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6.0.3 Hotfixes: January 15

blizz -> wysłany:
6.0.3 Hotfixes: January 15

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.3. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client- side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they've been implemented.

Patch 6.0.x Information

January 15

Class

  • Paladin
    • Protection
      • Reduced the damage of Seal of Truth for Protection Paladins by 80%. Protection Paladins should primarily use Seal of Insight for defensive value.
      • [Currently in Testing]Seraphim now grants 750 of each stat for Protection Paladins (down from 1000).

Garrisons, Followers, and Outposts

  • Garrison Campaign
    • Garrison Campaign quests can now be found in the quest log under the "Garrison Campaign" category.

Bug Fixes

  • Classes
    • Warlock
      • Fixed an issue in in which glyphs could cause crowd controlled (cc'd) targets to have Damage Over Time spells (DoTs) removed which would cause stored Soul Swap DoT's to be removed from Warlocks.
  • Garrisons
    • Invasions
      • Corrected a bug in which Horde players weren't receiving credit toward the "It's an Invasion!" and "Invasion Specialist" Achievements for completing the introductory invasion quest.
    • Buildings
      • Mine
        • Miners now continue working after midnight instead of taking an unscheduled coffee break.

January 13

Class

  • Death Knight
    • Unholy
      • Festering Strike's damage has been increased by 28%.
      • Scourge Strike's damage has been increased by 28%.
  • Druid
    • Balance
      • Starfall's effect is now only suppressed when shapeshifting into a non-Moonkin form. Shifting back into the appropriate form will allow the effect to resume.
  • Monk
    • Armor Sets
      • Tier-17 4-piece set bonus for Brewmaster Monks now only triggers when you Purify Moderate or Heavy Stagger.
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks now only triggers while in PvP combat.
      • PvP 4-piece set bonus for Brewmaster Monks now confers 75% of the Guard effect to the 2 nearest allies.
  • Rogue
    • Combat
      • Blade Flurry is now able to trigger from Multistrikes.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Kargath Bladefist: Resolved an issue where players can incorrectly get locked to the instance after wiping to Kargath on Mythic difficulty.
    • Imperator Mar'gok: Gorian Warmage's Fixate ability should now only cause the targeted player to drop out of stealth instead of incorrectly causing all steathed players in the raid to drop out of stealth.
  • Legacy
    • Blackrock Caverns
      • Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be completed.

PvP

  • Alliance and Horde Conquest vendors should now offer non-set cloth gloves and non-set plate chest pieces for sale.
  • Ashran
    • Amphitheater of Annihilation: Mandragoraster's Fertile Spit ability now caps out at 6 nearby targets.

Battlegrounds and Arenas

  • Arathi Basin: Players should now always have a fixed 25-second resurrection timer while in a Rated Battleground match.
  • Deepwind Gorge: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.

Items

  • The following items can now stack up to 20.
    • Crate of Salvage
    • Big Crate of Salvage
    • Excess Potion of Accelerated Learning
    • Follower Re-training Certificate
    • Hearthstone Strategy guide
    • Supreme Manual of Dance

January 13

Class

  • Death Knight
    • Unholy
      • Festering Strike's damage has been increased by 28%.
      • Scourge Strike's damage has been increased by 28%.
  • Druid
    • Balance
      • Starfall's effect is now only suppressed when shapeshifting into a non-Moonkin form. Shifting back into the appropriate form will allow the effect to resume.
  • Monk
    • Armor Sets
      • Tier-17 4-piece set bonus for Brewmaster Monks now only triggers when you Purify Moderate or Heavy Stagger.
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks now only triggers while in PvP combat.
      • PvP 4-piece set bonus for Brewmaster Monks now confers 75% of the Guard effect to the 2 nearest allies.
  • Rogue
    • Combat
      • Blade Flurry is now able to trigger from Multistrikes.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Kargath Bladefist: Resolved an issue where players can incorrectly get locked to the instance after wiping to Kargath on Mythic difficulty.
    • Imperator Mar'gok: Gorian Warmage's Fixate ability should now only cause the targeted player to drop out of stealth instead of incorrectly causing all steathed players in the raid to drop out of stealth.
  • Legacy
    • Blackrock Caverns
      • Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be completed.

PvP

  • Alliance and Horde Conquest vendors should now offer non-set cloth gloves and non-set plate chest pieces for sale.
  • Ashran
    • Amphitheater of Annihilation: Mandragoraster's Fertile Spit ability now caps out at 6 nearby targets.

Battlegrounds and Arenas

  • Arathi Basin: Players should now always have a fixed 25-second resurrection timer while in a Rated Battleground match.
  • Deepwind Gorge: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.

Items

  • The following items can now stack up to 20.
    • Crate of Salvage
    • Big Crate of Salvage
    • Excess Potion of Accelerated Learning
    • Follower Re-training Certificate
    • Hearthstone Strategy guide
    • Supreme Manual of Dance

January 12

Secondary Stats

  • The Haste stat is now 11.1% more effective. For example, characters at level 100 now receive a 1% increase per 90 Haste (up from 1% per 100 Haste).

Please note that the following class tuning hofixes are not active yet. These hotfixes are still undergoing testing and will be implemented as soon as possible.

Classes

  • Death Knight
    • General
      • Blood Boil’s damage has been reduced by 33.3%.
    • Frost
      • Icy Talons now causes the Death Knight to gain 20% (up from 5%) more of the Haste stat from all sources.
  • Druid
    • General
      • Rejuvenation’s healing has been reduced by 5%.
      • Thrash (Bear Form)’s direct damage has been reduced by 50%. Its periodic damage remains unchanged.
    • Balance
      • Mastery: Total Eclipse’s effects have been increased by 6.7%.
  • Hunter
    • Beast Mastery
      • Mastery: Master of Beasts’ effects have been increased by 12.5%.
  • Mage
    • Fire
      • Incineration now causes the Mage to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
      • Pyroblast’s damage has been reduced by 5%.
  • Paladin
    • Protection
      • Sacred Duty now causes the Paladin to gain 30% (up from 5%) more of the Haste stat from all sources.
    • Glyphs
      • Glyph of Alabaster Shield now increases Shield of the Righteous’ damage by 3% (down from 10%) per stack.
  • Priest
    • General
      • Power Word: Shield’s absorption has been reduced by 15%.
  • Shaman
    • Enhancement
      • Fire Nova now causes up to 6 novas (down from 7).
      • Stormstrike’s damage has been increased by 11.1%.
  • Warlock
    • Destruction
      • Devastation now causes the Warlock to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
    • Demonology
      • Mastery: Master Demonologist’s effects have been increased by 33%.
  • Warrior
    • General
      • Thunder Clap’s damage has been increased by 40%.
    • Arms
      • Mastery: Weapons Master’s effects have been increased by 57.1%.
    • Protection
      • Deep Wounds’ damage has been increased by 40%.
      • Devastate’s damage has been increased by 20%.
      • Revenge’s damage has been increased by 40%.
      • Shield Slam’s damage has been increased by 20%.
    • Talents
      • Gladiator Stance (Protection) now increases damage by 5% (down from 20%).

January 9

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • [Requires a realm restart] Barn: Trapping now awards a caged beast for each nearby party member with an appropriate level barn. More information regarding the change can be found on the forums.

Creatures

  • Shadowmoon Valley
    • Bahameye should no longer be incorrectly phased in some instances.
  • Gorgrond
    • Poundfist is now immune to crowd-control effects.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Imperator Mar'gok: Councilor Gorluk's Phantasmal Weapons should no longer cause all players in the zone to go into combat.

PvP

  • Ashran
    • Grand Marshal Tremblade and High Warlord Volrath should no longer be able to be pulled through the side gates.

Battlegrounds and Arenas

  • Arathi Basin: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.
  • Silvershard Mines: The northern track switch should now work correctly.

January 8

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn
      • [Requires a realm restart] Increased the spawn rate and number of spawn points for Direfang Alpha, Ironhide Bull, and Wetland Trampler. This hotfix will be deployed in combination with the hotfix from January 7 to increase spawn rates slightly.

Class

  • Abilities that heal based on a percentage of total/maximum health should now be able to be correctly modified by healing debuff modifiers.
  • Hunter
    • General
      • [Currently in testing] Freezing Trap now has a trigger radius of 3 yards (down from 5 yards).
  • Paladin
    • Armor Sets
      • Hotfix to change the PvP 4-piece set bonus for Retribution Paladins announced from January 5 has been deployed.
  • Priest
    • Glyphs
      • Glyph of Reflective Shield should now correctly only reflect damage on self-cast Power Word: Shields and not when it's cast on other players.

Quests

  • Gorgrond
    • Reagents from Rakthoth: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • Seeking the Scout: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • [Requires a realm restart] The Giant Cauldron: Players should now be able to reacquire or complete the quest if they disconnect or log out during the flight after speaking with Choluna.

Raids and Dungeons

  • Highmaul
    • Kargath Bladefist: Defeating Iron Grunts before the start of the encounter no longer grants favor with Roar of the Crowd on Mythic difficulty.
    • The Butcher: Pale Vitriol should now correctly be reapplied to Hunters under the effects of Deterrence on Mythic difficulty.

PvP

  • Ashran
    • Bonus Objectives in Ashran now restart every 30-40 minutes after completion (up from 20-30 minutes).

Battlegrounds and Arenas

  • Capturing a point in Arathi Basin, The Battle for Gilneas City, and the Rated Battlegrounds version for Eye of the Storm should now take 7 seconds (down from 8 seconds). This change restores time to capture a point back to what it was for these Battlegrounds in pre-6.0.2.

Items

  • All Follower contracts are now bind-on-pickup.

January 7

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn
      • Deadly Iron Trap now only traps an elite creature (Direfang Alpha, Ironhide Bull, and Wetland Trampler) that the player or party has tap credit on.
      • [Require a realm restart] Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Trampler has increased slightly.

Class

  • Death Knight
    • Talents
      • Conversion for Frost Death Knights should now correctly count as 15 Runic Power spent toward other abilities that trigger based on Runic Power spent.
  • Druid
    • Restoration
      • Wild Growth's healing should now smoothly increase with Haste instead of having breakpoints. Total healing for the ability will vary slightly depending how much Haste the Druid had previously; with healing increasing slightly for most Druids.
    • Armor Sets
      • PvP 2-piece set bonus for Restoration Druids should no longer incorrectly consume Nature's Swiftness when the root effect is triggered.
  • Hunter
    • Talents
      • Resolved a situation that could cause Binding Shot to not stun the target correctly.
  • Monk
    • General
      • Way of the Monk now increases the Monk's autoattack damage with one-handed weapons by 25% (down from 40%), and increases the attack speed of two-handed weapons by 55% (up from 40%).
  • Priest
    • Talents
      • Clarity of Will's (Discipline) damage absorption shield can now stack up to a maximum of 75% of the casting Priest's health (instead of up to 50% of the target's health).
  • Rogue
    • Subtlety
      • Honor Among Thieves now only triggers its effect in combat.
      • Sinister Calling's triggered Bleed effects should now be able to Crit or Multistrike if the source Bleed effect could Crit or Multistrike.
  • Shaman
    • General
      • Lightning Shield should no longer expire prematurely when Cyclone is cast on an Elemental Shaman.
  • Warrior
    • Fury
      • Wild Strike should now be correctly crediting the full amount of Rage that had been spent towards the talent, Anger Management.

PvP

  • Ashran
    • Players should now receive advanced notification when the Bonus Objective: Brute's Rise will become active.
    • Fangraal no longer uses the Soul of the Forest ability.
    • Alliance PvP vendors Bregg Coppercast and Ingrid Blackingot now have collision boxes.
    • Horde PvP vendors Lieutenant Axelash and Lieutenant Brokefist have moved closer to the road leading into Ashran, and now have collision boxes.

Battlegrounds and Arenas

  • Hand of Protection should now interrupt players that are in the process of capturing a point in the Battlegrounds.

January 6

Class
  • Paladin
    • Protection
      • Shield of the Righteous should no longer incorrectly provide a greater than intended reduction to physical damage taken after refreshing the ability.
  • Rogue
    • General
      • Kidney Shot's stun effect is now capped at 6 seconds while in PvP combat. Revealing Strike can still increase the stun duration, but not beyond 6 seconds.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Ko'ragh's Expel Magic: Arcane ability should no longer incorrectly damage players that are under an effect that grants immunity to damage.
  • Dungeons
    • Shadowmoon Burial Grounds
      • Ner'zhul: Credit for Souls of the Lost achievement should no longer incorrectly reset between waves of Ritual of Bones.

Bug Fixes

  • Got My Mind On My Draenor Money should now correctly credit gold looted while in a Dungeon or Raid.

January 5

WoW's 10th Anniversary

  • [Requires a realm restart] WoW's 10th Anniversary event has received an extension! The event will begin again at 10AM PST on Tuesday, January 6 and ends at 10AM PST on Tuesday, January 13.

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Dwarven Bunker/War Mill: Players can now accrue as many Iron Horde Scraps as they want.
    • Lumber Mill: Players can now accrue as much Timber as they want.

Class

  • Death Knight
    • Talent
      • Conversion now costs 15 Runic Power per second for Frost Death Knights (up from 10 Runic Power).
  • Hunter
    • Armor Sets
      • PvP 2-piece set bonus for Hunters should no longer incorrectly trigger its effect when Freezing Trap activates on a target that is immune.
  • Paladin
    • Talents
      • Empowered Seals (Protection, Retribution) should no longer incorrectly be providing a 30% increase to attack speed on top of its intended benefits.
    • Armor Sets
      • [Currently in testing] PvP 4-piece set bonus for Retribution Paladins now increases damage and healing by 2% per Holy Power spent (down from 3%) for 4 seconds (down from 8 seconds).
  • Rogue
    • Assassination
      • Assassin's Resolve now increases damage by 22% (up from 15%)
    • Combat
      • Vitality now grants 50% additional Attack Power (up from 40%).
    • Subtlety
      • Sanguinary Vein now increases damage dealt by 25% (up from 20%).

World Environment

  • Nagrand
    • Resolved an issue where players that die in the areas around Highmaul may be unable to resurrect at their corpse.

Dungeons, Raids, and Scenarios

  • Dungeons
    • Grimrail Depot
      • [Requires a realm restart] Nitrogg Thundertower: Assault Cannon's Suppressive Fire now deals less damage.
      • [Requires a realm restart] Nitrogg Thundertower: Grom'kar Gunner's Shrapnel Blast now deals less damage.
      • [Requires a realm restart] Nitrogg Thundertower: Iron Infantry now has less health.
PvP
  • Ashran
    • [Requires a realm restart] Players now have 60 seconds to accept the prompt to enter Ashran (up from 20 seconds).

Bug Fixes

  • Resolved an issue that could cause Quest achievements for Draenor zones to not be awarded correctly to characters below level 100.

December 19

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Gladiator's Sanctum: Resolved a situation that could cause players to be unable to receive new Nemesis quests.

Quests

  • Frostfire Ridge
    • The Cure: Frostwolf Gladiators can no longer be killed by Alliance players.
UI
  • Guild Bank Money Logs should now be able to correctly display records of transactions greater than 215,000 gold.

December 18

Garrisons, Followers, and Outposts
  • Outposts
    • [Requires a realm restart.] Completing a quest for a newly swapped Outpost building should no longer cause it to incorrectly revert back to a pre-swapped state.

Classes

  • Hunter
    • Talents
      • Crouching Tiger, Hidden Chimera should now work correctly with the Glyph of Mirrored Blades.
  • Priest
    • Talents
      • Clarity of Will's (Discipline) protective ward on a critical effect should now be correctly reduced by Battle Fatigue in PvP combat.
    • Glyphs
      • Glyph of the Inquisitor should now correctly be dealing self-damage against the Priest (with a chance to break crowd control effects) in PvP combat against enemy players with glyphed crowd control abilities that removes damage over time effects on the target.
  • Rogue
    • Assassination
      • Envenom should no longer incorrectly consume all of the Rogue's combo points if the ability misses or was dodged.
    • Subtlety
      • Hemorrhage's periodic effect should now be able to critically strike.

Quests

  • Talador
    • [Requires a realm restart.] Socrethar's Demise: Resolved an issue that could cause Socrethar to become unattackable.
  • Legacy
    • Report to the King: Resolved an issue where completing this quest was incorrectly causing Hero's Call: Redridge Mountains! and My Son, the Prince to become unavailable
    • Warning the Warchief: Resolved an issue where completing this quest was incorrectly causing Machines of War and Enemies Below to become unavailable.

Creatures and NPCs

  • Frostfire Ridge
    • Iron Cannoneers no longer drop Iron Horde Scraps.
  • Gorgrond
    • Iron Banshee should now correctly award credit towards completing Assault on the Pit.

Dungeons, Raids, and Scenarios

  • Dungeons
    • The Everbloom
      • Xeri'tac: Resolved an issue that could cause Venom-Crazed Pale One to not spawn in correctly.

PvP

  • Ashran
    • Fangraal and Kronus now costs 3000 Artifact Fragments to summon (up from 1000).

Items

  • Primal Spirits should now be dropping more frequently while harvesting mineral and herb nodes outside of the Garrison, from Skinning, and in a satchel obtained by completing the daily Fishing quest from the Garrison Fishing Shack.
  • Potions purchased from the Brawler's Guild are now bind on pickup.
  • Guide: Sharpshooting should now correctly have a chance to drop for Hunters from rare Ashran NPCs and creatures.
  • Kowalski's Music Box should now correctly apply its soothing effect to targets that are not in combat.
  • World Shrinker's effect is now removed when mounting up.

UI

  • Premade Groups should no longer display a Scenarios category for characters that are above level 90.

December 17

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Frostwall Mines: Mine Guards should now scale with the player's character level.
    • Frostwall Mines Level 3: Mine Guards now have significantly more health and damage.

Classes

  • Mage
    • Talents
      • Prismatic Crystal now transfers only 75% of total damage on Critical Hits, and transfers only 50% of total damage on Multistrikes while in PvP combat.
  • Warlock
    • Destruction
      • [Hotfix currently in-testing] Havoc now has a base cooldown of 20 seconds (down from 25 seconds).

Creatures and NPCs

  • Zidormi in Dustwallow Marsh should now correctly send players back in time to visit old Theramore.

Dungeons, Raids, and Scenarios

  • Satchel of Savage Mysteries now has a guaranteed chance to award a piece of Heroic Dungeon loot (item level 630 rare) appropriate for the character's loot specialization.
    • Developer Commentary: We’re aware of excessive queue times for Heroic Dungeons. To help players have a better experience in Dungeon Finder, we’re expanding the rewards for Satchel of Savage Mysteries to award Heroic Dungeon loot in addition to the guaranteed Augment Rune, and a chance to contain a mount, Follower enhancement token, Battle Pet, or Battle-Stone. The satchel will remain Bind on Account and we'll continue to monitor Dungeon Finder queues and iterate as needed to ensure a great experience for everyone.
  • Raids
    • Highmaul
      • The Butcher now has a chance to drop a Green Winter Hat.
      • Brackenspore: Elements of the fight, such as hostile fungus and beneficial mushrooms should now be visible from further away during the encounter on Mythic difficulty.
      • Twin Ogron: Resolved a situation where pulling Twin Ogron and having them despawn could cause the Imperator Mar'gok encounter to not work correctly on Mythic difficulty.

December 16

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • A hotfix in testing from December 11 has been implemented. Inn: The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).

Creatures and NPCs

  • Shadowmoon Valley
    • Yggdrel now deals less damage with the Entangling Vine ability.

Dungeons, Raids, and Scenarios

  • [Hotfix currently in-testing] Messages for obtaining an Augment Rune are no longer broadcasting to the party or raid group.
  • Raids
    • Highmaul
      • Tectus' health has been reduced by about 15% when the raid is scaled to 10 players on Raid Finder, Normal, and Heroic difficulties. As the raid scales up to a maximum of 30 players, Tectus' health for 30 players remains roughly unchanged from before this hotfix.

Professions

  • Enchanting
    • [Hotfix currently in-testing] Mark of Blackrock can no longer trigger its effect for the first 40 seconds after equipping the weapon.

UI

  • Resolved an issue where having a player join the Dungeon Finder or Raid Finder group just as another player was leaving could cause the button to queue up for additional players to remain greyed out for the rest of the group.
  • Resolved an issue where the Darkmoon Faire was not showing up in the in-game calendar past December 2014.

December 15

Class Tuning Changes

  • Please note, the following class tuning changes are still undergoing testing and will be implemented as soon as possible.
  • Hunter
    • Beast Mastery
      • Improved Focus Fire now grants a 5% increase (up from 2%) to attack power for every stack of Frenzy that had been consumed.
    • Survival
      • Serpent Sting's damage has increased by 60%.
  • Monk
    • General
      • Stance of the Fierce Tiger now increases all damage dealt by 5% (down from 10%).
  • Rogue
    • Assassination
      • Venomous Wounds' damage has increased by 20%.
    • Combat
      • Blade Flurry now also strikes up to 4 additional nearby opponents for 35% of normal damage (up from 30%).
    • Subtlety
      • Backstab's damage has increased by 20%.
      • Hemorrhage's damage has increased by 30%.

Garrisons, Followers, and Outposts

  • [Hotfix in testing] Map Icon for the Garrison should now appear correctly for characters that had undergone a faction change.
  • [Hotfix in testing] Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Garrison Buildings
    • [Hotfix in testing] Barn: Captured beasts can now stack to 20 (up from not being stackable).
    • Dwarven Bunker/War Mill: Armor transmogrification items obtained from the Dwarven Bunker/War Mill are now truly account-bound and can be sent to other characters on the same Battle.net account.
    • Gladiator's Sanctum: Corrected an issue that allowed a losing player to claim loot from victor's chest when multiple players died near-simultaneously.
    • Stables: Corrected an issue where players could complete The Stable Master achievement without owning a Level 3 Stable.

Classes

  • Druid
    • Balance
      • Sunfall (Starfall modified by Glyph of the Solstice) should now also be dealing 33% less damage in PvP combat.
      • [Hotfix in testing] Sunfall should no longer incorrectly have a chance to trigger Nature's Vigil.
  • Hunter
    • Talents
      • Crouching Tiger, Hidden Chimera should now interact correctly with Glyph of Deterrence.
  • Mage
    • Talents
      • Greater Invisibility should now correctly be counting as dispelling two damage over time effects instead of canceling them.
    • Armor Sets
      • PvP 2-piece set bonus for Mages should now be correctly consuming stacks of the buff while casting Frostfire Bolt.
  • Paladin
    • Talents
      • Hand of Purity should no longer incorrectly affect damage over time abilities that are immune from this damage reduction effect.
      • Selfless Healer should now be correctly dispelled instead of having only 1 stack dispelled at a time.
    • Armor Sets
      • PvP 2-piece set bonus for Retribution Paladins, Righteous Determination should now be dispellable.

Quests

  • Frostfire Ridge
    • Assault on Magnarok: Increased the spawn rates for creatures and NPCs for the quest.
    • [Hotfix in testing] Flames of the Earth: Players are now able to free Magma Elementals without tap credit and completion credit for the quest is now shared amongst all characters in the party.
  • Nagrand
    • [Hotfix in testing] Removing the Reinforcements: Resolved an issue where the quest could not be completed if the character had already completed And Justice for Thrall.
    • THAELIN!: Resolved an issue where players may be able to complete the quest if they had already completed And Justice for Thrall.

World Environment

  • [Hotfix in testing] Resolved an issue that could cause The August Celestials daily quests to not match up in a cross-realm zone.

Creatures and NPCs

  • A large number of rare creatures and NPCs on Draenor can now be tapped by players on both factions.
  • Gorgrond
    • [Hotfix in testing] Poundfist now has 40% more health and increased the upper limit on the number of players his health can scale to.
  • Spires of Arak
    • [Hotfix in testing] Befuddled Relic-Seeker, Highmaul Relic-Seeker, and Highmaul Skullcrusher should no longer drop dead after being pickpocketed.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • [Hotfix in testing] Raid Finder difficulty Highmaul should now be creating raid groups comprised of 2 tanks, 5 healers, and 18 damage dealers (instead of forming raid groups with 6 healers).
      • Kargath Bladefist: Players should no longer be getting trapped in the tiger pit after defeating Kargath Bladefist.
      • [Hotfix in testing] Brackenspore: Creeping Moss' healing dealt to fungal spawn will now show up in the Combat Log.
      • Brackenspore: Burning Infusion now increases damage and healing dealt by 13% per stack (up from 10% per stack) and decays more slowly at a rate of 1 stack every 4 seconds (up from 1 stack every 2 seconds).
      • Ko'ragh: DPS caster trinkets should now correctly have a chance to trigger its effects on attacks that have been completely absorbed by Ko'ragh's Nullification Barrier.
      • Imperator Mar'gok's Mark of Chaos abilities should now be correctly applied to all characters regardless of range.

PvP

  • Ashran
    • PvP vendors in Stormshield and Warspear now have Pre-Mixed Pot of Noodles for sale to Pandaren characters.
    • Conquest Primal Gladiator trinkets have had their values adjusted proportionally to the Honor Primal Combatant trinkets.
    • Players are now removed from a Dungeon Finder or Raid Finder group upon accepting the queue to enter Ashran.
    • Addressed an additional issue that could cause faction Captains to stop spawning.
    • Events in Ashran should now occurring more frequently.
    • [Hotfix in testing] A Few Artifact Fragments should no longer be awarding more reputation than intended.
Items
  • Everbloom Seed Pouch no longer affects other players.
  • Tome of the Clear Mind now stacks to 200 (up from 20).

December 11

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • [Still in testing.] Inn: Inn quests can now be completed on the spot without returning back to the Garrison.
    • [Still in testing.] Inn: The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).
  • Outposts
    • Note: The following changes to Outposts will take effect with next week's scheduled maintenance.
    • Reduced the cost for changing Garrison Outpost buildings in Nagrand to 500 gold.
    • Reduced the cost for changing Garrison Outpost buildings in Gorgrond, Talador, and Spires of Arak to 5,000 gold.
    • Changing Garrison Outpost buildings should now grant access to the building-specific questline for that zone, including building-specific follower(s).
    • Additional information on changes to Outposts can be found in the forum thread titled: Upcoming Garrison Outpost Hotfixes.
  • Garrison Missions
    • It is now possible to continue to receive Level 95-99 missions even when all Followers are level 100.

Classes

  • Death Knight
    • Armor Sets
      • PvP 4-piece set bonus for Blood Death Knights should no longer be incorrectly applied to other pets or guardians.
  • Druid
    • Balance
      • Starfall now deals 33% less damage in PvP combat.
    • Armor Sets
      • [Still in testing.] Tier-16 set bonuses no longer work for level 100 Feral Druids.
      • PvP 2-piece set bonus for Balance Druids can now only trigger once every 15 seconds.
      • PvP 4-piece set bonus for Guardian Druids should no longer be incorrectly applied to other pets or guardians.
  • Monk
    • Armor Sets
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks should now correctly reduce the Energy cost of Jab.
      • PvP 2-piece set bonus for Mistweaver Monks should no longer incorrectly apply its effect to both the casting Monk and target at the same time.
      • PvP 4-piece set bonus for Brewmaster Monks should no longer be incorrectly applied to other pets or guardians.
  • Paladin
    • Armor Sets
      • [Still in testing.] Tier-16 set bonuses no longer work for level 100 Holy Paladins.
      • PvP 2-piece set bonus for Retribution Paladins now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
      • PvP 4-piece set bonus for Protection Paladins should no longer be incorrectly applied to other pets or guardians.
  • Priest
    • General
      • Silence (Discipline) now prevents the target from casting spells for 2 seconds (down from 5 seconds). There is no change to the ability for Shadow Priests.
    • Armor Sets
      • [Still in testing.] Tier-16 set bonuses no longer work for level 100 Holy Priests.
  • Rogue
    • Talents
      • Resolved an issue where Death from Above could sometimes incorrectly be granting multiple combo points in conjunction with Ruthlessness.
  • Shaman
    • General
      • Ghost Wolf modified by Glyph of Ghostly Speed no longer provides a movement speed increase while indoors.
      • [Still in testing.] Lava Burst (Elemental, Restoration) now deals 33% more damage in PvP combat.
    • Armor Sets
      • PvP 2-piece set bonus for Enhancement Shaman now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
  • Warlock
    • Affliction
      • Nightfall should no longer fail to trigger if the most recent target of Corruption dies.
    • Destruction
      • [Still in testing.] Chaos Bolt now deals 33% more damage in PvP combat.
  • Warrior
    • Protection
      • Shield Slam modified by Glyph of Shield Slam now only dispels 1 magical effect while the Warrior is in Defensive Stance.
    • Armor Sets
      • PvP 4-piece set bonus now generates 3 Rage for every 1% health lost (up from 1 Rage per 1%).

Quests

  • Frostfire Ridge
    • A Song of Frost and Fire: Players can no longer accept this quest if The Home of the Frostwolves is already in their quest log.
    • Winds of Change: Olin Umberhide should now return if he despawns for any reason.

Creatures and NPCs

  • Shadowmoon Valley
    • Shadowspeaker Niir should now always be attackable.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Brackenspore: Elements of the encounter should now still be visible from further away.
      • Twin Ogron: Pol's Arcane Ogron forms should now correctly use Arcane Charge based on the direction they're facing.
      • Imperator Mar'gok: Gorian Reavers now use their abilities more consistently, using Crush Armor every 6 seconds (instead of 5-8 seconds), and Kick to the Face every 20 seconds (instead of 15-30 seconds).
      • [Still in testing.] Imperator Mar'gok: Gorian Reavers now deal 15% less damage on all difficulty modes.
  • Dungeons
    • Grimrail Depot
      • Core of Iron should now correctly only be available on Heroic difficulty.
      • Railmaster Rocketspark: Characters should no longer be taken out of stealth effects at the start of the encounter.
    • Upper Blackrock Spire
      • Ragewing the Untamed: Blackhand Doomcutter should no longer be incorrectly dropping for characters that use Strength in Personal loot mode.

PvP

  • Ashran
    • Fangraal and Kronus no longer scales their health based the number of players they're fighting. Each faction guardian's health now scales based on the number of enemy players active at the time when they're summoned.
Professions
  • Alchemy
    • Based on player feedback, a number of adjustments have been made to Alchemy recipes. Combat potion recipes no longer requires Crescent Oil and meat/fish, and will require herbs instead. Flask recipes now use more herbs, increasing the number of herbs needed from one type of herb to two.
    • Draenic Agility Potion now requires 3 Fireweed and 1 Crystal Vial.
    • Draenic Armor Potion now requires 3 Frostweed and 1 Crystal Vial.
    • Draenic Channeled Mana Potion now requires 3 Starflower and 1 Crystal Vial.
    • Draenic Intellect Potion now requires 3 Talador Orchid and 1 Crystal Vial.
    • Draenic Mana Potion now requires 3 Gorgrond Flytrap and 1 Crystal Vial.
    • Draenic Strength Potion now requires 3 Nagrand Arrowbloom and 1 Crystal Vial.
    • Draenic Agility Flask now requires 4 Fireweed, 4 Starflower, and 1 Crystal Vial.
    • Draenic Intellect Flask now requires 4 Talador Orchid, 4 Starflower, and 1 Crystal Vial.
    • Draenic Stamina Flask now requires 4 Talador Orchid, 4 Nagrand Arrowbloom, and 1 Crystal Vial.
    • Draenic Strength Flask now requires 4 Gorgrond Flytrap, 4 Nagrand Arrowbloom, and 1 Crystal Vial.
  • Enchanting
    • Enchant Boots - Mastery now increases Mastery by 9 (down from 11).
    • [Still in testing.] Mark of Blackrock now triggers its effect more frequently, and can occur when the character is below 60% health (up from being below 50% health), and can also trigger from blocking an attack or absorbing damage.
    • [Still in testing.] Mark of the Shattered Hand now triggers its bleed effect less frequently.
  • Jewelcrafting
    • Based on player feedback, a number of adjustments have been made to Jewelcrafting recipes. Tier 1 gem recipes now requires more ore and less herbs. Tier 2 gem recipes will no longer requires herbs and instead require a tier 1 gem.
    • Critical Strike Taladite now requires 10 True Iron Ore and 2 Fireweed.
    • Haste Taladite now requires 10 Blackrock Ore and 2 Frostweed.
    • Mastery Taladite take 10 True Iron Ore and 2 Starflower.
    • Multistrike Taladite take 10 Blackrock Ore and 2 Nagrand Arrowbloom.
    • Stamina Taladite now requires 10 True Iron Ore and 2 Talador Orchid.
    • Versatility Taladite now requires 10 Blackrock Ore and 2 Gorgrond Flytrap.
    • All Tier 2 gems now requires 50 Taladite Crystal, 10 Sorcerous Air, and one Tier 1 gem.

Bug Fixes

  • Resolved an issue where Druids that performed a Character Boost would be unable to learn the Incarnation talent until they have completed Tanaan Jungle.

December 10

Garrisons, Followers, and Outposts
  • Resolved a situation that could cause ore and mining carts in a player's Garrison to despawn.
  • Resolved an issue where players may sometimes not correctly accrue rested experience when entering their Garrisons.
  • Garrison Invasions
    • Players defeating the final boss that pushes their invasion score to over 1000 should now correctly be able to receive credit for obtaining a gold rating.

Classes

  • Druid
    • Balance
      • Shooting Stars should no longer fail to trigger if the most recent target of Moonfire or Sunfire dies.
  • Hunter
    • General
      • Resolved a number of additional situations that could cause Kill Shot (Beast Mastery, Marksmanship) to not correctly reset its cooldown.
  • Monk
    • General
      • Transcendence: Transfer should now continue to correctly reference new transfer locations after multiple uses.
  • Priest
    • Talents
      • Insanity's (Shadow) snare should now be correctly affected by abilities that remove or reduces the duration of snare effects.
  • Rogue
    • Subtlety
      • Honor Among Thieves should no longer cause Rogues with the Anticipation talent to stand up after receiving a Critical heal.

Creatures and NPCs

  • Citizens of Dalaran! Raise your eyes to the skies and observe! Rhonin, Leader of the Kirin Tor, should now be reciting their spoken lines to characters within a much smaller radius in the streets of the city of Dalaran. Note that his text... his text are still worth reading and continue to still be visible to those within the city.
  • Rare creatures and NPCs are now immune to the Enslave Demon and Control Undead effect.
  • Goren Protector, Orc Ancestor, Ancient Ogre, and Ghostly Arakkoa should now correctly scale to level 100.
  • World Bosses
    • The world bosses Drov the Ruiner and Tarlna the Ageless in Gorgrond now share a single loot eligibility lockout.
    • Both Drov the Ruiner and Tarlna the Ageless should no longer be available at the same time.
  • Talador
    • Cordana Felsong should now be visible to characters that are at or above level 98.
    • May Tirta and James Lamone located in Zangarra can no longer be attacked by characters.
  • Spires of Arak
    • Solar Magnifier should no longer become untargetable if they are leashed while using the Excavation ability.
  • Nagrand
    • Gordawg no longer uses Tectonic Slam.

Dungeons, Raids, and Scenarios

  • Raids
    • Credit for defeating bosses on Raid Finder difficulty should no longer incorrectly have a daily reset instead of a weekly one.
    • Highmaul
      • Tectus: Motes of Tectus should now be properly tracked in the boss frames as intended.
      • Twin Ogron: Phemos' thrown weapons now persist for 16 seconds after Quake has finished casting.
      • Ko'ragh should no longer benefit from Critical Strike auras from players that are under the effects of Dominating Power.
      • Ko'ragh: Resolved an issue where players may be unable to use execute abilities against Ko'ragh when his health is low.
  • Dungeons
    • Bloodmaul Slag Mines
      • Slave Watcher Crushto: After being defeated, the miners should no longer be attackable, and no longer cause Croman to chase them out of range.
    • Grimrail Depot
      • Nitrogg Thundertower should no longer be able to get thrown off the train and wind up being stuck in evade mode.
      • Added a second location for Iron Autocannon, Iron Limbcleaver, and Huge Crate of Weapons to the Grimrail Crash Site.

PvP

  • Ashran
    • Bonus objectives in Ashran now have a daily reset timer.
    • Fortune Favors the Bold no longer provides a bonus to Honor Point gains.

Battlegrounds and Arenas

  • Healers leaving an Arena match should no longer sometimes cause Dampening to reset.
  • Resolved an additional number of situations where players could incorrectly obtain items that require Vol'jin's Spear or Wrynn's Vanguard to equip from a Rated Battleground or The Coliseum.
Items
  • Healing effects from healing potions should no longer incorrectly be able to critically heal or Multistrike.
  • Raid buffs to Mastery no longer counts for food that provides a well fed buff to the highest secondary stat.
  • Personal Hologram's temporary hologram of yourself should now be easier to see.

Bug Fixes

  • Resolved an issue where dispelling Prayer of Mending was incorrectly only removing a single charge instead of the entire effect.

December 9

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Barn: Increased the drop rates for Savage Blood from work orders.
    • Dwarven Bunker / War Mill: Work orders now award more Iron Horde Scraps and increased the drop rates for Follower Enhancements.
    • Gladiator's Sanctum: Characters can now accumulate up to a maximum of 5000 Broken Bones at a time.
    • Salvage Yard: Salvage recovered from a Garrison Mission should now always contain an item.
    • Trading Post: The Savage Friends achievement now only requires the character to become Exalted with 1 Draenor reputation (down from 3).
    • Trading Post (Alliance): The Sha'tari Defense quartermaster now correctly offers the Sky Fry Battle Pet for sale at Revered reputation.

Classes

  • Druid
    • General
      • Resolved an issue where Druids may sometimes lose Flight Form (and fall) when logging in or exiting from a Battleground or Arena match.
  • Hunter
    • General
      • Kill Shot should now correctly reset its cooldown when it fails to kill the target due to Cauterize (Mage) or Guardian Spirit (Priest).
  • Mage
    • Armor Sets
      • Mage Tier-16's 4-piece set bonus is no longer guaranteed to trigger for characters above level 90.
  • Warlock
    • General
      • Dark Soul's cooldown should now work correctly when used in conjunction with the talent Archimonde's Darkness and Glyph of Dark Soul.

Quests

  • Spires of Arak
    • Orders, Commander?: Resolved an issue where characters that have performed a faction change may be unable to complete the quest.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Iron Flame Technicians should no longer be incorrectly dropping Normal difficulty loot on Raid Finder difficulty.
      • The Butcher's Heavy Handed attack should now be correctly counted as an attack for abilities that require an attack to trigger its effects.
      • The Butcher should no longer become unresponsive if a Rogue in stealth gets too close.
      • Brackenspore: Unit frames for Living Mushrooms and Rejuvenating Mushrooms should now display properly.
      • Imperator Mar'gok: Arcane Aberrations that have been Banished should now continue to use Collapsing Entity.
      • Imperator Mar'gok: Added a portal transporting players back to The Coliseum from Throne of the Imperator after Imperator Mar'gok has been defeated.
  • Dungeons
    • Shadowmoon Burial Grounds
      • The portal that appears after Ner'zhul has been defeated should now transport players back to the beginning of the Dungeon.

Battlegrounds and Arenas

  • The level 90 bracket has been merged into the level 91-99 bracket.
  • Priests should no longer be able to continue to hold onto the flag while in Spirit of Redemption form.
  • Rated Battleground flag carriers in a tanking specialization should no longer be taking more damage than flag carriers in a non-tanking specialization. Previously, flag carrying tanks took 50% more damage and that stacked with an additional 25% damage received while in RBGs (additional 75% damage received total). This change removes the 50% additional damage taken while carrying a flag in an RBG.

Professions

  • Enchanting
    • Resolved an issue that could cause Enchanter's Illusions to be reverted from an item.
Items
  • General goods vendors across Draenor now offer Crystal Vials and Enchanting Vellums for sale.
  • Consumable items that summons a fast mount can no longer be used while in a Challenge Mode.
  • Elixir of Deep Earth now increases armor by 67 (down from 268).
  • Primal Spirit is now only eligible for Greed rolls in Need Before Greed loot mode.

December 8

Class Tuning Changes

  • Death Knight
    • Frost
      • Frost Strike's damage has increased by 7%.
      • Howling Blast's damage has increased by 7%.
      • Obliterate's damage has increased by 7%.
  • Hunter
    • General
      • Kill Shot's (Beast Mastery, Marksmanship) damage has been reduced by 10%.
    • Marksmanship
      • Aimed Shot's damage has been reduced by 10%.
  • Mage
    • Arcane
      • Arcane Barrage's damage has increased by 16%.
      • Arcane Blast's damage has increased by 16%.
      • Arcane Explosion's damage has increased by 10%.
      • Arcane Missiles' damage has increased by 16%.
    • Fire
      • Enhanced Pyrotechnics now causes a stacking 10% increased critical strike chance (up from 5% per stack).
      • Molten Armor now increases spell critical strike chance by 15% (up from 5%).
    • Frost
      • Frostbolt's damage has increased by 25%.
    • Talents
      • Arcane Orb's (Arcane) damage has increased by 10%.
      • Comet Storm's (Frost) damage has increased by 25%.
      • Meteor’s (Fire) damage-over-time effect has increased by 25%.
      • Nether Tempest's (Arcane) damage has increased by 10%.
      • Supernova's (Arcane) damage has increased by 12%.
  • Monk
    • General
      • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 10% increased damage from the Monk's abilities (down from 15% increased damage).
  • Shaman
    • General
      • Chain Lightning's damage has increased by 10%.
      • Lava Burst's (Elemental, Restoration) damage has increased by 10%.
      • Lightning Bolt's damage has increased by 10%.
    • Elemental
      • Earthquake's damage has increased by 10%.
      • Lava Beam's damage has increased by 10%.
    • Enhancement
      • Lava Lash's damage has increased by 20%.
      • Stormstrike's damage has increased by 20%.
    • Restoration
      • Restorative Waves now increases all healing done by 30% (up from 25%).
    • Talents
      • Elemental Blast's damage has increased by 10%.
  • Warrior
    • Fury
      • Bloodthirst's damage has increased by 20%, and has an additional 40% chance to be a critical strike (up from 30%).
      • Execute's (Fury) damage has increased by 10%.
      • Raging Blow's damage has increased by 33%.
      • Wild Strike's damage has increased by 32%.