WoWCenter.pl
wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Sphariou

Hotfix for Dungeon XP” wysłany:

With a hotfix that is now live, we’ve made the following adjustment:

Experience granted to players in dungeons is now standardized, and does not change with the size of the player’s party.

This standardized experience value is equal to what the leveling player would have previously earned in a 5-person party.

Going into the pre-patch, dungeon experience was tuned around the expectation of full parties. However, we saw that taplist loopholes in combination with pre-patch changes to dungeon scaling revealed some extreme leveling tactics by fewer than 5 players. We want dungeons to remain lucrative, and to be a valid alternative to questing and other experience sources, rather than to overshadow them.

Mythic Ny’alotha Tuning Adjustments” wysłany:

Late yesterday, we made the following adjustments to Ny’alotha on Mythic difficulty:

  • Damage and health of all enemies reduced 10%.
  • Carapace of N’Zoth
    • Infinite Void damage reduced by 50% per stack, Black Scar damage reduced by 10%, and Mandible Slam damage reduced by 25%.

These hotfixes are live, and will appear in our next hotfixes update.

Realm Connection -- 3 September” wysłany:

During a scheduled maintenance period planned for 9:00 p.m. CEST on 3 September, ending at approximately 5:00 a.m. on 4 September, the following realm connection will be made:

  • The Sylvanas realm will join the Auchindoun, Dunemaul, and Jaedenar realms.

We are planning more realm connections for low-population realms, and we will post further notifications like this one in the coming weeks.

Thank you!

I’ve updated the OP above with three further adjustments:

  1. Windwalkers will not have their damage increased in PvP situations.
  2. For Unholy and Frost DKs, Death Strike healing is being taken down to 30% in PvP.
  3. For Blood DKs, Death Strike healing is being taken down to 19% in PvP.

We now have some specifics to outline. Once again, these changes will come into effect with scheduled weekly maintenance:

Coalescing Visions

  • Visions of N’Zoth Daily Quests now reward 50% more Coalescing Visions.
  • The main N’Zoth Threat now rewards 2500 Coalescing Visions (in addition to a Vessel of Horrific Visions).
  • Lesser Threats now reward 6500 Coalescing Visions.

Quests to Increase Cloak Rank

  • For Rank 13, the Quest now requires 4 Torn Pages (was 6).
  • For Rank 14, the Quest now requires 6 Torn Pages (was 12).
  • For Rank 15, the Quest now requires 8 Torn Pages (was 18).
Horrific Visions Rewards” wysłany:

We’d like to clarify some details about rewards from Horrific Visions. Items are awarded from Horrific Visions at the following milestones:

Objective Reward iLvl
Vision Boss Only 420
Vision Boss + 2 Bonus Objectives 430
Full Clear No Masks 445
Full Clear + 1 Mask 450
Full Clear + 2 Masks 455
Full Clear + 3 Masks 460
Full Clear + 4 Masks 465
Full Clear + 5 Masks 470

Each week, you can obtain each tier of rewards once , with a 100% chance to obtain the best reward that the you were eligible for on any given Horrific Vision.

For example, if on your first run of the week you clear 2 bonus objectives and defeat the Vision boss, you’ll get an iLvl 430 item. If you then repeat that run, you’ll get the iLvl 420 item that you were eligible for (because you’re no longer eligible for an iLvl 430 item until the weekly reset). If you then perform a full clear, you’ll get the iLvl 445 piece.

Please note: the presence or absence of other players in Horrific Visions does not influence the chance for an item to be rewarded. All loot tracking is personal , and a character must be alive and sane at the start of an encounter in order to receive credit.

Hello.

We’d like to clarify that nothing has been lost as a result of this issue. This is an issue with mail delivery, and we’re working to fix it. We currently expect that the fix is going to take a few days.

During that time, the mail you can’t see is not subject to 30 days expiry. It will only begin counting down from 30 days once we’ve fixed it so that you can see it and interact with it in your inbox.

Here are some additional issues that we have identified and are actively investigating:

  • When items are returned in the mail from the Auction House, it can incorrectly contain more stacks than the displayed maximum of 16. This makes it look like some items are not being delivered. You will know if you are experiencing this if a mail appears empty but can’t be deleted.
    • To retrieve the missing items in this scenario, take out all 16 of the displayed stacks, then close and reopen the mailbox to see the rest (you may need to repeat this several times).
  • If a character buys commodities in high quantities, they may not be able to access their mail.
  • The favorites list is not saving properly.
  • We have resolved some of the issues causing the “Internal Auction Error” to pop up, but it is still occurring and we are continuing to look into it.
Corruption Effect Hotfix Incoming” wysłany:

We’re working on a hotfix that will adjust the Infinite Stars Corruption Effect:

Items
Corruption Effects

  • Infinite Stars damage at all Corruption levels has been reduced by 25%.

This hotfix should go live in the next few hours, and will appear in our next hotfixes update tomorrow.

Titan Residuum in Season 4” wysłany:

Hello!

We’ve seen some discussion among players about saving Titan Residuum for Season 4, and we want to make sure that it is well known that this isn’t necessary. We feel like most players don’t see a meaningful benefit from saving Residuum for the next season, and for a few players, saving Residuum has become an unhappy obligation.

With the Visions of N’Zoth content update, the game will automatically convert your Titan Residuum into silver. At the start of Season 4, we’ll set the drop rates of Titan Residuum and the prices of the items that it buys to lower values.

And thereafter, Titan Residuum will work in Season 4 just like it did in Seasons 2 and 3.

Happy holidays!