Dampening is definitely better than TCCY, since it doesn't encourage you to change play style.
But it doesn't make any sense when you kill one of the opponents and still end up in a tie and lose raiting and gain 0 points after 20 minutes of playing...
Can we get another fix making sure that team with more members alive gets a win. And at least reward 50-100 conquest for 20 minute games ending in a tie.
3s or double dps 2s are way more efficient than afking 20 minutes for 100 points so shouldn't be that big of an issue. But when you want to play for fun with a friend, getting negative output for 20 minutes investment is a bit frustrating.
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