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Vivec

Stop wasting your time promoting this garbage on your 12 year old game and focus on more entertaining things.

edit: Video that prompted this thread https://www.youtube.com/watch?v=4RlYKWPDPhA

Just... stop Blizz. It's embarrassing.
4 Legendary "soft cap": Why Blizz?” wysłany:
I was reading this thread and became pretty distraught after seeing this excerpt from it.

https://www.reddit.com/r/wow/comments/5ei76r/statement_about_helya_situation_and_some_other/

2) "4 legendaries softcap". I know that Devs stated more than once that there's none such a thing like "softcap", but it's definetly currently ingame. For sure, there are persons with 5 (or even 8) legendaries, howeve i assume most of them due to early bug, that helped you to get many legendaries if you got your 1st one at the start of the expansion. In fact, even the guy (or guys) who made 1340 M+ dungeons on his character still has 4 legendaries, which is more than enough of a proof. Currently, such softcap leads to some totally idiotic things, raiders (including mine) are forced to do. Got 4 legendaries on your class and they're all terrible? Got 4 legendaries for "Fire" spec and now it's useless, so you need Arcane ones? Missing one that is crucial for your gameplay?
The answer to ALL of those questions is simple - go on and create new character, level it to 110 and good luck this time. That's the ONLY choice right now for you, otherwise good luck with your useless ones.


I currently have 3 legendaries, and I play a lot (over 50 hours a week due to only working part-time atm and only weekends). I'm currently only trying to 'fish' for DPS legendaries for Arms, what happens when I get another? Am I too going to be SOL? I understand the playerbase who reads this might have a crab-in-the-bucket look towards me for having X-more legendaries than them but I have been granted these by constantly doing content to grant them. I feel awful for the real hardcore mythic raiders who treat WoW like their life 1-3 times a year in prep for raid tiers and have to deal with stuff like this.

So my question remains. WHY? There's already an equip cap, why put a soft cap on available legendaries we can earn on a character? That seriously bothers me and makes me not want to play on my main since I feel like I'd be avoiding focus on it outside of earning AP.

Shameless plug: my guild is 5/7M and recruiting. http://www.stoic-bonechewer.com/ we raid T-W-TH 9-12 EST and our 2nd raid team raids T-TH-SUN 9-12 EST at 2/7M
@WarcraftDevs: no hard cap on Valor” wysłany:
https://twitter.com/WarcraftDevs/status/656577173902372864

There's no hard weekly cap this time around, but at some point you will run out of Valor-awarding activities.


If you are a raider you will be doing Heroic dungeons daily, the weekly quests for Valor, all of the LFR wings weekly, and the Mythic dungeons weekly.

Is this what you wanted? Will your guild expect you to do all of this? Do you like this? I play a lot, but I dread even thinking about doing all of this.

IMO, we do have a cap. It's a bit over 4000 Valor. To reach that one would have to do LFR weekly for it. I'd rather LFR be taken out of the equation entirely as I would not have issues running semi-challenging content in Dungeons at the cost of so much Valor income per week.

The fact that running LFR determines if we get either 7 or 9 upgrades per week potentially on our gear is what a lot of raiders have problems with. If you made it so you could run either LFR or heroic dungeons, but not both, for the same amount of valor that might be a happy middle-ground as they're both trivial content.