames at some point on his mid 20s due to real life constraints and would stop playing altogether. If you think about it, and the games we had back then, it kinda makes sense. Most of them were still rather hardcore and not accessible to what we consider today a casual gamer, so it's not entirely surprising to see people out there that think that because you're 30 years old you shout put gaming down and move on. |
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There is such a boss in Patch 5.2 :-) |
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Yes I was referring to Ra-Den, I misread the original quote as "above normal". So, just to clarify, Ra-Den is only available on Heroic difficulty (which still falls in the line of content that is not on LFR tho). |