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wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Sajakain

Happy Holidays from Fenris!” wysłany:
<LordsofDarkness> wishes to extend a safe, fun, and happy Holiday season to all the people involved within this World..... of Warcraft!

  • Players
  • Customer Service Reps
  • Forum Moderators
  • Game Developers
  • Management
  • The Entire Blizzard Team (For those specific departments I missed)
  • Even the person that goes around and picks up trash!

Happy Holidays folks!

http://tinyurl.com/lodhappyholidays
Nerfs: #2” wysłany:
Conveniently (or ironically?).... due to reaching it's post limit... this thread is a continuation from here:

http://us.battle.net/wow/en/forum/topic/3932904229


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Quoted from:
http://us.battle.net/wow/en/forum/topic/3932984661

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Can you please explain to me why you felt another thread on this was needed?

As you said there are so many, so why make another one. Why not just attach your opinion, indeed this entire post, to a thread already in progress?


Please use the primary discussion thread for this topic.

us.battle.net/wow/en/forum/topic/3932904229


Why, you ask? Because how many people, honestly (Blizzard included), actually take the time to read 133+ pages of posts? In my experiences people tend to miss highly educated opinions because they see so many pages and refrain from reading it.

My thread posted got attention, as intended. That's why I created a new thread. Although it was locked, it still got the attention it needed.

Ya'll want to talk about beating a head against a wall? Try convincing Blizzard to do anything that makes sense. Might want to bring a big lunch and some Ibprofin for your due headache. Sometimes it takes new threads to grab someone's attention. That's all I wanted to accomplish and I did just that.
Blizzard: Readme!” wysłany:
Up front I realize there are many threads pertaining to the nerfs upcoming for Dragon Soul normal and heroic modes. There are countless threads, posts, flame wars, etc... of all these I have found a single post that sums the frustrations up quite eloquently and with tact.

Can I just ask if Blizzard (provided they're still reading this thread) thinks that everyone belongs in hard modes? Or that anyone who wants to do it should able to do it? Is it something like a right to content?

I don't raid so I don't have a dog in the fight, but if I did raid I would want to do so to the level I was able. My understanding was that hard modes are for those who were serious raiders and sought a challenge while normal modes were for the more casual raider and LFR was for those who don't generally raid or alts of those who do.

I don't know how to put this so it won't be taken as offensive to a lot of folks so I'm just going to say it. Hard Modes are supposed to be the hardest content in the game. They're supposed to challenge serious raiders. But we've come to believe that hard modes are the standard by which raiding is measured. If you're not in hard modes you don't really raid kind of feeling.

I play tennis and I enter some tournaments but there are other tournaments that I don't enter because my skill level isn't high enough to be competitive. I don't decry the fact that I'm not allowed to play Wimbledon or the US Open and expect them to change the rules for me to do so. I don't even compete for the city title because that's above my level. I don't see a great difference here.

Why can't there be something in the game that is very hard and only intended for the best of the best? With LFR more people than ever are seeing raid content, right? Do they have to see all levels of raid content? That doesn't make sense to me. Yes, there are relatively few who want such a challenge but there are some and it doesn't seem like a great idea to tell them they only get content they like for a few weeks.


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And then we have this from Bash:

01/18/2012 07:08 PMPosted by Bashiok

If they don't have to be like us, why do they have to have nerfs to get to our position in HM Raiding?


I don't know, man. How is it good for the game to have 1% of players parading around for months and months and a 99% sitting around with nothing to do because they're sick and tired of wiping?

Your solution is "Well then they should get better or quit." and that's just not reasonable for a video game comprised of millions of people looking to just have some fun. It's still a computer game.


People have their fun in multiple ways. Some level alts, some PvP, some enjoy questing, and some raid to various levels (LFR, casual, progression-based, & hardcore to name the most popular catagories).

You're taking one aspect and making it so everyone can what.... have heroic gear? You know the saying "A million dollars isn't worth a whole lot if everyone has it." That's what separates those who succeed and those who don't in this game; rewards to reflect hard work and dedication.

Don't fix what isn't broken. Raiding is supposed to be more difficult as a player progresses from LFR -> Normal -> Heroic. Obviously, Heroics can be completed; many guilds have done it.. Granted, while it may be > 1% of the total population, that is perfectly fine. Raiding and it's competitiveness looses all merit if you buff or nerf content so that the vast majority of the population can obtain it with minimal to no effort. There has to be that separation just as with the original quoted relation to Tennis. Without the separation there is no competitiveness: no reason to push your limits: no reason to even try and improve. You want the best in the game / life / sport, etc... then work for it. Obstacles will be there and you either get over them or don't. It takes the motivation and dedication of the individual and team to succeed. It doesn't take someone else to make their challenges easier by giving them handouts (such as a progressive 5% buff).

And for all those who flame "Just turn the buff off" there is no merit to that, either. It goes back to trying to fix what isn't broken. Don't place something there that isn't needed.