I was reading this thread and became pretty distraught after seeing this excerpt from it.
https://www.reddit.com/r/wow/comments/5ei76r/statement_about_helya_situation_and_some_other/
I currently have 3 legendaries, and I play a lot (over 50 hours a week due to only working part-time atm and only weekends). I'm currently only trying to 'fish' for DPS legendaries for Arms, what happens when I get another? Am I too going to be SOL? I understand the playerbase who reads this might have a crab-in-the-bucket look towards me for having X-more legendaries than them but I have been granted these by constantly doing content to grant them. I feel awful for the real hardcore mythic raiders who treat WoW like their life 1-3 times a year in prep for raid tiers and have to deal with stuff like this.
So my question remains. WHY? There's already an equip cap, why put a soft cap on available legendaries we can earn on a character? That seriously bothers me and makes me not want to play on my main since I feel like I'd be avoiding focus on it outside of earning AP.
Shameless plug: my guild is 5/7M and recruiting. http://www.stoic-bonechewer.com/ we raid T-W-TH 9-12 EST and our 2nd raid team raids T-TH-SUN 9-12 EST at 2/7M
https://www.reddit.com/r/wow/comments/5ei76r/statement_about_helya_situation_and_some_other/
2) "4 legendaries softcap". I know that Devs stated more than once that there's none such a thing like "softcap", but it's definetly currently ingame. For sure, there are persons with 5 (or even 8) legendaries, howeve i assume most of them due to early bug, that helped you to get many legendaries if you got your 1st one at the start of the expansion. In fact, even the guy (or guys) who made 1340 M+ dungeons on his character still has 4 legendaries, which is more than enough of a proof. Currently, such softcap leads to some totally idiotic things, raiders (including mine) are forced to do. Got 4 legendaries on your class and they're all terrible? Got 4 legendaries for "Fire" spec and now it's useless, so you need Arcane ones? Missing one that is crucial for your gameplay?
The answer to ALL of those questions is simple - go on and create new character, level it to 110 and good luck this time. That's the ONLY choice right now for you, otherwise good luck with your useless ones.
I currently have 3 legendaries, and I play a lot (over 50 hours a week due to only working part-time atm and only weekends). I'm currently only trying to 'fish' for DPS legendaries for Arms, what happens when I get another? Am I too going to be SOL? I understand the playerbase who reads this might have a crab-in-the-bucket look towards me for having X-more legendaries than them but I have been granted these by constantly doing content to grant them. I feel awful for the real hardcore mythic raiders who treat WoW like their life 1-3 times a year in prep for raid tiers and have to deal with stuff like this.
So my question remains. WHY? There's already an equip cap, why put a soft cap on available legendaries we can earn on a character? That seriously bothers me and makes me not want to play on my main since I feel like I'd be avoiding focus on it outside of earning AP.
Shameless plug: my guild is 5/7M and recruiting. http://www.stoic-bonechewer.com/ we raid T-W-TH 9-12 EST and our 2nd raid team raids T-TH-SUN 9-12 EST at 2/7M