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wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Rovman

LFR -loot system” wysłany:
Could we please get a clarification on the new loot system as currently, every fansite going has it worded differently, leading to very conflicting ideas of how its going to work. No site has it written down in such obvious language as to actually explain it, its very confusing.

How I understand it:



  • Boss dies - we all roll (do we have to actually roll or is it automatic now?)
  • Game selects the top 'n' rolls and declares them winners.
  • The game then checks that bosses entire loot table, picks out all the items they could use and then randomly gives one of them to each of the winners. (is it random, or is it smart? will it give duplicate items, will it favour main spec or is it just random?)
  • If there's no useable loot on that boss, the winners instead get gold


This is the best I can comprehend it. Some people are suggesting that everyone rolls and the system will decide if they win or lose, like say "everyone who rolls greater than 80 wins" or some such, leading to a possibility that everyone wins something, or nobody wins anything and every other possibility in between. I don't think this is correct though.

Now people are also saying this wont fix the problem of ninjaing. when in fact it does. The boss wont "drop loot" anymore, you wont see items upfront so nobody will ninja "your sword" because its not decided what items people get untill after they have already been declared winners.