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Blizzard

The time is nearly at hand and soon, new adventures will unfold in Kul Tiras and Zuldazar. Where will your path take you? We’ve gathered all of the information you could need to guide your way.


 Table of Contents


Expansion Features and Updates

War Mode and PvP Updates

War Mode, PvP Talents, and More

War Mode tears down boundaries and server rule-set distinctions, allowing players on any realm to decide when they want to jump into a world PvP experience full of like-minded players in the ongoing battle between Horde and Alliance. [Learn More...]

Legion PvP Post-Season

PvP Rating Updates

Learn more about the latest PvP Rating updates so you can make your play for world (of Warcraft) domination. 
[Learn More...]

...

World of Warcraft Communities

Bring your friends and family of the same faction together cross-realm through our new World of Warcraft Communities feature. [Learn More...]

...

Closer to the Heart of Azeroth

The road to healing Azeroth is a long one and will require a powerful new Artifact — the Heart of Azeroth.
[Learn More...]

...

Dueler's Guild

Test your PvP prowess one-on-one in the new Dueler's Guild! [Learn More...]

...

Mark Your Calendars

The launch of Battle for Azeroth is just the beginning. To help you in your endeavor to dominate the opposing faction, we’ve put together a schedule of upcoming content. [Learn More...]


Zone Previews

Read the full Drustvar preview here.
Read the full Tiragarde Sound preview here.
Read the full Stormsong Valley preview here.
Read the full Zuldazar preview here.
Read the full Nazmir preview here.
Read the full Vol'dun preview here.

Developer Insights

Learn more about Island Expeditions here.

Live Developer Q&A VoD — April 26, 2018

Live Developer Q&A VoD — June 14, 2018

Live Developer Q&A VoD — July 19, 2018

The Story So Far

Catch up on the events leading up to the Battle for Azeroth. 

Jaina Reunion Comic

Jaina: "Reunion"

As the Horde and the Alliance reckon with the aftermath of their war with the Burning Legion, Jaina Proudmoore finds herself doing some soul searching in the ruins of Theramore.
We invite you to download and read the free comic here.

Speaker Magni Comic

Magni: "The Speaker"

The war with the Legion has left a terrible wound in Azeroth, one keenly felt by Magni Bronzebeard. He can no longer speak to the world’s spirit; he can only hear her screams. Plagued by doubt, Magni journeys to Silithus, desperate to find of a way to rekindle his connection with the world.
We invite you to download and read the free comic here.

Three Sisters Comic

"Three Sisters"

After returning home to Azeroth, Alleria Windrunner calls upon her estranged siblings—Sylvanas, the warchief of the Horde, and Vereesa, ranger-general of the Silver Covenant—to join her in a quest to retake their ancestral home, Windrunner Spire, from the undead who have overrun it.
We invite you to download and read the free comic here.


Before the Storm Novel
Read the Before the Storm Novel by Christie Golden now on Amazon. Get more insights about this novel in our inside look.

Tension and drama unfolds between the Horde and the Alliance in the Battle for Azeroth novellas Elegy by Christie Golden and A Good War by Robert Brooks. These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best.

Read and download the complete digital versions now.

Elegy (Alliance)                                     A Good War (Horde)

Both of these novellas are available in one beautiful hardback edition, complete with original and exclusive artwork, in the Collector’s Edition of World of Warcraft: Battle for Azeroth—available for pre-order at your local retailer now.



Additional Media

Add the Warbringers music to your Battle for Azeroth playlist on Spotify and iTunes now.

New Wallpapers including: Teldrassil before and after the events of the War of the Thorns, Before the Storm, and more.


Upgrade to Battle for Azeroth now and rally to your faction's banner because the battle has begun!

The time is at hand and new adventures are unfolding in Kul Tiras and Zuldazar. Where will your path take you? We’ve gathered all the information you could need to guide your way.


 Table of Contents 


Expansion Features and Updates

War Mode and PvP Updates

War Mode, PvP Talents, and More

War Mode tears down boundaries and server rule-set distinctions, allowing players on any realm to decide when they want to jump into a world PvP experience full of like-minded players in the ongoing battle between Horde and Alliance. [Learn More...]

Legion PvP Post-Season

PvP Rating Updates

Learn more about the latest PvP Rating updates so you can make your play for world (of Warcraft) domination. 
[Learn More...]

...

World of Warcraft Communities

Bring your friends and family of the same faction together cross-realm through our new World of Warcraft Communities feature. [Learn More...]

...

Closer to the Heart of Azeroth

The road to healing Azeroth is a long one and will require a powerful new Artifact — the Heart of Azeroth.
[Learn More...]

...

Dueler's Guild

Test your PvP prowess one-on-one in the new Dueler's Guild! [Learn More...]

...

Mark Your Calendars

The launch of Battle for Azeroth is just the beginning. To help you in your endeavor to dominate the opposing faction, we’ve put together a schedule of upcoming content. [Learn More...]

Patch Notes

Patch Notes

Learn more about the changes and new additions for the Battle for Azeroth expansion.


Zone Previews

Read the full Drustvar preview here.
Read the full Tiragarde Sound preview here.
Read the full Stormsong Valley preview here.
Read the full Zuldazar preview here.
Read the full Nazmir preview here.
Read the full Vol'dun preview here.

Developer Insights

Learn more about Island Expeditions here.

Live Developer Q&A VoD — April 26, 2018

Live Developer Q&A VoD — June 14, 2018

Live Developer Q&A VoD — July 19, 2018

The Story So Far

Catch up on the events leading up to the Battle for Azeroth. 

Jaina Reunion Comic

Jaina: "Reunion"

As the Horde and the Alliance reckon with the aftermath of their war with the Burning Legion, Jaina Proudmoore finds herself doing some soul searching in the ruins of Theramore.
We invite you to download and read the free comic here.

Speaker Magni Comic

Magni: "The Speaker"

The war with the Legion has left a terrible wound in Azeroth, one keenly felt by Magni Bronzebeard. He can no longer speak to the world’s spirit; he can only hear her screams. Plagued by doubt, Magni journeys to Silithus, desperate to find of a way to rekindle his connection with the world.
We invite you to download and read the free comic here.

Three Sisters Comic

"Three Sisters"

After returning home to Azeroth, Alleria Windrunner calls upon her estranged siblings—Sylvanas, the warchief of the Horde, and Vereesa, ranger-general of the Silver Covenant—to join her in a quest to retake their ancestral home, Windrunner Spire, from the undead who have overrun it.
We invite you to download and read the free comic here.


Before the Storm Novel
Read the Before the Storm Novel by Christie Golden now on Amazon. Get more insights about this novel in our inside look.

Tension and drama unfolds between the Horde and the Alliance in the Battle for Azeroth novellas Elegy by Christie Golden and A Good War by Robert Brooks. These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best.

Read and download the complete digital versions now.

Elegy (Alliance)                                     A Good War (Horde)

Both of these novellas are available in one beautiful hardback edition, complete with original and exclusive artwork, in the Collector’s Edition of World of Warcraft: Battle for Azeroth—available for pre-order at your local retailer now.



Additional Media

Add the Warbringers music to your Battle for Azeroth playlist on Spotify and iTunes now.

New Wallpapers including: Teldrassil before and after the events of the War of the Thorns, Before the Storm, and more.


Upgrade to Battle for Azeroth now and rally to your faction's banner because the battle has begun!

Battle for Azeroth Patch Notes” wysłany:

Battle for Azeroth is live!

August 13, 2018

The battle has begun! New content has been added for Battle for Azeroth, including:

  • New zones – Drustvar, Tiragarde Sound, Stormsong Valley, Nazmir, Vol'dun, and Zuldazar
  • New level cap – 120
  • New Heart of Azeroth and Azerite armor system
  • New dungeons and raids
  • Island Expeditions
  • Warfront – Stromgarde
  • New Allied Races – Dark Iron Dwarves and Mag’har Orcs
  • New Dueler’s Guild
  • War Mode in Kul’Tiras and Zandalar includes air drops and bounties
  • New mounts, pets, achievements, transmog gear, and more!


July 17, 2018

Battle Is Coming!

Even as Azeroth’s wounds are tended, the shattered trust between the Alliance and Horde now proves hardest to mend. Amidst this age-old conflict, join your allies and champion your faction’s cause.

New Events in Teldrassil and Lordaeron

Beginning the week of July 24 and continuing for three weeks leading to the launch of Battle for Azeroth on August 14, experience the escalation of all-out war in Teldrassil, and later Lordaeron. A new chapter of the relentless conflict at the heart of the Warcraft saga is unfolding, and it’s time for you to take your place on the front lines!

New Character Customizations

The war with the Burning Legion has left orcs standing tall, a new posture option available to all orc player characters. Blood Elves now have access to golden eyes, as well as a few new faces.

All of these new options are available at Barber Shops throughout Azeroth, and you can now alter your character’s skin color while you’re there.

Player versus Player

The PvP Honor and Prestige system has been updated. Your PvP progress in Legion has been converted into account-wide Honor levels, which you’ll continue to earn through PvP.

All class specializations’ PvP Talents have been revamped. Hit default hotkey ‘N’ to get a look at your PvP Talents, and default hotkey ‘H’ to see the new PvP system.

War Mode is Here

You can now enable War Mode and venture out into a world full of others who have made the same dangerous choice. Enabling War Mode provides additional bonuses:

  • All PvP Talents you’ve chosen will be available to use anywhere PvP can occur.
  • You’ll gain an additional bonus to experience while leveling up.
  • Earn additional bonus gold and Resources from World Quests.

War Mode can be toggled on or off beginning at level 20 by visiting either Orgrimmar or Stormwind and setting your preference in the Talent pane (default hotkey ‘N’). Beware! Once you venture out in War Mode, all zones will become contested, including zones such as Northshire Abbey.

Sanctuary areas will still be PvP free.

Additional War Mode features such as Bounty Hunter and Air Drops will become available in the new zones of Battle for Azeroth.

July 17, 2018 marks the end of the final Legion season of ranked PvP, and the post-season period has begun. Look for all the new PvP progression and rewards to unlock and become earnable after the launch of Battle for Azeroth in a few weeks.

Strand of the Ancients and Ashran are no longer available.

Social Features

You can now create and join cross-realm social groups in World of Warcraft. Communities make it easier for you to find and play alongside adventurers who share common interests. Hit default hotkey ‘J’ to get started.

Voice Chat is now available in all groups, Guilds, and Communities. Select the headset icon wherever you see it in game to talk with other players.

Legacy Loot Mode

Now, when you enter an instance at 11 levels or more above the maximum level of the content, Legacy Loot rules will be automatically enabled. Under Legacy Loot rules, drops will include a chance for all items that would drop for a full party or raid at the instance’s level.

Classes

Sargeras’ cruel, final blow dramatically impacted both Azeroth and all of its denizens. The power of every Artifact weapon has now been depleted. Some powers from Artifacts have now been incorporated into their specializations. Your characters that are just getting started in Legion content will still seek out and acquire Artifacts.

Statistics

In an effort to make displayed numbers more perceptible, values used for player and enemy statistics have been reduced throughout the game. This includes values such as item-level, damage, armor, health, and defense measurements.

A number of spells and talents now again activate a global cooldown when used.

Blood Elves' Arcane Torrent now removes 1 beneficial effect from all nearby enemies and restores 3% of your mana (previously silenced nearby enemies and interrupted non-player characters).

All talents have been refunded for all specs.

All classes and specializations have been updated for Battle for Azeroth.

Death Knight

  • Death’s Advance - Grants you increased movement speed and resistance to forced movement effects, knockbacks, and slows.
  • Blood
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Consumption – Strikes all enemies in front of you with a hungering attack that heals you for 100% of its damage
      • Hemostasis – Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike.
  • Frost
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Frostwyrm’s Fury – Summon a frostwyrm who breaths on all enemies in a large area, dealing massive Frost damage.
      • Obliteration – While Pillar of Frost is active, Frost Strike, Glacial Advance, and Howling Blast always grant Killing Machine and have a chance to generate a Rune.
  • Unholy
    • Army of the Dead and Raise Dead now have shorter cooldowns.
    • Many other Talents and PvP Talents have been adjusted.
    • New spells and Talents include:
      • Apocalypse – Brings doom upon the enemy, dealing damage and bursting Festering Wounds on the target. Summons an Army of the Dead ghoul for each burst Festering Wound.
      • Grip of the Dead – Defile/Death and Decay reduces the movement speed of enemies within its area.

Demon Hunter

  • Demon Hunters have a new ability, Consume Magic – Consume a beneficial Magic effect from an enemy, removing it and granting you Fury or Pain.
  • The spell previously named Consume Magic is now Disrupt.
  • Demon Hunters now have Chaos Brand – Your Chaos damage (Havoc) or Fire damage (Vengeance) brands the target, increasing the magic damage the enemy takes from you and other players by 5%.
  • Havoc
    • Chaos Strike now has a consistent chance to refund Fury, instead of relying on critical strikes.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Immolation Aura – Engulf yourself in flames, dealing fire damage to enemies and generating Fury.
      • Trail of Ruin – The final slash of Blade Dance inflicts additional Chaos damage over time.
  • Vengeance
    • Lesser Soul Fragments now heal based on damage recently taken (was previously a flat amount of healing).
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Charred Flesh – Fiery Brand increases the Fire damage you deal to the target.
      • Gluttony – Consuming a Soul Fragment has as chance to activate Metamorphosis.

Druid

  • Druids now have Soothe – Soothes the target, dispelling all enrage effects.
  • Travel forms now each have a separate ability in your Spellbook.
  • Balance
    • Solar Wrath now has a chance to grant Lunar Empowerment, and Lunar Strike has a chance to grant Solar Empowerment.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • New Moon – Deals damage to the target, generates Astral Power, and transforms into Half Moon and Full Moon.
      • Twin Moons – Moonfire deals increased damage and also hits another nearby enemy.
  • Feral
    • Some Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Feral Frenzy – Unleash a furious Frenzy, clawing your target multiple times and causing a Bleed. Awards combo points.
      • Tiger Dash – Activates Cat Form and greatly increases movement speed, reducing gradually.
  • Guardian
    • In Bear Form, Druids now generate Rage in the same way as Warriors, with Rage generated from both melee attacks dealt and melee attacks taken.
    • Some Talents and PvP Talents have been adjusted.
  • Restoration
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Photosynthesis – While your Lifebloom is on yourself, your periodic heals heal faster. While your Lifebloom is on an ally, your periodic heals on them have a chance to cause it to bloom.

Hunter

  • All Hunters now have Disengage as a baseline spell.
  • Hunter Pet families now all belong to one of three specializations – Cunning, Ferocity, or Tenacity – and each specialization offers unique abilities, instead of stats.
  • Hunters now have Command Pet – Commands your pet to perform its unique ability, based on the specialization of your active pet:
    • Cunning: Master’s Call
    • Ferocity: Primal Rage
    • Tenacity: Survival of the Fittest
  • Beast Mastery
    • Many Talents and PvP Talents have been adjusted.
    • Dire Frenzy is now Barbed Shot.
    • New Talents include:
      • Animal Companion – Your Call Pet additionally summons the first pet from your stable as a second companion to fight by your side.
      • Killer Instinct – Kill Command deals increased damage against enemies below 35% health.
  • Marksmanship
    • The Marksmanship specialization has seen a major overhaul.
    • Core Marksmanship abilities:
      • Aimed Shot – A powerful shot that deals increased damage the first time it hits an enemy. Costs Focus.
      • Rapid Fire – Fires a stream of shots at your target while moving. Generates Focus.
      • Arcane Shot – A quick shot that deals Arcane damage. Costs Focus.
      • Steady Shot – A steady shot that can be used while moving. Generates Focus.
    • New Talents include:
      • Double Tap – Your next Aimed Shot will fire a second time instantly without consuming Focus, or your next Rapid Fire will shoot additional shots.
      • Streamline – Rapid Fire now lasts 30% longer.
  • Survival
    • The Survival specialization has seen a major overhaul, and is now an adaptive ranger who uses explosives and animal venom, in addition to coordinated attacks with their pet.
    • Core Survival abilities:
      • Raptor Strike – A vicious slash dealing heavy Physical damage. Costs Focus.
      • Kill Command – Give the command to kill, causing your pet to savagely attack your enemy. Has a chance to immediately reset its cooldown. Generates Focus.
      • Serpent Sting – Fire a poison-tipped arrow at an enemy, dealing Nature damage over time. Costs Focus.
      • Wildfire Bomb – Hurl a bomb at the target, exploding for Fire damage in a cone.
    • New talents include:
      • Chakrams – Throw a pair of chakrams at your target, slicing all enemies in the chakrams’ path, then returning to you, damaging enemies again.
      • Wildfire Infusion – Lace your Wildfire Bomb with extra reagents, randomly granting it one of three different enhancements each time you throw it.

Mage

  • Mages again have Arcane Intellect – increasing allies’ Intellect by 10%.
  • Mages now have Remove Curse – Removes all Curses from a friendly target.
  • Arcane
    • Many Talents and PvP Talents have been adjusted.
    • Arcane Missiles can now be launched at any time, with a Clearcasting proc sometimes making them free and fire faster.
    • New Talents include:
      • Amplification – When Clearcast, Arcane Missiles fires 1 additional missile.
      • Reverberate – If Arcane Explosion hits at least 3 targets, it has a 50% chance to generate an extra Arcane Charge.
  • Fire
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Pryoclasm – Consuming Hot Streak has a chance to make your next non-instant Pyroblast deal massive additional damage.
      • Searing Touch – Scorch deals increased damage and is a guaranteed critical strike when the target is below 30% health.
  • Frost
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Chain Reaction – Your Ice Lances against frozen targets increase the damage of your subsequent Ice Lances.
      • Freezing Rain – Frozen Orb makes Blizzard instant cast and increases its damage.

Monk

  • Monks now have Mystic Touch – Your damage weakens the target, increasing Physical damage the target takes by 5%.
  • All specs now have Leg Sweep baseline – Knocks down all nearby enemies and stuns them.
  • Brewmaster
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Bob and Weave – Increases the duration of Stagger.
      • Guard – Guard against future attacks, causing incoming damage that would have been delayed by Stagger to instead be prevented.
  • Mistweaver
    • Soothing Mist is once again a manually-cast channeled heal.
    • While channeling Soothing Mist, Vivify and Enveloping Mist may be cast instantly on the target.
    • Vivify now heals all targets that have Renewing Mist on them.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Rising Mist – Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font, and extends those effects.
      • Upwelling – The longer Essence Font remains off cooldown, the longer the next cast of Essence Font may be channeled. The duration of its heal over time is increased.
  • Windwalker
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Fist of the White Tiger – A powerful physical strike that generates 3 Chi.
      • Tiger Tail Sweep – Increases the range of Leg Sweep and reduces its cooldown.

Paladin

  • Holy
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Avenging Crusader – An ability with a significant cooldown that causes your attacks to heal injured allies, increases your Crusader Strike, Judgment, and auto-attack damage, and speeds up the cooldowns of Crusader Strike and Judgment.
      • Awakening – Light of Dawn has a chance to grant you Avenging Wrath for several seconds.
  • Protection
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Redoubt – Avenger’s Shield bounces to an additional target and increases your Block.
      • Unbreakable Spirit – Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands.
  • Retribution
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Selfless Healer – Your Holy Power spending abilities reduce the cast time and mana cost of your next Flash of Light, and increase its healing done.
      • Wake of Ashes – Lash out at your enemies, dealing great damage to all enemies in front of you and reducing their movement. Demon and Undead enemies are also stunned. Generates 5 Holy Power.

Priest

  • Priests again have Power Word: Fortitude – Increases the Stamina of all raid and party members by 10% for 1 hour.
  • Discipline
    • Discipline Priests now know Desperate Prayer and Holy Nova.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Contrition – When you heal with Penance, everyone with your Atonement is healed.
      • Luminous Barrier – Create a shield on all nearby allies that absorbs a fixed amount of damage for 10 seconds.
  • Holy
    • Renew now reduces the cooldown of Holy Word: Sanctify.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Cosmic Ripple – When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets.
      • Holy Word: Salvation – Heals all nearby allies, and applied Renew and 2 stacks of Prayer of Mending to each of them. Cooldown reduced each time you cast Holy Word: Serenity or Holy Word: Sanctify.
  • Shadow
    • Mind Sear is again an active ability, causing damage to all enemies near the target, and generating Insanity.
    • Shadow Priests now know Leap of Faith.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Dark Ascension – Immediately activates a new Voidform, then releases an explosive blast of pure void energy, damaging all nearby enemies and generating 50 Insanity.
      • Dark Void – Unleashes an explosion of dark energy around the target, dealing damage and applying Shadow Word: Pain to nearby enemies. Generates 30 Insanity.

Rogue

  • Assassination
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Hidden Blades – Every 2 seconds, gain increased damage for your next Fan of Knives, stacking up to 20 times.
      • Poison Bomb – Envenom and Rupture have a chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals Nature damage over time to all enemies within it.
  • Outlaw
    • Saber Slash is now Sinister Strike.
    • Run Through is now Dispatch.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Blade Rush – Charge to your target with your blades out, dealing great damage to the target and all other nearby enemies. While Blade Flurry is active, damage to nearby enemies is increased. Generates Energy.
      • Loaded Dice – Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.
  • Subtlety
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Secret Technique – Finishing move that creates shadow clones of yourself. You and your shadow clones deal damage to both the primary target and nearby enemies.
      • Shuriken Tornado – Focus intently, and then release a Shuriken Storm every second for the next 4 seconds.

Shaman

  • Tremor Totem and Earth Elemental are again available to all specs.
  • Elemental
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Stormkeeper – Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant and trigger an Elemental Overload on every target.
      • Unlimited Power – When your spells cause an elemental overload, you gain Haste.
  • Enhancement
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Elemental Spirits – Reduces the cooldown of Feral Spirit and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning.
      • Totem Mastery – Summons four totems that increase your combat capabilities: Resonance Totem, Storm Totem, Ember Totem, and Tailwind Totem.
  • Restoration
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Flash Flood – When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
      • Earth Shield – Protects the target with an earthen shield, increasing your healing on them and healing them when they take damage.

Warlock

  • All specs now know Shadowfury – Stuns all nearby enemies.
  • Warlock Healthstones no longer share cooldowns with potions.
  • Affliction
    • Affliction Warlocks now know Summon Darkglare – A Darkglare from the Twisting Nether that extends your damage-over-time effects on all enemies, blasts its target for Shadow damage, and is empowered by every damage-over-time effect you have active on any target.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Creeping Death – Your Agony, Corruption, Siphon Life, and Unstable Affliction deal their full damage 15% faster.
      • Vile Taint – Unleashes an explosion at the target location, dealing damage over time to all nearby enemies and reducing their movement speed.
  • Demonology
    • Demonology Warlocks now know Summon Demonic Tyrant – A Demonic Tyrant that increases the duration of all of your current demons by 15 seconds while damaging your target.
    • This specialization has received a major overhaul.
    • New Talents include:
      • Dreadlash – When your Dreadstalkers charge into battle, their Dreadbite attack now hits all nearby targets and deals additional damage.
      • Summon Vilefiend – Summons a Vilefiend from Argus to fight for you.
  • Destruction
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Grimoire of Supremacy – While you have an Infernal active, each Soul Shard spent increases the damage of Chaos Bolt by 8%.
      • Dark Soul: Instability – Infuses your soul with unstable power, increasing your critical strike chance by 30% for 20 seconds.

Warrior

  • Warriors again have Battle Shout – Increases the Attack Power of all allies by 10% for 1 hour.
  • Arms
    • The Arms specialization has seen adjustments to many core abilities:
      • Overpower is now baseline – Overpower the enemy, dealing Physical damage and increasing the damage of your next Mortal Strike or Execute.
      • Sweeping Strikes is now baseline – For 12 seconds, your single-target damaging abilities hit 1 additional nearby target for 75% damage.
      • Tactician affects Overpower instead of Colossus Smash – Spending Rage as a chance to reset the cooldown of Overpower.
      • Colossus Smash is now a major cooldown – Smash the enemy’s armor, dealing heavy Physical damage and increasing damage you deal to them.
      • Mastery: Deep Wounds – Striking an enemy with Mortal Strike, Execute, or Bladestorm inflicts Deep Wounds, dealing heavy Bleed damage over time.
    • New Talents include:
      • Sudden Death – Your attacks have a chance to make your next Execute cost no Rage and be usable on any target regardless of their health.
      • Warbreaker – Replaces Colossus Smash. Smash the ground and shatter the armor of all nearby enemies, increasing damage you deal to them.
  • Fury
    • Battle Cry is now Recklessness – Go berserk, increasing all Rage generation by 100% and granting your abilities increased critical strike chance.
    • The Fury specialization has seen adjustments to some core abilities:
      • Bloodthirst now has a consistent chance to Enrage you, instead of relying on critical strikes.
      • Raging Blow now has 2 charges, has a chance to immediately reset its own cooldown, and no longer requires Enrage.
      • Whirlwind now generates Rage per target hit.
      • Furious Slash is now a talent, and the effects of the Frenzy talent have been combined with it.
    • New Talents include:
      • Meat Cleaver – Whirlwind has a chance to Enrage you and generates additional Rage per target hit.
      • Siegebreaker – Break the enemy’s defenses, dealing physical damage and increasing your damage done to the target. Generates Rage.
  • Protection
    • Protection Warriors now know Avatar, Intimidating Shout, and Rallying Cry
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Bolster – Last Stand’s cooldown is reduced, and it causes you to block all melee attacks.
      • Menace – Intimidating Shout disorients enemies for an additional 4 seconds, and it causes all enemies to cower in fear instead of fleeing.
Battle for Azeroth Patch Notes” wysłany:

Battle for Azeroth is live!

August 13, 2018

The battle has begun! New content has been added for Battle for Azeroth, including:

  • New zones – Drustvar, Tiragarde Sound, Stormsong Valley, Nazmir, Vol'dun, and Zuldazar
  • New level cap – 120
  • New Heart of Azeroth and Azerite armor system
  • New dungeons and raids
  • Island Expeditions
  • Warfront – Stromgarde
  • New Allied Races – Dark Iron Dwarves and Mag’har Orcs
  • New Dueler’s Guild
  • War Mode in Kul’Tiras and Zandalar includes air drops and bounties
  • New mounts, pets, achievements, transmog gear, and more!


July 17, 2018

Battle Is Coming!

Even as Azeroth’s wounds are tended, the shattered trust between the Alliance and Horde now proves hardest to mend. Amidst this age-old conflict, join your allies and champion your faction’s cause.

New Events in Teldrassil and Lordaeron

Beginning the week of July 24 and continuing for three weeks leading to the launch of Battle for Azeroth on August 14, experience the escalation of all-out war in Teldrassil, and later Lordaeron. A new chapter of the relentless conflict at the heart of the Warcraft saga is unfolding, and it’s time for you to take your place on the front lines!

New Character Customizations

The war with the Burning Legion has left orcs standing tall, a new posture option available to all orc player characters. Blood Elves now have access to golden eyes, as well as a few new faces.

All of these new options are available at Barber Shops throughout Azeroth, and you can now alter your character’s skin color while you’re there.

Player versus Player

The PvP Honor and Prestige system has been updated. Your PvP progress in Legion has been converted into account-wide Honor levels, which you’ll continue to earn through PvP.

All class specializations’ PvP Talents have been revamped. Hit default hotkey ‘N’ to get a look at your PvP Talents, and default hotkey ‘H’ to see the new PvP system.

War Mode is Here

You can now enable War Mode and venture out into a world full of others who have made the same dangerous choice. Enabling War Mode provides additional bonuses:

  • All PvP Talents you’ve chosen will be available to use anywhere PvP can occur.
  • You’ll gain an additional bonus to experience while leveling up.
  • Earn additional bonus gold and Resources from World Quests.

War Mode can be toggled on or off beginning at level 20 by visiting either Orgrimmar or Stormwind and setting your preference in the Talent pane (default hotkey ‘N’). Beware! Once you venture out in War Mode, all zones will become contested, including zones such as Northshire Abbey.

Sanctuary areas will still be PvP free.

Additional War Mode features such as Bounty Hunter and Air Drops will become available in the new zones of Battle for Azeroth.

July 17, 2018 marks the end of the final Legion season of ranked PvP, and the post-season period has begun. Look for all the new PvP progression and rewards to unlock and become earnable after the launch of Battle for Azeroth in a few weeks.

Strand of the Ancients and Ashran are no longer available.

Social Features

You can now create and join cross-realm social groups in World of Warcraft. Communities make it easier for you to find and play alongside adventurers who share common interests. Hit default hotkey ‘J’ to get started.

Voice Chat is now available in all groups, Guilds, and Communities. Select the headset icon wherever you see it in game to talk with other players.

Legacy Loot Mode

Now, when you enter an instance at 11 levels or more above the maximum level of the content, Legacy Loot rules will be automatically enabled. Under Legacy Loot rules, drops will include a chance for all items that would drop for a full party or raid at the instance’s level.

Classes

Sargeras’ cruel, final blow dramatically impacted both Azeroth and all of its denizens. The power of every Artifact weapon has now been depleted. Some powers from Artifacts have now been incorporated into their specializations. Your characters that are just getting started in Legion content will still seek out and acquire Artifacts.

Statistics

In an effort to make displayed numbers more perceptible, values used for player and enemy statistics have been reduced throughout the game. This includes values such as item-level, damage, armor, health, and defense measurements.

A number of spells and talents now again activate a global cooldown when used.

Blood Elves' Arcane Torrent now removes 1 beneficial effect from all nearby enemies and restores 3% of your mana (previously silenced nearby enemies and interrupted non-player characters).

All talents have been refunded for all specs.

All classes and specializations have been updated for Battle for Azeroth.

Death Knight

  • Death’s Advance - Grants you increased movement speed and resistance to forced movement effects, knockbacks, and slows.
  • Blood
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Consumption – Strikes all enemies in front of you with a hungering attack that heals you for 100% of its damage
      • Hemostasis – Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike.
  • Frost
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Frostwyrm’s Fury – Summon a frostwyrm who breaths on all enemies in a large area, dealing massive Frost damage.
      • Obliteration – While Pillar of Frost is active, Frost Strike, Glacial Advance, and Howling Blast always grant Killing Machine and have a chance to generate a Rune.
  • Unholy
    • Army of the Dead and Raise Dead now have shorter cooldowns.
    • Many other Talents and PvP Talents have been adjusted.
    • New spells and Talents include:
      • Apocalypse – Brings doom upon the enemy, dealing damage and bursting Festering Wounds on the target. Summons an Army of the Dead ghoul for each burst Festering Wound.
      • Grip of the Dead – Defile/Death and Decay reduces the movement speed of enemies within its area.

Demon Hunter

  • Demon Hunters have a new ability, Consume Magic – Consume a beneficial Magic effect from an enemy, removing it and granting you Fury or Pain.
  • The spell previously named Consume Magic is now Disrupt.
  • Demon Hunters now have Chaos Brand – Your Chaos damage (Havoc) or Fire damage (Vengeance) brands the target, increasing the magic damage the enemy takes from you and other players by 5%.
  • Havoc
    • Chaos Strike now has a consistent chance to refund Fury, instead of relying on critical strikes.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Immolation Aura – Engulf yourself in flames, dealing fire damage to enemies and generating Fury.
      • Trail of Ruin – The final slash of Blade Dance inflicts additional Chaos damage over time.
  • Vengeance
    • Lesser Soul Fragments now heal based on damage recently taken (was previously a flat amount of healing).
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Charred Flesh – Fiery Brand increases the Fire damage you deal to the target.
      • Gluttony – Consuming a Soul Fragment has as chance to activate Metamorphosis.

Druid

  • Druids now have Soothe – Soothes the target, dispelling all enrage effects.
  • Travel forms now each have a separate ability in your Spellbook.
  • Balance
    • Solar Wrath now has a chance to grant Lunar Empowerment, and Lunar Strike has a chance to grant Solar Empowerment.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • New Moon – Deals damage to the target, generates Astral Power, and transforms into Half Moon and Full Moon.
      • Twin Moons – Moonfire deals increased damage and also hits another nearby enemy.
  • Feral
    • Some Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Feral Frenzy – Unleash a furious Frenzy, clawing your target multiple times and causing a Bleed. Awards combo points.
      • Tiger Dash – Activates Cat Form and greatly increases movement speed, reducing gradually.
  • Guardian
    • In Bear Form, Druids now generate Rage in the same way as Warriors, with Rage generated from both melee attacks dealt and melee attacks taken.
    • Some Talents and PvP Talents have been adjusted.
  • Restoration
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Photosynthesis – While your Lifebloom is on yourself, your periodic heals heal faster. While your Lifebloom is on an ally, your periodic heals on them have a chance to cause it to bloom.

Hunter

  • All Hunters now have Disengage as a baseline spell.
  • Hunter Pet families now all belong to one of three specializations – Cunning, Ferocity, or Tenacity – and each specialization offers unique abilities, instead of stats.
  • Hunters now have Command Pet – Commands your pet to perform its unique ability, based on the specialization of your active pet:
    • Cunning: Master’s Call
    • Ferocity: Primal Rage
    • Tenacity: Survival of the Fittest
  • Beast Mastery
    • Many Talents and PvP Talents have been adjusted.
    • Dire Frenzy is now Barbed Shot.
    • New Talents include:
      • Animal Companion – Your Call Pet additionally summons the first pet from your stable as a second companion to fight by your side.
      • Killer Instinct – Kill Command deals increased damage against enemies below 35% health.
  • Marksmanship
    • The Marksmanship specialization has seen a major overhaul.
    • Core Marksmanship abilities:
      • Aimed Shot – A powerful shot that deals increased damage the first time it hits an enemy. Costs Focus.
      • Rapid Fire – Fires a stream of shots at your target while moving. Generates Focus.
      • Arcane Shot – A quick shot that deals Arcane damage. Costs Focus.
      • Steady Shot – A steady shot that can be used while moving. Generates Focus.
    • New Talents include:
      • Double Tap – Your next Aimed Shot will fire a second time instantly without consuming Focus, or your next Rapid Fire will shoot additional shots.
      • Streamline – Rapid Fire now lasts 30% longer.
  • Survival
    • The Survival specialization has seen a major overhaul, and is now an adaptive ranger who uses explosives and animal venom, in addition to coordinated attacks with their pet.
    • Core Survival abilities:
      • Raptor Strike – A vicious slash dealing heavy Physical damage. Costs Focus.
      • Kill Command – Give the command to kill, causing your pet to savagely attack your enemy. Has a chance to immediately reset its cooldown. Generates Focus.
      • Serpent Sting – Fire a poison-tipped arrow at an enemy, dealing Nature damage over time. Costs Focus.
      • Wildfire Bomb – Hurl a bomb at the target, exploding for Fire damage in a cone.
    • New talents include:
      • Chakrams – Throw a pair of chakrams at your target, slicing all enemies in the chakrams’ path, then returning to you, damaging enemies again.
      • Wildfire Infusion – Lace your Wildfire Bomb with extra reagents, randomly granting it one of three different enhancements each time you throw it.

Mage

  • Mages again have Arcane Intellect – increasing allies’ Intellect by 10%.
  • Mages now have Remove Curse – Removes all Curses from a friendly target.
  • Arcane
    • Many Talents and PvP Talents have been adjusted.
    • Arcane Missiles can now be launched at any time, with a Clearcasting proc sometimes making them free and fire faster.
    • New Talents include:
      • Amplification – When Clearcast, Arcane Missiles fires 1 additional missile.
      • Reverberate – If Arcane Explosion hits at least 3 targets, it has a 50% chance to generate an extra Arcane Charge.
  • Fire
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Pryoclasm – Consuming Hot Streak has a chance to make your next non-instant Pyroblast deal massive additional damage.
      • Searing Touch – Scorch deals increased damage and is a guaranteed critical strike when the target is below 30% health.
  • Frost
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Chain Reaction – Your Ice Lances against frozen targets increase the damage of your subsequent Ice Lances.
      • Freezing Rain – Frozen Orb makes Blizzard instant cast and increases its damage.

Monk

  • Monks now have Mystic Touch – Your damage weakens the target, increasing Physical damage the target takes by 5%.
  • All specs now have Leg Sweep baseline – Knocks down all nearby enemies and stuns them.
  • Brewmaster
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Bob and Weave – Increases the duration of Stagger.
      • Guard – Guard against future attacks, causing incoming damage that would have been delayed by Stagger to instead be prevented.
  • Mistweaver
    • Soothing Mist is once again a manually-cast channeled heal.
    • While channeling Soothing Mist, Vivify and Enveloping Mist may be cast instantly on the target.
    • Vivify now heals all targets that have Renewing Mist on them.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Rising Mist – Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font, and extends those effects.
      • Upwelling – The longer Essence Font remains off cooldown, the longer the next cast of Essence Font may be channeled. The duration of its heal over time is increased.
  • Windwalker
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Fist of the White Tiger – A powerful physical strike that generates 3 Chi.
      • Tiger Tail Sweep – Increases the range of Leg Sweep and reduces its cooldown.

Paladin

  • Holy
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Avenging Crusader – An ability with a significant cooldown that causes your attacks to heal injured allies, increases your Crusader Strike, Judgment, and auto-attack damage, and speeds up the cooldowns of Crusader Strike and Judgment.
      • Awakening – Light of Dawn has a chance to grant you Avenging Wrath for several seconds.
  • Protection
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Redoubt – Avenger’s Shield bounces to an additional target and increases your Block.
      • Unbreakable Spirit – Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands.
  • Retribution
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Selfless Healer – Your Holy Power spending abilities reduce the cast time and mana cost of your next Flash of Light, and increase its healing done.
      • Wake of Ashes – Lash out at your enemies, dealing great damage to all enemies in front of you and reducing their movement. Demon and Undead enemies are also stunned. Generates 5 Holy Power.

Priest

  • Priests again have Power Word: Fortitude – Increases the Stamina of all raid and party members by 10% for 1 hour.
  • Discipline
    • Discipline Priests now know Desperate Prayer and Holy Nova.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Contrition – When you heal with Penance, everyone with your Atonement is healed.
      • Luminous Barrier – Create a shield on all nearby allies that absorbs a fixed amount of damage for 10 seconds.
  • Holy
    • Renew now reduces the cooldown of Holy Word: Sanctify.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Cosmic Ripple – When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets.
      • Holy Word: Salvation – Heals all nearby allies, and applied Renew and 2 stacks of Prayer of Mending to each of them. Cooldown reduced each time you cast Holy Word: Serenity or Holy Word: Sanctify.
  • Shadow
    • Mind Sear is again an active ability, causing damage to all enemies near the target, and generating Insanity.
    • Shadow Priests now know Leap of Faith.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Dark Ascension – Immediately activates a new Voidform, then releases an explosive blast of pure void energy, damaging all nearby enemies and generating 50 Insanity.
      • Dark Void – Unleashes an explosion of dark energy around the target, dealing damage and applying Shadow Word: Pain to nearby enemies. Generates 30 Insanity.

Rogue

  • Assassination
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Hidden Blades – Every 2 seconds, gain increased damage for your next Fan of Knives, stacking up to 20 times.
      • Poison Bomb – Envenom and Rupture have a chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals Nature damage over time to all enemies within it.
  • Outlaw
    • Saber Slash is now Sinister Strike.
    • Run Through is now Dispatch.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Blade Rush – Charge to your target with your blades out, dealing great damage to the target and all other nearby enemies. While Blade Flurry is active, damage to nearby enemies is increased. Generates Energy.
      • Loaded Dice – Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.
  • Subtlety
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Secret Technique – Finishing move that creates shadow clones of yourself. You and your shadow clones deal damage to both the primary target and nearby enemies.
      • Shuriken Tornado – Focus intently, and then release a Shuriken Storm every second for the next 4 seconds.

Shaman

  • Tremor Totem and Earth Elemental are again available to all specs.
  • Elemental
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Stormkeeper – Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant and trigger an Elemental Overload on every target.
      • Unlimited Power – When your spells cause an elemental overload, you gain Haste.
  • Enhancement
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Elemental Spirits – Reduces the cooldown of Feral Spirit and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning.
      • Totem Mastery – Summons four totems that increase your combat capabilities: Resonance Totem, Storm Totem, Ember Totem, and Tailwind Totem.
  • Restoration
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Flash Flood – When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
      • Earth Shield – Protects the target with an earthen shield, increasing your healing on them and healing them when they take damage.

Warlock

  • All specs now know Shadowfury – Stuns all nearby enemies.
  • Warlock Healthstones no longer share cooldowns with potions.
  • Affliction
    • Affliction Warlocks now know Summon Darkglare – A Darkglare from the Twisting Nether that extends your damage-over-time effects on all enemies, blasts its target for Shadow damage, and is empowered by every damage-over-time effect you have active on any target.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Creeping Death – Your Agony, Corruption, Siphon Life, and Unstable Affliction deal their full damage 15% faster.
      • Vile Taint – Unleashes an explosion at the target location, dealing damage over time to all nearby enemies and reducing their movement speed.
  • Demonology
    • Demonology Warlocks now know Summon Demonic Tyrant – A Demonic Tyrant that increases the duration of all of your current demons by 15 seconds while damaging your target.
    • This specialization has received a major overhaul.
    • New Talents include:
      • Dreadlash – When your Dreadstalkers charge into battle, their Dreadbite attack now hits all nearby targets and deals additional damage.
      • Summon Vilefiend – Summons a Vilefiend from Argus to fight for you.
  • Destruction
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Grimoire of Supremacy – While you have an Infernal active, each Soul Shard spent increases the damage of Chaos Bolt by 8%.
      • Dark Soul: Instability – Infuses your soul with unstable power, increasing your critical strike chance by 30% for 20 seconds.

Warrior

  • Warriors again have Battle Shout – Increases the Attack Power of all allies by 10% for 1 hour.
  • Arms
    • The Arms specialization has seen adjustments to many core abilities:
      • Overpower is now baseline – Overpower the enemy, dealing Physical damage and increasing the damage of your next Mortal Strike or Execute.
      • Sweeping Strikes is now baseline – For 12 seconds, your single-target damaging abilities hit 1 additional nearby target for 75% damage.
      • Tactician affects Overpower instead of Colossus Smash – Spending Rage as a chance to reset the cooldown of Overpower.
      • Colossus Smash is now a major cooldown – Smash the enemy’s armor, dealing heavy Physical damage and increasing damage you deal to them.
      • Mastery: Deep Wounds – Striking an enemy with Mortal Strike, Execute, or Bladestorm inflicts Deep Wounds, dealing heavy Bleed damage over time.
    • New Talents include:
      • Sudden Death – Your attacks have a chance to make your next Execute cost no Rage and be usable on any target regardless of their health.
      • Warbreaker – Replaces Colossus Smash. Smash the ground and shatter the armor of all nearby enemies, increasing damage you deal to them.
  • Fury
    • Battle Cry is now Recklessness – Go berserk, increasing all Rage generation by 100% and granting your abilities increased critical strike chance.
    • The Fury specialization has seen adjustments to some core abilities:
      • Bloodthirst now has a consistent chance to Enrage you, instead of relying on critical strikes.
      • Raging Blow now has 2 charges, has a chance to immediately reset its own cooldown, and no longer requires Enrage.
      • Whirlwind now generates Rage per target hit.
      • Furious Slash is now a talent, and the effects of the Frenzy talent have been combined with it.
    • New Talents include:
      • Meat Cleaver – Whirlwind has a chance to Enrage you and generates additional Rage per target hit.
      • Siegebreaker – Break the enemy’s defenses, dealing physical damage and increasing your damage done to the target. Generates Rage.
  • Protection
    • Protection Warriors now know Avatar, Intimidating Shout, and Rallying Cry
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Bolster – Last Stand’s cooldown is reduced, and it causes you to block all melee attacks.
      • Menace – Intimidating Shout disorients enemies for an additional 4 seconds, and it causes all enemies to cower in fear instead of fleeing.
Battle for Azeroth: The Music of Warbringers” wysłany:

The Warbringers animated shorts present the tales of iconic leaders Jaina Proudmoore and Sylvanas Windrunner during pivotal times in their lives. Now you can relive these moments with their haunting musical compositions.

Add it to your Battle for Azeroth playlist on Spotify or iTunes now.

Hotfixes: August 10, 2018” wysłany:

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


August 10, 2018

Animations and Appearances

  • The Toad pet family ability "Swarm of Flies" will now continue to swarm around the Toad instead of staying in place.
  • Hammer of Wrath’s impact visual should now appear on its target.

Classes

  • Death Knight
    • Frost
      • All damage abilities increased by 3%.
      • Breath of Sindragosa damage reduced by 12%.
  • Druid
    • All Feral Affinity-granted abilities increased by 15%.
    • Feral Affinity Energy regen bonus increased to 45% (was 35%).
      • Guardian
        • Lunar Beam will now correctly heal and deal damage while on an elevator.
  • Hunter
    • Beast Mastery
      • All damage abilities increased by 3%.
    • Marksmanship
      • All damage abilities increased by 3%.
  • Priest
    • Holy Nova damage increased by 20%.
      • Holy
        • All damage abilities increased by 8%.
  • Rogue
    • Assassination
      • Crimson Tempest damage reduced by 10%.
      • Subterfuge bonus reduced to 80% (was 100%).
  • Shaman
    • Elemental
      • All damage abilities increased 4%.
  • Warlock
    • Fear mana cost reduced to 10% (was 15%).
    • Affliction
      • Summon Darkglare cooldown now resets at the end of encounters.
      • Demonology
        • All damage abilities increased by 5%.

Creatures and NPCs

  • Alzzin the Wildshaper no longer deals excessive damage.
  • Chromie’s health has been increased.
  • Bastillax’s health has been decreased.

Darkmoon Faire

  • The Blight Boar encounter in Darkmoon Faire is no longer more difficult than intended.

Items

  • Fixed a bug that was causing several trinkets to fail to proc when cast at max range.

Player versus Player

  • Racial Abilities
    • Light's Judgment deals 50% less damage when engaged in combat with enemy players.
    • Light's Reckoning deals 50% less damage when engaged in combat with enemy players.
  • Death Knight
    • Unholy Strength increases Strength by 10% when engaged in combat with enemy players (was 15%).
      • Frost
        • Pillar of Frost increases Strength by 10% when engaged in combat with enemy players (was 15%).
      • Unholy
        • Wandering Plague (PvP Talent) damage reduced by 50%.
        • Necrotic Strike's (PvP Talent) Necrotic Wound healing absorption reduced by 33%.
        • Virulent Plague deals 10% less damage when engaged in combat with enemy players.
        • Virulent Explosion deals 10% less damage when engaged in combat with enemy players.
  • Druid
    • Restoration
      • Focused Growth (PvP Talent) reduces the mana cost of Lifebloom by 40% (was 60%).
      • Focused Growth (PvP Talent) increases the healing of Lifebloom by 30% (was 50%).
  • Hunter
    • Beast Mastery
      • Dire Beast: Hawk (PvP Talent) damage reduced by 40%.
    • Marksmanship
      • Careful Aim increases Aimed Shot damage by 50% when engaged in combat with enemy players (was 100%).
      • Aimed Shot deals an additional 15% damage to targets you have not damaged yet when engaged in combat with enemy players (was 50%).
  • Monk
    • Windwalker
      • Fists of Fury now deals full damage when engaged in combat with enemy players (was a 20% reduction).
  • Paladin
    • Retribution
      • Righteous Verdict increases the damage of Templar's Verdict by 10% when engaged in PvP combat with enemy players (was 15%).
      • Execution Sentence increases damage to the target by 15% when engaged in PvP combat with enemy players (was 20%).
      • Word of Glory healing reduced by 20% when engaged in PvP combat with enemy players.
      • Divine Purpose increases damage and healing by 20% when engaged in PvP combat with enemy players (was 30%).
      • Hammer of Reckoning (PvP Talent) gains a stack when targets with your Greater Blessings take 2.5% of your maximum health in damage (was 5%).
      • Vengeance Aura (PvP Talent) increases Holy Damage and Critical Strike chance by 3% per stack (was 4%).
      • Vengeance Aura's (PvP Talent) duration reduced to 8 seconds (was 10 seconds).
  • Priest
    • Discipline
      • Sins of the Many increases damage by 8% when engaged in PvP combat with enemy players (was 12%).
      • Trinity (PvP Talent) increases Atonement healing by 12% (was 20%).
      • Archangel (PvP Talent) increases healing and absorption by 20% (was 30%).
    • Shadow
      • Edge of Insanity (PvP Talent) now properly reduces damage taken when at or above 90 Insanity (60 Insanity while talented into Legacy of the Void).
  • Rogue
    • Prey on the Weak increases damage dealt to the target by 5% when engaged in combat with enemy players (was 10%).
    • Death from Above (PvP Talent) increases Eviscerate/Envenom/Dispatch damage dealt by 10% (was 15%).
    • Assassination
      • Fixed a bug that caused Creeping Venom (PvP Talent)'s duration to be refreshed to a longer duration than intended.
      • Creeping Venom (PvP Talent)'s damage has been reduced by 50%.
      • Deadly Poison deals 20% less damage when engaged in combat with enemy players.
      • Vendetta increases damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
      • Toxic Blade increases Poison damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
      • Garrote deals 20% less damage when engaged in combat with enemy players.
      • Subterfuge causes Garrote to deal an additional 50% damage when cast from stealth in PvP situations (was 100%).
    • Outlaw
      • Plunder Armor (PvP Talent) reduces the target's max health by 10% (was 15%).
      • Plunder Armor (PvP Talent) increases the Rogue's max health by 10% (was 15%).
      • Thick as Thieves (PvP Talent) increases the damage you and your Tricks target deal by 10% (was 15%).
      • Brigand's Blitz (Azerite Trait) is no longer gained from Control is King's Adrenaline Rush.
    • Subtlety
      • Shuriken Combo increases Eviscerate damage by 3% per stack when engaged in combat with enemy players (was 5%).
      • Night's Vengeance (Azerite Trait) effectiveness reduced by 66% in PvP situations.
  • Shaman
    • Restoration
      • Spirit Link (PvP Talent) now redirects 35% damage to the team (was 50%).
      • Spirit Link's (PvP Talent) mana cost has been increased by 12.5%.
      • Spirit Link (PvP Talent) reduces the heal generated by Spouting Spirits (Azerite Trait) by 80%.

Quests

  • "Continue Your Training: Master Woo" and its corresponding daily quest have been temporarily removed.


Hotfixes


August 8, 2018

Classes

  • Death Knight
    • Gorefiend's Grasp correctly functions on transports such as elevators.
    • Unholy
      • Risen Skulker from All Will Serve will now properly change targets to assist while in combat.
      • Summon Gargoyle and the Dark Arbiter variant will now properly assist in combat and change targets.
  • Warlock
    • Succubus will no longer automatically cast Seduction when the Warlock is affected by crowd control effects.

Dungeons and Raids

  • Tomb of Sargeras
    • Dresanoth’s Icy Talons ability no longer deals excessive damage.
    • Lylth the Silent no longer deals excessive damage with Lunar Blast, Shadow Blast, and Star Barrage abilities.
    • Lieutenant Silvermight no longer deals excessive damage.

Player versus Player

  • Arathi Blizzard
    • The number of bases controlled by each faction is now displayed correctly.

Professions

  • Herbalism
    • Fixed a bug that made Frost Lotus require a Herbalism skill of 400 to be successfully harvested.


Hotfixes


August 7, 2018

Appearances and Animations

  • Fixed display issues with Void Elf Heritage Armor and Shadowform with Glyph of Shadow.
  • Isle of Conquest Airship Cannon's ball of fire visual should again match the actual trajectory of the shot.

Classes

  • Death Knight
    • Unholy
      • Raise Dead's Claw ability will no longer incorrectly gain damage from Mastery: Dreadblade. The Dark Transformation upgrade to Sweeping Claws still benefits from Mastery.
  • Druid
    • Sunfire will no longer apply to secondary targets that are immune to its effects, such as Rogues with Cloak of Shadow active.
    • Restoration
      • Photosynthesis now increases rate of all HoTs by 20% (was 15%).
      • Photosynthesis haste effect now affects Efflorescence.
      • Cultivation healing reduced by 17%.
      • Rejuvenation healing increased by 6%.
  • Mage
    • Arcane
      • Mana Shield drains 50% of damage as mana (was 20%).
    • Fire
      • Phoenix Flames's single-target damage now correctly hits Totems and similar targets.
    • Frost
      • When using Concentrated Coolness, the Regalia of the Arcane Tempest 4-piece set bonus will properly reduce the cooldown of Frozen Orb.
  • Monk
    • Chi Wave healing increased by 25%.
    • Mistweaver
      • Renewing Mist healing correctly generates threat.
    • Windwalker
      • Blackout Kick damage reduced by 27%.
  • Paladin
    • Retribution
      • All damage abilities have been reduced 3%.
  • Priest
    • Smite damage reduced by 6%.
    • Divine Star healing increased by 25%.
    • Discipline
      • Shadow Word: Pain reduced by 9%.
      • Shadowfiend damage reduced by 16%.
      • Mindbender damage reduced by 8%.
      • Fixed a bug where Sins of the Many was not increasing Atonement healing from Shadowfiend/Mindbinder.
    • Holy
      • Binding Heal now costs 2.4% of mana (was 2.0%).
      • Holy Word: Salvation cast time increased to 2.5 seconds (was 2 seconds).
      • Angel's Mercy cooldown reduction increased.
  • Shaman
    • Restoration
      • Cloudburst now stores 30% of healing done (was 25%).
      • Unleash Life instant healing increased by 26%.
  • Rogue
    • Assassination
      • All damage abilities reduced 4%.
    • Outlaw
      • All damage abilities reduced 3%.
    • Subtlety
      • All damage abilities reduced 4%.
  • Warlock
    • Affliction
      • Summon Darkglare will no longer remove all nearby Rogues from stealth.
  • Warrior
    • Arms
      • All damage abilities increased 3%.

Creatures and NPCs

  • Myra Tyrngaarde was having some trouble understanding how to cross the bridges in Ironforge, but she's been shown the correct path.

Social

  • Fixed a bug preventing Guild ranks with invite permissions from properly inviting.
  • Fixed a bug that caused Guild and officer note updates to be delayed if the member was offline.
  • Fixed multiple bugs that caused some players to be unexpectedly removed from General and Trade chat channels.


Hotfixes


August 6, 2018

Classes

  • Death Knight
    • Frost
      • Remorseless Winter now has the correct amount of Global Cooldown reduction applied from Haste.
      • The talent Inexorable Assault will now correctly always deal damage when using Obliterate or Frostscythe.
    • Unholy
      • The Spell Eater talent will now correctly modify the absorb value of Anti-Magic Shell.
      • The in-combat behavior of the Risen Skulker from the All Will Serve talent has been adjusted to work similarly to other ranged combat companions.
  • Rogue
    • Cloak of Shadows will now correctly clear any Hunter's Mark debuffs from the Rogue when activated.
  • Warlock
    • Destruction
      • Rain of Fire should no longer incorrectly pull creatures who may be on a different floor or are otherwise out of line of sight.
  • Warrior
    • Fury
      • Fixed a bug that caused Death Wish to reduce the cooldown of Recklessness when talented into Anger Management.

Creatures and NPCs

  • The Prophet Velen no longer deals excessive damage.
  • It should now be less difficult to defeat Patchwerk in the Death Knight starting zone.
  • Elder Stormhoof should no longer be quite so deadly when Blessed by Earth.

Dungeons

  • Seat of the Triumverate
    • Fixed a bug that caused several enemy abilities to hit tanks for more than the intended amount of magic damage.

Items

  • Relic of the Makers again grants Agility, Intellect, and Strength as intended.
  • The sound of Hot Buttered Popcorn no longer travels far across zones.

Player versus Player

  • The effectiveness of Resilience on low-level PvP gear has been greatly reduced.
  • Players who become Bounty Hunted are now be provided with a parachute if they happen to be on a flying mount.
  • Battlegrounds
    • Eye of the Storm
      • Flag captures, bases assaulted, and bases defended are now in the correct order on the scoreboard.
    • Seething Shore
      • Fixed a bug that could cause multiple Azerite nodes to be spawned at the same location at the same time.
  • Classes
    • Hunter
      • Hi-Explosive Trap will now adhere to AoE knockback diminishing returns when interacting with spells such as Shining Force and Thunderstorm.
    • Paladin
      • Blessing of Sanctuary can now be cast on low-level player targets.

Professions

  • Fishing
  • Darkmoon Faire Island now requires Fishing rank 150 to avoid catching junk (was 600).

Quests

  • Fixed an issue that prevented some players from progressing in the Rogue class hall campaign.
  • Quest targets in the Spires of Arak Howling Crag no longer permanently evade when straying too far from their spawn locations.


Hotfixes


August 3, 2018

Classes

  • Death Knight
    • Unholy
      • The snare effect from Grip of the Dead will now correctly be reapplied to a target standing in your Death and Decay or Defile area if the snare is removed.
  • Mage
    • Frost
      • Blizzard damage once again correctly reduces the cooldown of Frozen Orb.
  • Rogue
    • Outlaw
      • Offhand hits from Killing Spree are no longer able to activate Main Gauche.
    • Subtlety
      • Regalia of the Dashing Scoundrel 2-piece and 4-piece bonuses now work properly with the Secret Technique talent.

Creatures and NPCs

  • Witch Lord Morkurk's health lowered by 60%.

Leatherworking

  • Corrected a bug that caused the vendor Misty Merriweather to require an impossibly-high level of Leatherworking for her offerings.

World

  • Talador: Artillery Strike gained from picking the Artillery Tower now properly inflicts damage and stuns like it used to.

Hotfixes


August 2, 2018

Classes

  • Death Knight
    • Frost
      • Glacial Advance will now properly work when used on an elevator.
  • Priest
    • Holy
      • Apotheosis (from The Alabaster Lady) no longer affects Holy Word: Salvation.
  • Shaman
    • Elemental
      • Liquid Magma Totem, Stormkeeper, and Ancestral Guidance will now cause you to shapeshift out of ghost wolf form.
  • Warrior
    • Ravager will now correctly deal damage to enemies who are on elevator.

Dungeons and Raids

  • Gruul's Lair
    • Gruul should again drop the Earthen Signet in for “Cudgel of Kar'Desh”.

Quests

  • Reduced the damage of the summoned imps during “Fire at Will!"
  • Fixed an issue that could prevent players from accepting the Pandaren quest "Joining the Horde".

Hotfixes


August 1, 2018

Classes

  • Druid
    • Balance
      • Lunar and Solar Empowerment buffs will now show up on your Personal Resource Display bar.
      • The Fury of Elune talent will now properly deal damage to targets who are on an elevator.
  • Warlock
    • Demonology
      • The Nether Portal talent will now correctly work on elevators.
      • The Bilescourge Bombers talent will now properly display all of its visual effects when on an elevator.

Creatures and NPCs

  • Sirana Iceshriek’s Ice Shriek should no longer deal excessive damage.
  • Fixed a bug causing some Booty Bay Bruisers to deal excessive damage.
  • High Warlock Xi'lun no longer deals excessive damage.

Dungeons and Raids

  • Dire Maul
    • Reduced the damage of several creatures in Gordok Commons.
  • The Emerald Nightmare
    • Xavius
      • Players should now correctly return to their bodies when they die while dreaming.
  • Halls of Origination
    • Many of the abilities used by enemies in the Halls of Origination now deal reduced damage.
  • Magister’s Terrace
    • Sunblade Imp’s Firebolt now deals more reasonable damage.
  • Stratholme
    • Lord Aurius Rivendare now takes expected damage from players.

Items

  • Steelforged Essence should again work on shields.

Player versus Player

  • The Epic Battleground queue should now be available at level 20.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Horde now share cooldown with PvP Talents such as Gladiator's Medallion.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Alliance can no longer be used if the player has learned Adaptation or Relentless.

Professions

  • Blacksmithing
    • Arcanomancer Vridiel should once again sell the recipe for Rethu's Incessant Courage.

Quests

  • Ji Firepaw no longer follows the player after completing “The Horde Way”.
  • Players unable to speak to Sylvanas during the quest "Killer Queen" should once again be able to do so.
  • The infected goblins for "Curing With Force" are now a little more resilient to allow players to apply their cure.

World

  • Razor Hill Watchtower is no longer a sanctuary.


Hotfixes


July 31, 2018

Classes

  • Death Knight
    • Blood
      • Dancing Rune Weapon now deals the correct amount of damage when using Heart Strike.
  • Hunter
    • Marksmanship
      • Hunter's Mark will no longer break you out of the effects of Camouflage.
      • The Trick Shots buff will no longer be applied to a Hunter below character level 50.
  • Priest
    • Shadow
      • The Vestments of Blind Absolution 2-piece set bonus now properly benefits Shadow Word: Void and is consumed when you cast Shadow Word: Void.

Dungeons and Raids

  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer absorbs an excessively high amount.
  • The Oculus
    • Ley-Guardian Eregos’s Arcane Barrage and Greater Ley-Whelp’s Arcane Bolt should no longer deal excessive damage to players on drakes.
  • Well of Eternity
    • Fixed a bug preventing players from interacting with the Portal Energy Focus in some circumstances.

Player versus Player

  • Horde and Alliance Bounty Bags from players who are 'Bounty Hunted' and then killed are now lootable by up to 5 players (was 1 player).
  • Isle of Conquest
    • Keep Cannons now deal significantly reduced damage to vehicles.
    • Siege Engines are now immune to all snares and roots.
    • Health of Glaive Throwers and Demolishers increased.
    • Damage and siege damage of Airship Cannons significantly increased.
    • When any gate is destroyed, the corresponding faction loses 50 Reinforcements.

Professions

  • Leatherworking
    • Namha Moonwater should once again teach the two legendary Leatherworking recipes.

Quests

  • Highly Explosive Yaungol Oil again deals an appropriate amount of damage on "The Enemy of My Enemy... Is Still My Enemy!"

Transmogrification

  • Legion Season 3 and 4 Combatant Ensembles now have the required level of 110 and the correct expansion requirement, allowing you to transmog to the appearances at level 98.

User Interface

  • Fixed a bug that was preventing some Bonus Objectives from correctly displaying on the world map.


Hotfixes


July 30, 2018

Classes

  • The experience required to level has been lowered for all levels from 40-100. The reduction averages 14% between levels 60-80, with smaller reductions at other levels.
  • Monk
    • Windwalker
      • Rushing Jade Wind will toggle off if the player has not auto-attacked any target for one minute.
  • Priest
    • Fixed a bug causing Spirit of Redemption to be triggered when the fatal damage should have been redirected by spells.

Creatures and NPCs

  • S.A.F.E. operatives should again be using their guns correctly.

Dungeons and Raids

  • Black Temple
    • Lady Malande’s Reflective Shield no longer reflects too much damage.
  • Neltharion’s Lair
    • There should no longer be a floating Drogbar on patrol.
  • Return to Karazhan
    • Speaking with the Image of Medivh should again properly spawn Arcanagos and begin the Nightbane encounter.

Guilds

  • The guild achievements Working as a Team and Working Better as a Team no longer require First Aid.

Player versus Player

  • To celebrate the post-season, the Southshore vs Tarren Mill Brawl will be active this week, outside of the normal Brawl rotation!
  • Every Man for Himself will now properly cause a 90 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Will of the Forsaken, Stoneform, Fireblood will now properly cause a 30 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Players that earned Rival: Legion Season 7 should receive the Rival title.

Professions

  • Tailoring
    • Flying Carpet should be obtained from Northrend Tailoring trainers instead of the Outland trainers.

Quests

  • The bounty board for “Wanted: Hogger” went missing, and has been found and put back in its place.

System

Fixed a number of issues with voice chat on Mac operating systems, including support for the use of most keys as hotkeys.

Hotfixes


July 27, 2018

Creatures and NPCs

  • Melee and spell damage of creatures below level 100 reduced by up to 16%.
  • Health of creatures between levels 15-100 reduced by up to 24%.
    • Developers’ note: These changes are live in-game, however unit frames may not fully reflect the new health values until a subsequent companion hotfix that we plan to apply next week.

Classes

  • Hunter
    • Fixed a bug causing Serpent Sting to sometimes not correctly fire additional arrows at nearby targets when talented into Hydra’s Bite.
    • Command Pet should not get overridden with Primal Rage unless the Hunter (and pet) are at least Level 65.
    • Command Pet should not get overridden with Master's Call unless the Hunter (and pet) are at least Level 74.
  • Mage
    • Fixed an issue where Incanter's flow sometimes falls off during combat.
  • Priest
    • Holy
      • Fixed an issue that caused Spirit of Redemption to sometimes trigger incorrectly while other absorbs were present on the Priest. 
  • Shaman
    • Restoration
      • Fixed an issue that caused Flash Flood to sometimes fail to apply its buff.

Dungeons and Raids

  • Blackrock Foundry
    • Players who defeat all of the Primal Elementalists and then the Heart of the Mountain within 10 seconds should be awarded the achievement Ya, We've Got Time...
  • Return to Karazhan
    • Flying Tomes are no longer flying out of reach.
  • Tomb of Sargeras
    • Maiden of Vigilance
      • Titanic Bulwark no longer absorbs more damage than intended.

Items

  • Toe Knee's Promise should now deal reasonable damage
  • Stormchops should now deal reasonable damage.
  • Eonar's Compassion’s effect, Eonar's Verdant Embrace, now triggers from Power Word: Shield for Discipline Priests.

Pet Battles

  • Uuna's accessories should now display correctly.
  • Players can again initiate the pet battle for "Help a Whelp" in Azsuna.

Player versus Player

  • Resolved an issue with Temple of Kotmogu's scoreboard displaying Victory Points and Orb Possessions.
  • Alterac Valley and Isle of Conquest Reinforcements increased by 100.
  • Isle of Conquest
    • Gate health reduced by 20%.
    • Demolishers now deal more siege damage against gates.
    • Significantly increased Siege Engine player damage.
    • The Quarry and the Refinery now give additional reinforcements more frequently.
  • Death Knight
    • Unholy
      • Reanimation's explosion should now be more responsive when striking moving targets.
  • Monk
    • Windwalker
      • Effects from Control the Mists should no longer persist after removing the talent.
  • Warlock
    • Affliction
      • Fixed a bug that caused Rot and Decay to function with Drain Soul.

Professions

  • Alchemy
    • The Alchemist Flask should now appear in the correct expansion category and no longer require Pandaria Alchemy to use.
  • Tailoring
    • Tanithria should now once again teach Celumbra, the Night's Dichotomy to tailors.

Quests

  • Storm Brew Grenades now deal damage for “Storm Brew Hustle”.
  • Fixed a bug that was preventing the completion of the questline that started with captain Sanders’ Treasure Map in Westfall.
  • “A Village in Peril” can again be turned in to Mayor Heathrow.

World

  • The Mount Hyjal achievement Bounce should now function properly.
  • The Deadmines meeting stone has been found and returned to its proper placement.

Hotfixes


July 26, 2018

Classes

  • Hunter
    • Survival
      • Serpent Sting's periodic damage is now able to critically strike.
      • Kill Command's periodic damage is now able to critically strike, when talented into Bloodseeker.
  • Monk
    • Chi Burst correctly travels its full 40-yard range.
  • Warrior
    • Protection
      • Dragon Roar should generate threat as intended.

Creatures and NPCs

  • Vile Tutors’ Shadow Shields no longer shield them too much.

Darkshore

  • A number of creatures in Darkshore can now be skinned, as intended.

Dungeons and Raids

  • The Nighthold
    • Star Augur Etraeus
      • Frigid Nova no longer inflicts excessive damage.
  • Scarlet Halls
    • Armsmaster Harlan's Blades of Light should release players on completion.
  • Trial of the Crusader
    • Anub’arak’s Pursuing Spikes again pursue with an intended speed of pursuit.

Professions

  • Inscription
    • Players should now have "Research: Ink of the Sea" which will allow progress in the Northrend Inscription skill.
    • The ability "Research: Ethereal Ink" should now appear in your recipe list for those who have Outland Inscription learned.

Quests

  • Garrosh should again properly throw Overlord Krom'gar off a cliff during "To Be Horde...".
  • During “Pursuing the Black Harvest”, Kanrethad Ebonlocke’s Excruciating Agony no longer deals excessive damage.
  • During "The Battle of Sardor", Karonas will once again carry your character across the channel.
  • Fixed an issue where The Defense of Karabor scenario in Shadowmoon Valley would fail to start properly for some players.
  • The Lantern of the Sorcerer King can again be obtained in Mogu'shan Palace for "Relics of the Four Kings”.
  • Fixed an issue where a Mana-Drained Whelpling was visible during "The Withered Return".


Hotfixes


July 25, 2018

Classes

  • Warlock
    • Summoned Demons should no longer fail to be summoned when the Warlock is on steep terrain or near obstacles such as rocks or trees.

Creatures and NPCs

  • Illusionary Mystics in the Proving Grounds again heal for a correct amount of health.
  • Enemies who use Ticking Bomb no longer inflict higher damage than intended.
  • Kosumoth the Hungering should no longer be as hungry.

Darkshore

  • The NPCs in the Grove of the Ancients will no longer offer their low-level quests while players are progressing through "The Warchief's Agenda”.
  • Oil Pumps are now interactable by multiple players at once.
  • Frenzied Wisps will now correctly grant group credit.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Creatures throughout Antorus now deal 10% less damage.
    • Felhounds of Sargeras
      • Smouldering damage reduced by 65%.
    • Imonar the Soul Hunter
      • Several of Imonar’s abilities now deal 25% less damage.

Items

  • Auto-Self-Cauterizer now correctly removes Bleed effects.

Player versus Player

  • Toggling War Mode in Orgrimmar or Stormwind should now immediately flag the player for PvP and enable PvP Talents.
  • Unrated Battlegrounds now award item level 185 gear (was 176).
  • Fixed an issue that caused the Glorious Pennant Honor reward to use the same visual appearance as the Esteemed Pennant.

Hotfixes


July 24, 2018

Classes

  • Druid
    • Swift Flight Form again correctly travels at the same speed as fast flying mounts.
    • Balance
      • Fixed a bug where Nature's Balance was granting slightly less Astral Power than listed.
      • Twin Moons now correctly interacts with the Lady and the Child Legendary Shoulder armor effect.
  • Paladin
    • Holy
      • Healing from Avenging Crusader will correctly be increased if the target has Mystic Touch or Chaos Brand.
    • Retribution
      • Fixed a bug where Inquisition would not work correctly together with the Light’s Vanguard Battleplate 4-piece bonus or Divine Purpose.
  • Priest
    • Discipline
      • Healing from Atonement will correctly be increased if the target has Mystic Touch or Chaos Brand.

Creatures and NPCs

  • Various rare hunter pets around the world are now correctly level scaling again.
  • Prince Navarius’ Soul Blast no longer deals excessive damage.
  • Vile Tutors’ Shadow Shields no longer absorb an excessive amount.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Shatug’s Decay now hits for less damage.
    • Aggramar
      • Blazing Eruption damage reduced by 20%.
    • Argus the Unmaker
      • Sentence of Sargeras damage reduced by 30%.
      • Rent Soul damage reduced by 30%.
      • Withering Roots damage reduced by 60%.
  • Blackfathom Deeps
    • Corrupted Healing Totem no longer excessively heals enemies.
  • Dire Maul
    • Immol'thar will now slay the Highborne Summoners after all of the nearby pylons have been deactivated.
  • Hellfire Citadel
    • Tyrant Velhari’s Aura of Oppression's rate of damage increase has been reduced.
  • Maraudon
    • Lord Vyletongue's Multishot damage has been reduced.
  • Maw of Souls
    • Resolved an issue with Helya's Brackwater Barrage which caused some of the visuals to function incorrectly.
  • Mogu’shan Vaults
    • Defeating the Stone Guard on Raid Finder will award loot correctly if the Jade Guardian is the last to fall.
  • Pit of Saron
    • Fixed a bug that made some NPCs have the wrong appearance.
  • Scarlet Halls
    • Burning Books damage has been reduced to an appropriate level.

Garrisons

  • The Garrison Fishing Shack quests have been updated with the appropriate skill requirement and can once again be accepted and completed.
  • The Universal Language Module is no longer required for "Auctioning for Parts".


Items

  • Fixed an issue where the Lightforged Warframe called from the Vindicaar was unintentionally fragile. Artificer Romuul has replaced its Vindicator Plating, significantly increasing resistance to demonic threats.
  • Fixed an issue where defeating Viz'aduum in Karazhan did not contribute towards earning the Legion Class Hall Leggings.
     

Player versus Player

  • The Twin Spire Ruins graveyard again changes control when one faction brings their Battle Standard to its location.
  • Isle of Conquest
    • Health of gates has been increased by 100%.
    • Health of NPC generals has been increased by 30%.
    • Demolisher vehicles now deal an appropriate amount of damage.
    • Keep Cannons and Glaive Throwers now deal reduced damage to players.

Professions

  • Cloak enchantments from Warlords of Draenor can now only be applied to items with an item level of 151 or lower.
  • Blacksmithing Sharpening Stones and Enchanting Oils have had their max item level requirements updated.
  • Ancient Gem Veins can now be mined with the Outland Mining skill.
  • The Gnomish Army Knife and Ultimate Gnomish Army Knife should now be usable again by engineers.
  • Players with Warlords of Draenor fishing can again catch large fish or Lunkers.


Quests

  • Increased experience rewards during the Death Knight introductory quests, allowing them to enter either Burning Crusade or Wrath of the Lich King content immediately after completing the starting experience.
  • Fixed a bug that prevented the completion of “The Felsoul Experiments”.
  • Illidan Stormrage again knows several useful spells during “Ravencrest’s Legacy”.
  • Players can again complete and turn in "The Legend of the Four Hammers". If a new Armorcrafter's Commendation is needed, it is now offered for 1000 Nethershards from Warmage Kath'reen.
  • Fixed a bug that caused Yenniku to sometimes get killed and make “Saving Yenniku” impossible.
  • The Warsong Battle Standard has had its toughness increased in order to survive longer against the Anu'bar Invaders during "The Might of the Horde".
  • Fixed a bug that was preventing the completion of “Wooly Justice”.
  • Fixed several issues in "The Defense of Karabor" that could prevent completion.
  • On "Rocket Rescue", the Pirate-Destroying Bombs will once again wreak their deadly havoc.
  • Fixed an issue where Saurfang did not exercise enough restraint against Warriors dueling him during the quest "Secrets of the Axes".
  • During "A Little Help From My Friends", slapping Ringo will no longer instantly kill him.

Hotfixes


July 23, 2018

Classes

  • Death Knight
    • Rune of the Fallen Crusader and Rune of the Stoneskin Gargoyle are now available at level 55.
    • Blood
      • Dreadwake Armor 2-piece bonus will now correctly reduce the cooldown of Dancing Rune Weapon when a charge of Bone Shield is consumed.
  • Hunter
  • Tamed diemetradons are no longer dino-sized.
  • Monk
    • Windwalker
      • Tiger Style should no longer incorrectly affect Flying Serpent Kick.
  • Paladin
    • Avenger’s Shield will correctly interrupt or silence only one target, regardless of effects that add damage targets.
  • Rogue
    • Subtlety
      • Fixed a bug where The First of the Dead did not work with Shadowstrike and Gloomblade.
  • Shaman
    • Fixed an issue that caused Riptide's healing to be increased more than intended by Earth Shield.
  • Warrior
  • Fury
    • Fixed a bug where Execute with Massacre talent and Whirlwind active could not correctly deal damage.
  • Warlock
  • Fixed a bug preventing several spells from correctly granting Soul Leech.

Character Services

  • Fixed a bug where boosting a Demon Hunter character or using a class trial Demon Hunter equipped the character with rogue gear.

Creatures and NPCs

  • Slitherblade Myrmidon's Localized Toxin no longer deals excessive amounts of damage.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Singed damage reduced by 75%.
    • Eonar
      • Strike damage reduced by 60%.
      • Reduced the health of Fel Hound, Fel Lord, and Felguard.
    • Antoran High Command
      • Psychic Assault damage stacks less aggressively.
    • Portal Keeper Hasabel
      • Blazing Imp health reduced by 30%.
    • Imonar
      • Pulse Grenade damage reduced by 30%.
      • Stasis Trap damage reduced by 30%.
    • Coven of Shivarra
      • Shadow Blades damage reduced by 50%.
    • Aggramar
      • Wake of Flame damage reduced by 20%.
  • Auchenai Crypts
    • Shirrak the Dead Watcher
      • Carnivorous Bite now does considerably less damage.
  • Blackrock Depths
    • Reduced General Angerforge's attack damage.
    • Reduced Fineous Darkvire’s attack damage.
  • Blackwing Lair
    • Ebonroc
      • Shadow of Ebonroc no longer heals for excessive amounts.
  • Dire Maul
    • Reduced the damage done by Gordok Reavers summoned by Captain Kromcrush.
  • Forge of Souls
    • Reduced Bronjahm’s damage and the damage increase done by Magic's Bane to casters.
  • Halls of Origination
    • Reduced Anhurr's Divine Reckoning damage.
  • Gate of the Setting Sun
    • Fixed an issue where Ga'dok would fall and despawn.
  • Grimrail Depot
    • Borka the Brute and Railmaster Rocketspark
      • Unmanaged Aggression now does considerably less damage and provides less haste.
  • Lower Blackrock Spire
    • Shadow Hunter Vosh'gajin’s Curse of Blood no longer increases damage taken by an excessive amount.
  • Maraudon
    • Reduced Rotgrip’s attack damage.
  • Maw of Souls
    • Helya
      • Piercing Tentacle no longer does excessive damage.
  • Mogu’shan Palace
    • Reduced the damage done by Gekkan and his associates.
  • Mogu’shan Vaults
    • Fixed a bug where The Spirit Kings could sometimes unintentionally respawn.
  • Neltharion’s Lair
    • Dargrul’s Crystal Spikes no longer incorrectly prioritizes tanks.
  • The Nighthold
    • Tichondrius
      • The healing amount of Vampiric Aura has been reduced to 10% of the target’s health.
      • Feast of Blood now activates Vampiric Aura (was an increase to Vampiric Aura).
  • The Oculus
    • Reduced the damage of Drakos the Interrogator’s Sphere Detonation and melee attacks.
  • Pit of Saron
    • Reduced Forgemaster Garfrost’s damage.
  • Return to Karazhan
    • Centurion, Pyrelord, and Core Hound creatures summoned by Backup Singer should no longer have excessive health.
  • Scarlet Halls
    • Exploding Shot Stalker no longer deals excessive damage.
  • Scarlet Monastery
    • Scorched Earth no longer deals excessive damage.
  • Tomb of Sargeras
    • Kil’Jaeden
      • Demonic Obelisk should no longer deal excessive damage.
  • Ulduar
    • Vehicle power scaling adjusted to better fit post-squish item levels.
  • The Underbog
    • Swamplord Muselek no longer deals excessive damage.
  • Utgarde Keep
    • Ingvar the Plunderer’s Dark Smash and Dreadful Roar no longer paint his face with as much of your blood.
  • Vortex Pinnacle
    • Reduced the damage done by Altairus' Chilling Breath and Lightning Blast.

Items

  • Sticky Bomb damage has been reduced.
  • Mecha-Blast Rocket damage has been reduced.
  • Gunpowder Charge damage has been reduced.

Player versus Player

  • The item Net-O-Matic 5000 should work in Stormwind and Orgrimmar on targets who are flagged for PvP and have War Mode enabled.
  • Paladin
    • The rate at which Hammer of Reckoning stacks are gained has been reduced to 1 stack per 5% of the Paladin's maximum health in damage.
  • Priest
    • Crowd control spells that immediately break on damage such as Polymorph and Freezing Trap will now remove Shadow Mend's damage over time effect in PvP combat.
  • Warrior
    • Fury Warriors can no longer continuously cast Heroic Leap when they have the Honor Talent Barbarian.
    • Barbarian will correctly interact with the additional Heroic Leap charges granted by Timeless Stratagem.

Quests

  • Fixed a bug with the Emergency Fire Ward on “Bael’dun Rescue”.
  • “The Stolen Silver” can again be properly looted when clicking on the Stolen Silver Lockbox.
  • Enemies no longer do excessive damage in “The Defense of Karabor”.
  • Gymer should now be better at surviving throughout “The Storm King’s Vengeance”.
  • Bone Armor now more substantial and effective on “Ever Watching From Above”.
  • The Great Northern Elderhorn should no longer vanish during the Leatherworking quest “Mounting Made Easy”.
  • Fixed a bug where Thrall would not complete the Hour of Twilight event if Arcurion was killed quickly.
  • The Forest’s Edge bounty board again offers “WANTED: Hogger”.
  • Horde players can again use the Sunreaver Portal during "Insertion".
  • Fixed a bug causing the spell Soul Blast to deal too much damage during "The Storm King's Vengeance".
  • Enemy machine gun fire no longer deals excessive damage on “The Pride of Kezan”.
  • Fixed a bug preventing the turn in of "Captain Sanders' Hidden Treasure".

Hotfixes


July 20, 2018

Classes

  • Monk
    • The Earth and Fire clone from Storm, Earth, and Fire should correctly mimic Rushing Jade Wind, regardless of the player’s target.
  • Paladin
    • Protection
      • Fixed a bug preventing the Light’s Vanguard Battleplate 4-piece bonus from activating and deactivating as intended.
      • Fixed an issue where Consecration occasionally failed to provide its self-buff.
  • Rogue
    • Assassination
      • Fixed a bug where Blindside was not learnable until level 40.
  • Warlock
    • Demonology
      • The Command Demon version of Spell Lock can no longer be cast without a target.
      • Demonic Calling can now correctly be activated by casting Demonbolt.

Character Services

  • Characters at level 110 and above may now move up to 1,000,000 gold when performing a Character Transfer.

Creatures and NPCs

  • Fixed a visual bug that caused some characters to lose the tops of their heads.

 Dungeons and Raids

  • The health and damage of all enemies in Emerald Nightmare, Trial of Valor, The Nighthold, and Tomb of Sargeras has been significantly reduced.
  • The experience awarded on completion of a random dungeon has been increased.
  • Antorus, the Burning Throne
    • Fixed a bug preventing Death’s Advance from functioning correctly in certain encounter situations, such as Aggramar’s Flame Rend.
  • Eye of Azshara
    • Damage dealt by Lightning Strike, Warlord Parjesh’s Crashing Wave, and Quicksand have been significantly reduced.
  • The Nexus
    • Chaotic Energy Bursts from Chaotic Rifts no longer inflict excessive damage.
  • Obsidian Sanctum
    • Sartharion’s Large Satchel of Spoils should again contain loot.
  • Return to Karazhan
    • Mana Confluences’ Ablative Shield should no longer absorb an excessive amount of damage.
  • Utgarde Keep
    • Dragonflayer Runecaster’s Bolthorn's Rune of Flame now deals less damage.

Items

  • Darkmoon Deck: Promises no longer reduces some non-mana resources.
  • Fixed a bug that prevented banners from granting expected honor, experience, and reputation bonuses.
  • Fishing Chair and Nat's Fishing Chair have been temporarily converted into objects that are not chairs, while a bug with their functionality is fixed. They will return to their former function in a future patch.

Player versus Player

  • Adjusted PvP scaling to reduce the difference in power and damage between players of different item levels at level 110.
  • Fixed a bug preventing some players from obtaining Honorable Medallion while PvP-enabled.

Professions

  • Fishing
    • Fixed a bug that caused the wrong sound when casting.

Quests

  • Fixed a bug with the reputation bonus on completion of "Death to Agogridon". If you previously completed the quest, speak to Karnum Marshweaver in Desolace to receive your reward.
  • The talking quest NPC should no longer appear for players who are nearby, but are not the Hunter on “Never Hunt Alone”.
  • Players should again be able to complete “All Charged Up”.
  • Fixed a bug with the conversation required for “Secrets of Wrymskull Uncovered”, allowing completion of “The Echo of Ymiron”.
  • Low-level players are now able to do appropriate damage to the  Devilsaur Queen during "The Ballad of Maximillian”.
  • “Pitching In” can again be completed.

World

  • It is again possible to earn credit toward "Field Photographer" when using the S.E.L.F.I.E. cam anywhere within the Path of Uther.
  • Alliance characters can again complete "Uther's Blessing" by approaching Uther's statue.

Hotfixes


July 19, 2018

Classes

  • Death Knight
    • Unholy
      • Gravewarden Armaments 4-piece set bonus now reduces the cooldown of Army of the Dead by 2.0 seconds per Rune spent (was 6.0 seconds per Rune spent).
  • Hunter
    • Marksmanship
      • Serpenstalker Guise 2-piece set bonus has been changed to increase all physical damage dealt by 5% (was an incorrect melee attack power increase).
      • The Trick Shots effect will now always correctly apply when Multi-Shot hits three or more targets.
  • Mage
    • Shimmer should not interrupt channeled spells.
    • Displacement functions correctly if you cast Shimmer while casting another spell.
  • Warrior
    • Protection
      • Juggernaut Battlegear 2-piece set bonus has been changed to increase Armor by 5%.

 Creatures and NPCs

  • Damage dealt by all creatures below level 100 has been reduced by up to 25%.
  • Defeating Shok’Thokar creatures in Desolace now grants both Gelkis and Magram reputation.
  • The Sky Crystal no longer instantly kills Alani when used by a high-level player, and Alani is once again lootable.

 Dungeons and Raids

  • Antorus, the Burning Throne
    • Reduced the damage done by a number of "tank swap" abilities throughout the zone.
    • Argus the Unmaker
      • Reduced the damage dealt by Sweeping Scythe by 30%.
  • The Arcway
    • Ivanyr
      • Volatile Magic damage reduced on Mythic difficulty.
  • Dire Maul
    • Prince Tortheldrin
      • Whirlwind should no longer deal excessive damage.
  • Heart of Fear
    • Empress Shek’zeer
      • Casting spells within Shek’zeer’s Dissonance Field once again depletes its energy.
  • Neltharion's Lair
    • Dargrul
      • Corrected an issue that caused Dargrul’s energy to refill too rapidly.
  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer heals for an excessive amount.
  • Return to Karazhan
    • Shade of Medivh
UK Price of Battle for Azeroth” wysłany:
Please pay attention to the last post on a thread. Necroing isn't appreciated.
Locked for necro.
Hotfixes: August 10, 2018” wysłany:

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


August 10, 2018

Animations and Appearances

  • The Toad pet family ability "Swarm of Flies" will now continue to swarm around the Toad instead of staying in place.
  • Hammer of Wrath’s impact visual should now appear on its target.

Classes

  • Death Knight
    • Frost
      • All damage abilities increased by 3%.
      • Breath of Sindragosa damage reduced by 12%.
  • Druid
    • All Feral Affinity-granted abilities increased by 15%.
    • Feral Affinity Energy regen bonus increased to 45% (was 35%).
      • Guardian
        • Lunar Beam will now correctly heal and deal damage while on an elevator.
  • Hunter
    • Beast Mastery
      • All damage abilities increased by 3%.
    • Marksmanship
      • All damage abilities increased by 3%.
  • Priest
    • Holy Nova damage increased by 20%.
      • Holy
        • All damage abilities increased by 8%.
  • Rogue
    • Assassination
      • Crimson Tempest damage reduced by 10%.
      • Subterfuge bonus reduced to 80% (was 100%).
  • Shaman
    • Elemental
      • All damage abilities increased 4%.
  • Warlock
    • Fear mana cost reduced to 10% (was 15%).
    • Affliction
      • Summon Darkglare cooldown now resets at the end of encounters.
      • Demonology
        • All damage abilities increased by 5%.

Creatures and NPCs

  • Alzzin the Wildshaper no longer deals excessive damage.
  • Chromie’s health has been increased.
  • Bastillax’s health has been decreased.

Darkmoon Faire

  • The Blight Boar encounter in Darkmoon Faire is no longer more difficult than intended.

Items

  • Fixed a bug that was causing several trinkets to fail to proc when cast at max range.

Player versus Player

  • Racial Abilities
    • Light's Judgment deals 50% less damage when engaged in combat with enemy players.
    • Light's Reckoning deals 50% less damage when engaged in combat with enemy players.
  • Death Knight
    • Unholy Strength increases Strength by 10% when engaged in combat with enemy players (was 15%).
      • Frost
        • Pillar of Frost increases Strength by 10% when engaged in combat with enemy players (was 15%).
      • Unholy
        • Wandering Plague (PvP Talent) damage reduced by 50%.
        • Necrotic Strike's (PvP Talent) Necrotic Wound healing absorption reduced by 33%.
        • Virulent Plague deals 10% less damage when engaged in combat with enemy players.
        • Virulent Explosion deals 10% less damage when engaged in combat with enemy players.
  • Druid
    • Restoration
      • Focused Growth (PvP Talent) reduces the mana cost of Lifebloom by 40% (was 60%).
      • Focused Growth (PvP Talent) increases the healing of Lifebloom by 30% (was 50%).
  • Hunter
    • Beast Mastery
      • Dire Beast: Hawk (PvP Talent) damage reduced by 40%.
    • Marksmanship
      • Careful Aim increases Aimed Shot damage by 50% when engaged in combat with enemy players (was 100%).
      • Aimed Shot deals an additional 15% damage to targets you have not damaged yet when engaged in combat with enemy players (was 50%).
  • Monk
    • Windwalker
      • Fists of Fury now deals full damage when engaged in combat with enemy players (was a 20% reduction).
  • Paladin
    • Retribution
      • Righteous Verdict increases the damage of Templar's Verdict by 10% when engaged in PvP combat with enemy players (was 15%).
      • Execution Sentence increases damage to the target by 15% when engaged in PvP combat with enemy players (was 20%).
      • Word of Glory healing reduced by 20% when engaged in PvP combat with enemy players.
      • Divine Purpose increases damage and healing by 20% when engaged in PvP combat with enemy players (was 30%).
      • Hammer of Reckoning (PvP Talent) gains a stack when targets with your Greater Blessings take 2.5% of your maximum health in damage (was 5%).
      • Vengeance Aura (PvP Talent) increases Holy Damage and Critical Strike chance by 3% per stack (was 4%).
      • Vengeance Aura's (PvP Talent) duration reduced to 8 seconds (was 10 seconds).
  • Priest
    • Discipline
      • Sins of the Many increases damage by 8% when engaged in PvP combat with enemy players (was 12%).
      • Trinity (PvP Talent) increases Atonement healing by 12% (was 20%).
      • Archangel (PvP Talent) increases healing and absorption by 20% (was 30%).
    • Shadow
      • Edge of Insanity (PvP Talent) now properly reduces damage taken when at or above 90 Insanity (60 Insanity while talented into Legacy of the Void).
  • Rogue
    • Prey on the Weak increases damage dealt to the target by 5% when engaged in combat with enemy players (was 10%).
    • Death from Above (PvP Talent) increases Eviscerate/Envenom/Dispatch damage dealt by 10% (was 15%).
    • Assassination
      • Fixed a bug that caused Creeping Venom (PvP Talent)'s duration to be refreshed to a longer duration than intended.
      • Creeping Venom (PvP Talent)'s damage has been reduced by 50%.
      • Deadly Poison deals 20% less damage when engaged in combat with enemy players.
      • Vendetta increases damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
      • Toxic Blade increases Poison damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
      • Garrote deals 20% less damage when engaged in combat with enemy players.
      • Subterfuge causes Garrote to deal an additional 50% damage when cast from stealth in PvP situations (was 100%).
    • Outlaw
      • Plunder Armor (PvP Talent) reduces the target's max health by 10% (was 15%).
      • Plunder Armor (PvP Talent) increases the Rogue's max health by 10% (was 15%).
      • Thick as Thieves (PvP Talent) increases the damage you and your Tricks target deal by 10% (was 15%).
      • Brigand's Blitz (Azerite Trait) is no longer gained from Control is King's Adrenaline Rush.
    • Subtlety
      • Shuriken Combo increases Eviscerate damage by 3% per stack when engaged in combat with enemy players (was 5%).
      • Night's Vengeance (Azerite Trait) effectiveness reduced by 66% in PvP situations.
  • Shaman
    • Restoration
      • Spirit Link (PvP Talent) now redirects 35% damage to the team (was 50%).
      • Spirit Link's (PvP Talent) mana cost has been increased by 12.5%.
      • Spirit Link (PvP Talent) reduces the heal generated by Spouting Spirits (Azerite Trait) by 80%.

Quests

  • "Continue Your Training: Master Woo" and its corresponding daily quest have been temporarily removed.


Hotfixes


August 8, 2018

Classes

  • Death Knight
    • Gorefiend's Grasp correctly functions on transports such as elevators.
    • Unholy
      • Risen Skulker from All Will Serve will now properly change targets to assist while in combat.
      • Summon Gargoyle and the Dark Arbiter variant will now properly assist in combat and change targets.
  • Warlock
    • Succubus will no longer automatically cast Seduction when the Warlock is affected by crowd control effects.

Dungeons and Raids

  • Tomb of Sargeras
    • Dresanoth’s Icy Talons ability no longer deals excessive damage.
    • Lylth the Silent no longer deals excessive damage with Lunar Blast, Shadow Blast, and Star Barrage abilities.
    • Lieutenant Silvermight no longer deals excessive damage.

Player versus Player

  • Arathi Blizzard
    • The number of bases controlled by each faction is now displayed correctly.

Professions

  • Herbalism
    • Fixed a bug that made Frost Lotus require a Herbalism skill of 400 to be successfully harvested.


Hotfixes


August 7, 2018

Appearances and Animations

  • Fixed display issues with Void Elf Heritage Armor and Shadowform with Glyph of Shadow.
  • Isle of Conquest Airship Cannon's ball of fire visual should again match the actual trajectory of the shot.

Classes

  • Death Knight
    • Unholy
      • Raise Dead's Claw ability will no longer incorrectly gain damage from Mastery: Dreadblade. The Dark Transformation upgrade to Sweeping Claws still benefits from Mastery.
  • Druid
    • Sunfire will no longer apply to secondary targets that are immune to its effects, such as Rogues with Cloak of Shadow active.
    • Restoration
      • Photosynthesis now increases rate of all HoTs by 20% (was 15%).
      • Photosynthesis haste effect now affects Efflorescence.
      • Cultivation healing reduced by 17%.
      • Rejuvenation healing increased by 6%.
  • Mage
    • Arcane
      • Mana Shield drains 50% of damage as mana (was 20%).
    • Fire
      • Phoenix Flames's single-target damage now correctly hits Totems and similar targets.
    • Frost
      • When using Concentrated Coolness, the Regalia of the Arcane Tempest 4-piece set bonus will properly reduce the cooldown of Frozen Orb.
  • Monk
    • Chi Wave healing increased by 25%.
    • Mistweaver
      • Renewing Mist healing correctly generates threat.
    • Windwalker
      • Blackout Kick damage reduced by 27%.
  • Paladin
    • Retribution
      • All damage abilities have been reduced 3%.
  • Priest
    • Smite damage reduced by 6%.
    • Divine Star healing increased by 25%.
    • Discipline
      • Shadow Word: Pain reduced by 9%.
      • Shadowfiend damage reduced by 16%.
      • Mindbender damage reduced by 8%.
      • Fixed a bug where Sins of the Many was not increasing Atonement healing from Shadowfiend/Mindbinder.
    • Holy
      • Binding Heal now costs 2.4% of mana (was 2.0%).
      • Holy Word: Salvation cast time increased to 2.5 seconds (was 2 seconds).
      • Angel's Mercy cooldown reduction increased.
  • Shaman
    • Restoration
      • Cloudburst now stores 30% of healing done (was 25%).
      • Unleash Life instant healing increased by 26%.
  • Rogue
    • Assassination
      • All damage abilities reduced 4%.
    • Outlaw
      • All damage abilities reduced 3%.
    • Subtlety
      • All damage abilities reduced 4%.
  • Warlock
    • Affliction
      • Summon Darkglare will no longer remove all nearby Rogues from stealth.
  • Warrior
    • Arms
      • All damage abilities increased 3%.

Creatures and NPCs

  • Myra Tyrngaarde was having some trouble understanding how to cross the bridges in Ironforge, but she's been shown the correct path.

Social

  • Fixed a bug preventing Guild ranks with invite permissions from properly inviting.
  • Fixed a bug that caused Guild and officer note updates to be delayed if the member was offline.
  • Fixed multiple bugs that caused some players to be unexpectedly removed from General and Trade chat channels.


Hotfixes


August 6, 2018

Classes

  • Death Knight
    • Frost
      • Remorseless Winter now has the correct amount of Global Cooldown reduction applied from Haste.
      • The talent Inexorable Assault will now correctly always deal damage when using Obliterate or Frostscythe.
    • Unholy
      • The Spell Eater talent will now correctly modify the absorb value of Anti-Magic Shell.
      • The in-combat behavior of the Risen Skulker from the All Will Serve talent has been adjusted to work similarly to other ranged combat companions.
  • Rogue
    • Cloak of Shadows will now correctly clear any Hunter's Mark debuffs from the Rogue when activated.
  • Warlock
    • Destruction
      • Rain of Fire should no longer incorrectly pull creatures who may be on a different floor or are otherwise out of line of sight.
  • Warrior
    • Fury
      • Fixed a bug that caused Death Wish to reduce the cooldown of Recklessness when talented into Anger Management.

Creatures and NPCs

  • The Prophet Velen no longer deals excessive damage.
  • It should now be less difficult to defeat Patchwerk in the Death Knight starting zone.
  • Elder Stormhoof should no longer be quite so deadly when Blessed by Earth.

Dungeons

  • Seat of the Triumverate
    • Fixed a bug that caused several enemy abilities to hit tanks for more than the intended amount of magic damage.

Items

  • Relic of the Makers again grants Agility, Intellect, and Strength as intended.
  • The sound of Hot Buttered Popcorn no longer travels far across zones.

Player versus Player

  • The effectiveness of Resilience on low-level PvP gear has been greatly reduced.
  • Players who become Bounty Hunted are now be provided with a parachute if they happen to be on a flying mount.
  • Battlegrounds
    • Eye of the Storm
      • Flag captures, bases assaulted, and bases defended are now in the correct order on the scoreboard.
    • Seething Shore
      • Fixed a bug that could cause multiple Azerite nodes to be spawned at the same location at the same time.
  • Classes
    • Hunter
      • Hi-Explosive Trap will now adhere to AoE knockback diminishing returns when interacting with spells such as Shining Force and Thunderstorm.
    • Paladin
      • Blessing of Sanctuary can now be cast on low-level player targets.

Professions

  • Fishing
  • Darkmoon Faire Island now requires Fishing rank 150 to avoid catching junk (was 600).

Quests

  • Fixed an issue that prevented some players from progressing in the Rogue class hall campaign.
  • Quest targets in the Spires of Arak Howling Crag no longer permanently evade when straying too far from their spawn locations.


Hotfixes


August 3, 2018

Classes

  • Death Knight
    • Unholy
      • The snare effect from Grip of the Dead will now correctly be reapplied to a target standing in your Death and Decay or Defile area if the snare is removed.
  • Mage
    • Frost
      • Blizzard damage once again correctly reduces the cooldown of Frozen Orb.
  • Rogue
    • Outlaw
      • Offhand hits from Killing Spree are no longer able to activate Main Gauche.
    • Subtlety
      • Regalia of the Dashing Scoundrel 2-piece and 4-piece bonuses now work properly with the Secret Technique talent.

Creatures and NPCs

  • Witch Lord Morkurk's health lowered by 60%.

Leatherworking

  • Corrected a bug that caused the vendor Misty Merriweather to require an impossibly-high level of Leatherworking for her offerings.

World

  • Talador: Artillery Strike gained from picking the Artillery Tower now properly inflicts damage and stuns like it used to.

Hotfixes


August 2, 2018

Classes

  • Death Knight
    • Frost
      • Glacial Advance will now properly work when used on an elevator.
  • Priest
    • Holy
      • Apotheosis (from The Alabaster Lady) no longer affects Holy Word: Salvation.
  • Shaman
    • Elemental
      • Liquid Magma Totem, Stormkeeper, and Ancestral Guidance will now cause you to shapeshift out of ghost wolf form.
  • Warrior
    • Ravager will now correctly deal damage to enemies who are on elevator.

Dungeons and Raids

  • Gruul's Lair
    • Gruul should again drop the Earthen Signet in for “Cudgel of Kar'Desh”.

Quests

  • Reduced the damage of the summoned imps during “Fire at Will!"
  • Fixed an issue that could prevent players from accepting the Pandaren quest "Joining the Horde".

Hotfixes


August 1, 2018

Classes

  • Druid
    • Balance
      • Lunar and Solar Empowerment buffs will now show up on your Personal Resource Display bar.
      • The Fury of Elune talent will now properly deal damage to targets who are on an elevator.
  • Warlock
    • Demonology
      • The Nether Portal talent will now correctly work on elevators.
      • The Bilescourge Bombers talent will now properly display all of its visual effects when on an elevator.

Creatures and NPCs

  • Sirana Iceshriek’s Ice Shriek should no longer deal excessive damage.
  • Fixed a bug causing some Booty Bay Bruisers to deal excessive damage.
  • High Warlock Xi'lun no longer deals excessive damage.

Dungeons and Raids

  • Dire Maul
    • Reduced the damage of several creatures in Gordok Commons.
  • The Emerald Nightmare
    • Xavius
      • Players should now correctly return to their bodies when they die while dreaming.
  • Halls of Origination
    • Many of the abilities used by enemies in the Halls of Origination now deal reduced damage.
  • Magister’s Terrace
    • Sunblade Imp’s Firebolt now deals more reasonable damage.
  • Stratholme
    • Lord Aurius Rivendare now takes expected damage from players.

Items

  • Steelforged Essence should again work on shields.

Player versus Player

  • The Epic Battleground queue should now be available at level 20.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Horde now share cooldown with PvP Talents such as Gladiator's Medallion.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Alliance can no longer be used if the player has learned Adaptation or Relentless.

Professions

  • Blacksmithing
    • Arcanomancer Vridiel should once again sell the recipe for Rethu's Incessant Courage.

Quests

  • Ji Firepaw no longer follows the player after completing “The Horde Way”.
  • Players unable to speak to Sylvanas during the quest "Killer Queen" should once again be able to do so.
  • The infected goblins for "Curing With Force" are now a little more resilient to allow players to apply their cure.

World

  • Razor Hill Watchtower is no longer a sanctuary.


Hotfixes


July 31, 2018

Classes

  • Death Knight
    • Blood
      • Dancing Rune Weapon now deals the correct amount of damage when using Heart Strike.
  • Hunter
    • Marksmanship
      • Hunter's Mark will no longer break you out of the effects of Camouflage.
      • The Trick Shots buff will no longer be applied to a Hunter below character level 50.
  • Priest
    • Shadow
      • The Vestments of Blind Absolution 2-piece set bonus now properly benefits Shadow Word: Void and is consumed when you cast Shadow Word: Void.

Dungeons and Raids

  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer absorbs an excessively high amount.
  • The Oculus
    • Ley-Guardian Eregos’s Arcane Barrage and Greater Ley-Whelp’s Arcane Bolt should no longer deal excessive damage to players on drakes.
  • Well of Eternity
    • Fixed a bug preventing players from interacting with the Portal Energy Focus in some circumstances.

Player versus Player

  • Horde and Alliance Bounty Bags from players who are 'Bounty Hunted' and then killed are now lootable by up to 5 players (was 1 player).
  • Isle of Conquest
    • Keep Cannons now deal significantly reduced damage to vehicles.
    • Siege Engines are now immune to all snares and roots.
    • Health of Glaive Throwers and Demolishers increased.
    • Damage and siege damage of Airship Cannons significantly increased.
    • When any gate is destroyed, the corresponding faction loses 50 Reinforcements.

Professions

  • Leatherworking
    • Namha Moonwater should once again teach the two legendary Leatherworking recipes.

Quests

  • Highly Explosive Yaungol Oil again deals an appropriate amount of damage on "The Enemy of My Enemy... Is Still My Enemy!"

Transmogrification

  • Legion Season 3 and 4 Combatant Ensembles now have the required level of 110 and the correct expansion requirement, allowing you to transmog to the appearances at level 98.

User Interface

  • Fixed a bug that was preventing some Bonus Objectives from correctly displaying on the world map.


Hotfixes


July 30, 2018

Classes

  • The experience required to level has been lowered for all levels from 40-100. The reduction averages 14% between levels 60-80, with smaller reductions at other levels.
  • Monk
    • Windwalker
      • Rushing Jade Wind will toggle off if the player has not auto-attacked any target for one minute.
  • Priest
    • Fixed a bug causing Spirit of Redemption to be triggered when the fatal damage should have been redirected by spells.

Creatures and NPCs

  • S.A.F.E. operatives should again be using their guns correctly.

Dungeons and Raids

  • Black Temple
    • Lady Malande’s Reflective Shield no longer reflects too much damage.
  • Neltharion’s Lair
    • There should no longer be a floating Drogbar on patrol.
  • Return to Karazhan
    • Speaking with the Image of Medivh should again properly spawn Arcanagos and begin the Nightbane encounter.

Guilds

  • The guild achievements Working as a Team and Working Better as a Team no longer require First Aid.

Player versus Player

  • To celebrate the post-season, the Southshore vs Tarren Mill Brawl will be active this week, outside of the normal Brawl rotation!
  • Every Man for Himself will now properly cause a 90 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Will of the Forsaken, Stoneform, Fireblood will now properly cause a 30 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Players that earned Rival: Legion Season 7 should receive the Rival title.

Professions

  • Tailoring
    • Flying Carpet should be obtained from Northrend Tailoring trainers instead of the Outland trainers.

Quests

  • The bounty board for “Wanted: Hogger” went missing, and has been found and put back in its place.

System

Fixed a number of issues with voice chat on Mac operating systems, including support for the use of most keys as hotkeys.

Hotfixes


July 27, 2018

Creatures and NPCs

  • Melee and spell damage of creatures below level 100 reduced by up to 16%.
  • Health of creatures between levels 15-100 reduced by up to 24%.
    • Developers’ note: These changes are live in-game, however unit frames may not fully reflect the new health values until a subsequent companion hotfix that we plan to apply next week.

Classes

  • Hunter
    • Fixed a bug causing Serpent Sting to sometimes not correctly fire additional arrows at nearby targets when talented into Hydra’s Bite.
    • Command Pet should not get overridden with Primal Rage unless the Hunter (and pet) are at least Level 65.
    • Command Pet should not get overridden with Master's Call unless the Hunter (and pet) are at least Level 74.
  • Mage
    • Fixed an issue where Incanter's flow sometimes falls off during combat.
  • Priest
    • Holy
      • Fixed an issue that caused Spirit of Redemption to sometimes trigger incorrectly while other absorbs were present on the Priest. 
  • Shaman
    • Restoration
      • Fixed an issue that caused Flash Flood to sometimes fail to apply its buff.

Dungeons and Raids

  • Blackrock Foundry
    • Players who defeat all of the Primal Elementalists and then the Heart of the Mountain within 10 seconds should be awarded the achievement Ya, We've Got Time...
  • Return to Karazhan
    • Flying Tomes are no longer flying out of reach.
  • Tomb of Sargeras
    • Maiden of Vigilance
      • Titanic Bulwark no longer absorbs more damage than intended.

Items

  • Toe Knee's Promise should now deal reasonable damage
  • Stormchops should now deal reasonable damage.
  • Eonar's Compassion’s effect, Eonar's Verdant Embrace, now triggers from Power Word: Shield for Discipline Priests.

Pet Battles

  • Uuna's accessories should now display correctly.
  • Players can again initiate the pet battle for "Help a Whelp" in Azsuna.

Player versus Player

  • Resolved an issue with Temple of Kotmogu's scoreboard displaying Victory Points and Orb Possessions.
  • Alterac Valley and Isle of Conquest Reinforcements increased by 100.
  • Isle of Conquest
    • Gate health reduced by 20%.
    • Demolishers now deal more siege damage against gates.
    • Significantly increased Siege Engine player damage.
    • The Quarry and the Refinery now give additional reinforcements more frequently.
  • Death Knight
    • Unholy
      • Reanimation's explosion should now be more responsive when striking moving targets.
  • Monk
    • Windwalker
      • Effects from Control the Mists should no longer persist after removing the talent.
  • Warlock
    • Affliction
      • Fixed a bug that caused Rot and Decay to function with Drain Soul.

Professions

  • Alchemy
    • The Alchemist Flask should now appear in the correct expansion category and no longer require Pandaria Alchemy to use.
  • Tailoring
    • Tanithria should now once again teach Celumbra, the Night's Dichotomy to tailors.

Quests

  • Storm Brew Grenades now deal damage for “Storm Brew Hustle”.
  • Fixed a bug that was preventing the completion of the questline that started with captain Sanders’ Treasure Map in Westfall.
  • “A Village in Peril” can again be turned in to Mayor Heathrow.

World

  • The Mount Hyjal achievement Bounce should now function properly.
  • The Deadmines meeting stone has been found and returned to its proper placement.

Hotfixes


July 26, 2018

Classes

  • Hunter
    • Survival
      • Serpent Sting's periodic damage is now able to critically strike.
      • Kill Command's periodic damage is now able to critically strike, when talented into Bloodseeker.
  • Monk
    • Chi Burst correctly travels its full 40-yard range.
  • Warrior
    • Protection
      • Dragon Roar should generate threat as intended.

Creatures and NPCs

  • Vile Tutors’ Shadow Shields no longer shield them too much.

Darkshore

  • A number of creatures in Darkshore can now be skinned, as intended.

Dungeons and Raids

  • The Nighthold
    • Star Augur Etraeus
      • Frigid Nova no longer inflicts excessive damage.
  • Scarlet Halls
    • Armsmaster Harlan's Blades of Light should release players on completion.
  • Trial of the Crusader
    • Anub’arak’s Pursuing Spikes again pursue with an intended speed of pursuit.

Professions

  • Inscription
    • Players should now have "Research: Ink of the Sea" which will allow progress in the Northrend Inscription skill.
    • The ability "Research: Ethereal Ink" should now appear in your recipe list for those who have Outland Inscription learned.

Quests

  • Garrosh should again properly throw Overlord Krom'gar off a cliff during "To Be Horde...".
  • During “Pursuing the Black Harvest”, Kanrethad Ebonlocke’s Excruciating Agony no longer deals excessive damage.
  • During "The Battle of Sardor", Karonas will once again carry your character across the channel.
  • Fixed an issue where The Defense of Karabor scenario in Shadowmoon Valley would fail to start properly for some players.
  • The Lantern of the Sorcerer King can again be obtained in Mogu'shan Palace for "Relics of the Four Kings”.
  • Fixed an issue where a Mana-Drained Whelpling was visible during "The Withered Return".


Hotfixes


July 25, 2018

Classes

  • Warlock
    • Summoned Demons should no longer fail to be summoned when the Warlock is on steep terrain or near obstacles such as rocks or trees.

Creatures and NPCs

  • Illusionary Mystics in the Proving Grounds again heal for a correct amount of health.
  • Enemies who use Ticking Bomb no longer inflict higher damage than intended.
  • Kosumoth the Hungering should no longer be as hungry.

Darkshore

  • The NPCs in the Grove of the Ancients will no longer offer their low-level quests while players are progressing through "The Warchief's Agenda”.
  • Oil Pumps are now interactable by multiple players at once.
  • Frenzied Wisps will now correctly grant group credit.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Creatures throughout Antorus now deal 10% less damage.
    • Felhounds of Sargeras
      • Smouldering damage reduced by 65%.
    • Imonar the Soul Hunter
      • Several of Imonar’s abilities now deal 25% less damage.

Items

  • Auto-Self-Cauterizer now correctly removes Bleed effects.

Player versus Player

  • Toggling War Mode in Orgrimmar or Stormwind should now immediately flag the player for PvP and enable PvP Talents.
  • Unrated Battlegrounds now award item level 185 gear (was 176).
  • Fixed an issue that caused the Glorious Pennant Honor reward to use the same visual appearance as the Esteemed Pennant.

Hotfixes


July 24, 2018

Classes

  • Druid
    • Swift Flight Form again correctly travels at the same speed as fast flying mounts.
    • Balance
      • Fixed a bug where Nature's Balance was granting slightly less Astral Power than listed.
      • Twin Moons now correctly interacts with the Lady and the Child Legendary Shoulder armor effect.
  • Paladin
    • Holy
      • Healing from Avenging Crusader will correctly be increased if the target has Mystic Touch or Chaos Brand.
    • Retribution
      • Fixed a bug where Inquisition would not work correctly together with the Light’s Vanguard Battleplate 4-piece bonus or Divine Purpose.
  • Priest
    • Discipline
      • Healing from Atonement will correctly be increased if the target has Mystic Touch or Chaos Brand.

Creatures and NPCs

  • Various rare hunter pets around the world are now correctly level scaling again.
  • Prince Navarius’ Soul Blast no longer deals excessive damage.
  • Vile Tutors’ Shadow Shields no longer absorb an excessive amount.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Shatug’s Decay now hits for less damage.
    • Aggramar
      • Blazing Eruption damage reduced by 20%.
    • Argus the Unmaker
      • Sentence of Sargeras damage reduced by 30%.
      • Rent Soul damage reduced by 30%.
      • Withering Roots damage reduced by 60%.
  • Blackfathom Deeps
    • Corrupted Healing Totem no longer excessively heals enemies.
  • Dire Maul
    • Immol'thar will now slay the Highborne Summoners after all of the nearby pylons have been deactivated.
  • Hellfire Citadel
    • Tyrant Velhari’s Aura of Oppression's rate of damage increase has been reduced.
  • Maraudon
    • Lord Vyletongue's Multishot damage has been reduced.
  • Maw of Souls
    • Resolved an issue with Helya's Brackwater Barrage which caused some of the visuals to function incorrectly.
  • Mogu’shan Vaults
    • Defeating the Stone Guard on Raid Finder will award loot correctly if the Jade Guardian is the last to fall.
  • Pit of Saron
    • Fixed a bug that made some NPCs have the wrong appearance.
  • Scarlet Halls
    • Burning Books damage has been reduced to an appropriate level.

Garrisons

  • The Garrison Fishing Shack quests have been updated with the appropriate skill requirement and can once again be accepted and completed.
  • The Universal Language Module is no longer required for "Auctioning for Parts".


Items

  • Fixed an issue where the Lightforged Warframe called from the Vindicaar was unintentionally fragile. Artificer Romuul has replaced its Vindicator Plating, significantly increasing resistance to demonic threats.
  • Fixed an issue where defeating Viz'aduum in Karazhan did not contribute towards earning the Legion Class Hall Leggings.
     

Player versus Player

  • The Twin Spire Ruins graveyard again changes control when one faction brings their Battle Standard to its location.
  • Isle of Conquest
    • Health of gates has been increased by 100%.
    • Health of NPC generals has been increased by 30%.
    • Demolisher vehicles now deal an appropriate amount of damage.
    • Keep Cannons and Glaive Throwers now deal reduced damage to players.

Professions

  • Cloak enchantments from Warlords of Draenor can now only be applied to items with an item level of 151 or lower.
  • Blacksmithing Sharpening Stones and Enchanting Oils have had their max item level requirements updated.
  • Ancient Gem Veins can now be mined with the Outland Mining skill.
  • The Gnomish Army Knife and Ultimate Gnomish Army Knife should now be usable again by engineers.
  • Players with Warlords of Draenor fishing can again catch large fish or Lunkers.


Quests

  • Increased experience rewards during the Death Knight introductory quests, allowing them to enter either Burning Crusade or Wrath of the Lich King content immediately after completing the starting experience.
  • Fixed a bug that prevented the completion of “The Felsoul Experiments”.
  • Illidan Stormrage again knows several useful spells during “Ravencrest’s Legacy”.
  • Players can again complete and turn in "The Legend of the Four Hammers". If a new Armorcrafter's Commendation is needed, it is now offered for 1000 Nethershards from Warmage Kath'reen.
  • Fixed a bug that caused Yenniku to sometimes get killed and make “Saving Yenniku” impossible.
  • The Warsong Battle Standard has had its toughness increased in order to survive longer against the Anu'bar Invaders during "The Might of the Horde".
  • Fixed a bug that was preventing the completion of “Wooly Justice”.
  • Fixed several issues in "The Defense of Karabor" that could prevent completion.
  • On "Rocket Rescue", the Pirate-Destroying Bombs will once again wreak their deadly havoc.
  • Fixed an issue where Saurfang did not exercise enough restraint against Warriors dueling him during the quest "Secrets of the Axes".
  • During "A Little Help From My Friends", slapping Ringo will no longer instantly kill him.

Hotfixes


July 23, 2018

Classes

  • Death Knight
    • Rune of the Fallen Crusader and Rune of the Stoneskin Gargoyle are now available at level 55.
    • Blood
      • Dreadwake Armor 2-piece bonus will now correctly reduce the cooldown of Dancing Rune Weapon when a charge of Bone Shield is consumed.
  • Hunter
  • Tamed diemetradons are no longer dino-sized.
  • Monk
    • Windwalker
      • Tiger Style should no longer incorrectly affect Flying Serpent Kick.
  • Paladin
    • Avenger’s Shield will correctly interrupt or silence only one target, regardless of effects that add damage targets.
  • Rogue
    • Subtlety
      • Fixed a bug where The First of the Dead did not work with Shadowstrike and Gloomblade.
  • Shaman
    • Fixed an issue that caused Riptide's healing to be increased more than intended by Earth Shield.
  • Warrior
  • Fury
    • Fixed a bug where Execute with Massacre talent and Whirlwind active could not correctly deal damage.
  • Warlock
  • Fixed a bug preventing several spells from correctly granting Soul Leech.

Character Services

  • Fixed a bug where boosting a Demon Hunter character or using a class trial Demon Hunter equipped the character with rogue gear.

Creatures and NPCs

  • Slitherblade Myrmidon's Localized Toxin no longer deals excessive amounts of damage.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Singed damage reduced by 75%.
    • Eonar
      • Strike damage reduced by 60%.
      • Reduced the health of Fel Hound, Fel Lord, and Felguard.
    • Antoran High Command
      • Psychic Assault damage stacks less aggressively.
    • Portal Keeper Hasabel
      • Blazing Imp health reduced by 30%.
    • Imonar
      • Pulse Grenade damage reduced by 30%.
      • Stasis Trap damage reduced by 30%.
    • Coven of Shivarra
      • Shadow Blades damage reduced by 50%.
    • Aggramar
      • Wake of Flame damage reduced by 20%.
  • Auchenai Crypts
    • Shirrak the Dead Watcher
      • Carnivorous Bite now does considerably less damage.
  • Blackrock Depths
    • Reduced General Angerforge's attack damage.
    • Reduced Fineous Darkvire’s attack damage.
  • Blackwing Lair
    • Ebonroc
      • Shadow of Ebonroc no longer heals for excessive amounts.
  • Dire Maul
    • Reduced the damage done by Gordok Reavers summoned by Captain Kromcrush.
  • Forge of Souls
    • Reduced Bronjahm’s damage and the damage increase done by Magic's Bane to casters.
  • Halls of Origination
    • Reduced Anhurr's Divine Reckoning damage.
  • Gate of the Setting Sun
    • Fixed an issue where Ga'dok would fall and despawn.
  • Grimrail Depot
    • Borka the Brute and Railmaster Rocketspark
      • Unmanaged Aggression now does considerably less damage and provides less haste.
  • Lower Blackrock Spire
    • Shadow Hunter Vosh'gajin’s Curse of Blood no longer increases damage taken by an excessive amount.
  • Maraudon
    • Reduced Rotgrip’s attack damage.
  • Maw of Souls
    • Helya
      • Piercing Tentacle no longer does excessive damage.
  • Mogu’shan Palace
    • Reduced the damage done by Gekkan and his associates.
  • Mogu’shan Vaults
    • Fixed a bug where The Spirit Kings could sometimes unintentionally respawn.
  • Neltharion’s Lair
    • Dargrul’s Crystal Spikes no longer incorrectly prioritizes tanks.
  • The Nighthold
    • Tichondrius
      • The healing amount of Vampiric Aura has been reduced to 10% of the target’s health.
      • Feast of Blood now activates Vampiric Aura (was an increase to Vampiric Aura).
  • The Oculus
    • Reduced the damage of Drakos the Interrogator’s Sphere Detonation and melee attacks.
  • Pit of Saron
    • Reduced Forgemaster Garfrost’s damage.
  • Return to Karazhan
    • Centurion, Pyrelord, and Core Hound creatures summoned by Backup Singer should no longer have excessive health.
  • Scarlet Halls
    • Exploding Shot Stalker no longer deals excessive damage.
  • Scarlet Monastery
    • Scorched Earth no longer deals excessive damage.
  • Tomb of Sargeras
    • Kil’Jaeden
      • Demonic Obelisk should no longer deal excessive damage.
  • Ulduar
    • Vehicle power scaling adjusted to better fit post-squish item levels.
  • The Underbog
    • Swamplord Muselek no longer deals excessive damage.
  • Utgarde Keep
    • Ingvar the Plunderer’s Dark Smash and Dreadful Roar no longer paint his face with as much of your blood.
  • Vortex Pinnacle
    • Reduced the damage done by Altairus' Chilling Breath and Lightning Blast.

Items

  • Sticky Bomb damage has been reduced.
  • Mecha-Blast Rocket damage has been reduced.
  • Gunpowder Charge damage has been reduced.

Player versus Player

  • The item Net-O-Matic 5000 should work in Stormwind and Orgrimmar on targets who are flagged for PvP and have War Mode enabled.
  • Paladin
    • The rate at which Hammer of Reckoning stacks are gained has been reduced to 1 stack per 5% of the Paladin's maximum health in damage.
  • Priest
    • Crowd control spells that immediately break on damage such as Polymorph and Freezing Trap will now remove Shadow Mend's damage over time effect in PvP combat.
  • Warrior
    • Fury Warriors can no longer continuously cast Heroic Leap when they have the Honor Talent Barbarian.
    • Barbarian will correctly interact with the additional Heroic Leap charges granted by Timeless Stratagem.

Quests

  • Fixed a bug with the Emergency Fire Ward on “Bael’dun Rescue”.
  • “The Stolen Silver” can again be properly looted when clicking on the Stolen Silver Lockbox.
  • Enemies no longer do excessive damage in “The Defense of Karabor”.
  • Gymer should now be better at surviving throughout “The Storm King’s Vengeance”.
  • Bone Armor now more substantial and effective on “Ever Watching From Above”.
  • The Great Northern Elderhorn should no longer vanish during the Leatherworking quest “Mounting Made Easy”.
  • Fixed a bug where Thrall would not complete the Hour of Twilight event if Arcurion was killed quickly.
  • The Forest’s Edge bounty board again offers “WANTED: Hogger”.
  • Horde players can again use the Sunreaver Portal during "Insertion".
  • Fixed a bug causing the spell Soul Blast to deal too much damage during "The Storm King's Vengeance".
  • Enemy machine gun fire no longer deals excessive damage on “The Pride of Kezan”.
  • Fixed a bug preventing the turn in of "Captain Sanders' Hidden Treasure".

Hotfixes


July 20, 2018

Classes

  • Monk
    • The Earth and Fire clone from Storm, Earth, and Fire should correctly mimic Rushing Jade Wind, regardless of the player’s target.
  • Paladin
    • Protection
      • Fixed a bug preventing the Light’s Vanguard Battleplate 4-piece bonus from activating and deactivating as intended.
      • Fixed an issue where Consecration occasionally failed to provide its self-buff.
  • Rogue
    • Assassination
      • Fixed a bug where Blindside was not learnable until level 40.
  • Warlock
    • Demonology
      • The Command Demon version of Spell Lock can no longer be cast without a target.
      • Demonic Calling can now correctly be activated by casting Demonbolt.

Character Services

  • Characters at level 110 and above may now move up to 1,000,000 gold when performing a Character Transfer.

Creatures and NPCs

  • Fixed a visual bug that caused some characters to lose the tops of their heads.

 Dungeons and Raids

  • The health and damage of all enemies in Emerald Nightmare, Trial of Valor, The Nighthold, and Tomb of Sargeras has been significantly reduced.
  • The experience awarded on completion of a random dungeon has been increased.
  • Antorus, the Burning Throne
    • Fixed a bug preventing Death’s Advance from functioning correctly in certain encounter situations, such as Aggramar’s Flame Rend.
  • Eye of Azshara
    • Damage dealt by Lightning Strike, Warlord Parjesh’s Crashing Wave, and Quicksand have been significantly reduced.
  • The Nexus
    • Chaotic Energy Bursts from Chaotic Rifts no longer inflict excessive damage.
  • Obsidian Sanctum
    • Sartharion’s Large Satchel of Spoils should again contain loot.
  • Return to Karazhan
    • Mana Confluences’ Ablative Shield should no longer absorb an excessive amount of damage.
  • Utgarde Keep
    • Dragonflayer Runecaster’s Bolthorn's Rune of Flame now deals less damage.

Items

  • Darkmoon Deck: Promises no longer reduces some non-mana resources.
  • Fixed a bug that prevented banners from granting expected honor, experience, and reputation bonuses.
  • Fishing Chair and Nat's Fishing Chair have been temporarily converted into objects that are not chairs, while a bug with their functionality is fixed. They will return to their former function in a future patch.

Player versus Player

  • Adjusted PvP scaling to reduce the difference in power and damage between players of different item levels at level 110.
  • Fixed a bug preventing some players from obtaining Honorable Medallion while PvP-enabled.

Professions

  • Fishing
    • Fixed a bug that caused the wrong sound when casting.

Quests

  • Fixed a bug with the reputation bonus on completion of "Death to Agogridon". If you previously completed the quest, speak to Karnum Marshweaver in Desolace to receive your reward.
  • The talking quest NPC should no longer appear for players who are nearby, but are not the Hunter on “Never Hunt Alone”.
  • Players should again be able to complete “All Charged Up”.
  • Fixed a bug with the conversation required for “Secrets of Wrymskull Uncovered”, allowing completion of “The Echo of Ymiron”.
  • Low-level players are now able to do appropriate damage to the  Devilsaur Queen during "The Ballad of Maximillian”.
  • “Pitching In” can again be completed.

World

  • It is again possible to earn credit toward "Field Photographer" when using the S.E.L.F.I.E. cam anywhere within the Path of Uther.
  • Alliance characters can again complete "Uther's Blessing" by approaching Uther's statue.

Hotfixes


July 19, 2018

Classes

  • Death Knight
    • Unholy
      • Gravewarden Armaments 4-piece set bonus now reduces the cooldown of Army of the Dead by 2.0 seconds per Rune spent (was 6.0 seconds per Rune spent).
  • Hunter
    • Marksmanship
      • Serpenstalker Guise 2-piece set bonus has been changed to increase all physical damage dealt by 5% (was an incorrect melee attack power increase).
      • The Trick Shots effect will now always correctly apply when Multi-Shot hits three or more targets.
  • Mage
    • Shimmer should not interrupt channeled spells.
    • Displacement functions correctly if you cast Shimmer while casting another spell.
  • Warrior
    • Protection
      • Juggernaut Battlegear 2-piece set bonus has been changed to increase Armor by 5%.

 Creatures and NPCs

  • Damage dealt by all creatures below level 100 has been reduced by up to 25%.
  • Defeating Shok’Thokar creatures in Desolace now grants both Gelkis and Magram reputation.
  • The Sky Crystal no longer instantly kills Alani when used by a high-level player, and Alani is once again lootable.

 Dungeons and Raids

  • Antorus, the Burning Throne
    • Reduced the damage done by a number of "tank swap" abilities throughout the zone.
    • Argus the Unmaker
      • Reduced the damage dealt by Sweeping Scythe by 30%.
  • The Arcway
    • Ivanyr
      • Volatile Magic damage reduced on Mythic difficulty.
  • Dire Maul
    • Prince Tortheldrin
      • Whirlwind should no longer deal excessive damage.
  • Heart of Fear
    • Empress Shek’zeer
      • Casting spells within Shek’zeer’s Dissonance Field once again depletes its energy.
  • Neltharion's Lair
    • Dargrul
      • Corrected an issue that caused Dargrul’s energy to refill too rapidly.
  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer heals for an excessive amount.
  • Return to Karazhan
    • Shade of Medivh
The Battle for Azeroth Begins August 14!” wysłany:

The time is nearly at hand and soon, new adventures will unfold in Kul Tiras and Zuldazar. Where will your path take you? We’ve gathered all of the information you could need to guide your way.


 Table of Contents


Global Launch Schedule

For the first time in World of Warcraft® history, the next expansion—Battle for Azeroth™—will launch in the Americas, Europe, Taiwan, Korea, and Australia/New Zealand at the same time. Wherever you live and whatever faction you fight for, you can be part of one globally unified front as the battle for Azeroth begins.

Check the details below for the exact time you can begin logging in to explore Kul Tiras—for the Alliance!— or Zandalar—for the Horde!—in World of Warcraft’s upcoming expansion. You can pre-purchase Battle for Azeroth now.


Americas (PDT) Europe (CEST) Taiwan (CST) Korea (KST) ANZ (AEST) UTC

3:00p.m.

August 13*

12:00a.m.

August 14

6:00a.m.

August 14

7:00a.m.

August 14

8:00a.m.

August 14

10:00p.m.

August 13

*To align with other regions, the Americas will launch slightly ahead of August 14 in local time.


Expansion Features and Updates

War Mode and PvP Updates

War Mode, PvP Talents, and More

War Mode tears down boundaries and server rule-set distinctions, allowing players on any realm to decide when they want to jump into a world PvP experience full of like-minded players in the ongoing battle between Horde and Alliance. [Learn More...]

Legion PvP Post-Season

PvP Rating Updates

Learn more about the latest PvP Rating updates so you can make your play for world (of Warcraft) domination. 
[Learn More...]

...

World of Warcraft Communities

Bring your friends and family of the same faction together cross-realm through our new World of Warcraft Communities feature. [Learn More...]

...

Closer to the Heart of Azeroth

The road to healing Azeroth is a long one and will require a powerful new Artifact — the Heart of Azeroth.
[Learn More...]

...

Dueler's Guild

Test your PvP prowess one-on-one in the new Dueler's Guild! [Learn More...]

...

Mark Your Calendars

The launch of Battle for Azeroth is just the beginning. To help you in your endeavor to dominate the opposing faction, we’ve put together a schedule of upcoming content. [Learn More...]


Zone Previews

Read the full Drustvar preview here.
Read the full Tiragarde Sound preview here.
Read the full Stormsong Valley preview here.
Read the full Zuldazar preview here.
Read the full Nazmir preview here.
Read the full Vol'dun preview here.

Developer Insights

Learn more about Island Expeditions here.

Live Developer Q&A VoD — April 26, 2018

Live Developer Q&A VoD — June 14, 2018

Live Developer Q&A VoD — July 19, 2018

The Story So Far

Catch up on the events leading up to the Battle for Azeroth. 

Jaina Reunion Comic

Jaina: "Reunion"

As the Horde and the Alliance reckon with the aftermath of their war with the Burning Legion, Jaina Proudmoore finds herself doing some soul searching in the ruins of Theramore.
We invite you to download and read the free comic here.

Speaker Magni Comic

Magni: "The Speaker"

The war with the Legion has left a terrible wound in Azeroth, one keenly felt by Magni Bronzebeard. He can no longer speak to the world’s spirit; he can only hear her screams. Plagued by doubt, Magni journeys to Silithus, desperate to find of a way to rekindle his connection with the world.
We invite you to download and read the free comic here.

Three Sisters Comic

"Three Sisters"

After returning home to Azeroth, Alleria Windrunner calls upon her estranged siblings—Sylvanas, the warchief of the Horde, and Vereesa, ranger-general of the Silver Covenant—to join her in a quest to retake their ancestral home, Windrunner Spire, from the undead who have overrun it.
We invite you to download and read the free comic here.


Before the Storm Novel
Read the Before the Storm Novel by Christie Golden now on Amazon. Get more insights about this novel in our inside look.

Tension and drama unfolds between the Horde and the Alliance in the Battle for Azeroth novellas Elegy by Christie Golden and A Good War by Robert Brooks. These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best.

Read and download the complete digital versions now.

Elegy (Alliance)                                     A Good War (Horde)

Both of these novellas are available in one beautiful hardback edition, complete with original and exclusive artwork, in the Collector’s Edition of World of Warcraft: Battle for Azeroth—available for pre-order at your local retailer now.



Additional Media

New Wallpapers including: Teldrassil before and after the events of the War of the Thorns, Before the Storm, and more.


Rally to your faction's banner because the Battle for Azeroth is nigh!

The Battle for Azeroth Begins August 14!” wysłany:

The time is nearly at hand and soon, new adventures will unfold in Kul Tiras and Zuldazar. Where will your path take you? We’ve gathered all of the information you could need to guide your way.


 Table of Contents


Global Launch Schedule

For the first time in World of Warcraft® history, the next expansion—Battle for Azeroth™—will launch in the Americas, Europe, Taiwan, Korea, and Australia/New Zealand at the same time. Wherever you live and whatever faction you fight for, you can be part of one globally unified front as the battle for Azeroth begins.

Check the details below for the exact time you can begin logging in to explore Kul Tiras—for the Alliance!— or Zandalar—for the Horde!—in World of Warcraft’s upcoming expansion. You can pre-purchase Battle for Azeroth now.


Americas (PDT) Europe (CEST) Taiwan (CST) Korea (KST) ANZ (AEST) UTC

3:00p.m.

August 13*

12:00a.m.

August 14

6:00a.m.

August 14

7:00a.m.

August 14

8:00a.m.

August 14

10:00p.m.

August 13

*To align with other regions, the Americas will launch slightly ahead of August 14 in local time.


Expansion Features and Updates

War Mode and PvP Updates

War Mode, PvP Talents, and More

War Mode tears down boundaries and server rule-set distinctions, allowing players on any realm to decide when they want to jump into a world PvP experience full of like-minded players in the ongoing battle between Horde and Alliance. [Learn More...]

Legion PvP Post-Season

PvP Rating Updates

Learn more about the latest PvP Rating updates so you can make your play for world (of Warcraft) domination. 
[Learn More...]

...

World of Warcraft Communities

Bring your friends and family of the same faction together cross-realm through our new World of Warcraft Communities feature. [Learn More...]

...

Closer to the Heart of Azeroth

The road to healing Azeroth is a long one and will require a powerful new Artifact — the Heart of Azeroth.
[Learn More...]

...

Dueler's Guild

Test your PvP prowess one-on-one in the new Dueler's Guild! [Learn More...]

...

Mark Your Calendars

The launch of Battle for Azeroth is just the beginning. To help you in your endeavor to dominate the opposing faction, we’ve put together a schedule of upcoming content. [Learn More...]


Zone Previews

Read the full Drustvar preview here.
Read the full Tiragarde Sound preview here.
Read the full Stormsong Valley preview here.
Read the full Zuldazar preview here.
Read the full Nazmir preview here.
Read the full Vol'dun preview here.

Developer Insights

Learn more about Island Expeditions here.

Live Developer Q&A VoD — April 26, 2018

Live Developer Q&A VoD — June 14, 2018

Live Developer Q&A VoD — July 19, 2018

The Story So Far

Catch up on the events leading up to the Battle for Azeroth. 

Jaina Reunion Comic

Jaina: "Reunion"

As the Horde and the Alliance reckon with the aftermath of their war with the Burning Legion, Jaina Proudmoore finds herself doing some soul searching in the ruins of Theramore.
We invite you to download and read the free comic here.

Speaker Magni Comic

Magni: "The Speaker"

The war with the Legion has left a terrible wound in Azeroth, one keenly felt by Magni Bronzebeard. He can no longer speak to the world’s spirit; he can only hear her screams. Plagued by doubt, Magni journeys to Silithus, desperate to find of a way to rekindle his connection with the world.
We invite you to download and read the free comic here.

Three Sisters Comic

"Three Sisters"

After returning home to Azeroth, Alleria Windrunner calls upon her estranged siblings—Sylvanas, the warchief of the Horde, and Vereesa, ranger-general of the Silver Covenant—to join her in a quest to retake their ancestral home, Windrunner Spire, from the undead who have overrun it.
We invite you to download and read the free comic here.


Before the Storm Novel
Read the Before the Storm Novel by Christie Golden now on Amazon. Get more insights about this novel in our inside look.

Tension and drama unfolds between the Horde and the Alliance in the Battle for Azeroth novellas Elegy by Christie Golden and A Good War by Robert Brooks. These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best.

Read and download the complete digital versions now.

Elegy (Alliance)                                     A Good War (Horde)

Both of these novellas are available in one beautiful hardback edition, complete with original and exclusive artwork, in the Collector’s Edition of World of Warcraft: Battle for Azeroth—available for pre-order at your local retailer now.



Additional Media

New Wallpapers including: Teldrassil before and after the events of the War of the Thorns, Before the Storm, and more.


Rally to your faction's banner because the Battle for Azeroth is nigh!

Located in the northernmost region of Kul Tiras, Stormsong Valley is home to House Stormsong and the mystical tidesages. Wielding great power over the seas, the tidesages impart their blessings upon the mighty Kul Tiran fleet. Join us as we take you on a brief tour of Stormsong Valley.


The lands of Stormsong Valley are lush with green grasses and rock-strewn rolling hills. Wildlife and plant growth thrive here, fed by the inland streams and the invigorating sea air. It is a region made rich by the harmony between both land and sea.

Welcome to Stormsong Valley.

As with any great mystery, you’ll need to find and follow the clues before you. Begin by taking a ferry to the Stormsong Monastery located in Boralus. Perhaps the sisters and brothers there will have more insight on the missing fleet. Thankfully, you won’t be alone for your journey. A ward of Harbormaster Cyrus Crestfall, your guide Taelia is a knowledgeable companion eager to help you get to the bottom of things in Stormsong Valley.

The signs of the sea are everywhere in the monastery, but an itch between your shoulder blades feeds the impression that you’re unwelcome. Answers aren’t easy to come by and danger is lurking nearer than you think.

The Kul Tiran fleet has been lost at sea. The tidesages of Stormsong may be our only hope to locate the fleet of legend.

Word from someone within the resistance is that the fleet is not truly lost but trapped by dark forces. It will be up to you to find allies within Stormsong Valley to help you root out the heart of this conspiracy and bring the fleet home. Brother Pike from the town of Brennadam in the north is one such ally. You’ll need to meet with him to find out what more he knows of the challenges you’ll face.

The Highland Pass is the only land route into Stormsong Valley, but a blockade halts passage between Brennadam and the rest of Kul Tiras. Once you find a way through, you’ll crest the pass to take in the breathtaking sight of the land stretched out before you.

Meet the Neighbors

The reception you’ll receive in Brennadam isn’t a warm one despite the beauty of the surrounding town. The citizens are angry at the soldiers for seizing their harvests and failing to protect the people they are meant to serve. Brother Pike will help find the answers you seek, but each discovery is another knot in a skein that wends through this troubled land. There is more beneath the surface to be discovered, and you sense darkness waiting just out of sight.

The further inland you go, the more apparent it becomes that the void’s corruption has burrowed deeply into the land, the wildlife, and its people. Those of able body (if not able mind) are either conscripted or manipulated into serving the tidesages and the malevolent will that commands them.

Under the Siege

On the western coast, Fort Daelin is under siege by the naga. Brutes pummel the stone walls even as harpoons drive further into the walls above them. Without aid, the levee holding back the sea will plunge the fertile valley into the naga-infested depths.

A Prickly Situation

Emboldened by the soldiers neglecting their duties, vicious creatures have encroached on the noble people of Stormsong. Whether it’s ettin in Millstone Hamlet or the territorial quilboar, these threats will only grow more aggressive without someone to push them back.

Monsters of the Sea

On an island to the northeast resides the seat of power for both House Stormsong and the tidesages: the Shrine of the Storm. Its very foundations are carved into the rocky outcroppings, and the sign of the kraken adorns its ancient structures.

The Shrine of the Storm is a seat of power for both House Stormsong and the tidesages. Here, blessings upon the fleet are performed to ensure that the Kul Tiran fleet knows no equals in combat. Yet, a dark force has corrupted these sacred grounds and threatens to steal control of the Kul Tiran Fleet forever.

Difficulties: Normal, Heroic, Mythic
Level: Alliance* 110+ (One of four level-up dungeons)
*Available at level 120 for Alliance and Horde

Aqu’sirr – The deeps hide many powerful secrets lost to time. A master of these waters, Lord Stormsong calls upon one of these creatures of myth to defend the sacred shrine.

Tidesage Council – Brother Ironhull and Galecaller Faye use their power to bless the Kul Tiran ships and ensure their fleet remains unmatched on the seas.

Lord Stormsong – Master of House Stormsong, Lord Stormsong leads the tidesages in tehri oceanic blessigns and ways. However, not all is as it seems. . . .

Vol’zith the Whisperer – Sent by Queen Azshara to subvert the tidesages, Vol’zith whispers promises of power to those willing to listen.

There’s a long road to take through this beautiful but treacherous land. Bringing House Stormsong back into the fold and freeing the Kul Tiran fleet are paramount to defending the kingdom against the Horde's incursion. Those brave enough to explore Stormsong Valley's vast coastlines will meet a brave, noble people who embrace the land they live in and the bountiful sea they so love.


When you’re ready to go beyond the lands of Stormsong Valley, the stygian hills of Drustvar await to the southwest, and to the southeast lies the capital of Kul Tiras, Tiragarde Sound.

Located in the northernmost region of Kul Tiras, Stormsong Valley is home to House Stormsong and the mystical tidesages. Wielding great power over the seas, the tidesages impart their blessings upon the mighty Kul Tiran fleet. Join us as we take you on a brief tour of Stormsong Valley.


The lands of Stormsong Valley are lush with green grasses and rock-strewn rolling hills. Wildlife and plant growth thrive here, fed by the inland streams and the invigorating sea air. It is a region made rich by the harmony between both land and sea.

Welcome to Stormsong Valley.

As with any great mystery, you’ll need to find and follow the clues before you. Begin by taking a ferry to the Stormsong Monastery located in Boralus. Perhaps the sisters and brothers there will have more insight on the missing fleet. Thankfully, you won’t be alone for your journey. A ward of Harbormaster Cyrus Crestfall, your guide Taelia is a knowledgeable companion eager to help you get to the bottom of things in Stormsong Valley.

The signs of the sea are everywhere in the monastery, but an itch between your shoulder blades feeds the impression that you’re unwelcome. Answers aren’t easy to come by and danger is lurking nearer than you think.

The Kul Tiran fleet has been lost at sea. The tidesages of Stormsong may be our only hope to locate the fleet of legend.

Word from someone within the resistance is that the fleet is not truly lost but trapped by dark forces. It will be up to you to find allies within Stormsong Valley to help you root out the heart of this conspiracy and bring the fleet home. Brother Pike from the town of Brennadam in the north is one such ally. You’ll need to meet with him to find out what more he knows of the challenges you’ll face.

The Highland Pass is the only land route into Stormsong Valley, but a blockade halts passage between Brennadam and the rest of Kul Tiras. Once you find a way through, you’ll crest the pass to take in the breathtaking sight of the land stretched out before you.

Meet the Neighbors

The reception you’ll receive in Brennadam isn’t a warm one despite the beauty of the surrounding town. The citizens are angry at the soldiers for seizing their harvests and failing to protect the people they are meant to serve. Brother Pike will help find the answers you seek, but each discovery is another knot in a skein that wends through this troubled land. There is more beneath the surface to be discovered, and you sense darkness waiting just out of sight.

The further inland you go, the more apparent it becomes that the void’s corruption has burrowed deeply into the land, the wildlife, and its people. Those of able body (if not able mind) are either conscripted or manipulated into serving the tidesages and the malevolent will that commands them.

Under the Siege

On the western coast, Fort Daelin is under siege by the naga. Brutes pummel the stone walls even as harpoons drive further into the walls above them. Without aid, the levee holding back the sea will plunge the fertile valley into the naga-infested depths.

A Prickly Situation

Emboldened by the soldiers neglecting their duties, vicious creatures have encroached on the noble people of Stormsong. Whether it’s ettin in Millstone Hamlet or the territorial quilboar, these threats will only grow more aggressive without someone to push them back.

Monsters of the Sea

On an island to the northeast resides the seat of power for both House Stormsong and the tidesages: the Shrine of the Storm. Its very foundations are carved into the rocky outcroppings, and the sign of the kraken adorns its ancient structures.

The Shrine of the Storm is a seat of power for both House Stormsong and the tidesages. Here, blessings upon the fleet are performed to ensure that the Kul Tiran fleet knows no equals in combat. Yet, a dark force has corrupted these sacred grounds and threatens to steal control of the Kul Tiran Fleet forever.

Difficulties: Normal, Heroic, Mythic
Level: Alliance* 110+ (One of four level-up dungeons)
*Available at level 120 for Alliance and Horde

Aqu’sirr – The deeps hide many powerful secrets lost to time. A master of these waters, Lord Stormsong calls upon one of these creatures of myth to defend the sacred shrine.

Tidesage Council – Brother Ironhull and Galecaller Faye use their power to bless the Kul Tiran ships and ensure their fleet remains unmatched on the seas.

Lord Stormsong – Master of House Stormsong, Lord Stormsong leads the tidesages in tehri oceanic blessigns and ways. However, not all is as it seems. . . .

Vol’zith the Whisperer – Sent by Queen Azshara to subvert the tidesages, Vol’zith whispers promises of power to those willing to listen.

There’s a long road to take through this beautiful but treacherous land. Bringing House Stormsong back into the fold and freeing the Kul Tiran fleet are paramount to defending the kingdom against the Horde's incursion. Those brave enough to explore Stormsong Valley's vast coastlines will meet a brave, noble people who embrace the land they live in and the bountiful sea they so love.


When you’re ready to go beyond the lands of Stormsong Valley, the stygian hills of Drustvar await to the southwest, and to the southeast lies the capital of Kul Tiras, Tiragarde Sound.

Watch the New Cinematic: “Old Soldier”” wysłany:

The fires of war rage across Azeroth, but legendary Horde warrior Varok Saurfang wants no part in the fighting. After a lifetime spent on the front lines, he has outlived most of those closest to him, even his own son. On the eve of a battle that will determine the Horde’s fate, the old soldier must choose whether to finally lay down his axe for good.

Hotfixes: August 8, 2018” wysłany:

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


August 8, 2018

Classes

  • Death Knight
    • Gorefiend's Grasp correctly functions on transports such as elevators.
    • Unholy
      • Risen Skulker from All Will Serve will now properly change targets to assist while in combat.
      • Summon Gargoyle and the Dark Arbiter variant will now properly assist in combat and change targets.
  • Warlock
    • Succubus will no longer automatically cast Seduction when the Warlock is affected by crowd control effects.

Dungeons and Raids

  • Tomb of Sargeras
    • Dresanoth’s Icy Talons ability no longer deals excessive damage.
    • Lylth the Silent no longer deals excessive damage with Lunar Blast, Shadow Blast, and Star Barrage abilities.
    • Lieutenant Silvermight no longer deals excessive damage.

Player versus Player

  • Arathi Blizzard
    • The number of bases controlled by each faction is now displayed correctly.

Professions

  • Herbalism
    • Fixed a bug that made Frost Lotus require a Herbalism skill of 400 to be successfully harvested.


Hotfixes


August 7, 2018

Appearances and Animations

  • Fixed display issues with Void Elf Heritage Armor and Shadowform with Glyph of Shadow.
  • Isle of Conquest Airship Cannon's ball of fire visual should again match the actual trajectory of the shot.

Classes

  • Death Knight
    • Unholy
      • Raise Dead's Claw ability will no longer incorrectly gain damage from Mastery: Dreadblade. The Dark Transformation upgrade to Sweeping Claws still benefits from Mastery.
  • Druid
    • Sunfire will no longer apply to secondary targets that are immune to its effects, such as Rogues with Cloak of Shadow active.
    • Restoration
      • Photosynthesis now increases rate of all HoTs by 20% (was 15%).
      • Photosynthesis haste effect now affects Efflorescence.
      • Cultivation healing reduced by 17%.
      • Rejuvenation healing increased by 6%.
  • Mage
    • Arcane
      • Mana Shield drains 50% of damage as mana (was 20%).
    • Fire
      • Phoenix Flames's single-target damage now correctly hits Totems and similar targets.
    • Frost
      • When using Concentrated Coolness, the Regalia of the Arcane Tempest 4-piece set bonus will properly reduce the cooldown of Frozen Orb.
  • Monk
    • Chi Wave healing increased by 25%.
    • Mistweaver
      • Renewing Mist healing correctly generates threat.
    • Windwalker
      • Blackout Kick damage reduced by 27%.
  • Paladin
    • Retribution
      • All damage abilities have been reduced 3%.
  • Priest
    • Smite damage reduced by 6%.
    • Divine Star healing increased by 25%.
    • Discipline
      • Shadow Word: Pain reduced by 9%.
      • Shadowfiend damage reduced by 16%.
      • Mindbender damage reduced by 8%.
      • Fixed a bug where Sins of the Many was not increasing Atonement healing from Shadowfiend/Mindbinder.
    • Holy
      • Binding Heal now costs 2.4% of mana (was 2.0%).
      • Holy Word: Salvation cast time increased to 2.5 seconds (was 2 seconds).
      • Angel's Mercy cooldown reduction increased.
  • Shaman
    • Restoration
      • Cloudburst now stores 30% of healing done (was 25%).
      • Unleash Life instant healing increased by 26%.
  • Rogue
    • Assassination
      • All damage abilities reduced 4%.
    • Outlaw
      • All damage abilities reduced 3%.
    • Subtlety
      • All damage abilities reduced 4%.
  • Warlock
    • Affliction
      • Summon Darkglare will no longer remove all nearby Rogues from stealth.
  • Warrior
    • Arms
      • All damage abilities increased 3%.

Creatures and NPCs

  • Myra Tyrngaarde was having some trouble understanding how to cross the bridges in Ironforge, but she's been shown the correct path.

Social

  • Fixed a bug preventing Guild ranks with invite permissions from properly inviting.
  • Fixed a bug that caused Guild and officer note updates to be delayed if the member was offline.
  • Fixed multiple bugs that caused some players to be unexpectedly removed from General and Trade chat channels.


Hotfixes


August 6, 2018

Classes

  • Death Knight
    • Frost
      • Remorseless Winter now has the correct amount of Global Cooldown reduction applied from Haste.
      • The talent Inexorable Assault will now correctly always deal damage when using Obliterate or Frostscythe.
    • Unholy
      • The Spell Eater talent will now correctly modify the absorb value of Anti-Magic Shell.
      • The in-combat behavior of the Risen Skulker from the All Will Serve talent has been adjusted to work similarly to other ranged combat companions.
  • Rogue
    • Cloak of Shadows will now correctly clear any Hunter's Mark debuffs from the Rogue when activated.
  • Warlock
    • Destruction
      • Rain of Fire should no longer incorrectly pull creatures who may be on a different floor or are otherwise out of line of sight.
  • Warrior
    • Fury
      • Fixed a bug that caused Death Wish to reduce the cooldown of Recklessness when talented into Anger Management.

Creatures and NPCs

  • The Prophet Velen no longer deals excessive damage.
  • It should now be less difficult to defeat Patchwerk in the Death Knight starting zone.
  • Elder Stormhoof should no longer be quite so deadly when Blessed by Earth.

Dungeons

  • Seat of the Triumverate
    • Fixed a bug that caused several enemy abilities to hit tanks for more than the intended amount of magic damage.

Items

  • Relic of the Makers again grants Agility, Intellect, and Strength as intended.
  • The sound of Hot Buttered Popcorn no longer travels far across zones.

Player versus Player

  • The effectiveness of Resilience on low-level PvP gear has been greatly reduced.
  • Players who become Bounty Hunted are now be provided with a parachute if they happen to be on a flying mount.
  • Battlegrounds
    • Eye of the Storm
      • Flag captures, bases assaulted, and bases defended are now in the correct order on the scoreboard.
    • Seething Shore
      • Fixed a bug that could cause multiple Azerite nodes to be spawned at the same location at the same time.
  • Classes
    • Hunter
      • Hi-Explosive Trap will now adhere to AoE knockback diminishing returns when interacting with spells such as Shining Force and Thunderstorm.
    • Paladin
      • Blessing of Sanctuary can now be cast on low-level player targets.

Professions

  • Fishing
  • Darkmoon Faire Island now requires Fishing rank 150 to avoid catching junk (was 600).

Quests

  • Fixed an issue that prevented some players from progressing in the Rogue class hall campaign.
  • Quest targets in the Spires of Arak Howling Crag no longer permanently evade when straying too far from their spawn locations.


Hotfixes


August 3, 2018

Classes

  • Death Knight
    • Unholy
      • The snare effect from Grip of the Dead will now correctly be reapplied to a target standing in your Death and Decay or Defile area if the snare is removed.
  • Mage
    • Frost
      • Blizzard damage once again correctly reduces the cooldown of Frozen Orb.
  • Rogue
    • Outlaw
      • Offhand hits from Killing Spree are no longer able to activate Main Gauche.
    • Subtlety
      • Regalia of the Dashing Scoundrel 2-piece and 4-piece bonuses now work properly with the Secret Technique talent.

Creatures and NPCs

  • Witch Lord Morkurk's health lowered by 60%.

Leatherworking

  • Corrected a bug that caused the vendor Misty Merriweather to require an impossibly-high level of Leatherworking for her offerings.

World

  • Talador: Artillery Strike gained from picking the Artillery Tower now properly inflicts damage and stuns like it used to.

Hotfixes


August 2, 2018

Classes

  • Death Knight
    • Frost
      • Glacial Advance will now properly work when used on an elevator.
  • Priest
    • Holy
      • Apotheosis (from The Alabaster Lady) no longer affects Holy Word: Salvation.
  • Shaman
    • Elemental
      • Liquid Magma Totem, Stormkeeper, and Ancestral Guidance will now cause you to shapeshift out of ghost wolf form.
  • Warrior
    • Ravager will now correctly deal damage to enemies who are on elevator.

Dungeons and Raids

  • Gruul's Lair
    • Gruul should again drop the Earthen Signet in for “Cudgel of Kar'Desh”.

Quests

  • Reduced the damage of the summoned imps during “Fire at Will!"
  • Fixed an issue that could prevent players from accepting the Pandaren quest "Joining the Horde".

Hotfixes


August 1, 2018

Classes

  • Druid
    • Balance
      • Lunar and Solar Empowerment buffs will now show up on your Personal Resource Display bar.
      • The Fury of Elune talent will now properly deal damage to targets who are on an elevator.
  • Warlock
    • Demonology
      • The Nether Portal talent will now correctly work on elevators.
      • The Bilescourge Bombers talent will now properly display all of its visual effects when on an elevator.

Creatures and NPCs

  • Sirana Iceshriek’s Ice Shriek should no longer deal excessive damage.
  • Fixed a bug causing some Booty Bay Bruisers to deal excessive damage.
  • High Warlock Xi'lun no longer deals excessive damage.

Dungeons and Raids

  • Dire Maul
    • Reduced the damage of several creatures in Gordok Commons.
  • The Emerald Nightmare
    • Xavius
      • Players should now correctly return to their bodies when they die while dreaming.
  • Halls of Origination
    • Many of the abilities used by enemies in the Halls of Origination now deal reduced damage.
  • Magister’s Terrace
    • Sunblade Imp’s Firebolt now deals more reasonable damage.
  • Stratholme
    • Lord Aurius Rivendare now takes expected damage from players.

Items

  • Steelforged Essence should again work on shields.

Player versus Player

  • The Epic Battleground queue should now be available at level 20.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Horde now share cooldown with PvP Talents such as Gladiator's Medallion.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Alliance can no longer be used if the player has learned Adaptation or Relentless.

Professions

  • Blacksmithing
    • Arcanomancer Vridiel should once again sell the recipe for Rethu's Incessant Courage.

Quests

  • Ji Firepaw no longer follows the player after completing “The Horde Way”.
  • Players unable to speak to Sylvanas during the quest "Killer Queen" should once again be able to do so.
  • The infected goblins for "Curing With Force" are now a little more resilient to allow players to apply their cure.

World

  • Razor Hill Watchtower is no longer a sanctuary.


Hotfixes


July 31, 2018

Classes

  • Death Knight
    • Blood
      • Dancing Rune Weapon now deals the correct amount of damage when using Heart Strike.
  • Hunter
    • Marksmanship
      • Hunter's Mark will no longer break you out of the effects of Camouflage.
      • The Trick Shots buff will no longer be applied to a Hunter below character level 50.
  • Priest
    • Shadow
      • The Vestments of Blind Absolution 2-piece set bonus now properly benefits Shadow Word: Void and is consumed when you cast Shadow Word: Void.

Dungeons and Raids

  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer absorbs an excessively high amount.
  • The Oculus
    • Ley-Guardian Eregos’s Arcane Barrage and Greater Ley-Whelp’s Arcane Bolt should no longer deal excessive damage to players on drakes.
  • Well of Eternity
    • Fixed a bug preventing players from interacting with the Portal Energy Focus in some circumstances.

Player versus Player

  • Horde and Alliance Bounty Bags from players who are 'Bounty Hunted' and then killed are now lootable by up to 5 players (was 1 player).
  • Isle of Conquest
    • Keep Cannons now deal significantly reduced damage to vehicles.
    • Siege Engines are now immune to all snares and roots.
    • Health of Glaive Throwers and Demolishers increased.
    • Damage and siege damage of Airship Cannons significantly increased.
    • When any gate is destroyed, the corresponding faction loses 50 Reinforcements.

Professions

  • Leatherworking
    • Namha Moonwater should once again teach the two legendary Leatherworking recipes.

Quests

  • Highly Explosive Yaungol Oil again deals an appropriate amount of damage on "The Enemy of My Enemy... Is Still My Enemy!"

Transmogrification

  • Legion Season 3 and 4 Combatant Ensembles now have the required level of 110 and the correct expansion requirement, allowing you to transmog to the appearances at level 98.

User Interface

  • Fixed a bug that was preventing some Bonus Objectives from correctly displaying on the world map.


Hotfixes


July 30, 2018

Classes

  • The experience required to level has been lowered for all levels from 40-100. The reduction averages 14% between levels 60-80, with smaller reductions at other levels.
  • Monk
    • Windwalker
      • Rushing Jade Wind will toggle off if the player has not auto-attacked any target for one minute.
  • Priest
    • Fixed a bug causing Spirit of Redemption to be triggered when the fatal damage should have been redirected by spells.

Creatures and NPCs

  • S.A.F.E. operatives should again be using their guns correctly.

Dungeons and Raids

  • Black Temple
    • Lady Malande’s Reflective Shield no longer reflects too much damage.
  • Neltharion’s Lair
    • There should no longer be a floating Drogbar on patrol.
  • Return to Karazhan
    • Speaking with the Image of Medivh should again properly spawn Arcanagos and begin the Nightbane encounter.

Guilds

  • The guild achievements Working as a Team and Working Better as a Team no longer require First Aid.

Player versus Player

  • To celebrate the post-season, the Southshore vs Tarren Mill Brawl will be active this week, outside of the normal Brawl rotation!
  • Every Man for Himself will now properly cause a 90 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Will of the Forsaken, Stoneform, Fireblood will now properly cause a 30 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Players that earned Rival: Legion Season 7 should receive the Rival title.

Professions

  • Tailoring
    • Flying Carpet should be obtained from Northrend Tailoring trainers instead of the Outland trainers.

Quests

  • The bounty board for “Wanted: Hogger” went missing, and has been found and put back in its place.

System

Fixed a number of issues with voice chat on Mac operating systems, including support for the use of most keys as hotkeys.

Hotfixes


July 27, 2018

Creatures and NPCs

  • Melee and spell damage of creatures below level 100 reduced by up to 16%.
  • Health of creatures between levels 15-100 reduced by up to 24%.
    • Developers’ note: These changes are live in-game, however unit frames may not fully reflect the new health values until a subsequent companion hotfix that we plan to apply next week.

Classes

  • Hunter
    • Fixed a bug causing Serpent Sting to sometimes not correctly fire additional arrows at nearby targets when talented into Hydra’s Bite.
    • Command Pet should not get overridden with Primal Rage unless the Hunter (and pet) are at least Level 65.
    • Command Pet should not get overridden with Master's Call unless the Hunter (and pet) are at least Level 74.
  • Mage
    • Fixed an issue where Incanter's flow sometimes falls off during combat.
  • Priest
    • Holy
      • Fixed an issue that caused Spirit of Redemption to sometimes trigger incorrectly while other absorbs were present on the Priest. 
  • Shaman
    • Restoration
      • Fixed an issue that caused Flash Flood to sometimes fail to apply its buff.

Dungeons and Raids

  • Blackrock Foundry
    • Players who defeat all of the Primal Elementalists and then the Heart of the Mountain within 10 seconds should be awarded the achievement Ya, We've Got Time...
  • Return to Karazhan
    • Flying Tomes are no longer flying out of reach.
  • Tomb of Sargeras
    • Maiden of Vigilance
      • Titanic Bulwark no longer absorbs more damage than intended.

Items

  • Toe Knee's Promise should now deal reasonable damage
  • Stormchops should now deal reasonable damage.
  • Eonar's Compassion’s effect, Eonar's Verdant Embrace, now triggers from Power Word: Shield for Discipline Priests.

Pet Battles

  • Uuna's accessories should now display correctly.
  • Players can again initiate the pet battle for "Help a Whelp" in Azsuna.

Player versus Player

  • Resolved an issue with Temple of Kotmogu's scoreboard displaying Victory Points and Orb Possessions.
  • Alterac Valley and Isle of Conquest Reinforcements increased by 100.
  • Isle of Conquest
    • Gate health reduced by 20%.
    • Demolishers now deal more siege damage against gates.
    • Significantly increased Siege Engine player damage.
    • The Quarry and the Refinery now give additional reinforcements more frequently.
  • Death Knight
    • Unholy
      • Reanimation's explosion should now be more responsive when striking moving targets.
  • Monk
    • Windwalker
      • Effects from Control the Mists should no longer persist after removing the talent.
  • Warlock
    • Affliction
      • Fixed a bug that caused Rot and Decay to function with Drain Soul.

Professions

  • Alchemy
    • The Alchemist Flask should now appear in the correct expansion category and no longer require Pandaria Alchemy to use.
  • Tailoring
    • Tanithria should now once again teach Celumbra, the Night's Dichotomy to tailors.

Quests

  • Storm Brew Grenades now deal damage for “Storm Brew Hustle”.
  • Fixed a bug that was preventing the completion of the questline that started with captain Sanders’ Treasure Map in Westfall.
  • “A Village in Peril” can again be turned in to Mayor Heathrow.

World

  • The Mount Hyjal achievement Bounce should now function properly.
  • The Deadmines meeting stone has been found and returned to its proper placement.

Hotfixes


July 26, 2018

Classes

  • Hunter
    • Survival
      • Serpent Sting's periodic damage is now able to critically strike.
      • Kill Command's periodic damage is now able to critically strike, when talented into Bloodseeker.
  • Monk
    • Chi Burst correctly travels its full 40-yard range.
  • Warrior
    • Protection
      • Dragon Roar should generate threat as intended.

Creatures and NPCs

  • Vile Tutors’ Shadow Shields no longer shield them too much.

Darkshore

  • A number of creatures in Darkshore can now be skinned, as intended.

Dungeons and Raids

  • The Nighthold
    • Star Augur Etraeus
      • Frigid Nova no longer inflicts excessive damage.
  • Scarlet Halls
    • Armsmaster Harlan's Blades of Light should release players on completion.
  • Trial of the Crusader
    • Anub’arak’s Pursuing Spikes again pursue with an intended speed of pursuit.

Professions

  • Inscription
    • Players should now have "Research: Ink of the Sea" which will allow progress in the Northrend Inscription skill.
    • The ability "Research: Ethereal Ink" should now appear in your recipe list for those who have Outland Inscription learned.

Quests

  • Garrosh should again properly throw Overlord Krom'gar off a cliff during "To Be Horde...".
  • During “Pursuing the Black Harvest”, Kanrethad Ebonlocke’s Excruciating Agony no longer deals excessive damage.
  • During "The Battle of Sardor", Karonas will once again carry your character across the channel.
  • Fixed an issue where The Defense of Karabor scenario in Shadowmoon Valley would fail to start properly for some players.
  • The Lantern of the Sorcerer King can again be obtained in Mogu'shan Palace for "Relics of the Four Kings”.
  • Fixed an issue where a Mana-Drained Whelpling was visible during "The Withered Return".


Hotfixes


July 25, 2018

Classes

  • Warlock
    • Summoned Demons should no longer fail to be summoned when the Warlock is on steep terrain or near obstacles such as rocks or trees.

Creatures and NPCs

  • Illusionary Mystics in the Proving Grounds again heal for a correct amount of health.
  • Enemies who use Ticking Bomb no longer inflict higher damage than intended.
  • Kosumoth the Hungering should no longer be as hungry.

Darkshore

  • The NPCs in the Grove of the Ancients will no longer offer their low-level quests while players are progressing through "The Warchief's Agenda”.
  • Oil Pumps are now interactable by multiple players at once.
  • Frenzied Wisps will now correctly grant group credit.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Creatures throughout Antorus now deal 10% less damage.
    • Felhounds of Sargeras
      • Smouldering damage reduced by 65%.
    • Imonar the Soul Hunter
      • Several of Imonar’s abilities now deal 25% less damage.

Items

  • Auto-Self-Cauterizer now correctly removes Bleed effects.

Player versus Player

  • Toggling War Mode in Orgrimmar or Stormwind should now immediately flag the player for PvP and enable PvP Talents.
  • Unrated Battlegrounds now award item level 185 gear (was 176).
  • Fixed an issue that caused the Glorious Pennant Honor reward to use the same visual appearance as the Esteemed Pennant.

Hotfixes


July 24, 2018

Classes

  • Druid
    • Swift Flight Form again correctly travels at the same speed as fast flying mounts.
    • Balance
      • Fixed a bug where Nature's Balance was granting slightly less Astral Power than listed.
      • Twin Moons now correctly interacts with the Lady and the Child Legendary Shoulder armor effect.
  • Paladin
    • Holy
      • Healing from Avenging Crusader will correctly be increased if the target has Mystic Touch or Chaos Brand.
    • Retribution
      • Fixed a bug where Inquisition would not work correctly together with the Light’s Vanguard Battleplate 4-piece bonus or Divine Purpose.
  • Priest
    • Discipline
      • Healing from Atonement will correctly be increased if the target has Mystic Touch or Chaos Brand.

Creatures and NPCs

  • Various rare hunter pets around the world are now correctly level scaling again.
  • Prince Navarius’ Soul Blast no longer deals excessive damage.
  • Vile Tutors’ Shadow Shields no longer absorb an excessive amount.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Shatug’s Decay now hits for less damage.
    • Aggramar
      • Blazing Eruption damage reduced by 20%.
    • Argus the Unmaker
      • Sentence of Sargeras damage reduced by 30%.
      • Rent Soul damage reduced by 30%.
      • Withering Roots damage reduced by 60%.
  • Blackfathom Deeps
    • Corrupted Healing Totem no longer excessively heals enemies.
  • Dire Maul
    • Immol'thar will now slay the Highborne Summoners after all of the nearby pylons have been deactivated.
  • Hellfire Citadel
    • Tyrant Velhari’s Aura of Oppression's rate of damage increase has been reduced.
  • Maraudon
    • Lord Vyletongue's Multishot damage has been reduced.
  • Maw of Souls
    • Resolved an issue with Helya's Brackwater Barrage which caused some of the visuals to function incorrectly.
  • Mogu’shan Vaults
    • Defeating the Stone Guard on Raid Finder will award loot correctly if the Jade Guardian is the last to fall.
  • Pit of Saron
    • Fixed a bug that made some NPCs have the wrong appearance.
  • Scarlet Halls
    • Burning Books damage has been reduced to an appropriate level.

Garrisons

  • The Garrison Fishing Shack quests have been updated with the appropriate skill requirement and can once again be accepted and completed.
  • The Universal Language Module is no longer required for "Auctioning for Parts".


Items

  • Fixed an issue where the Lightforged Warframe called from the Vindicaar was unintentionally fragile. Artificer Romuul has replaced its Vindicator Plating, significantly increasing resistance to demonic threats.
  • Fixed an issue where defeating Viz'aduum in Karazhan did not contribute towards earning the Legion Class Hall Leggings.
     

Player versus Player

  • The Twin Spire Ruins graveyard again changes control when one faction brings their Battle Standard to its location.
  • Isle of Conquest
    • Health of gates has been increased by 100%.
    • Health of NPC generals has been increased by 30%.
    • Demolisher vehicles now deal an appropriate amount of damage.
    • Keep Cannons and Glaive Throwers now deal reduced damage to players.

Professions

  • Cloak enchantments from Warlords of Draenor can now only be applied to items with an item level of 151 or lower.
  • Blacksmithing Sharpening Stones and Enchanting Oils have had their max item level requirements updated.
  • Ancient Gem Veins can now be mined with the Outland Mining skill.
  • The Gnomish Army Knife and Ultimate Gnomish Army Knife should now be usable again by engineers.
  • Players with Warlords of Draenor fishing can again catch large fish or Lunkers.


Quests

  • Increased experience rewards during the Death Knight introductory quests, allowing them to enter either Burning Crusade or Wrath of the Lich King content immediately after completing the starting experience.
  • Fixed a bug that prevented the completion of “The Felsoul Experiments”.
  • Illidan Stormrage again knows several useful spells during “Ravencrest’s Legacy”.
  • Players can again complete and turn in "The Legend of the Four Hammers". If a new Armorcrafter's Commendation is needed, it is now offered for 1000 Nethershards from Warmage Kath'reen.
  • Fixed a bug that caused Yenniku to sometimes get killed and make “Saving Yenniku” impossible.
  • The Warsong Battle Standard has had its toughness increased in order to survive longer against the Anu'bar Invaders during "The Might of the Horde".
  • Fixed a bug that was preventing the completion of “Wooly Justice”.
  • Fixed several issues in "The Defense of Karabor" that could prevent completion.
  • On "Rocket Rescue", the Pirate-Destroying Bombs will once again wreak their deadly havoc.
  • Fixed an issue where Saurfang did not exercise enough restraint against Warriors dueling him during the quest "Secrets of the Axes".
  • During "A Little Help From My Friends", slapping Ringo will no longer instantly kill him.

Hotfixes


July 23, 2018

Classes

  • Death Knight
    • Rune of the Fallen Crusader and Rune of the Stoneskin Gargoyle are now available at level 55.
    • Blood
      • Dreadwake Armor 2-piece bonus will now correctly reduce the cooldown of Dancing Rune Weapon when a charge of Bone Shield is consumed.
  • Hunter
  • Tamed diemetradons are no longer dino-sized.
  • Monk
    • Windwalker
      • Tiger Style should no longer incorrectly affect Flying Serpent Kick.
  • Paladin
    • Avenger’s Shield will correctly interrupt or silence only one target, regardless of effects that add damage targets.
  • Rogue
    • Subtlety
      • Fixed a bug where The First of the Dead did not work with Shadowstrike and Gloomblade.
  • Shaman
    • Fixed an issue that caused Riptide's healing to be increased more than intended by Earth Shield.
  • Warrior
  • Fury
    • Fixed a bug where Execute with Massacre talent and Whirlwind active could not correctly deal damage.
  • Warlock
  • Fixed a bug preventing several spells from correctly granting Soul Leech.

Character Services

  • Fixed a bug where boosting a Demon Hunter character or using a class trial Demon Hunter equipped the character with rogue gear.

Creatures and NPCs

  • Slitherblade Myrmidon's Localized Toxin no longer deals excessive amounts of damage.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Singed damage reduced by 75%.
    • Eonar
      • Strike damage reduced by 60%.
      • Reduced the health of Fel Hound, Fel Lord, and Felguard.
    • Antoran High Command
      • Psychic Assault damage stacks less aggressively.
    • Portal Keeper Hasabel
      • Blazing Imp health reduced by 30%.
    • Imonar
      • Pulse Grenade damage reduced by 30%.
      • Stasis Trap damage reduced by 30%.
    • Coven of Shivarra
      • Shadow Blades damage reduced by 50%.
    • Aggramar
      • Wake of Flame damage reduced by 20%.
  • Auchenai Crypts
    • Shirrak the Dead Watcher
      • Carnivorous Bite now does considerably less damage.
  • Blackrock Depths
    • Reduced General Angerforge's attack damage.
    • Reduced Fineous Darkvire’s attack damage.
  • Blackwing Lair
    • Ebonroc
      • Shadow of Ebonroc no longer heals for excessive amounts.
  • Dire Maul
    • Reduced the damage done by Gordok Reavers summoned by Captain Kromcrush.
  • Forge of Souls
    • Reduced Bronjahm’s damage and the damage increase done by Magic's Bane to casters.
  • Halls of Origination
    • Reduced Anhurr's Divine Reckoning damage.
  • Gate of the Setting Sun
    • Fixed an issue where Ga'dok would fall and despawn.
  • Grimrail Depot
    • Borka the Brute and Railmaster Rocketspark
      • Unmanaged Aggression now does considerably less damage and provides less haste.
  • Lower Blackrock Spire
    • Shadow Hunter Vosh'gajin’s Curse of Blood no longer increases damage taken by an excessive amount.
  • Maraudon
    • Reduced Rotgrip’s attack damage.
  • Maw of Souls
    • Helya
      • Piercing Tentacle no longer does excessive damage.
  • Mogu’shan Palace
    • Reduced the damage done by Gekkan and his associates.
  • Mogu’shan Vaults
    • Fixed a bug where The Spirit Kings could sometimes unintentionally respawn.
  • Neltharion’s Lair
    • Dargrul’s Crystal Spikes no longer incorrectly prioritizes tanks.
  • The Nighthold
    • Tichondrius
      • The healing amount of Vampiric Aura has been reduced to 10% of the target’s health.
      • Feast of Blood now activates Vampiric Aura (was an increase to Vampiric Aura).
  • The Oculus
    • Reduced the damage of Drakos the Interrogator’s Sphere Detonation and melee attacks.
  • Pit of Saron
    • Reduced Forgemaster Garfrost’s damage.
  • Return to Karazhan
    • Centurion, Pyrelord, and Core Hound creatures summoned by Backup Singer should no longer have excessive health.
  • Scarlet Halls
    • Exploding Shot Stalker no longer deals excessive damage.
  • Scarlet Monastery
    • Scorched Earth no longer deals excessive damage.
  • Tomb of Sargeras
    • Kil’Jaeden
      • Demonic Obelisk should no longer deal excessive damage.
  • Ulduar
    • Vehicle power scaling adjusted to better fit post-squish item levels.
  • The Underbog
    • Swamplord Muselek no longer deals excessive damage.
  • Utgarde Keep
    • Ingvar the Plunderer’s Dark Smash and Dreadful Roar no longer paint his face with as much of your blood.
  • Vortex Pinnacle
    • Reduced the damage done by Altairus' Chilling Breath and Lightning Blast.

Items

  • Sticky Bomb damage has been reduced.
  • Mecha-Blast Rocket damage has been reduced.
  • Gunpowder Charge damage has been reduced.

Player versus Player

  • The item Net-O-Matic 5000 should work in Stormwind and Orgrimmar on targets who are flagged for PvP and have War Mode enabled.
  • Paladin
    • The rate at which Hammer of Reckoning stacks are gained has been reduced to 1 stack per 5% of the Paladin's maximum health in damage.
  • Priest
    • Crowd control spells that immediately break on damage such as Polymorph and Freezing Trap will now remove Shadow Mend's damage over time effect in PvP combat.
  • Warrior
    • Fury Warriors can no longer continuously cast Heroic Leap when they have the Honor Talent Barbarian.
    • Barbarian will correctly interact with the additional Heroic Leap charges granted by Timeless Stratagem.

Quests

  • Fixed a bug with the Emergency Fire Ward on “Bael’dun Rescue”.
  • “The Stolen Silver” can again be properly looted when clicking on the Stolen Silver Lockbox.
  • Enemies no longer do excessive damage in “The Defense of Karabor”.
  • Gymer should now be better at surviving throughout “The Storm King’s Vengeance”.
  • Bone Armor now more substantial and effective on “Ever Watching From Above”.
  • The Great Northern Elderhorn should no longer vanish during the Leatherworking quest “Mounting Made Easy”.
  • Fixed a bug where Thrall would not complete the Hour of Twilight event if Arcurion was killed quickly.
  • The Forest’s Edge bounty board again offers “WANTED: Hogger”.
  • Horde players can again use the Sunreaver Portal during "Insertion".
  • Fixed a bug causing the spell Soul Blast to deal too much damage during "The Storm King's Vengeance".
  • Enemy machine gun fire no longer deals excessive damage on “The Pride of Kezan”.
  • Fixed a bug preventing the turn in of "Captain Sanders' Hidden Treasure".

Hotfixes


July 20, 2018

Classes

  • Monk
    • The Earth and Fire clone from Storm, Earth, and Fire should correctly mimic Rushing Jade Wind, regardless of the player’s target.
  • Paladin
    • Protection
      • Fixed a bug preventing the Light’s Vanguard Battleplate 4-piece bonus from activating and deactivating as intended.
      • Fixed an issue where Consecration occasionally failed to provide its self-buff.
  • Rogue
    • Assassination
      • Fixed a bug where Blindside was not learnable until level 40.
  • Warlock
    • Demonology
      • The Command Demon version of Spell Lock can no longer be cast without a target.
      • Demonic Calling can now correctly be activated by casting Demonbolt.

Character Services

  • Characters at level 110 and above may now move up to 1,000,000 gold when performing a Character Transfer.

Creatures and NPCs

  • Fixed a visual bug that caused some characters to lose the tops of their heads.

 Dungeons and Raids

  • The health and damage of all enemies in Emerald Nightmare, Trial of Valor, The Nighthold, and Tomb of Sargeras has been significantly reduced.
  • The experience awarded on completion of a random dungeon has been increased.
  • Antorus, the Burning Throne
    • Fixed a bug preventing Death’s Advance from functioning correctly in certain encounter situations, such as Aggramar’s Flame Rend.
  • Eye of Azshara
    • Damage dealt by Lightning Strike, Warlord Parjesh’s Crashing Wave, and Quicksand have been significantly reduced.
  • The Nexus
    • Chaotic Energy Bursts from Chaotic Rifts no longer inflict excessive damage.
  • Obsidian Sanctum
    • Sartharion’s Large Satchel of Spoils should again contain loot.
  • Return to Karazhan
    • Mana Confluences’ Ablative Shield should no longer absorb an excessive amount of damage.
  • Utgarde Keep
    • Dragonflayer Runecaster’s Bolthorn's Rune of Flame now deals less damage.

Items

  • Darkmoon Deck: Promises no longer reduces some non-mana resources.
  • Fixed a bug that prevented banners from granting expected honor, experience, and reputation bonuses.
  • Fishing Chair and Nat's Fishing Chair have been temporarily converted into objects that are not chairs, while a bug with their functionality is fixed. They will return to their former function in a future patch.

Player versus Player

  • Adjusted PvP scaling to reduce the difference in power and damage between players of different item levels at level 110.
  • Fixed a bug preventing some players from obtaining Honorable Medallion while PvP-enabled.

Professions

  • Fishing
    • Fixed a bug that caused the wrong sound when casting.

Quests

  • Fixed a bug with the reputation bonus on completion of "Death to Agogridon". If you previously completed the quest, speak to Karnum Marshweaver in Desolace to receive your reward.
  • The talking quest NPC should no longer appear for players who are nearby, but are not the Hunter on “Never Hunt Alone”.
  • Players should again be able to complete “All Charged Up”.
  • Fixed a bug with the conversation required for “Secrets of Wrymskull Uncovered”, allowing completion of “The Echo of Ymiron”.
  • Low-level players are now able to do appropriate damage to the  Devilsaur Queen during "The Ballad of Maximillian”.
  • “Pitching In” can again be completed.

World

  • It is again possible to earn credit toward "Field Photographer" when using the S.E.L.F.I.E. cam anywhere within the Path of Uther.
  • Alliance characters can again complete "Uther's Blessing" by approaching Uther's statue.

Hotfixes


July 19, 2018

Classes

  • Death Knight
    • Unholy
      • Gravewarden Armaments 4-piece set bonus now reduces the cooldown of Army of the Dead by 2.0 seconds per Rune spent (was 6.0 seconds per Rune spent).
  • Hunter
    • Marksmanship
      • Serpenstalker Guise 2-piece set bonus has been changed to increase all physical damage dealt by 5% (was an incorrect melee attack power increase).
      • The Trick Shots effect will now always correctly apply when Multi-Shot hits three or more targets.
  • Mage
    • Shimmer should not interrupt channeled spells.
    • Displacement functions correctly if you cast Shimmer while casting another spell.
  • Warrior
    • Protection
      • Juggernaut Battlegear 2-piece set bonus has been changed to increase Armor by 5%.

 Creatures and NPCs

  • Damage dealt by all creatures below level 100 has been reduced by up to 25%.
  • Defeating Shok’Thokar creatures in Desolace now grants both Gelkis and Magram reputation.
  • The Sky Crystal no longer instantly kills Alani when used by a high-level player, and Alani is once again lootable.

 Dungeons and Raids

  • Antorus, the Burning Throne
    • Reduced the damage done by a number of "tank swap" abilities throughout the zone.
    • Argus the Unmaker
      • Reduced the damage dealt by Sweeping Scythe by 30%.
  • The Arcway
    • Ivanyr
      • Volatile Magic damage reduced on Mythic difficulty.
  • Dire Maul
    • Prince Tortheldrin
      • Whirlwind should no longer deal excessive damage.
  • Heart of Fear
    • Empress Shek’zeer
      • Casting spells within Shek’zeer’s Dissonance Field once again depletes its energy.
  • Neltharion's Lair
    • Dargrul
      • Corrected an issue that caused Dargrul’s energy to refill too rapidly.
  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer heals for an excessive amount.
  • Return to Karazhan
    • Shade of Medivh
      • Piercing Missiles should no longer deal excessive damage.
  • Scarlet Halls
    • Houndmaster Braun
      • Bloody Mess should no longer deal excessive damage.
  • Scarlet Monastery
    • Commander Durand
      • Dashing Strike no longer deals excessive damage.
  • Ulduar
    • Reforged Hammer of Ancient Kings should again reliably drop from Yogg-Saron for "Val'anyr, Hammer of Ancient Kings".

Player versus Player

  • The effectiveness of trinkets that are obtained via PvE sources such as Dungeons and Raids have been reduced by 75% in PvP.
  • Arenas and Battlegrounds
    • Corrected the amount of damage dealt by players to creatures and vehicles in Alterac Valley and Isle of Conquest.
    • Fixed a bug that prevented end-of-match rewards from dropping at the end of Battlegrounds and Arenas.
  • War Mode
    • Premade Group Finder groups in the Quest and World Boss categories will now properly filter listing according to the War Mode state of the party leader and potential applicants.

Professions

  • Fixed a bug that prevented several First Aid recipe items from requiring the appropriate Profession.
  • Corrected an issue that could cause Draenor Garrison NPCs to fail to offer work orders.
  • Alchemy
    • Fixed a bug preventing players from discovering new Pandaren Alchemy recipes.
    • Some older-expansion flasks no longer provide more stats than Legion flasks and potions.
  • Cooking
    • The cooking achievement Dinner Impossible no longer requires Strand of the Ancients.
  • Fishing
    • Fixed a bug that prevented some players from gaining Legion fishing ranks when using rare fish.
  • Herbalism
    • Fixed an issue that could cause herb nodes from Outland through Pandaria to yield the wrong herb type.
  • Mining
    • Corrected an issue that could cause players to receive no ore from mining nodes.

Quests

  • The start of the Mage Tower artifact storyline quest no longer requires an impossible-to-meet artifact trait condition.
  • Fixed an issue that could cause Strom’kar to be invisible to certain races during its acquisition.
  • The Slitherblade Naga vehicle's abilities should now deal damage and heal properly on "Wetter than Wet".
  • The Frightened Miner should now reliably follow his path for "Miner Troubles".
  • The delicious contents of Yak’s Milk Flask again heals “Fallen Sentinels”.
  • Wyrmcult Blackwhelps can now be collected for "Whelps of the Wyrmcult".
  • General Nazgrim is again present for "The Art of War" and "Warchief's Command: Jade Forest".
  • During “Bringer of the Light” at the Exodar, Fel Annihilator’s Sonic Boom no longer deals excessive damage.

Hotfixes


July 18, 2018

Classes

  • Demon Hunter
    • Chaos Brand correctly has unlimited duration outside of PvP.
  • Druid
    • Restoration
      • Tranquility’s heal-over-time can correctly critically heal.
  • Hunter
    • Marksmanship
      • Explosive Shot will now correctly despawn if the projectile collides with an obstacle or reaches maximum range, and refund partial cost and cooldown.
  • Monk
    • Mystic Touch correctly has unlimited duration outside of PvP.
  • Mage
    • Arcane
      • Soul of the Archmage now grants the talent Amplification (was Temporal Flux).
      • When Arcane Missiles activate Clearcasting, the subsequent (free) Missiles will correctly have reduced channel time and be affected by Slipstream.
  • Priest
    • Shadow
      • Psychic Horror is correctly usable below level 74.
  • Shaman
    • Restoration
      • Soul of the Farseer should now correctly grant the talent Echo of the Elements.

Dungeons and Raids

  • Tomb of Sargeras
    • Maiden of Vigilance
      • Wrath of the Creators should no longer deal excessive damage.
  • Icecrown Citadel
    • Lady Deathwhisper again has an appropriate amount of mana.
  • Dire Maul
    • Alzzin the Wildshaper’s Wild Generation should no longer heal for an excessive amount.
  • The Arcatraz
    • Fixed a bug causing Eredar Deathbringer to deal much more damage than intended.

NPCs

  • Fixed a bug causing centaurs in Desolace to deal more damage than intended.
  • Druids can again interact with Skycaller Faeb.

Player versus Player

  • Honor and Conquest rewards for Epic Battlegrounds have been increased.
  • Corrected the amount of damage dealt by players to creatures and vehicles in Alterac Valley and Isle of Conquest.

Professions

  • Corrected the display of ranks in Profession recipe windows.

Quests

  • The Staff of Pei-Zhi can again be looted for “An Urgent Plea”.
  • Fixed a bug preventing the completion of some Garrison campaign quests in Draenor.
  • In Highmountain, Small Ceremonial Drum can again be interacted with for "Ceremonial Drums".
  • Merchant Greenfield again gives the player seeds for "Learn and Grow I: Seeds".
  • Fixed a bug preventing Kol Ironpaw from grilling the Bloody Plainshawk Leg for "A Gift for Fung".
  • It is again possible to collect Fizzle’s Hand for “Fizzled”.
  • Aprika’s Doll can again be collected for “Small Comforts”.
  • Players can again interact with Mana-Drained Whelplings for "Their Dying Breaths".
  • The Eye of Kilrogg is again obtainable for “Eye See You”.
  • The Soulweave Vessel can again be looted for “The Cure For Death” and “Vessel of Virtue”.

World

  • Legion Assaults now correctly scale down to player level 98.
Hotfixes: August 8, 2018” wysłany:

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


August 8, 2018

Classes

  • Death Knight
    • Gorefiend's Grasp correctly functions on transports such as elevators.
    • Unholy
      • Risen Skulker from All Will Serve will now properly change targets to assist while in combat.
      • Summon Gargoyle and the Dark Arbiter variant will now properly assist in combat and change targets.
  • Warlock
    • Succubus will no longer automatically cast Seduction when the Warlock is affected by crowd control effects.

Dungeons and Raids

  • Tomb of Sargeras
    • Dresanoth’s Icy Talons ability no longer deals excessive damage.
    • Lylth the Silent no longer deals excessive damage with Lunar Blast, Shadow Blast, and Star Barrage abilities.
    • Lieutenant Silvermight no longer deals excessive damage.

Player versus Player

  • Arathi Blizzard
    • The number of bases controlled by each faction is now displayed correctly.

Professions

  • Herbalism
    • Fixed a bug that made Frost Lotus require a Herbalism skill of 400 to be successfully harvested.


Hotfixes


August 7, 2018

Appearances and Animations

  • Fixed display issues with Void Elf Heritage Armor and Shadowform with Glyph of Shadow.
  • Isle of Conquest Airship Cannon's ball of fire visual should again match the actual trajectory of the shot.

Classes

  • Death Knight
    • Unholy
      • Raise Dead's Claw ability will no longer incorrectly gain damage from Mastery: Dreadblade. The Dark Transformation upgrade to Sweeping Claws still benefits from Mastery.
  • Druid
    • Sunfire will no longer apply to secondary targets that are immune to its effects, such as Rogues with Cloak of Shadow active.
    • Restoration
      • Photosynthesis now increases rate of all HoTs by 20% (was 15%).
      • Photosynthesis haste effect now affects Efflorescence.
      • Cultivation healing reduced by 17%.
      • Rejuvenation healing increased by 6%.
  • Mage
    • Arcane
      • Mana Shield drains 50% of damage as mana (was 20%).
    • Fire
      • Phoenix Flames's single-target damage now correctly hits Totems and similar targets.
    • Frost
      • When using Concentrated Coolness, the Regalia of the Arcane Tempest 4-piece set bonus will properly reduce the cooldown of Frozen Orb.
  • Monk
    • Chi Wave healing increased by 25%.
    • Mistweaver
      • Renewing Mist healing correctly generates threat.
    • Windwalker
      • Blackout Kick damage reduced by 27%.
  • Paladin
    • Retribution
      • All damage abilities have been reduced 3%.
  • Priest
    • Smite damage reduced by 6%.
    • Divine Star healing increased by 25%.
    • Discipline
      • Shadow Word: Pain reduced by 9%.
      • Shadowfiend damage reduced by 16%.
      • Mindbender damage reduced by 8%.
      • Fixed a bug where Sins of the Many was not increasing Atonement healing from Shadowfiend/Mindbinder.
    • Holy
      • Binding Heal now costs 2.4% of mana (was 2.0%).
      • Holy Word: Salvation cast time increased to 2.5 seconds (was 2 seconds).
      • Angel's Mercy cooldown reduction increased.
  • Shaman
    • Restoration
      • Cloudburst now stores 30% of healing done (was 25%).
      • Unleash Life instant healing increased by 26%.
  • Rogue
    • Assassination
      • All damage abilities reduced 4%.
    • Outlaw
      • All damage abilities reduced 3%.
    • Subtlety
      • All damage abilities reduced 4%.
  • Warlock
    • Affliction
      • Summon Darkglare will no longer remove all nearby Rogues from stealth.
  • Warrior
    • Arms
      • All damage abilities increased 3%.

Creatures and NPCs

  • Myra Tyrngaarde was having some trouble understanding how to cross the bridges in Ironforge, but she's been shown the correct path.

Social

  • Fixed a bug preventing Guild ranks with invite permissions from properly inviting.
  • Fixed a bug that caused Guild and officer note updates to be delayed if the member was offline.
  • Fixed multiple bugs that caused some players to be unexpectedly removed from General and Trade chat channels.


Hotfixes


August 6, 2018

Classes

  • Death Knight
    • Frost
      • Remorseless Winter now has the correct amount of Global Cooldown reduction applied from Haste.
      • The talent Inexorable Assault will now correctly always deal damage when using Obliterate or Frostscythe.
    • Unholy
      • The Spell Eater talent will now correctly modify the absorb value of Anti-Magic Shell.
      • The in-combat behavior of the Risen Skulker from the All Will Serve talent has been adjusted to work similarly to other ranged combat companions.
  • Rogue
    • Cloak of Shadows will now correctly clear any Hunter's Mark debuffs from the Rogue when activated.
  • Warlock
    • Destruction
      • Rain of Fire should no longer incorrectly pull creatures who may be on a different floor or are otherwise out of line of sight.
  • Warrior
    • Fury
      • Fixed a bug that caused Death Wish to reduce the cooldown of Recklessness when talented into Anger Management.

Creatures and NPCs

  • The Prophet Velen no longer deals excessive damage.
  • It should now be less difficult to defeat Patchwerk in the Death Knight starting zone.
  • Elder Stormhoof should no longer be quite so deadly when Blessed by Earth.

Dungeons

  • Seat of the Triumverate
    • Fixed a bug that caused several enemy abilities to hit tanks for more than the intended amount of magic damage.

Items

  • Relic of the Makers again grants Agility, Intellect, and Strength as intended.
  • The sound of Hot Buttered Popcorn no longer travels far across zones.

Player versus Player

  • The effectiveness of Resilience on low-level PvP gear has been greatly reduced.
  • Players who become Bounty Hunted are now be provided with a parachute if they happen to be on a flying mount.
  • Battlegrounds
    • Eye of the Storm
      • Flag captures, bases assaulted, and bases defended are now in the correct order on the scoreboard.
    • Seething Shore
      • Fixed a bug that could cause multiple Azerite nodes to be spawned at the same location at the same time.
  • Classes
    • Hunter
      • Hi-Explosive Trap will now adhere to AoE knockback diminishing returns when interacting with spells such as Shining Force and Thunderstorm.
    • Paladin
      • Blessing of Sanctuary can now be cast on low-level player targets.

Professions

  • Fishing
  • Darkmoon Faire Island now requires Fishing rank 150 to avoid catching junk (was 600).

Quests

  • Fixed an issue that prevented some players from progressing in the Rogue class hall campaign.
  • Quest targets in the Spires of Arak Howling Crag no longer permanently evade when straying too far from their spawn locations.


Hotfixes


August 3, 2018

Classes

  • Death Knight
    • Unholy
      • The snare effect from Grip of the Dead will now correctly be reapplied to a target standing in your Death and Decay or Defile area if the snare is removed.
  • Mage
    • Frost
      • Blizzard damage once again correctly reduces the cooldown of Frozen Orb.
  • Rogue
    • Outlaw
      • Offhand hits from Killing Spree are no longer able to activate Main Gauche.
    • Subtlety
      • Regalia of the Dashing Scoundrel 2-piece and 4-piece bonuses now work properly with the Secret Technique talent.

Creatures and NPCs

  • Witch Lord Morkurk's health lowered by 60%.

Leatherworking

  • Corrected a bug that caused the vendor Misty Merriweather to require an impossibly-high level of Leatherworking for her offerings.

World

  • Talador: Artillery Strike gained from picking the Artillery Tower now properly inflicts damage and stuns like it used to.

Hotfixes


August 2, 2018

Classes

  • Death Knight
    • Frost
      • Glacial Advance will now properly work when used on an elevator.
  • Priest
    • Holy
      • Apotheosis (from The Alabaster Lady) no longer affects Holy Word: Salvation.
  • Shaman
    • Elemental
      • Liquid Magma Totem, Stormkeeper, and Ancestral Guidance will now cause you to shapeshift out of ghost wolf form.
  • Warrior
    • Ravager will now correctly deal damage to enemies who are on elevator.

Dungeons and Raids

  • Gruul's Lair
    • Gruul should again drop the Earthen Signet in for “Cudgel of Kar'Desh”.

Quests

  • Reduced the damage of the summoned imps during “Fire at Will!"
  • Fixed an issue that could prevent players from accepting the Pandaren quest "Joining the Horde".

Hotfixes


August 1, 2018

Classes

  • Druid
    • Balance
      • Lunar and Solar Empowerment buffs will now show up on your Personal Resource Display bar.
      • The Fury of Elune talent will now properly deal damage to targets who are on an elevator.
  • Warlock
    • Demonology
      • The Nether Portal talent will now correctly work on elevators.
      • The Bilescourge Bombers talent will now properly display all of its visual effects when on an elevator.

Creatures and NPCs

  • Sirana Iceshriek’s Ice Shriek should no longer deal excessive damage.
  • Fixed a bug causing some Booty Bay Bruisers to deal excessive damage.
  • High Warlock Xi'lun no longer deals excessive damage.

Dungeons and Raids

  • Dire Maul
    • Reduced the damage of several creatures in Gordok Commons.
  • The Emerald Nightmare
    • Xavius
      • Players should now correctly return to their bodies when they die while dreaming.
  • Halls of Origination
    • Many of the abilities used by enemies in the Halls of Origination now deal reduced damage.
  • Magister’s Terrace
    • Sunblade Imp’s Firebolt now deals more reasonable damage.
  • Stratholme
    • Lord Aurius Rivendare now takes expected damage from players.

Items

  • Steelforged Essence should again work on shields.

Player versus Player

  • The Epic Battleground queue should now be available at level 20.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Horde now share cooldown with PvP Talents such as Gladiator's Medallion.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Alliance can no longer be used if the player has learned Adaptation or Relentless.

Professions

  • Blacksmithing
    • Arcanomancer Vridiel should once again sell the recipe for Rethu's Incessant Courage.

Quests

  • Ji Firepaw no longer follows the player after completing “The Horde Way”.
  • Players unable to speak to Sylvanas during the quest "Killer Queen" should once again be able to do so.
  • The infected goblins for "Curing With Force" are now a little more resilient to allow players to apply their cure.

World

  • Razor Hill Watchtower is no longer a sanctuary.


Hotfixes


July 31, 2018

Classes

  • Death Knight
    • Blood
      • Dancing Rune Weapon now deals the correct amount of damage when using Heart Strike.
  • Hunter
    • Marksmanship
      • Hunter's Mark will no longer break you out of the effects of Camouflage.
      • The Trick Shots buff will no longer be applied to a Hunter below character level 50.
  • Priest
    • Shadow
      • The Vestments of Blind Absolution 2-piece set bonus now properly benefits Shadow Word: Void and is consumed when you cast Shadow Word: Void.

Dungeons and Raids

  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer absorbs an excessively high amount.
  • The Oculus
    • Ley-Guardian Eregos’s Arcane Barrage and Greater Ley-Whelp’s Arcane Bolt should no longer deal excessive damage to players on drakes.
  • Well of Eternity
    • Fixed a bug preventing players from interacting with the Portal Energy Focus in some circumstances.

Player versus Player

  • Horde and Alliance Bounty Bags from players who are 'Bounty Hunted' and then killed are now lootable by up to 5 players (was 1 player).
  • Isle of Conquest
    • Keep Cannons now deal significantly reduced damage to vehicles.
    • Siege Engines are now immune to all snares and roots.
    • Health of Glaive Throwers and Demolishers increased.
    • Damage and siege damage of Airship Cannons significantly increased.
    • When any gate is destroyed, the corresponding faction loses 50 Reinforcements.

Professions

  • Leatherworking
    • Namha Moonwater should once again teach the two legendary Leatherworking recipes.

Quests

  • Highly Explosive Yaungol Oil again deals an appropriate amount of damage on "The Enemy of My Enemy... Is Still My Enemy!"

Transmogrification

  • Legion Season 3 and 4 Combatant Ensembles now have the required level of 110 and the correct expansion requirement, allowing you to transmog to the appearances at level 98.

User Interface

  • Fixed a bug that was preventing some Bonus Objectives from correctly displaying on the world map.


Hotfixes


July 30, 2018

Classes

  • The experience required to level has been lowered for all levels from 40-100. The reduction averages 14% between levels 60-80, with smaller reductions at other levels.
  • Monk
    • Windwalker
      • Rushing Jade Wind will toggle off if the player has not auto-attacked any target for one minute.
  • Priest
    • Fixed a bug causing Spirit of Redemption to be triggered when the fatal damage should have been redirected by spells.

Creatures and NPCs

  • S.A.F.E. operatives should again be using their guns correctly.

Dungeons and Raids

  • Black Temple
    • Lady Malande’s Reflective Shield no longer reflects too much damage.
  • Neltharion’s Lair
    • There should no longer be a floating Drogbar on patrol.
  • Return to Karazhan
    • Speaking with the Image of Medivh should again properly spawn Arcanagos and begin the Nightbane encounter.

Guilds

  • The guild achievements Working as a Team and Working Better as a Team no longer require First Aid.

Player versus Player

  • To celebrate the post-season, the Southshore vs Tarren Mill Brawl will be active this week, outside of the normal Brawl rotation!
  • Every Man for Himself will now properly cause a 90 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Will of the Forsaken, Stoneform, Fireblood will now properly cause a 30 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Players that earned Rival: Legion Season 7 should receive the Rival title.

Professions

  • Tailoring
    • Flying Carpet should be obtained from Northrend Tailoring trainers instead of the Outland trainers.

Quests

  • The bounty board for “Wanted: Hogger” went missing, and has been found and put back in its place.

System

Fixed a number of issues with voice chat on Mac operating systems, including support for the use of most keys as hotkeys.

Hotfixes


July 27, 2018

Creatures and NPCs

  • Melee and spell damage of creatures below level 100 reduced by up to 16%.
  • Health of creatures between levels 15-100 reduced by up to 24%.
    • Developers’ note: These changes are live in-game, however unit frames may not fully reflect the new health values until a subsequent companion hotfix that we plan to apply next week.

Classes

  • Hunter
    • Fixed a bug causing Serpent Sting to sometimes not correctly fire additional arrows at nearby targets when talented into Hydra’s Bite.
    • Command Pet should not get overridden with Primal Rage unless the Hunter (and pet) are at least Level 65.
    • Command Pet should not get overridden with Master's Call unless the Hunter (and pet) are at least Level 74.
  • Mage
    • Fixed an issue where Incanter's flow sometimes falls off during combat.
  • Priest
    • Holy
      • Fixed an issue that caused Spirit of Redemption to sometimes trigger incorrectly while other absorbs were present on the Priest. 
  • Shaman
    • Restoration
      • Fixed an issue that caused Flash Flood to sometimes fail to apply its buff.

Dungeons and Raids

  • Blackrock Foundry
    • Players who defeat all of the Primal Elementalists and then the Heart of the Mountain within 10 seconds should be awarded the achievement Ya, We've Got Time...
  • Return to Karazhan
    • Flying Tomes are no longer flying out of reach.
  • Tomb of Sargeras
    • Maiden of Vigilance
      • Titanic Bulwark no longer absorbs more damage than intended.

Items

  • Toe Knee's Promise should now deal reasonable damage
  • Stormchops should now deal reasonable damage.
  • Eonar's Compassion’s effect, Eonar's Verdant Embrace, now triggers from Power Word: Shield for Discipline Priests.

Pet Battles

  • Uuna's accessories should now display correctly.
  • Players can again initiate the pet battle for "Help a Whelp" in Azsuna.

Player versus Player

  • Resolved an issue with Temple of Kotmogu's scoreboard displaying Victory Points and Orb Possessions.
  • Alterac Valley and Isle of Conquest Reinforcements increased by 100.
  • Isle of Conquest
    • Gate health reduced by 20%.
    • Demolishers now deal more siege damage against gates.
    • Significantly increased Siege Engine player damage.
    • The Quarry and the Refinery now give additional reinforcements more frequently.
  • Death Knight
    • Unholy
      • Reanimation's explosion should now be more responsive when striking moving targets.
  • Monk
    • Windwalker
      • Effects from Control the Mists should no longer persist after removing the talent.
  • Warlock
    • Affliction
      • Fixed a bug that caused Rot and Decay to function with Drain Soul.

Professions

  • Alchemy
    • The Alchemist Flask should now appear in the correct expansion category and no longer require Pandaria Alchemy to use.
  • Tailoring
    • Tanithria should now once again teach Celumbra, the Night's Dichotomy to tailors.

Quests

  • Storm Brew Grenades now deal damage for “Storm Brew Hustle”.
  • Fixed a bug that was preventing the completion of the questline that started with captain Sanders’ Treasure Map in Westfall.
  • “A Village in Peril” can again be turned in to Mayor Heathrow.

World

  • The Mount Hyjal achievement Bounce should now function properly.
  • The Deadmines meeting stone has been found and returned to its proper placement.

Hotfixes


July 26, 2018

Classes

  • Hunter
    • Survival
      • Serpent Sting's periodic damage is now able to critically strike.
      • Kill Command's periodic damage is now able to critically strike, when talented into Bloodseeker.
  • Monk
    • Chi Burst correctly travels its full 40-yard range.
  • Warrior
    • Protection
      • Dragon Roar should generate threat as intended.

Creatures and NPCs

  • Vile Tutors’ Shadow Shields no longer shield them too much.

Darkshore

  • A number of creatures in Darkshore can now be skinned, as intended.

Dungeons and Raids

  • The Nighthold
    • Star Augur Etraeus
      • Frigid Nova no longer inflicts excessive damage.
  • Scarlet Halls
    • Armsmaster Harlan's Blades of Light should release players on completion.
  • Trial of the Crusader
    • Anub’arak’s Pursuing Spikes again pursue with an intended speed of pursuit.

Professions

  • Inscription
    • Players should now have "Research: Ink of the Sea" which will allow progress in the Northrend Inscription skill.
    • The ability "Research: Ethereal Ink" should now appear in your recipe list for those who have Outland Inscription learned.

Quests

  • Garrosh should again properly throw Overlord Krom'gar off a cliff during "To Be Horde...".
  • During “Pursuing the Black Harvest”, Kanrethad Ebonlocke’s Excruciating Agony no longer deals excessive damage.
  • During "The Battle of Sardor", Karonas will once again carry your character across the channel.
  • Fixed an issue where The Defense of Karabor scenario in Shadowmoon Valley would fail to start properly for some players.
  • The Lantern of the Sorcerer King can again be obtained in Mogu'shan Palace for "Relics of the Four Kings”.
  • Fixed an issue where a Mana-Drained Whelpling was visible during "The Withered Return".


Hotfixes


July 25, 2018

Classes

  • Warlock
    • Summoned Demons should no longer fail to be summoned when the Warlock is on steep terrain or near obstacles such as rocks or trees.

Creatures and NPCs

  • Illusionary Mystics in the Proving Grounds again heal for a correct amount of health.
  • Enemies who use Ticking Bomb no longer inflict higher damage than intended.
  • Kosumoth the Hungering should no longer be as hungry.

Darkshore

  • The NPCs in the Grove of the Ancients will no longer offer their low-level quests while players are progressing through "The Warchief's Agenda”.
  • Oil Pumps are now interactable by multiple players at once.
  • Frenzied Wisps will now correctly grant group credit.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Creatures throughout Antorus now deal 10% less damage.
    • Felhounds of Sargeras
      • Smouldering damage reduced by 65%.
    • Imonar the Soul Hunter
      • Several of Imonar’s abilities now deal 25% less damage.

Items

  • Auto-Self-Cauterizer now correctly removes Bleed effects.

Player versus Player

  • Toggling War Mode in Orgrimmar or Stormwind should now immediately flag the player for PvP and enable PvP Talents.
  • Unrated Battlegrounds now award item level 185 gear (was 176).
  • Fixed an issue that caused the Glorious Pennant Honor reward to use the same visual appearance as the Esteemed Pennant.

Hotfixes


July 24, 2018

Classes

  • Druid
    • Swift Flight Form again correctly travels at the same speed as fast flying mounts.
    • Balance
      • Fixed a bug where Nature's Balance was granting slightly less Astral Power than listed.
      • Twin Moons now correctly interacts with the Lady and the Child Legendary Shoulder armor effect.
  • Paladin
    • Holy
      • Healing from Avenging Crusader will correctly be increased if the target has Mystic Touch or Chaos Brand.
    • Retribution
      • Fixed a bug where Inquisition would not work correctly together with the Light’s Vanguard Battleplate 4-piece bonus or Divine Purpose.
  • Priest
    • Discipline
      • Healing from Atonement will correctly be increased if the target has Mystic Touch or Chaos Brand.

Creatures and NPCs

  • Various rare hunter pets around the world are now correctly level scaling again.
  • Prince Navarius’ Soul Blast no longer deals excessive damage.
  • Vile Tutors’ Shadow Shields no longer absorb an excessive amount.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Shatug’s Decay now hits for less damage.
    • Aggramar
      • Blazing Eruption damage reduced by 20%.
    • Argus the Unmaker
      • Sentence of Sargeras damage reduced by 30%.
      • Rent Soul damage reduced by 30%.
      • Withering Roots damage reduced by 60%.
  • Blackfathom Deeps
    • Corrupted Healing Totem no longer excessively heals enemies.
  • Dire Maul
    • Immol'thar will now slay the Highborne Summoners after all of the nearby pylons have been deactivated.
  • Hellfire Citadel
    • Tyrant Velhari’s Aura of Oppression's rate of damage increase has been reduced.
  • Maraudon
    • Lord Vyletongue's Multishot damage has been reduced.
  • Maw of Souls
    • Resolved an issue with Helya's Brackwater Barrage which caused some of the visuals to function incorrectly.
  • Mogu’shan Vaults
    • Defeating the Stone Guard on Raid Finder will award loot correctly if the Jade Guardian is the last to fall.
  • Pit of Saron
    • Fixed a bug that made some NPCs have the wrong appearance.
  • Scarlet Halls
    • Burning Books damage has been reduced to an appropriate level.

Garrisons

  • The Garrison Fishing Shack quests have been updated with the appropriate skill requirement and can once again be accepted and completed.
  • The Universal Language Module is no longer required for "Auctioning for Parts".


Items

  • Fixed an issue where the Lightforged Warframe called from the Vindicaar was unintentionally fragile. Artificer Romuul has replaced its Vindicator Plating, significantly increasing resistance to demonic threats.
  • Fixed an issue where defeating Viz'aduum in Karazhan did not contribute towards earning the Legion Class Hall Leggings.
     

Player versus Player

  • The Twin Spire Ruins graveyard again changes control when one faction brings their Battle Standard to its location.
  • Isle of Conquest
    • Health of gates has been increased by 100%.
    • Health of NPC generals has been increased by 30%.
    • Demolisher vehicles now deal an appropriate amount of damage.
    • Keep Cannons and Glaive Throwers now deal reduced damage to players.

Professions

  • Cloak enchantments from Warlords of Draenor can now only be applied to items with an item level of 151 or lower.
  • Blacksmithing Sharpening Stones and Enchanting Oils have had their max item level requirements updated.
  • Ancient Gem Veins can now be mined with the Outland Mining skill.
  • The Gnomish Army Knife and Ultimate Gnomish Army Knife should now be usable again by engineers.
  • Players with Warlords of Draenor fishing can again catch large fish or Lunkers.


Quests

  • Increased experience rewards during the Death Knight introductory quests, allowing them to enter either Burning Crusade or Wrath of the Lich King content immediately after completing the starting experience.
  • Fixed a bug that prevented the completion of “The Felsoul Experiments”.
  • Illidan Stormrage again knows several useful spells during “Ravencrest’s Legacy”.
  • Players can again complete and turn in "The Legend of the Four Hammers". If a new Armorcrafter's Commendation is needed, it is now offered for 1000 Nethershards from Warmage Kath'reen.
  • Fixed a bug that caused Yenniku to sometimes get killed and make “Saving Yenniku” impossible.
  • The Warsong Battle Standard has had its toughness increased in order to survive longer against the Anu'bar Invaders during "The Might of the Horde".
  • Fixed a bug that was preventing the completion of “Wooly Justice”.
  • Fixed several issues in "The Defense of Karabor" that could prevent completion.
  • On "Rocket Rescue", the Pirate-Destroying Bombs will once again wreak their deadly havoc.
  • Fixed an issue where Saurfang did not exercise enough restraint against Warriors dueling him during the quest "Secrets of the Axes".
  • During "A Little Help From My Friends", slapping Ringo will no longer instantly kill him.

Hotfixes


July 23, 2018

Classes

  • Death Knight
    • Rune of the Fallen Crusader and Rune of the Stoneskin Gargoyle are now available at level 55.
    • Blood
      • Dreadwake Armor 2-piece bonus will now correctly reduce the cooldown of Dancing Rune Weapon when a charge of Bone Shield is consumed.
  • Hunter
  • Tamed diemetradons are no longer dino-sized.
  • Monk
    • Windwalker
      • Tiger Style should no longer incorrectly affect Flying Serpent Kick.
  • Paladin
    • Avenger’s Shield will correctly interrupt or silence only one target, regardless of effects that add damage targets.
  • Rogue
    • Subtlety
      • Fixed a bug where The First of the Dead did not work with Shadowstrike and Gloomblade.
  • Shaman
    • Fixed an issue that caused Riptide's healing to be increased more than intended by Earth Shield.
  • Warrior
  • Fury
    • Fixed a bug where Execute with Massacre talent and Whirlwind active could not correctly deal damage.
  • Warlock
  • Fixed a bug preventing several spells from correctly granting Soul Leech.

Character Services

  • Fixed a bug where boosting a Demon Hunter character or using a class trial Demon Hunter equipped the character with rogue gear.

Creatures and NPCs

  • Slitherblade Myrmidon's Localized Toxin no longer deals excessive amounts of damage.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Singed damage reduced by 75%.
    • Eonar
      • Strike damage reduced by 60%.
      • Reduced the health of Fel Hound, Fel Lord, and Felguard.
    • Antoran High Command
      • Psychic Assault damage stacks less aggressively.
    • Portal Keeper Hasabel
      • Blazing Imp health reduced by 30%.
    • Imonar
      • Pulse Grenade damage reduced by 30%.
      • Stasis Trap damage reduced by 30%.
    • Coven of Shivarra
      • Shadow Blades damage reduced by 50%.
    • Aggramar
      • Wake of Flame damage reduced by 20%.
  • Auchenai Crypts
    • Shirrak the Dead Watcher
      • Carnivorous Bite now does considerably less damage.
  • Blackrock Depths
    • Reduced General Angerforge's attack damage.
    • Reduced Fineous Darkvire’s attack damage.
  • Blackwing Lair
    • Ebonroc
      • Shadow of Ebonroc no longer heals for excessive amounts.
  • Dire Maul
    • Reduced the damage done by Gordok Reavers summoned by Captain Kromcrush.
  • Forge of Souls
    • Reduced Bronjahm’s damage and the damage increase done by Magic's Bane to casters.
  • Halls of Origination
    • Reduced Anhurr's Divine Reckoning damage.
  • Gate of the Setting Sun
    • Fixed an issue where Ga'dok would fall and despawn.
  • Grimrail Depot
    • Borka the Brute and Railmaster Rocketspark
      • Unmanaged Aggression now does considerably less damage and provides less haste.
  • Lower Blackrock Spire
    • Shadow Hunter Vosh'gajin’s Curse of Blood no longer increases damage taken by an excessive amount.
  • Maraudon
    • Reduced Rotgrip’s attack damage.
  • Maw of Souls
    • Helya
      • Piercing Tentacle no longer does excessive damage.
  • Mogu’shan Palace
    • Reduced the damage done by Gekkan and his associates.
  • Mogu’shan Vaults
    • Fixed a bug where The Spirit Kings could sometimes unintentionally respawn.
  • Neltharion’s Lair
    • Dargrul’s Crystal Spikes no longer incorrectly prioritizes tanks.
  • The Nighthold
    • Tichondrius
      • The healing amount of Vampiric Aura has been reduced to 10% of the target’s health.
      • Feast of Blood now activates Vampiric Aura (was an increase to Vampiric Aura).
  • The Oculus
    • Reduced the damage of Drakos the Interrogator’s Sphere Detonation and melee attacks.
  • Pit of Saron
    • Reduced Forgemaster Garfrost’s damage.
  • Return to Karazhan
    • Centurion, Pyrelord, and Core Hound creatures summoned by Backup Singer should no longer have excessive health.
  • Scarlet Halls
    • Exploding Shot Stalker no longer deals excessive damage.
  • Scarlet Monastery
    • Scorched Earth no longer deals excessive damage.
  • Tomb of Sargeras
    • Kil’Jaeden
      • Demonic Obelisk should no longer deal excessive damage.
  • Ulduar
    • Vehicle power scaling adjusted to better fit post-squish item levels.
  • The Underbog
    • Swamplord Muselek no longer deals excessive damage.
  • Utgarde Keep
    • Ingvar the Plunderer’s Dark Smash and Dreadful Roar no longer paint his face with as much of your blood.
  • Vortex Pinnacle
    • Reduced the damage done by Altairus' Chilling Breath and Lightning Blast.

Items

  • Sticky Bomb damage has been reduced.
  • Mecha-Blast Rocket damage has been reduced.
  • Gunpowder Charge damage has been reduced.

Player versus Player

  • The item Net-O-Matic 5000 should work in Stormwind and Orgrimmar on targets who are flagged for PvP and have War Mode enabled.
  • Paladin
    • The rate at which Hammer of Reckoning stacks are gained has been reduced to 1 stack per 5% of the Paladin's maximum health in damage.
  • Priest
    • Crowd control spells that immediately break on damage such as Polymorph and Freezing Trap will now remove Shadow Mend's damage over time effect in PvP combat.
  • Warrior
    • Fury Warriors can no longer continuously cast Heroic Leap when they have the Honor Talent Barbarian.
    • Barbarian will correctly interact with the additional Heroic Leap charges granted by Timeless Stratagem.

Quests

  • Fixed a bug with the Emergency Fire Ward on “Bael’dun Rescue”.
  • “The Stolen Silver” can again be properly looted when clicking on the Stolen Silver Lockbox.
  • Enemies no longer do excessive damage in “The Defense of Karabor”.
  • Gymer should now be better at surviving throughout “The Storm King’s Vengeance”.
  • Bone Armor now more substantial and effective on “Ever Watching From Above”.
  • The Great Northern Elderhorn should no longer vanish during the Leatherworking quest “Mounting Made Easy”.
  • Fixed a bug where Thrall would not complete the Hour of Twilight event if Arcurion was killed quickly.
  • The Forest’s Edge bounty board again offers “WANTED: Hogger”.
  • Horde players can again use the Sunreaver Portal during "Insertion".
  • Fixed a bug causing the spell Soul Blast to deal too much damage during "The Storm King's Vengeance".
  • Enemy machine gun fire no longer deals excessive damage on “The Pride of Kezan”.
  • Fixed a bug preventing the turn in of "Captain Sanders' Hidden Treasure".

Hotfixes


July 20, 2018

Classes

  • Monk
    • The Earth and Fire clone from Storm, Earth, and Fire should correctly mimic Rushing Jade Wind, regardless of the player’s target.
  • Paladin
    • Protection
      • Fixed a bug preventing the Light’s Vanguard Battleplate 4-piece bonus from activating and deactivating as intended.
      • Fixed an issue where Consecration occasionally failed to provide its self-buff.
  • Rogue
    • Assassination
      • Fixed a bug where Blindside was not learnable until level 40.
  • Warlock
    • Demonology
      • The Command Demon version of Spell Lock can no longer be cast without a target.
      • Demonic Calling can now correctly be activated by casting Demonbolt.

Character Services

  • Characters at level 110 and above may now move up to 1,000,000 gold when performing a Character Transfer.

Creatures and NPCs

  • Fixed a visual bug that caused some characters to lose the tops of their heads.

 Dungeons and Raids

  • The health and damage of all enemies in Emerald Nightmare, Trial of Valor, The Nighthold, and Tomb of Sargeras has been significantly reduced.
  • The experience awarded on completion of a random dungeon has been increased.
  • Antorus, the Burning Throne
    • Fixed a bug preventing Death’s Advance from functioning correctly in certain encounter situations, such as Aggramar’s Flame Rend.
  • Eye of Azshara
    • Damage dealt by Lightning Strike, Warlord Parjesh’s Crashing Wave, and Quicksand have been significantly reduced.
  • The Nexus
    • Chaotic Energy Bursts from Chaotic Rifts no longer inflict excessive damage.
  • Obsidian Sanctum
    • Sartharion’s Large Satchel of Spoils should again contain loot.
  • Return to Karazhan
    • Mana Confluences’ Ablative Shield should no longer absorb an excessive amount of damage.
  • Utgarde Keep
    • Dragonflayer Runecaster’s Bolthorn's Rune of Flame now deals less damage.

Items

  • Darkmoon Deck: Promises no longer reduces some non-mana resources.
  • Fixed a bug that prevented banners from granting expected honor, experience, and reputation bonuses.
  • Fishing Chair and Nat's Fishing Chair have been temporarily converted into objects that are not chairs, while a bug with their functionality is fixed. They will return to their former function in a future patch.

Player versus Player

  • Adjusted PvP scaling to reduce the difference in power and damage between players of different item levels at level 110.
  • Fixed a bug preventing some players from obtaining Honorable Medallion while PvP-enabled.

Professions

  • Fishing
    • Fixed a bug that caused the wrong sound when casting.

Quests

  • Fixed a bug with the reputation bonus on completion of "Death to Agogridon". If you previously completed the quest, speak to Karnum Marshweaver in Desolace to receive your reward.
  • The talking quest NPC should no longer appear for players who are nearby, but are not the Hunter on “Never Hunt Alone”.
  • Players should again be able to complete “All Charged Up”.
  • Fixed a bug with the conversation required for “Secrets of Wrymskull Uncovered”, allowing completion of “The Echo of Ymiron”.
  • Low-level players are now able to do appropriate damage to the  Devilsaur Queen during "The Ballad of Maximillian”.
  • “Pitching In” can again be completed.

World

  • It is again possible to earn credit toward "Field Photographer" when using the S.E.L.F.I.E. cam anywhere within the Path of Uther.
  • Alliance characters can again complete "Uther's Blessing" by approaching Uther's statue.

Hotfixes


July 19, 2018

Classes

  • Death Knight
    • Unholy
      • Gravewarden Armaments 4-piece set bonus now reduces the cooldown of Army of the Dead by 2.0 seconds per Rune spent (was 6.0 seconds per Rune spent).
  • Hunter
    • Marksmanship
      • Serpenstalker Guise 2-piece set bonus has been changed to increase all physical damage dealt by 5% (was an incorrect melee attack power increase).
      • The Trick Shots effect will now always correctly apply when Multi-Shot hits three or more targets.
  • Mage
    • Shimmer should not interrupt channeled spells.
    • Displacement functions correctly if you cast Shimmer while casting another spell.
  • Warrior
    • Protection
      • Juggernaut Battlegear 2-piece set bonus has been changed to increase Armor by 5%.

 Creatures and NPCs

  • Damage dealt by all creatures below level 100 has been reduced by up to 25%.
  • Defeating Shok’Thokar creatures in Desolace now grants both Gelkis and Magram reputation.
  • The Sky Crystal no longer instantly kills Alani when used by a high-level player, and Alani is once again lootable.

 Dungeons and Raids

  • Antorus, the Burning Throne
    • Reduced the damage done by a number of "tank swap" abilities throughout the zone.
    • Argus the Unmaker
      • Reduced the damage dealt by Sweeping Scythe by 30%.
  • The Arcway
    • Ivanyr
      • Volatile Magic damage reduced on Mythic difficulty.
  • Dire Maul
    • Prince Tortheldrin
      • Whirlwind should no longer deal excessive damage.
  • Heart of Fear
    • Empress Shek’zeer
      • Casting spells within Shek’zeer’s Dissonance Field once again depletes its energy.
  • Neltharion's Lair
    • Dargrul
      • Corrected an issue that caused Dargrul’s energy to refill too rapidly.
  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer heals for an excessive amount.
  • Return to Karazhan
    • Shade of Medivh
      • Piercing Missiles should no longer deal excessive damage.
  • Scarlet Halls
    • Houndmaster Braun
      • Bloody Mess should no longer deal excessive damage.
  • Scarlet Monastery
    • Commander Durand
      • Dashing Strike no longer deals excessive damage.
  • Ulduar
    • Reforged Hammer of Ancient Kings should again reliably drop from Yogg-Saron for "Val'anyr, Hammer of Ancient Kings".

Player versus Player

  • The effectiveness of trinkets that are obtained via PvE sources such as Dungeons and Raids have been reduced by 75% in PvP.
  • Arenas and Battlegrounds
    • Corrected the amount of damage dealt by players to creatures and vehicles in Alterac Valley and Isle of Conquest.
    • Fixed a bug that prevented end-of-match rewards from dropping at the end of Battlegrounds and Arenas.
  • War Mode
    • Premade Group Finder groups in the Quest and World Boss categories will now properly filter listing according to the War Mode state of the party leader and potential applicants.

Professions

  • Fixed a bug that prevented several First Aid recipe items from requiring the appropriate Profession.
  • Corrected an issue that could cause Draenor Garrison NPCs to fail to offer work orders.
  • Alchemy
    • Fixed a bug preventing players from discovering new Pandaren Alchemy recipes.
    • Some older-expansion flasks no longer provide more stats than Legion flasks and potions.
  • Cooking
    • The cooking achievement Dinner Impossible no longer requires Strand of the Ancients.
  • Fishing
    • Fixed a bug that prevented some players from gaining Legion fishing ranks when using rare fish.
  • Herbalism
    • Fixed an issue that could cause herb nodes from Outland through Pandaria to yield the wrong herb type.
  • Mining
    • Corrected an issue that could cause players to receive no ore from mining nodes.

Quests

  • The start of the Mage Tower artifact storyline quest no longer requires an impossible-to-meet artifact trait condition.
  • Fixed an issue that could cause Strom’kar to be invisible to certain races during its acquisition.
  • The Slitherblade Naga vehicle's abilities should now deal damage and heal properly on "Wetter than Wet".
  • The Frightened Miner should now reliably follow his path for "Miner Troubles".
  • The delicious contents of Yak’s Milk Flask again heals “Fallen Sentinels”.
  • Wyrmcult Blackwhelps can now be collected for "Whelps of the Wyrmcult".
  • General Nazgrim is again present for "The Art of War" and "Warchief's Command: Jade Forest".
  • During “Bringer of the Light” at the Exodar, Fel Annihilator’s Sonic Boom no longer deals excessive damage.

Hotfixes


July 18, 2018

Classes

  • Demon Hunter
    • Chaos Brand correctly has unlimited duration outside of PvP.
  • Druid
    • Restoration
      • Tranquility’s heal-over-time can correctly critically heal.
  • Hunter
    • Marksmanship
      • Explosive Shot will now correctly despawn if the projectile collides with an obstacle or reaches maximum range, and refund partial cost and cooldown.
  • Monk
    • Mystic Touch correctly has unlimited duration outside of PvP.
  • Mage
    • Arcane
      • Soul of the Archmage now grants the talent Amplification (was Temporal Flux).
      • When Arcane Missiles activate Clearcasting, the subsequent (free) Missiles will correctly have reduced channel time and be affected by Slipstream.
  • Priest
    • Shadow
      • Psychic Horror is correctly usable below level 74.
  • Shaman
    • Restoration
      • Soul of the Farseer should now correctly grant the talent Echo of the Elements.

Dungeons and Raids

  • Tomb of Sargeras
    • Maiden of Vigilance
      • Wrath of the Creators should no longer deal excessive damage.
  • Icecrown Citadel
    • Lady Deathwhisper again has an appropriate amount of mana.
  • Dire Maul
    • Alzzin the Wildshaper’s Wild Generation should no longer heal for an excessive amount.
  • The Arcatraz
    • Fixed a bug causing Eredar Deathbringer to deal much more damage than intended.

NPCs

  • Fixed a bug causing centaurs in Desolace to deal more damage than intended.
  • Druids can again interact with Skycaller Faeb.

Player versus Player

  • Honor and Conquest rewards for Epic Battlegrounds have been increased.
  • Corrected the amount of damage dealt by players to creatures and vehicles in Alterac Valley and Isle of Conquest.

Professions

  • Corrected the display of ranks in Profession recipe windows.

Quests

  • The Staff of Pei-Zhi can again be looted for “An Urgent Plea”.
  • Fixed a bug preventing the completion of some Garrison campaign quests in Draenor.
  • In Highmountain, Small Ceremonial Drum can again be interacted with for "Ceremonial Drums".
  • Merchant Greenfield again gives the player seeds for "Learn and Grow I: Seeds".
  • Fixed a bug preventing Kol Ironpaw from grilling the Bloody Plainshawk Leg for "A Gift for Fung".
  • It is again possible to collect Fizzle’s Hand for “Fizzled”.
  • Aprika’s Doll can again be collected for “Small Comforts”.
  • Players can again interact with Mana-Drained Whelplings for "Their Dying Breaths".
  • The Eye of Kilrogg is again obtainable for “Eye See You”.
  • The Soulweave Vessel can again be looted for “The Cure For Death” and “Vessel of Virtue”.

World

  • Legion Assaults now correctly scale down to player level 98.
The Siege of Lordaeron Has Begun!” wysłany:

The call to battle resounds throughout Azeroth. For the Alliance, the time has come to take Warchief Sylvanas Windrunner and her Horde to task for the innocent lives claimed in Teldrassil—and retake the former human city of Lordaeron as their own. For the Horde, their task is to defend the Undercity, home to the Forsaken, from the Alliance and retain their foothold within the Eastern Kingdoms.

With Whom Will You Take Your Stand?

Who: Level 110 players
Where: Begins in Stormwind for Alliance and Orgrimmar for Horde

The peace promised with the defeat of the Burning Legion has been irrevocably shattered. Azeroth is deeply wounded and in need of aid even as both the Horde and Alliance vie for the Azerite seeping up to the surface. It is a new age of an old war. Where will you take your stand?

The Siege of Lordaeron Has Begun!” wysłany:

The call to battle resounds throughout Azeroth. For the Alliance, the time has come to take Warchief Sylvanas Windrunner and her Horde to task for the innocent lives claimed in Teldrassil—and retake the former human city of Lordaeron as their own. For the Horde, their task is to defend the Undercity, home to the Forsaken, from the Alliance and retain their foothold within the Eastern Kingdoms.

With Whom Will You Take Your Stand?

Who: Level 110 players
Where: Begins in Stormwind for Alliance and Orgrimmar for Horde

The peace promised with the defeat of the Burning Legion has been irrevocably shattered. Azeroth is deeply wounded and in need of aid even as both the Horde and Alliance vie for the Azerite seeping up to the surface. It is a new age of an old war. Where will you take your stand?

Hotfixes: August 7, 2018” wysłany:

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


August 7, 2018

Appearances and Animations

  • Fixed display issues with Void Elf Heritage Armor and Shadowform with Glyph of Shadow.
  • Isle of Conquest Airship Cannon's ball of fire visual should again match the actual trajectory of the shot.

Classes

  • Death Knight
    • Unholy
      • Raise Dead's Claw ability will no longer incorrectly gain damage from Mastery: Dreadblade. The Dark Transformation upgrade to Sweeping Claws still benefits from Mastery.
  • Druid
    • Sunfire will no longer apply to secondary targets that are immune to its effects, such as Rogues with Cloak of Shadow active.
    • Restoration
      • Photosynthesis now increases rate of all HoTs by 20% (was 15%).
      • Photosynthesis haste effect now affects Efflorescence.
      • Cultivation healing reduced by 17%.
      • Rejuvenation healing increased by 6%.
  • Mage
    • Arcane
      • Mana Shield drains 50% of damage as mana (was 20%).
    • Fire
      • Phoenix Flames's single-target damage now correctly hits Totems and similar targets.
    • Frost
      • When using Concentrated Coolness, the Regalia of the Arcane Tempest 4-piece set bonus will properly reduce the cooldown of Frozen Orb.
  • Monk
    • Chi Wave healing increased by 25%.
    • Mistweaver
      • Renewing Mist healing correctly generates threat.
    • Windwalker
      • Blackout Kick damage reduced by 27%.
  • Paladin
    • Retribution
      • All damage abilities have been reduced 3%.
  • Priest
    • Smite damage reduced by 6%.
    • Divine Star healing increased by 25%.
    • Discipline
      • Shadow Word: Pain reduced by 9%.
      • Shadowfiend damage reduced by 16%.
      • Mindbender damage reduced by 8%.
      • Fixed a bug where Sins of the Many was not increasing Atonement healing from Shadowfiend/Mindbinder.
    • Holy
      • Binding Heal now costs 2.4% of mana (was 2.0%).
      • Holy Word: Salvation cast time increased to 2.5 seconds (was 2 seconds).
      • Angel's Mercy cooldown reduction increased.
  • Shaman
    • Restoration
      • Cloudburst now stores 30% of healing done (was 25%).
      • Unleash Life instant healing increased by 26%.
  • Rogue
    • Assassination
      • All damage abilities reduced 4%.
    • Outlaw
      • All damage abilities reduced 3%.
    • Subtlety
      • All damage abilities reduced 4%.
  • Warlock
    • Affliction
      • Summon Darkglare will no longer remove all nearby Rogues from stealth.
  • Warrior
    • Arms
      • All damage abilities increased 3%.

Creatures and NPCs

  • Myra Tyrngaarde was having some trouble understanding how to cross the bridges in Ironforge, but she's been shown the correct path.

Social

  • Fixed a bug preventing Guild ranks with invite permissions from properly inviting.
  • Fixed a bug that caused Guild and officer note updates to be delayed if the member was offline.
  • Fixed multiple bugs that caused some players to be unexpectedly removed from General and Trade chat channels.


Hotfixes


August 6, 2018

Classes

  • Death Knight
    • Frost
      • Remorseless Winter now has the correct amount of Global Cooldown reduction applied from Haste.
      • The talent Inexorable Assault will now correctly always deal damage when using Obliterate or Frostscythe.
    • Unholy
      • The Spell Eater talent will now correctly modify the absorb value of Anti-Magic Shell.
      • The in-combat behavior of the Risen Skulker from the All Will Serve talent has been adjusted to work similarly to other ranged combat companions.
  • Rogue
    • Cloak of Shadows will now correctly clear any Hunter's Mark debuffs from the Rogue when activated.
  • Warlock
    • Destruction
      • Rain of Fire should no longer incorrectly pull creatures who may be on a different floor or are otherwise out of line of sight.
  • Warrior
    • Fury
      • Fixed a bug that caused Death Wish to reduce the cooldown of Recklessness when talented into Anger Management.

Creatures and NPCs

  • The Prophet Velen no longer deals excessive damage.
  • It should now be less difficult to defeat Patchwerk in the Death Knight starting zone.
  • Elder Stormhoof should no longer be quite so deadly when Blessed by Earth.

Dungeons

  • Seat of the Triumverate
    • Fixed a bug that caused several enemy abilities to hit tanks for more than the intended amount of magic damage.

Items

  • Relic of the Makers again grants Agility, Intellect, and Strength as intended.
  • The sound of Hot Buttered Popcorn no longer travels far across zones.

Player versus Player

  • The effectiveness of Resilience on low-level PvP gear has been greatly reduced.
  • Players who become Bounty Hunted are now be provided with a parachute if they happen to be on a flying mount.
  • Battlegrounds
    • Eye of the Storm
      • Flag captures, bases assaulted, and bases defended are now in the correct order on the scoreboard.
    • Seething Shore
      • Fixed a bug that could cause multiple Azerite nodes to be spawned at the same location at the same time.
  • Classes
    • Hunter
      • Hi-Explosive Trap will now adhere to AoE knockback diminishing returns when interacting with spells such as Shining Force and Thunderstorm.
    • Paladin
      • Blessing of Sanctuary can now be cast on low-level player targets.

Professions

  • Fishing
  • Darkmoon Faire Island now requires Fishing rank 150 to avoid catching junk (was 600).

Quests

  • Fixed an issue that prevented some players from progressing in the Rogue class hall campaign.
  • Quest targets in the Spires of Arak Howling Crag no longer permanently evade when straying too far from their spawn locations.


Hotfixes


August 3, 2018

Classes

  • Death Knight
    • Unholy
      • The snare effect from Grip of the Dead will now correctly be reapplied to a target standing in your Death and Decay or Defile area if the snare is removed.
  • Mage
    • Frost
      • Blizzard damage once again correctly reduces the cooldown of Frozen Orb.
  • Rogue
    • Outlaw
      • Offhand hits from Killing Spree are no longer able to activate Main Gauche.
    • Subtlety
      • Regalia of the Dashing Scoundrel 2-piece and 4-piece bonuses now work properly with the Secret Technique talent.

Creatures and NPCs

  • Witch Lord Morkurk's health lowered by 60%.

Leatherworking

  • Corrected a bug that caused the vendor Misty Merriweather to require an impossibly-high level of Leatherworking for her offerings.

World

  • Talador: Artillery Strike gained from picking the Artillery Tower now properly inflicts damage and stuns like it used to.

Hotfixes


August 2, 2018

Classes

  • Death Knight
    • Frost
      • Glacial Advance will now properly work when used on an elevator.
  • Priest
    • Holy
      • Apotheosis (from The Alabaster Lady) no longer affects Holy Word: Salvation.
  • Shaman
    • Elemental
      • Liquid Magma Totem, Stormkeeper, and Ancestral Guidance will now cause you to shapeshift out of ghost wolf form.
  • Warrior
    • Ravager will now correctly deal damage to enemies who are on elevator.

Dungeons and Raids

  • Gruul's Lair
    • Gruul should again drop the Earthen Signet in for “Cudgel of Kar'Desh”.

Quests

  • Reduced the damage of the summoned imps during “Fire at Will!"
  • Fixed an issue that could prevent players from accepting the Pandaren quest "Joining the Horde".

Hotfixes


August 1, 2018

Classes

  • Druid
    • Balance
      • Lunar and Solar Empowerment buffs will now show up on your Personal Resource Display bar.
      • The Fury of Elune talent will now properly deal damage to targets who are on an elevator.
  • Warlock
    • Demonology
      • The Nether Portal talent will now correctly work on elevators.
      • The Bilescourge Bombers talent will now properly display all of its visual effects when on an elevator.

Creatures and NPCs

  • Sirana Iceshriek’s Ice Shriek should no longer deal excessive damage.
  • Fixed a bug causing some Booty Bay Bruisers to deal excessive damage.
  • High Warlock Xi'lun no longer deals excessive damage.

Dungeons and Raids

  • Dire Maul
    • Reduced the damage of several creatures in Gordok Commons.
  • The Emerald Nightmare
    • Xavius
      • Players should now correctly return to their bodies when they die while dreaming.
  • Halls of Origination
    • Many of the abilities used by enemies in the Halls of Origination now deal reduced damage.
  • Magister’s Terrace
    • Sunblade Imp’s Firebolt now deals more reasonable damage.
  • Stratholme
    • Lord Aurius Rivendare now takes expected damage from players.

Items

  • Steelforged Essence should again work on shields.

Player versus Player

  • The Epic Battleground queue should now be available at level 20.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Horde now share cooldown with PvP Talents such as Gladiator's Medallion.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Alliance can no longer be used if the player has learned Adaptation or Relentless.

Professions

  • Blacksmithing
    • Arcanomancer Vridiel should once again sell the recipe for Rethu's Incessant Courage.

Quests

  • Ji Firepaw no longer follows the player after completing “The Horde Way”.
  • Players unable to speak to Sylvanas during the quest "Killer Queen" should once again be able to do so.
  • The infected goblins for "Curing With Force" are now a little more resilient to allow players to apply their cure.

World

  • Razor Hill Watchtower is no longer a sanctuary.


Hotfixes


July 31, 2018

Classes

  • Death Knight
    • Blood
      • Dancing Rune Weapon now deals the correct amount of damage when using Heart Strike.
  • Hunter
    • Marksmanship
      • Hunter's Mark will no longer break you out of the effects of Camouflage.
      • The Trick Shots buff will no longer be applied to a Hunter below character level 50.
  • Priest
    • Shadow
      • The Vestments of Blind Absolution 2-piece set bonus now properly benefits Shadow Word: Void and is consumed when you cast Shadow Word: Void.

Dungeons and Raids

  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer absorbs an excessively high amount.
  • The Oculus
    • Ley-Guardian Eregos’s Arcane Barrage and Greater Ley-Whelp’s Arcane Bolt should no longer deal excessive damage to players on drakes.
  • Well of Eternity
    • Fixed a bug preventing players from interacting with the Portal Energy Focus in some circumstances.

Player versus Player

  • Horde and Alliance Bounty Bags from players who are 'Bounty Hunted' and then killed are now lootable by up to 5 players (was 1 player).
  • Isle of Conquest
    • Keep Cannons now deal significantly reduced damage to vehicles.
    • Siege Engines are now immune to all snares and roots.
    • Health of Glaive Throwers and Demolishers increased.
    • Damage and siege damage of Airship Cannons significantly increased.
    • When any gate is destroyed, the corresponding faction loses 50 Reinforcements.

Professions

  • Leatherworking
    • Namha Moonwater should once again teach the two legendary Leatherworking recipes.

Quests

  • Highly Explosive Yaungol Oil again deals an appropriate amount of damage on "The Enemy of My Enemy... Is Still My Enemy!"

Transmogrification

  • Legion Season 3 and 4 Combatant Ensembles now have the required level of 110 and the correct expansion requirement, allowing you to transmog to the appearances at level 98.

User Interface

  • Fixed a bug that was preventing some Bonus Objectives from correctly displaying on the world map.


Hotfixes


July 30, 2018

Classes

  • The experience required to level has been lowered for all levels from 40-100. The reduction averages 14% between levels 60-80, with smaller reductions at other levels.
  • Monk
    • Windwalker
      • Rushing Jade Wind will toggle off if the player has not auto-attacked any target for one minute.
  • Priest
    • Fixed a bug causing Spirit of Redemption to be triggered when the fatal damage should have been redirected by spells.

Creatures and NPCs

  • S.A.F.E. operatives should again be using their guns correctly.

Dungeons and Raids

  • Black Temple
    • Lady Malande’s Reflective Shield no longer reflects too much damage.
  • Neltharion’s Lair
    • There should no longer be a floating Drogbar on patrol.
  • Return to Karazhan
    • Speaking with the Image of Medivh should again properly spawn Arcanagos and begin the Nightbane encounter.

Guilds

  • The guild achievements Working as a Team and Working Better as a Team no longer require First Aid.

Player versus Player

  • To celebrate the post-season, the Southshore vs Tarren Mill Brawl will be active this week, outside of the normal Brawl rotation!
  • Every Man for Himself will now properly cause a 90 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Will of the Forsaken, Stoneform, Fireblood will now properly cause a 30 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Players that earned Rival: Legion Season 7 should receive the Rival title.

Professions

  • Tailoring
    • Flying Carpet should be obtained from Northrend Tailoring trainers instead of the Outland trainers.

Quests

  • The bounty board for “Wanted: Hogger” went missing, and has been found and put back in its place.

System

Fixed a number of issues with voice chat on Mac operating systems, including support for the use of most keys as hotkeys.

Hotfixes


July 27, 2018

Creatures and NPCs

  • Melee and spell damage of creatures below level 100 reduced by up to 16%.
  • Health of creatures between levels 15-100 reduced by up to 24%.
    • Developers’ note: These changes are live in-game, however unit frames may not fully reflect the new health values until a subsequent companion hotfix that we plan to apply next week.

Classes

  • Hunter
    • Fixed a bug causing Serpent Sting to sometimes not correctly fire additional arrows at nearby targets when talented into Hydra’s Bite.
    • Command Pet should not get overridden with Primal Rage unless the Hunter (and pet) are at least Level 65.
    • Command Pet should not get overridden with Master's Call unless the Hunter (and pet) are at least Level 74.
  • Mage
    • Fixed an issue where Incanter's flow sometimes falls off during combat.
  • Priest
    • Holy
      • Fixed an issue that caused Spirit of Redemption to sometimes trigger incorrectly while other absorbs were present on the Priest. 
  • Shaman
    • Restoration
      • Fixed an issue that caused Flash Flood to sometimes fail to apply its buff.

Dungeons and Raids

  • Blackrock Foundry
    • Players who defeat all of the Primal Elementalists and then the Heart of the Mountain within 10 seconds should be awarded the achievement Ya, We've Got Time...
  • Return to Karazhan
    • Flying Tomes are no longer flying out of reach.
  • Tomb of Sargeras
    • Maiden of Vigilance
      • Titanic Bulwark no longer absorbs more damage than intended.

Items

  • Toe Knee's Promise should now deal reasonable damage
  • Stormchops should now deal reasonable damage.
  • Eonar's Compassion’s effect, Eonar's Verdant Embrace, now triggers from Power Word: Shield for Discipline Priests.

Pet Battles

  • Uuna's accessories should now display correctly.
  • Players can again initiate the pet battle for "Help a Whelp" in Azsuna.

Player versus Player

  • Resolved an issue with Temple of Kotmogu's scoreboard displaying Victory Points and Orb Possessions.
  • Alterac Valley and Isle of Conquest Reinforcements increased by 100.
  • Isle of Conquest
    • Gate health reduced by 20%.
    • Demolishers now deal more siege damage against gates.
    • Significantly increased Siege Engine player damage.
    • The Quarry and the Refinery now give additional reinforcements more frequently.
  • Death Knight
    • Unholy
      • Reanimation's explosion should now be more responsive when striking moving targets.
  • Monk
    • Windwalker
      • Effects from Control the Mists should no longer persist after removing the talent.
  • Warlock
    • Affliction
      • Fixed a bug that caused Rot and Decay to function with Drain Soul.

Professions

  • Alchemy
    • The Alchemist Flask should now appear in the correct expansion category and no longer require Pandaria Alchemy to use.
  • Tailoring
    • Tanithria should now once again teach Celumbra, the Night's Dichotomy to tailors.

Quests

  • Storm Brew Grenades now deal damage for “Storm Brew Hustle”.
  • Fixed a bug that was preventing the completion of the questline that started with captain Sanders’ Treasure Map in Westfall.
  • “A Village in Peril” can again be turned in to Mayor Heathrow.

World

  • The Mount Hyjal achievement Bounce should now function properly.
  • The Deadmines meeting stone has been found and returned to its proper placement.

Hotfixes


July 26, 2018

Classes

  • Hunter
    • Survival
      • Serpent Sting's periodic damage is now able to critically strike.
      • Kill Command's periodic damage is now able to critically strike, when talented into Bloodseeker.
  • Monk
    • Chi Burst correctly travels its full 40-yard range.
  • Warrior
    • Protection
      • Dragon Roar should generate threat as intended.

Creatures and NPCs

  • Vile Tutors’ Shadow Shields no longer shield them too much.

Darkshore

  • A number of creatures in Darkshore can now be skinned, as intended.

Dungeons and Raids

  • The Nighthold
    • Star Augur Etraeus
      • Frigid Nova no longer inflicts excessive damage.
  • Scarlet Halls
    • Armsmaster Harlan's Blades of Light should release players on completion.
  • Trial of the Crusader
    • Anub’arak’s Pursuing Spikes again pursue with an intended speed of pursuit.

Professions

  • Inscription
    • Players should now have "Research: Ink of the Sea" which will allow progress in the Northrend Inscription skill.
    • The ability "Research: Ethereal Ink" should now appear in your recipe list for those who have Outland Inscription learned.

Quests

  • Garrosh should again properly throw Overlord Krom'gar off a cliff during "To Be Horde...".
  • During “Pursuing the Black Harvest”, Kanrethad Ebonlocke’s Excruciating Agony no longer deals excessive damage.
  • During "The Battle of Sardor", Karonas will once again carry your character across the channel.
  • Fixed an issue where The Defense of Karabor scenario in Shadowmoon Valley would fail to start properly for some players.
  • The Lantern of the Sorcerer King can again be obtained in Mogu'shan Palace for "Relics of the Four Kings”.
  • Fixed an issue where a Mana-Drained Whelpling was visible during "The Withered Return".


Hotfixes


July 25, 2018

Classes

  • Warlock
    • Summoned Demons should no longer fail to be summoned when the Warlock is on steep terrain or near obstacles such as rocks or trees.

Creatures and NPCs

  • Illusionary Mystics in the Proving Grounds again heal for a correct amount of health.
  • Enemies who use Ticking Bomb no longer inflict higher damage than intended.
  • Kosumoth the Hungering should no longer be as hungry.

Darkshore

  • The NPCs in the Grove of the Ancients will no longer offer their low-level quests while players are progressing through "The Warchief's Agenda”.
  • Oil Pumps are now interactable by multiple players at once.
  • Frenzied Wisps will now correctly grant group credit.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Creatures throughout Antorus now deal 10% less damage.
    • Felhounds of Sargeras
      • Smouldering damage reduced by 65%.
    • Imonar the Soul Hunter
      • Several of Imonar’s abilities now deal 25% less damage.

Items

  • Auto-Self-Cauterizer now correctly removes Bleed effects.

Player versus Player

  • Toggling War Mode in Orgrimmar or Stormwind should now immediately flag the player for PvP and enable PvP Talents.
  • Unrated Battlegrounds now award item level 185 gear (was 176).
  • Fixed an issue that caused the Glorious Pennant Honor reward to use the same visual appearance as the Esteemed Pennant.

Hotfixes


July 24, 2018

Classes

  • Druid
    • Swift Flight Form again correctly travels at the same speed as fast flying mounts.
    • Balance
      • Fixed a bug where Nature's Balance was granting slightly less Astral Power than listed.
      • Twin Moons now correctly interacts with the Lady and the Child Legendary Shoulder armor effect.
  • Paladin
    • Holy
      • Healing from Avenging Crusader will correctly be increased if the target has Mystic Touch or Chaos Brand.
    • Retribution
      • Fixed a bug where Inquisition would not work correctly together with the Light’s Vanguard Battleplate 4-piece bonus or Divine Purpose.
  • Priest
    • Discipline
      • Healing from Atonement will correctly be increased if the target has Mystic Touch or Chaos Brand.

Creatures and NPCs

  • Various rare hunter pets around the world are now correctly level scaling again.
  • Prince Navarius’ Soul Blast no longer deals excessive damage.
  • Vile Tutors’ Shadow Shields no longer absorb an excessive amount.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Shatug’s Decay now hits for less damage.
    • Aggramar
      • Blazing Eruption damage reduced by 20%.
    • Argus the Unmaker
      • Sentence of Sargeras damage reduced by 30%.
      • Rent Soul damage reduced by 30%.
      • Withering Roots damage reduced by 60%.
  • Blackfathom Deeps
    • Corrupted Healing Totem no longer excessively heals enemies.
  • Dire Maul
    • Immol'thar will now slay the Highborne Summoners after all of the nearby pylons have been deactivated.
  • Hellfire Citadel
    • Tyrant Velhari’s Aura of Oppression's rate of damage increase has been reduced.
  • Maraudon
    • Lord Vyletongue's Multishot damage has been reduced.
  • Maw of Souls
    • Resolved an issue with Helya's Brackwater Barrage which caused some of the visuals to function incorrectly.
  • Mogu’shan Vaults
    • Defeating the Stone Guard on Raid Finder will award loot correctly if the Jade Guardian is the last to fall.
  • Pit of Saron
    • Fixed a bug that made some NPCs have the wrong appearance.
  • Scarlet Halls
    • Burning Books damage has been reduced to an appropriate level.

Garrisons

  • The Garrison Fishing Shack quests have been updated with the appropriate skill requirement and can once again be accepted and completed.
  • The Universal Language Module is no longer required for "Auctioning for Parts".


Items

  • Fixed an issue where the Lightforged Warframe called from the Vindicaar was unintentionally fragile. Artificer Romuul has replaced its Vindicator Plating, significantly increasing resistance to demonic threats.
  • Fixed an issue where defeating Viz'aduum in Karazhan did not contribute towards earning the Legion Class Hall Leggings.
     

Player versus Player

  • The Twin Spire Ruins graveyard again changes control when one faction brings their Battle Standard to its location.
  • Isle of Conquest
    • Health of gates has been increased by 100%.
    • Health of NPC generals has been increased by 30%.
    • Demolisher vehicles now deal an appropriate amount of damage.
    • Keep Cannons and Glaive Throwers now deal reduced damage to players.

Professions

  • Cloak enchantments from Warlords of Draenor can now only be applied to items with an item level of 151 or lower.
  • Blacksmithing Sharpening Stones and Enchanting Oils have had their max item level requirements updated.
  • Ancient Gem Veins can now be mined with the Outland Mining skill.
  • The Gnomish Army Knife and Ultimate Gnomish Army Knife should now be usable again by engineers.
  • Players with Warlords of Draenor fishing can again catch large fish or Lunkers.


Quests

  • Increased experience rewards during the Death Knight introductory quests, allowing them to enter either Burning Crusade or Wrath of the Lich King content immediately after completing the starting experience.
  • Fixed a bug that prevented the completion of “The Felsoul Experiments”.
  • Illidan Stormrage again knows several useful spells during “Ravencrest’s Legacy”.
  • Players can again complete and turn in "The Legend of the Four Hammers". If a new Armorcrafter's Commendation is needed, it is now offered for 1000 Nethershards from Warmage Kath'reen.
  • Fixed a bug that caused Yenniku to sometimes get killed and make “Saving Yenniku” impossible.
  • The Warsong Battle Standard has had its toughness increased in order to survive longer against the Anu'bar Invaders during "The Might of the Horde".
  • Fixed a bug that was preventing the completion of “Wooly Justice”.
  • Fixed several issues in "The Defense of Karabor" that could prevent completion.
  • On "Rocket Rescue", the Pirate-Destroying Bombs will once again wreak their deadly havoc.
  • Fixed an issue where Saurfang did not exercise enough restraint against Warriors dueling him during the quest "Secrets of the Axes".
  • During "A Little Help From My Friends", slapping Ringo will no longer instantly kill him.

Hotfixes


July 23, 2018

Classes

  • Death Knight
    • Rune of the Fallen Crusader and Rune of the Stoneskin Gargoyle are now available at level 55.
    • Blood
      • Dreadwake Armor 2-piece bonus will now correctly reduce the cooldown of Dancing Rune Weapon when a charge of Bone Shield is consumed.
  • Hunter
  • Tamed diemetradons are no longer dino-sized.
  • Monk
    • Windwalker
      • Tiger Style should no longer incorrectly affect Flying Serpent Kick.
  • Paladin
    • Avenger’s Shield will correctly interrupt or silence only one target, regardless of effects that add damage targets.
  • Rogue
    • Subtlety
      • Fixed a bug where The First of the Dead did not work with Shadowstrike and Gloomblade.
  • Shaman
    • Fixed an issue that caused Riptide's healing to be increased more than intended by Earth Shield.
  • Warrior
  • Fury
    • Fixed a bug where Execute with Massacre talent and Whirlwind active could not correctly deal damage.
  • Warlock
  • Fixed a bug preventing several spells from correctly granting Soul Leech.

Character Services

  • Fixed a bug where boosting a Demon Hunter character or using a class trial Demon Hunter equipped the character with rogue gear.

Creatures and NPCs

  • Slitherblade Myrmidon's Localized Toxin no longer deals excessive amounts of damage.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Singed damage reduced by 75%.
    • Eonar
      • Strike damage reduced by 60%.
      • Reduced the health of Fel Hound, Fel Lord, and Felguard.
    • Antoran High Command
      • Psychic Assault damage stacks less aggressively.
    • Portal Keeper Hasabel
      • Blazing Imp health reduced by 30%.
    • Imonar
      • Pulse Grenade damage reduced by 30%.
      • Stasis Trap damage reduced by 30%.
    • Coven of Shivarra
      • Shadow Blades damage reduced by 50%.
    • Aggramar
      • Wake of Flame damage reduced by 20%.
  • Auchenai Crypts
    • Shirrak the Dead Watcher
      • Carnivorous Bite now does considerably less damage.
  • Blackrock Depths
    • Reduced General Angerforge's attack damage.
    • Reduced Fineous Darkvire’s attack damage.
  • Blackwing Lair
    • Ebonroc
      • Shadow of Ebonroc no longer heals for excessive amounts.
  • Dire Maul
    • Reduced the damage done by Gordok Reavers summoned by Captain Kromcrush.
  • Forge of Souls
    • Reduced Bronjahm’s damage and the damage increase done by Magic's Bane to casters.
  • Halls of Origination
    • Reduced Anhurr's Divine Reckoning damage.
  • Gate of the Setting Sun
    • Fixed an issue where Ga'dok would fall and despawn.
  • Grimrail Depot
    • Borka the Brute and Railmaster Rocketspark
      • Unmanaged Aggression now does considerably less damage and provides less haste.
  • Lower Blackrock Spire
    • Shadow Hunter Vosh'gajin’s Curse of Blood no longer increases damage taken by an excessive amount.
  • Maraudon
    • Reduced Rotgrip’s attack damage.
  • Maw of Souls
    • Helya
      • Piercing Tentacle no longer does excessive damage.
  • Mogu’shan Palace
    • Reduced the damage done by Gekkan and his associates.
  • Mogu’shan Vaults
    • Fixed a bug where The Spirit Kings could sometimes unintentionally respawn.
  • Neltharion’s Lair
    • Dargrul’s Crystal Spikes no longer incorrectly prioritizes tanks.
  • The Nighthold
    • Tichondrius
      • The healing amount of Vampiric Aura has been reduced to 10% of the target’s health.
      • Feast of Blood now activates Vampiric Aura (was an increase to Vampiric Aura).
  • The Oculus
    • Reduced the damage of Drakos the Interrogator’s Sphere Detonation and melee attacks.
  • Pit of Saron
    • Reduced Forgemaster Garfrost’s damage.
  • Return to Karazhan
    • Centurion, Pyrelord, and Core Hound creatures summoned by Backup Singer should no longer have excessive health.
  • Scarlet Halls
    • Exploding Shot Stalker no longer deals excessive damage.
  • Scarlet Monastery
    • Scorched Earth no longer deals excessive damage.
  • Tomb of Sargeras
    • Kil’Jaeden
      • Demonic Obelisk should no longer deal excessive damage.
  • Ulduar
    • Vehicle power scaling adjusted to better fit post-squish item levels.
  • The Underbog
    • Swamplord Muselek no longer deals excessive damage.
  • Utgarde Keep
    • Ingvar the Plunderer’s Dark Smash and Dreadful Roar no longer paint his face with as much of your blood.
  • Vortex Pinnacle
    • Reduced the damage done by Altairus' Chilling Breath and Lightning Blast.

Items

  • Sticky Bomb damage has been reduced.
  • Mecha-Blast Rocket damage has been reduced.
  • Gunpowder Charge damage has been reduced.

Player versus Player

  • The item Net-O-Matic 5000 should work in Stormwind and Orgrimmar on targets who are flagged for PvP and have War Mode enabled.
  • Paladin
    • The rate at which Hammer of Reckoning stacks are gained has been reduced to 1 stack per 5% of the Paladin's maximum health in damage.
  • Priest
    • Crowd control spells that immediately break on damage such as Polymorph and Freezing Trap will now remove Shadow Mend's damage over time effect in PvP combat.
  • Warrior
    • Fury Warriors can no longer continuously cast Heroic Leap when they have the Honor Talent Barbarian.
    • Barbarian will correctly interact with the additional Heroic Leap charges granted by Timeless Stratagem.

Quests

  • Fixed a bug with the Emergency Fire Ward on “Bael’dun Rescue”.
  • “The Stolen Silver” can again be properly looted when clicking on the Stolen Silver Lockbox.
  • Enemies no longer do excessive damage in “The Defense of Karabor”.
  • Gymer should now be better at surviving throughout “The Storm King’s Vengeance”.
  • Bone Armor now more substantial and effective on “Ever Watching From Above”.
  • The Great Northern Elderhorn should no longer vanish during the Leatherworking quest “Mounting Made Easy”.
  • Fixed a bug where Thrall would not complete the Hour of Twilight event if Arcurion was killed quickly.
  • The Forest’s Edge bounty board again offers “WANTED: Hogger”.
  • Horde players can again use the Sunreaver Portal during "Insertion".
  • Fixed a bug causing the spell Soul Blast to deal too much damage during "The Storm King's Vengeance".
  • Enemy machine gun fire no longer deals excessive damage on “The Pride of Kezan”.
  • Fixed a bug preventing the turn in of "Captain Sanders' Hidden Treasure".

Hotfixes


July 20, 2018

Classes

  • Monk
    • The Earth and Fire clone from Storm, Earth, and Fire should correctly mimic Rushing Jade Wind, regardless of the player’s target.
  • Paladin
    • Protection
      • Fixed a bug preventing the Light’s Vanguard Battleplate 4-piece bonus from activating and deactivating as intended.
      • Fixed an issue where Consecration occasionally failed to provide its self-buff.
  • Rogue
    • Assassination
      • Fixed a bug where Blindside was not learnable until level 40.
  • Warlock
    • Demonology
      • The Command Demon version of Spell Lock can no longer be cast without a target.
      • Demonic Calling can now correctly be activated by casting Demonbolt.

Character Services

  • Characters at level 110 and above may now move up to 1,000,000 gold when performing a Character Transfer.

Creatures and NPCs

  • Fixed a visual bug that caused some characters to lose the tops of their heads.

 Dungeons and Raids

  • The health and damage of all enemies in Emerald Nightmare, Trial of Valor, The Nighthold, and Tomb of Sargeras has been significantly reduced.
  • The experience awarded on completion of a random dungeon has been increased.
  • Antorus, the Burning Throne
    • Fixed a bug preventing Death’s Advance from functioning correctly in certain encounter situations, such as Aggramar’s Flame Rend.
  • Eye of Azshara
    • Damage dealt by Lightning Strike, Warlord Parjesh’s Crashing Wave, and Quicksand have been significantly reduced.
  • The Nexus
    • Chaotic Energy Bursts from Chaotic Rifts no longer inflict excessive damage.
  • Obsidian Sanctum
    • Sartharion’s Large Satchel of Spoils should again contain loot.
  • Return to Karazhan
    • Mana Confluences’ Ablative Shield should no longer absorb an excessive amount of damage.
  • Utgarde Keep
    • Dragonflayer Runecaster’s Bolthorn's Rune of Flame now deals less damage.

Items

  • Darkmoon Deck: Promises no longer reduces some non-mana resources.
  • Fixed a bug that prevented banners from granting expected honor, experience, and reputation bonuses.
  • Fishing Chair and Nat's Fishing Chair have been temporarily converted into objects that are not chairs, while a bug with their functionality is fixed. They will return to their former function in a future patch.

Player versus Player

  • Adjusted PvP scaling to reduce the difference in power and damage between players of different item levels at level 110.
  • Fixed a bug preventing some players from obtaining Honorable Medallion while PvP-enabled.

Professions

  • Fishing
    • Fixed a bug that caused the wrong sound when casting.

Quests

  • Fixed a bug with the reputation bonus on completion of "Death to Agogridon". If you previously completed the quest, speak to Karnum Marshweaver in Desolace to receive your reward.
  • The talking quest NPC should no longer appear for players who are nearby, but are not the Hunter on “Never Hunt Alone”.
  • Players should again be able to complete “All Charged Up”.
  • Fixed a bug with the conversation required for “Secrets of Wrymskull Uncovered”, allowing completion of “The Echo of Ymiron”.
  • Low-level players are now able to do appropriate damage to the  Devilsaur Queen during "The Ballad of Maximillian”.
  • “Pitching In” can again be completed.

World

  • It is again possible to earn credit toward "Field Photographer" when using the S.E.L.F.I.E. cam anywhere within the Path of Uther.
  • Alliance characters can again complete "Uther's Blessing" by approaching Uther's statue.

Hotfixes


July 19, 2018

Classes

  • Death Knight
    • Unholy
      • Gravewarden Armaments 4-piece set bonus now reduces the cooldown of Army of the Dead by 2.0 seconds per Rune spent (was 6.0 seconds per Rune spent).
  • Hunter
    • Marksmanship
      • Serpenstalker Guise 2-piece set bonus has been changed to increase all physical damage dealt by 5% (was an incorrect melee attack power increase).
      • The Trick Shots effect will now always correctly apply when Multi-Shot hits three or more targets.
  • Mage
    • Shimmer should not interrupt channeled spells.
    • Displacement functions correctly if you cast Shimmer while casting another spell.
  • Warrior
    • Protection
      • Juggernaut Battlegear 2-piece set bonus has been changed to increase Armor by 5%.

 Creatures and NPCs

  • Damage dealt by all creatures below level 100 has been reduced by up to 25%.
  • Defeating Shok’Thokar creatures in Desolace now grants both Gelkis and Magram reputation.
  • The Sky Crystal no longer instantly kills Alani when used by a high-level player, and Alani is once again lootable.

 Dungeons and Raids

  • Antorus, the Burning Throne
    • Reduced the damage done by a number of "tank swap" abilities throughout the zone.
    • Argus the Unmaker
      • Reduced the damage dealt by Sweeping Scythe by 30%.
  • The Arcway
    • Ivanyr
      • Volatile Magic damage reduced on Mythic difficulty.
  • Dire Maul
    • Prince Tortheldrin
      • Whirlwind should no longer deal excessive damage.
  • Heart of Fear
    • Empress Shek’zeer
      • Casting spells within Shek’zeer’s Dissonance Field once again depletes its energy.
  • Neltharion's Lair
    • Dargrul
      • Corrected an issue that caused Dargrul’s energy to refill too rapidly.
  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer heals for an excessive amount.
  • Return to Karazhan
    • Shade of Medivh
      • Piercing Missiles should no longer deal excessive damage.
  • Scarlet Halls
    • Houndmaster Braun
      • Bloody Mess should no longer deal excessive damage.
  • Scarlet Monastery
    • Commander Durand
      • Dashing Strike no longer deals excessive damage.
  • Ulduar
    • Reforged Hammer of Ancient Kings should again reliably drop from Yogg-Saron for "Val'anyr, Hammer of Ancient Kings".

Player versus Player

  • The effectiveness of trinkets that are obtained via PvE sources such as Dungeons and Raids have been reduced by 75% in PvP.
  • Arenas and Battlegrounds
    • Corrected the amount of damage dealt by players to creatures and vehicles in Alterac Valley and Isle of Conquest.
    • Fixed a bug that prevented end-of-match rewards from dropping at the end of Battlegrounds and Arenas.
  • War Mode
    • Premade Group Finder groups in the Quest and World Boss categories will now properly filter listing according to the War Mode state of the party leader and potential applicants.

Professions

  • Fixed a bug that prevented several First Aid recipe items from requiring the appropriate Profession.
  • Corrected an issue that could cause Draenor Garrison NPCs to fail to offer work orders.
  • Alchemy
    • Fixed a bug preventing players from discovering new Pandaren Alchemy recipes.
    • Some older-expansion flasks no longer provide more stats than Legion flasks and potions.
  • Cooking
    • The cooking achievement Dinner Impossible no longer requires Strand of the Ancients.
  • Fishing
    • Fixed a bug that prevented some players from gaining Legion fishing ranks when using rare fish.
  • Herbalism
    • Fixed an issue that could cause herb nodes from Outland through Pandaria to yield the wrong herb type.
  • Mining
    • Corrected an issue that could cause players to receive no ore from mining nodes.

Quests

  • The start of the Mage Tower artifact storyline quest no longer requires an impossible-to-meet artifact trait condition.
  • Fixed an issue that could cause Strom’kar to be invisible to certain races during its acquisition.
  • The Slitherblade Naga vehicle's abilities should now deal damage and heal properly on "Wetter than Wet".
  • The Frightened Miner should now reliably follow his path for "Miner Troubles".
  • The delicious contents of Yak’s Milk Flask again heals “Fallen Sentinels”.
  • Wyrmcult Blackwhelps can now be collected for "Whelps of the Wyrmcult".
  • General Nazgrim is again present for "The Art of War" and "Warchief's Command: Jade Forest".
  • During “Bringer of the Light” at the Exodar, Fel Annihilator’s Sonic Boom no longer deals excessive damage.

Hotfixes


July 18, 2018

Classes

  • Demon Hunter
    • Chaos Brand correctly has unlimited duration outside of PvP.
  • Druid
    • Restoration
      • Tranquility’s heal-over-time can correctly critically heal.
  • Hunter
    • Marksmanship
      • Explosive Shot will now correctly despawn if the projectile collides with an obstacle or reaches maximum range, and refund partial cost and cooldown.
  • Monk
    • Mystic Touch correctly has unlimited duration outside of PvP.
  • Mage
    • Arcane
      • Soul of the Archmage now grants the talent Amplification (was Temporal Flux).
      • When Arcane Missiles activate Clearcasting, the subsequent (free) Missiles will correctly have reduced channel time and be affected by Slipstream.
  • Priest
    • Shadow
      • Psychic Horror is correctly usable below level 74.
  • Shaman
    • Restoration
      • Soul of the Farseer should now correctly grant the talent Echo of the Elements.

Dungeons and Raids

  • Tomb of Sargeras
    • Maiden of Vigilance
      • Wrath of the Creators should no longer deal excessive damage.
  • Icecrown Citadel
    • Lady Deathwhisper again has an appropriate amount of mana.
  • Dire Maul
    • Alzzin the Wildshaper’s Wild Generation should no longer heal for an excessive amount.
  • The Arcatraz
    • Fixed a bug causing Eredar Deathbringer to deal much more damage than intended.

NPCs

  • Fixed a bug causing centaurs in Desolace to deal more damage than intended.
  • Druids can again interact with Skycaller Faeb.

Player versus Player

  • Honor and Conquest rewards for Epic Battlegrounds have been increased.
  • Corrected the amount of damage dealt by players to creatures and vehicles in Alterac Valley and Isle of Conquest.

Professions

  • Corrected the display of ranks in Profession recipe windows.

Quests

  • The Staff of Pei-Zhi can again be looted for “An Urgent Plea”.
  • Fixed a bug preventing the completion of some Garrison campaign quests in Draenor.
  • In Highmountain, Small Ceremonial Drum can again be interacted with for "Ceremonial Drums".
  • Merchant Greenfield again gives the player seeds for "Learn and Grow I: Seeds".
  • Fixed a bug preventing Kol Ironpaw from grilling the Bloody Plainshawk Leg for "A Gift for Fung".
  • It is again possible to collect Fizzle’s Hand for “Fizzled”.
  • Aprika’s Doll can again be collected for “Small Comforts”.
  • Players can again interact with Mana-Drained Whelplings for "Their Dying Breaths".
  • The Eye of Kilrogg is again obtainable for “Eye See You”.
  • The Soulweave Vessel can again be looted for “The Cure For Death” and “Vessel of Virtue”.

World

  • Legion Assaults now correctly scale down to player level 98.
Hotfixes: August 7, 2018” wysłany:

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


August 7, 2018

Appearances and Animations

  • Fixed display issues with Void Elf Heritage Armor and Shadowform with Glyph of Shadow.
  • Isle of Conquest Airship Cannon's ball of fire visual should again match the actual trajectory of the shot.

Classes

  • Death Knight
    • Unholy
      • Raise Dead's Claw ability will no longer incorrectly gain damage from Mastery: Dreadblade. The Dark Transformation upgrade to Sweeping Claws still benefits from Mastery.
  • Druid
    • Sunfire will no longer apply to secondary targets that are immune to its effects, such as Rogues with Cloak of Shadow active.
    • Restoration
      • Photosynthesis now increases rate of all HoTs by 20% (was 15%).
      • Photosynthesis haste effect now affects Efflorescence.
      • Cultivation healing reduced by 17%.
      • Rejuvenation healing increased by 6%.
  • Mage
    • Arcane
      • Mana Shield drains 50% of damage as mana (was 20%).
    • Fire
      • Phoenix Flames's single-target damage now correctly hits Totems and similar targets.
    • Frost
      • When using Concentrated Coolness, the Regalia of the Arcane Tempest 4-piece set bonus will properly reduce the cooldown of Frozen Orb.
  • Monk
    • Chi Wave healing increased by 25%.
    • Mistweaver
      • Renewing Mist healing correctly generates threat.
    • Windwalker
      • Blackout Kick damage reduced by 27%.
  • Paladin
    • Retribution
      • All damage abilities have been reduced 3%.
  • Priest
    • Smite damage reduced by 6%.
    • Divine Star healing increased by 25%.
    • Discipline
      • Shadow Word: Pain reduced by 9%.
      • Shadowfiend damage reduced by 16%.
      • Mindbender damage reduced by 8%.
      • Fixed a bug where Sins of the Many was not increasing Atonement healing from Shadowfiend/Mindbinder.
    • Holy
      • Binding Heal now costs 2.4% of mana (was 2.0%).
      • Holy Word: Salvation cast time increased to 2.5 seconds (was 2 seconds).
      • Angel's Mercy cooldown reduction increased.
  • Shaman
    • Restoration
      • Cloudburst now stores 30% of healing done (was 25%).
      • Unleash Life instant healing increased by 26%.
  • Rogue
    • Assassination
      • All damage abilities reduced 4%.
    • Outlaw
      • All damage abilities reduced 3%.
    • Subtlety
      • All damage abilities reduced 4%.
  • Warlock
    • Affliction
      • Summon Darkglare will no longer remove all nearby Rogues from stealth.
  • Warrior
    • Arms
      • All damage abilities increased 3%.

Creatures and NPCs

  • Myra Tyrngaarde was having some trouble understanding how to cross the bridges in Ironforge, but she's been shown the correct path.

Social

  • Fixed a bug preventing Guild ranks with invite permissions from properly inviting.
  • Fixed a bug that caused Guild and officer note updates to be delayed if the member was offline.
  • Fixed multiple bugs that caused some players to be unexpectedly removed from General and Trade chat channels.


Hotfixes


August 6, 2018

Classes

  • Death Knight
    • Frost
      • Remorseless Winter now has the correct amount of Global Cooldown reduction applied from Haste.
      • The talent Inexorable Assault will now correctly always deal damage when using Obliterate or Frostscythe.
    • Unholy
      • The Spell Eater talent will now correctly modify the absorb value of Anti-Magic Shell.
      • The in-combat behavior of the Risen Skulker from the All Will Serve talent has been adjusted to work similarly to other ranged combat companions.
  • Rogue
    • Cloak of Shadows will now correctly clear any Hunter's Mark debuffs from the Rogue when activated.
  • Warlock
    • Destruction
      • Rain of Fire should no longer incorrectly pull creatures who may be on a different floor or are otherwise out of line of sight.
  • Warrior
    • Fury
      • Fixed a bug that caused Death Wish to reduce the cooldown of Recklessness when talented into Anger Management.

Creatures and NPCs

  • The Prophet Velen no longer deals excessive damage.
  • It should now be less difficult to defeat Patchwerk in the Death Knight starting zone.
  • Elder Stormhoof should no longer be quite so deadly when Blessed by Earth.

Dungeons

  • Seat of the Triumverate
    • Fixed a bug that caused several enemy abilities to hit tanks for more than the intended amount of magic damage.

Items

  • Relic of the Makers again grants Agility, Intellect, and Strength as intended.
  • The sound of Hot Buttered Popcorn no longer travels far across zones.

Player versus Player

  • The effectiveness of Resilience on low-level PvP gear has been greatly reduced.
  • Players who become Bounty Hunted are now be provided with a parachute if they happen to be on a flying mount.
  • Battlegrounds
    • Eye of the Storm
      • Flag captures, bases assaulted, and bases defended are now in the correct order on the scoreboard.
    • Seething Shore
      • Fixed a bug that could cause multiple Azerite nodes to be spawned at the same location at the same time.
  • Classes
    • Hunter
      • Hi-Explosive Trap will now adhere to AoE knockback diminishing returns when interacting with spells such as Shining Force and Thunderstorm.
    • Paladin
      • Blessing of Sanctuary can now be cast on low-level player targets.

Professions

  • Fishing
  • Darkmoon Faire Island now requires Fishing rank 150 to avoid catching junk (was 600).

Quests

  • Fixed an issue that prevented some players from progressing in the Rogue class hall campaign.
  • Quest targets in the Spires of Arak Howling Crag no longer permanently evade when straying too far from their spawn locations.


Hotfixes


August 3, 2018

Classes

  • Death Knight
    • Unholy
      • The snare effect from Grip of the Dead will now correctly be reapplied to a target standing in your Death and Decay or Defile area if the snare is removed.
  • Mage
    • Frost
      • Blizzard damage once again correctly reduces the cooldown of Frozen Orb.
  • Rogue
    • Outlaw
      • Offhand hits from Killing Spree are no longer able to activate Main Gauche.
    • Subtlety
      • Regalia of the Dashing Scoundrel 2-piece and 4-piece bonuses now work properly with the Secret Technique talent.

Creatures and NPCs

  • Witch Lord Morkurk's health lowered by 60%.

Leatherworking

  • Corrected a bug that caused the vendor Misty Merriweather to require an impossibly-high level of Leatherworking for her offerings.

World

  • Talador: Artillery Strike gained from picking the Artillery Tower now properly inflicts damage and stuns like it used to.

Hotfixes


August 2, 2018

Classes

  • Death Knight
    • Frost
      • Glacial Advance will now properly work when used on an elevator.
  • Priest
    • Holy
      • Apotheosis (from The Alabaster Lady) no longer affects Holy Word: Salvation.
  • Shaman
    • Elemental
      • Liquid Magma Totem, Stormkeeper, and Ancestral Guidance will now cause you to shapeshift out of ghost wolf form.
  • Warrior
    • Ravager will now correctly deal damage to enemies who are on elevator.

Dungeons and Raids

  • Gruul's Lair
    • Gruul should again drop the Earthen Signet in for “Cudgel of Kar'Desh”.

Quests

  • Reduced the damage of the summoned imps during “Fire at Will!"
  • Fixed an issue that could prevent players from accepting the Pandaren quest "Joining the Horde".

Hotfixes


August 1, 2018

Classes

  • Druid
    • Balance
      • Lunar and Solar Empowerment buffs will now show up on your Personal Resource Display bar.
      • The Fury of Elune talent will now properly deal damage to targets who are on an elevator.
  • Warlock
    • Demonology
      • The Nether Portal talent will now correctly work on elevators.
      • The Bilescourge Bombers talent will now properly display all of its visual effects when on an elevator.

Creatures and NPCs

  • Sirana Iceshriek’s Ice Shriek should no longer deal excessive damage.
  • Fixed a bug causing some Booty Bay Bruisers to deal excessive damage.
  • High Warlock Xi'lun no longer deals excessive damage.

Dungeons and Raids

  • Dire Maul
    • Reduced the damage of several creatures in Gordok Commons.
  • The Emerald Nightmare
    • Xavius
      • Players should now correctly return to their bodies when they die while dreaming.
  • Halls of Origination
    • Many of the abilities used by enemies in the Halls of Origination now deal reduced damage.
  • Magister’s Terrace
    • Sunblade Imp’s Firebolt now deals more reasonable damage.
  • Stratholme
    • Lord Aurius Rivendare now takes expected damage from players.

Items

  • Steelforged Essence should again work on shields.

Player versus Player

  • The Epic Battleground queue should now be available at level 20.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Horde now share cooldown with PvP Talents such as Gladiator's Medallion.
  • PvP trinket items that remove loss of control effects such as the Inherited Insignia of the Alliance can no longer be used if the player has learned Adaptation or Relentless.

Professions

  • Blacksmithing
    • Arcanomancer Vridiel should once again sell the recipe for Rethu's Incessant Courage.

Quests

  • Ji Firepaw no longer follows the player after completing “The Horde Way”.
  • Players unable to speak to Sylvanas during the quest "Killer Queen" should once again be able to do so.
  • The infected goblins for "Curing With Force" are now a little more resilient to allow players to apply their cure.

World

  • Razor Hill Watchtower is no longer a sanctuary.


Hotfixes


July 31, 2018

Classes

  • Death Knight
    • Blood
      • Dancing Rune Weapon now deals the correct amount of damage when using Heart Strike.
  • Hunter
    • Marksmanship
      • Hunter's Mark will no longer break you out of the effects of Camouflage.
      • The Trick Shots buff will no longer be applied to a Hunter below character level 50.
  • Priest
    • Shadow
      • The Vestments of Blind Absolution 2-piece set bonus now properly benefits Shadow Word: Void and is consumed when you cast Shadow Word: Void.

Dungeons and Raids

  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer absorbs an excessively high amount.
  • The Oculus
    • Ley-Guardian Eregos’s Arcane Barrage and Greater Ley-Whelp’s Arcane Bolt should no longer deal excessive damage to players on drakes.
  • Well of Eternity
    • Fixed a bug preventing players from interacting with the Portal Energy Focus in some circumstances.

Player versus Player

  • Horde and Alliance Bounty Bags from players who are 'Bounty Hunted' and then killed are now lootable by up to 5 players (was 1 player).
  • Isle of Conquest
    • Keep Cannons now deal significantly reduced damage to vehicles.
    • Siege Engines are now immune to all snares and roots.
    • Health of Glaive Throwers and Demolishers increased.
    • Damage and siege damage of Airship Cannons significantly increased.
    • When any gate is destroyed, the corresponding faction loses 50 Reinforcements.

Professions

  • Leatherworking
    • Namha Moonwater should once again teach the two legendary Leatherworking recipes.

Quests

  • Highly Explosive Yaungol Oil again deals an appropriate amount of damage on "The Enemy of My Enemy... Is Still My Enemy!"

Transmogrification

  • Legion Season 3 and 4 Combatant Ensembles now have the required level of 110 and the correct expansion requirement, allowing you to transmog to the appearances at level 98.

User Interface

  • Fixed a bug that was preventing some Bonus Objectives from correctly displaying on the world map.


Hotfixes


July 30, 2018

Classes

  • The experience required to level has been lowered for all levels from 40-100. The reduction averages 14% between levels 60-80, with smaller reductions at other levels.
  • Monk
    • Windwalker
      • Rushing Jade Wind will toggle off if the player has not auto-attacked any target for one minute.
  • Priest
    • Fixed a bug causing Spirit of Redemption to be triggered when the fatal damage should have been redirected by spells.

Creatures and NPCs

  • S.A.F.E. operatives should again be using their guns correctly.

Dungeons and Raids

  • Black Temple
    • Lady Malande’s Reflective Shield no longer reflects too much damage.
  • Neltharion’s Lair
    • There should no longer be a floating Drogbar on patrol.
  • Return to Karazhan
    • Speaking with the Image of Medivh should again properly spawn Arcanagos and begin the Nightbane encounter.

Guilds

  • The guild achievements Working as a Team and Working Better as a Team no longer require First Aid.

Player versus Player

  • To celebrate the post-season, the Southshore vs Tarren Mill Brawl will be active this week, outside of the normal Brawl rotation!
  • Every Man for Himself will now properly cause a 90 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Will of the Forsaken, Stoneform, Fireblood will now properly cause a 30 second cooldown on similar effects such as Adaptation and Gladiator's Medallion.
  • Players that earned Rival: Legion Season 7 should receive the Rival title.

Professions

  • Tailoring
    • Flying Carpet should be obtained from Northrend Tailoring trainers instead of the Outland trainers.

Quests

  • The bounty board for “Wanted: Hogger” went missing, and has been found and put back in its place.

System

Fixed a number of issues with voice chat on Mac operating systems, including support for the use of most keys as hotkeys.

Hotfixes


July 27, 2018

Creatures and NPCs

  • Melee and spell damage of creatures below level 100 reduced by up to 16%.
  • Health of creatures between levels 15-100 reduced by up to 24%.
    • Developers’ note: These changes are live in-game, however unit frames may not fully reflect the new health values until a subsequent companion hotfix that we plan to apply next week.

Classes

  • Hunter
    • Fixed a bug causing Serpent Sting to sometimes not correctly fire additional arrows at nearby targets when talented into Hydra’s Bite.
    • Command Pet should not get overridden with Primal Rage unless the Hunter (and pet) are at least Level 65.
    • Command Pet should not get overridden with Master's Call unless the Hunter (and pet) are at least Level 74.
  • Mage
    • Fixed an issue where Incanter's flow sometimes falls off during combat.
  • Priest
    • Holy
      • Fixed an issue that caused Spirit of Redemption to sometimes trigger incorrectly while other absorbs were present on the Priest. 
  • Shaman
    • Restoration
      • Fixed an issue that caused Flash Flood to sometimes fail to apply its buff.

Dungeons and Raids

  • Blackrock Foundry
    • Players who defeat all of the Primal Elementalists and then the Heart of the Mountain within 10 seconds should be awarded the achievement Ya, We've Got Time...
  • Return to Karazhan
    • Flying Tomes are no longer flying out of reach.
  • Tomb of Sargeras
    • Maiden of Vigilance
      • Titanic Bulwark no longer absorbs more damage than intended.

Items

  • Toe Knee's Promise should now deal reasonable damage
  • Stormchops should now deal reasonable damage.
  • Eonar's Compassion’s effect, Eonar's Verdant Embrace, now triggers from Power Word: Shield for Discipline Priests.

Pet Battles

  • Uuna's accessories should now display correctly.
  • Players can again initiate the pet battle for "Help a Whelp" in Azsuna.

Player versus Player

  • Resolved an issue with Temple of Kotmogu's scoreboard displaying Victory Points and Orb Possessions.
  • Alterac Valley and Isle of Conquest Reinforcements increased by 100.
  • Isle of Conquest
    • Gate health reduced by 20%.
    • Demolishers now deal more siege damage against gates.
    • Significantly increased Siege Engine player damage.
    • The Quarry and the Refinery now give additional reinforcements more frequently.
  • Death Knight
    • Unholy
      • Reanimation's explosion should now be more responsive when striking moving targets.
  • Monk
    • Windwalker
      • Effects from Control the Mists should no longer persist after removing the talent.
  • Warlock
    • Affliction
      • Fixed a bug that caused Rot and Decay to function with Drain Soul.

Professions

  • Alchemy
    • The Alchemist Flask should now appear in the correct expansion category and no longer require Pandaria Alchemy to use.
  • Tailoring
    • Tanithria should now once again teach Celumbra, the Night's Dichotomy to tailors.

Quests

  • Storm Brew Grenades now deal damage for “Storm Brew Hustle”.
  • Fixed a bug that was preventing the completion of the questline that started with captain Sanders’ Treasure Map in Westfall.
  • “A Village in Peril” can again be turned in to Mayor Heathrow.

World

  • The Mount Hyjal achievement Bounce should now function properly.
  • The Deadmines meeting stone has been found and returned to its proper placement.

Hotfixes


July 26, 2018

Classes

  • Hunter
    • Survival
      • Serpent Sting's periodic damage is now able to critically strike.
      • Kill Command's periodic damage is now able to critically strike, when talented into Bloodseeker.
  • Monk
    • Chi Burst correctly travels its full 40-yard range.
  • Warrior
    • Protection
      • Dragon Roar should generate threat as intended.

Creatures and NPCs

  • Vile Tutors’ Shadow Shields no longer shield them too much.

Darkshore

  • A number of creatures in Darkshore can now be skinned, as intended.

Dungeons and Raids

  • The Nighthold
    • Star Augur Etraeus
      • Frigid Nova no longer inflicts excessive damage.
  • Scarlet Halls
    • Armsmaster Harlan's Blades of Light should release players on completion.
  • Trial of the Crusader
    • Anub’arak’s Pursuing Spikes again pursue with an intended speed of pursuit.

Professions

  • Inscription
    • Players should now have "Research: Ink of the Sea" which will allow progress in the Northrend Inscription skill.
    • The ability "Research: Ethereal Ink" should now appear in your recipe list for those who have Outland Inscription learned.

Quests

  • Garrosh should again properly throw Overlord Krom'gar off a cliff during "To Be Horde...".
  • During “Pursuing the Black Harvest”, Kanrethad Ebonlocke’s Excruciating Agony no longer deals excessive damage.
  • During "The Battle of Sardor", Karonas will once again carry your character across the channel.
  • Fixed an issue where The Defense of Karabor scenario in Shadowmoon Valley would fail to start properly for some players.
  • The Lantern of the Sorcerer King can again be obtained in Mogu'shan Palace for "Relics of the Four Kings”.
  • Fixed an issue where a Mana-Drained Whelpling was visible during "The Withered Return".


Hotfixes


July 25, 2018

Classes

  • Warlock
    • Summoned Demons should no longer fail to be summoned when the Warlock is on steep terrain or near obstacles such as rocks or trees.

Creatures and NPCs

  • Illusionary Mystics in the Proving Grounds again heal for a correct amount of health.
  • Enemies who use Ticking Bomb no longer inflict higher damage than intended.
  • Kosumoth the Hungering should no longer be as hungry.

Darkshore

  • The NPCs in the Grove of the Ancients will no longer offer their low-level quests while players are progressing through "The Warchief's Agenda”.
  • Oil Pumps are now interactable by multiple players at once.
  • Frenzied Wisps will now correctly grant group credit.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Creatures throughout Antorus now deal 10% less damage.
    • Felhounds of Sargeras
      • Smouldering damage reduced by 65%.
    • Imonar the Soul Hunter
      • Several of Imonar’s abilities now deal 25% less damage.

Items

  • Auto-Self-Cauterizer now correctly removes Bleed effects.

Player versus Player

  • Toggling War Mode in Orgrimmar or Stormwind should now immediately flag the player for PvP and enable PvP Talents.
  • Unrated Battlegrounds now award item level 185 gear (was 176).
  • Fixed an issue that caused the Glorious Pennant Honor reward to use the same visual appearance as the Esteemed Pennant.

Hotfixes


July 24, 2018

Classes

  • Druid
    • Swift Flight Form again correctly travels at the same speed as fast flying mounts.
    • Balance
      • Fixed a bug where Nature's Balance was granting slightly less Astral Power than listed.
      • Twin Moons now correctly interacts with the Lady and the Child Legendary Shoulder armor effect.
  • Paladin
    • Holy
      • Healing from Avenging Crusader will correctly be increased if the target has Mystic Touch or Chaos Brand.
    • Retribution
      • Fixed a bug where Inquisition would not work correctly together with the Light’s Vanguard Battleplate 4-piece bonus or Divine Purpose.
  • Priest
    • Discipline
      • Healing from Atonement will correctly be increased if the target has Mystic Touch or Chaos Brand.

Creatures and NPCs

  • Various rare hunter pets around the world are now correctly level scaling again.
  • Prince Navarius’ Soul Blast no longer deals excessive damage.
  • Vile Tutors’ Shadow Shields no longer absorb an excessive amount.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Shatug’s Decay now hits for less damage.
    • Aggramar
      • Blazing Eruption damage reduced by 20%.
    • Argus the Unmaker
      • Sentence of Sargeras damage reduced by 30%.
      • Rent Soul damage reduced by 30%.
      • Withering Roots damage reduced by 60%.
  • Blackfathom Deeps
    • Corrupted Healing Totem no longer excessively heals enemies.
  • Dire Maul
    • Immol'thar will now slay the Highborne Summoners after all of the nearby pylons have been deactivated.
  • Hellfire Citadel
    • Tyrant Velhari’s Aura of Oppression's rate of damage increase has been reduced.
  • Maraudon
    • Lord Vyletongue's Multishot damage has been reduced.
  • Maw of Souls
    • Resolved an issue with Helya's Brackwater Barrage which caused some of the visuals to function incorrectly.
  • Mogu’shan Vaults
    • Defeating the Stone Guard on Raid Finder will award loot correctly if the Jade Guardian is the last to fall.
  • Pit of Saron
    • Fixed a bug that made some NPCs have the wrong appearance.
  • Scarlet Halls
    • Burning Books damage has been reduced to an appropriate level.

Garrisons

  • The Garrison Fishing Shack quests have been updated with the appropriate skill requirement and can once again be accepted and completed.
  • The Universal Language Module is no longer required for "Auctioning for Parts".


Items

  • Fixed an issue where the Lightforged Warframe called from the Vindicaar was unintentionally fragile. Artificer Romuul has replaced its Vindicator Plating, significantly increasing resistance to demonic threats.
  • Fixed an issue where defeating Viz'aduum in Karazhan did not contribute towards earning the Legion Class Hall Leggings.
     

Player versus Player

  • The Twin Spire Ruins graveyard again changes control when one faction brings their Battle Standard to its location.
  • Isle of Conquest
    • Health of gates has been increased by 100%.
    • Health of NPC generals has been increased by 30%.
    • Demolisher vehicles now deal an appropriate amount of damage.
    • Keep Cannons and Glaive Throwers now deal reduced damage to players.

Professions

  • Cloak enchantments from Warlords of Draenor can now only be applied to items with an item level of 151 or lower.
  • Blacksmithing Sharpening Stones and Enchanting Oils have had their max item level requirements updated.
  • Ancient Gem Veins can now be mined with the Outland Mining skill.
  • The Gnomish Army Knife and Ultimate Gnomish Army Knife should now be usable again by engineers.
  • Players with Warlords of Draenor fishing can again catch large fish or Lunkers.


Quests

  • Increased experience rewards during the Death Knight introductory quests, allowing them to enter either Burning Crusade or Wrath of the Lich King content immediately after completing the starting experience.
  • Fixed a bug that prevented the completion of “The Felsoul Experiments”.
  • Illidan Stormrage again knows several useful spells during “Ravencrest’s Legacy”.
  • Players can again complete and turn in "The Legend of the Four Hammers". If a new Armorcrafter's Commendation is needed, it is now offered for 1000 Nethershards from Warmage Kath'reen.
  • Fixed a bug that caused Yenniku to sometimes get killed and make “Saving Yenniku” impossible.
  • The Warsong Battle Standard has had its toughness increased in order to survive longer against the Anu'bar Invaders during "The Might of the Horde".
  • Fixed a bug that was preventing the completion of “Wooly Justice”.
  • Fixed several issues in "The Defense of Karabor" that could prevent completion.
  • On "Rocket Rescue", the Pirate-Destroying Bombs will once again wreak their deadly havoc.
  • Fixed an issue where Saurfang did not exercise enough restraint against Warriors dueling him during the quest "Secrets of the Axes".
  • During "A Little Help From My Friends", slapping Ringo will no longer instantly kill him.

Hotfixes


July 23, 2018

Classes

  • Death Knight
    • Rune of the Fallen Crusader and Rune of the Stoneskin Gargoyle are now available at level 55.
    • Blood
      • Dreadwake Armor 2-piece bonus will now correctly reduce the cooldown of Dancing Rune Weapon when a charge of Bone Shield is consumed.
  • Hunter
  • Tamed diemetradons are no longer dino-sized.
  • Monk
    • Windwalker
      • Tiger Style should no longer incorrectly affect Flying Serpent Kick.
  • Paladin
    • Avenger’s Shield will correctly interrupt or silence only one target, regardless of effects that add damage targets.
  • Rogue
    • Subtlety
      • Fixed a bug where The First of the Dead did not work with Shadowstrike and Gloomblade.
  • Shaman
    • Fixed an issue that caused Riptide's healing to be increased more than intended by Earth Shield.
  • Warrior
  • Fury
    • Fixed a bug where Execute with Massacre talent and Whirlwind active could not correctly deal damage.
  • Warlock
  • Fixed a bug preventing several spells from correctly granting Soul Leech.

Character Services

  • Fixed a bug where boosting a Demon Hunter character or using a class trial Demon Hunter equipped the character with rogue gear.

Creatures and NPCs

  • Slitherblade Myrmidon's Localized Toxin no longer deals excessive amounts of damage.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Felhounds of Sargeras
      • Singed damage reduced by 75%.
    • Eonar
      • Strike damage reduced by 60%.
      • Reduced the health of Fel Hound, Fel Lord, and Felguard.
    • Antoran High Command
      • Psychic Assault damage stacks less aggressively.
    • Portal Keeper Hasabel
      • Blazing Imp health reduced by 30%.
    • Imonar
      • Pulse Grenade damage reduced by 30%.
      • Stasis Trap damage reduced by 30%.
    • Coven of Shivarra
      • Shadow Blades damage reduced by 50%.
    • Aggramar
      • Wake of Flame damage reduced by 20%.
  • Auchenai Crypts
    • Shirrak the Dead Watcher
      • Carnivorous Bite now does considerably less damage.
  • Blackrock Depths
    • Reduced General Angerforge's attack damage.
    • Reduced Fineous Darkvire’s attack damage.
  • Blackwing Lair
    • Ebonroc
      • Shadow of Ebonroc no longer heals for excessive amounts.
  • Dire Maul
    • Reduced the damage done by Gordok Reavers summoned by Captain Kromcrush.
  • Forge of Souls
    • Reduced Bronjahm’s damage and the damage increase done by Magic's Bane to casters.
  • Halls of Origination
    • Reduced Anhurr's Divine Reckoning damage.
  • Gate of the Setting Sun
    • Fixed an issue where Ga'dok would fall and despawn.
  • Grimrail Depot
    • Borka the Brute and Railmaster Rocketspark
      • Unmanaged Aggression now does considerably less damage and provides less haste.
  • Lower Blackrock Spire
    • Shadow Hunter Vosh'gajin’s Curse of Blood no longer increases damage taken by an excessive amount.
  • Maraudon
    • Reduced Rotgrip’s attack damage.
  • Maw of Souls
    • Helya
      • Piercing Tentacle no longer does excessive damage.
  • Mogu’shan Palace
    • Reduced the damage done by Gekkan and his associates.
  • Mogu’shan Vaults
    • Fixed a bug where The Spirit Kings could sometimes unintentionally respawn.
  • Neltharion’s Lair
    • Dargrul’s Crystal Spikes no longer incorrectly prioritizes tanks.
  • The Nighthold
    • Tichondrius
      • The healing amount of Vampiric Aura has been reduced to 10% of the target’s health.
      • Feast of Blood now activates Vampiric Aura (was an increase to Vampiric Aura).
  • The Oculus
    • Reduced the damage of Drakos the Interrogator’s Sphere Detonation and melee attacks.
  • Pit of Saron
    • Reduced Forgemaster Garfrost’s damage.
  • Return to Karazhan
    • Centurion, Pyrelord, and Core Hound creatures summoned by Backup Singer should no longer have excessive health.
  • Scarlet Halls
    • Exploding Shot Stalker no longer deals excessive damage.
  • Scarlet Monastery
    • Scorched Earth no longer deals excessive damage.
  • Tomb of Sargeras
    • Kil’Jaeden
      • Demonic Obelisk should no longer deal excessive damage.
  • Ulduar
    • Vehicle power scaling adjusted to better fit post-squish item levels.
  • The Underbog
    • Swamplord Muselek no longer deals excessive damage.
  • Utgarde Keep
    • Ingvar the Plunderer’s Dark Smash and Dreadful Roar no longer paint his face with as much of your blood.
  • Vortex Pinnacle
    • Reduced the damage done by Altairus' Chilling Breath and Lightning Blast.

Items

  • Sticky Bomb damage has been reduced.
  • Mecha-Blast Rocket damage has been reduced.
  • Gunpowder Charge damage has been reduced.

Player versus Player

  • The item Net-O-Matic 5000 should work in Stormwind and Orgrimmar on targets who are flagged for PvP and have War Mode enabled.
  • Paladin
    • The rate at which Hammer of Reckoning stacks are gained has been reduced to 1 stack per 5% of the Paladin's maximum health in damage.
  • Priest
    • Crowd control spells that immediately break on damage such as Polymorph and Freezing Trap will now remove Shadow Mend's damage over time effect in PvP combat.
  • Warrior
    • Fury Warriors can no longer continuously cast Heroic Leap when they have the Honor Talent Barbarian.
    • Barbarian will correctly interact with the additional Heroic Leap charges granted by Timeless Stratagem.

Quests

  • Fixed a bug with the Emergency Fire Ward on “Bael’dun Rescue”.
  • “The Stolen Silver” can again be properly looted when clicking on the Stolen Silver Lockbox.
  • Enemies no longer do excessive damage in “The Defense of Karabor”.
  • Gymer should now be better at surviving throughout “The Storm King’s Vengeance”.
  • Bone Armor now more substantial and effective on “Ever Watching From Above”.
  • The Great Northern Elderhorn should no longer vanish during the Leatherworking quest “Mounting Made Easy”.
  • Fixed a bug where Thrall would not complete the Hour of Twilight event if Arcurion was killed quickly.
  • The Forest’s Edge bounty board again offers “WANTED: Hogger”.
  • Horde players can again use the Sunreaver Portal during "Insertion".
  • Fixed a bug causing the spell Soul Blast to deal too much damage during "The Storm King's Vengeance".
  • Enemy machine gun fire no longer deals excessive damage on “The Pride of Kezan”.
  • Fixed a bug preventing the turn in of "Captain Sanders' Hidden Treasure".

Hotfixes


July 20, 2018

Classes

  • Monk
    • The Earth and Fire clone from Storm, Earth, and Fire should correctly mimic Rushing Jade Wind, regardless of the player’s target.
  • Paladin
    • Protection
      • Fixed a bug preventing the Light’s Vanguard Battleplate 4-piece bonus from activating and deactivating as intended.
      • Fixed an issue where Consecration occasionally failed to provide its self-buff.
  • Rogue
    • Assassination
      • Fixed a bug where Blindside was not learnable until level 40.
  • Warlock
    • Demonology
      • The Command Demon version of Spell Lock can no longer be cast without a target.
      • Demonic Calling can now correctly be activated by casting Demonbolt.

Character Services

  • Characters at level 110 and above may now move up to 1,000,000 gold when performing a Character Transfer.

Creatures and NPCs

  • Fixed a visual bug that caused some characters to lose the tops of their heads.

 Dungeons and Raids

  • The health and damage of all enemies in Emerald Nightmare, Trial of Valor, The Nighthold, and Tomb of Sargeras has been significantly reduced.
  • The experience awarded on completion of a random dungeon has been increased.
  • Antorus, the Burning Throne
    • Fixed a bug preventing Death’s Advance from functioning correctly in certain encounter situations, such as Aggramar’s Flame Rend.
  • Eye of Azshara
    • Damage dealt by Lightning Strike, Warlord Parjesh’s Crashing Wave, and Quicksand have been significantly reduced.
  • The Nexus
    • Chaotic Energy Bursts from Chaotic Rifts no longer inflict excessive damage.
  • Obsidian Sanctum
    • Sartharion’s Large Satchel of Spoils should again contain loot.
  • Return to Karazhan
    • Mana Confluences’ Ablative Shield should no longer absorb an excessive amount of damage.
  • Utgarde Keep
    • Dragonflayer Runecaster’s Bolthorn's Rune of Flame now deals less damage.

Items

  • Darkmoon Deck: Promises no longer reduces some non-mana resources.
  • Fixed a bug that prevented banners from granting expected honor, experience, and reputation bonuses.
  • Fishing Chair and Nat's Fishing Chair have been temporarily converted into objects that are not chairs, while a bug with their functionality is fixed. They will return to their former function in a future patch.

Player versus Player

  • Adjusted PvP scaling to reduce the difference in power and damage between players of different item levels at level 110.
  • Fixed a bug preventing some players from obtaining Honorable Medallion while PvP-enabled.

Professions

  • Fishing
    • Fixed a bug that caused the wrong sound when casting.

Quests

  • Fixed a bug with the reputation bonus on completion of "Death to Agogridon". If you previously completed the quest, speak to Karnum Marshweaver in Desolace to receive your reward.
  • The talking quest NPC should no longer appear for players who are nearby, but are not the Hunter on “Never Hunt Alone”.
  • Players should again be able to complete “All Charged Up”.
  • Fixed a bug with the conversation required for “Secrets of Wrymskull Uncovered”, allowing completion of “The Echo of Ymiron”.
  • Low-level players are now able to do appropriate damage to the  Devilsaur Queen during "The Ballad of Maximillian”.
  • “Pitching In” can again be completed.

World

  • It is again possible to earn credit toward "Field Photographer" when using the S.E.L.F.I.E. cam anywhere within the Path of Uther.
  • Alliance characters can again complete "Uther's Blessing" by approaching Uther's statue.

Hotfixes


July 19, 2018

Classes

  • Death Knight
    • Unholy
      • Gravewarden Armaments 4-piece set bonus now reduces the cooldown of Army of the Dead by 2.0 seconds per Rune spent (was 6.0 seconds per Rune spent).
  • Hunter
    • Marksmanship
      • Serpenstalker Guise 2-piece set bonus has been changed to increase all physical damage dealt by 5% (was an incorrect melee attack power increase).
      • The Trick Shots effect will now always correctly apply when Multi-Shot hits three or more targets.
  • Mage
    • Shimmer should not interrupt channeled spells.
    • Displacement functions correctly if you cast Shimmer while casting another spell.
  • Warrior
    • Protection
      • Juggernaut Battlegear 2-piece set bonus has been changed to increase Armor by 5%.

 Creatures and NPCs

  • Damage dealt by all creatures below level 100 has been reduced by up to 25%.
  • Defeating Shok’Thokar creatures in Desolace now grants both Gelkis and Magram reputation.
  • The Sky Crystal no longer instantly kills Alani when used by a high-level player, and Alani is once again lootable.

 Dungeons and Raids

  • Antorus, the Burning Throne
    • Reduced the damage done by a number of "tank swap" abilities throughout the zone.
    • Argus the Unmaker
      • Reduced the damage dealt by Sweeping Scythe by 30%.
  • The Arcway
    • Ivanyr
      • Volatile Magic damage reduced on Mythic difficulty.
  • Dire Maul
    • Prince Tortheldrin
      • Whirlwind should no longer deal excessive damage.
  • Heart of Fear
    • Empress Shek’zeer
      • Casting spells within Shek’zeer’s Dissonance Field once again depletes its energy.
  • Neltharion's Lair
    • Dargrul
      • Corrected an issue that caused Dargrul’s energy to refill too rapidly.
  • The Nighthold
    • Gul’dan
      • Soul Siphon no longer heals for an excessive amount.
  • Return to Karazhan
    • Shade of Medivh
      • Piercing Missiles should no longer deal excessive damage.
  • Scarlet Halls
    • Houndmaster Braun
      • Bloody Mess should no longer deal excessive damage.
  • Scarlet Monastery
    • Commander Durand
      • Dashing Strike no longer deals excessive damage.
  • Ulduar
    • Reforged Hammer of Ancient Kings should again reliably drop from Yogg-Saron for "Val'anyr, Hammer of Ancient Kings".

Player versus Player

  • The effectiveness of trinkets that are obtained via PvE sources such as Dungeons and Raids have been reduced by 75% in PvP.
  • Arenas and Battlegrounds
    • Corrected the amount of damage dealt by players to creatures and vehicles in Alterac Valley and Isle of Conquest.
    • Fixed a bug that prevented end-of-match rewards from dropping at the end of Battlegrounds and Arenas.
  • War Mode
    • Premade Group Finder groups in the Quest and World Boss categories will now properly filter listing according to the War Mode state of the party leader and potential applicants.

Professions

  • Fixed a bug that prevented several First Aid recipe items from requiring the appropriate Profession.
  • Corrected an issue that could cause Draenor Garrison NPCs to fail to offer work orders.
  • Alchemy
    • Fixed a bug preventing players from discovering new Pandaren Alchemy recipes.
    • Some older-expansion flasks no longer provide more stats than Legion flasks and potions.
  • Cooking
    • The cooking achievement Dinner Impossible no longer requires Strand of the Ancients.
  • Fishing
    • Fixed a bug that prevented some players from gaining Legion fishing ranks when using rare fish.
  • Herbalism
    • Fixed an issue that could cause herb nodes from Outland through Pandaria to yield the wrong herb type.
  • Mining
    • Corrected an issue that could cause players to receive no ore from mining nodes.

Quests

  • The start of the Mage Tower artifact storyline quest no longer requires an impossible-to-meet artifact trait condition.
  • Fixed an issue that could cause Strom’kar to be invisible to certain races during its acquisition.
  • The Slitherblade Naga vehicle's abilities should now deal damage and heal properly on "Wetter than Wet".
  • The Frightened Miner should now reliably follow his path for "Miner Troubles".
  • The delicious contents of Yak’s Milk Flask again heals “Fallen Sentinels”.
  • Wyrmcult Blackwhelps can now be collected for "Whelps of the Wyrmcult".
  • General Nazgrim is again present for "The Art of War" and "Warchief's Command: Jade Forest".
  • During “Bringer of the Light” at the Exodar, Fel Annihilator’s Sonic Boom no longer deals excessive damage.

Hotfixes


July 18, 2018

Classes

  • Demon Hunter
    • Chaos Brand correctly has unlimited duration outside of PvP.
  • Druid
    • Restoration
      • Tranquility’s heal-over-time can correctly critically heal.
  • Hunter
    • Marksmanship
      • Explosive Shot will now correctly despawn if the projectile collides with an obstacle or reaches maximum range, and refund partial cost and cooldown.
  • Monk
    • Mystic Touch correctly has unlimited duration outside of PvP.
  • Mage
    • Arcane
      • Soul of the Archmage now grants the talent Amplification (was Temporal Flux).
      • When Arcane Missiles activate Clearcasting, the subsequent (free) Missiles will correctly have reduced channel time and be affected by Slipstream.
  • Priest
    • Shadow
      • Psychic Horror is correctly usable below level 74.
  • Shaman
    • Restoration
      • Soul of the Farseer should now correctly grant the talent Echo of the Elements.

Dungeons and Raids

  • Tomb of Sargeras
    • Maiden of Vigilance
      • Wrath of the Creators should no longer deal excessive damage.
  • Icecrown Citadel
    • Lady Deathwhisper again has an appropriate amount of mana.
  • Dire Maul
    • Alzzin the Wildshaper’s Wild Generation should no longer heal for an excessive amount.
  • The Arcatraz
    • Fixed a bug causing Eredar Deathbringer to deal much more damage than intended.

NPCs

  • Fixed a bug causing centaurs in Desolace to deal more damage than intended.
  • Druids can again interact with Skycaller Faeb.

Player versus Player

  • Honor and Conquest rewards for Epic Battlegrounds have been increased.
  • Corrected the amount of damage dealt by players to creatures and vehicles in Alterac Valley and Isle of Conquest.

Professions

  • Corrected the display of ranks in Profession recipe windows.

Quests

  • The Staff of Pei-Zhi can again be looted for “An Urgent Plea”.
  • Fixed a bug preventing the completion of some Garrison campaign quests in Draenor.
  • In Highmountain, Small Ceremonial Drum can again be interacted with for "Ceremonial Drums".
  • Merchant Greenfield again gives the player seeds for "Learn and Grow I: Seeds".
  • Fixed a bug preventing Kol Ironpaw from grilling the Bloody Plainshawk Leg for "A Gift for Fung".
  • It is again possible to collect Fizzle’s Hand for “Fizzled”.
  • Aprika’s Doll can again be collected for “Small Comforts”.
  • Players can again interact with Mana-Drained Whelplings for "Their Dying Breaths".
  • The Eye of Kilrogg is again obtainable for “Eye See You”.
  • The Soulweave Vessel can again be looted for “The Cure For Death” and “Vessel of Virtue”.

World

  • Legion Assaults now correctly scale down to player level 98.

Get ready for cold weather in this week’s PvP Brawl: Arathi Blizzard— running August 7–14.


Every other week, a new PvP Brawl will be available to players looking for something just a little different. Each Brawl will offer a variety of modes, rules, and scenic changes to the usual Battleground gameplay, and you’ll find them in the Group Finder tool (hotkey “I”) in the Player vs. Player tab. Just like Random Battlegrounds, you’ll receive a reward for achieving victory. Here are just a few of the Brawls you can look forward to:

Shadow-Pan Showdown
Shado-Pan Showdown
[May 15—22]
Control Point

Step into Tiger’s Peak Arena and get ready for the Shadow-Pan Showdown. You’ll race for control of a center control point to activate one of two bosses. The first to kill the other team’s boss wins!

Deepwind Dunk
Deepwind Dunk
[May 29— June 5]
Resource Race

Can you even dunk? If you want to win this brawl, you’re going to need to work on your skills because Dunkball has come to Pandaria. You’ll race to claim balls from the map’s center, or northern, or southern mines, take them to your enemy’s base, and then go for a magnificent long range shot or go all in for the dunk.

Tarren Mill vs. Southshore
Tarren Mill vs. Southshore
[June 12—19]
Warfare

Originally introduced as a part of the World of Warcraft 10-Year Anniversary event, this Brawl harkens back to the early days of WoW PvP, with an epic battle between the two towns of Tarren Mill and Southshore. In this game of war, you’ll need to work as a team and deplete your foes’ resources to claim victory.

Packed House
Packed House
[June 26—July 3]
Warfare

We’ve put more PvP in your PvP! In Packed House, there’s nowhere to hide as you face not 2, not 3, not 5, but 15 adversaries in this 15 vs. 15 Arena battle.

Temple of Hotmogu
Temple of Hotmogu
[July 10—17]
Resource Race

Enter the Temple of Kotmogu for this fast-paced match. For a whole new twist, players will be able throw the Orb of Power to friendly players in a game of hot potato. Beware, they’ll also gain the debuffs along with the orb so choose wisely. We’re turning things up (to 11) by changing resurrection time to a quick 5 seconds. Who will be able to hold on to the power to claim victory?

Deep Six
Deep Six
[July 24—31]
Resource Race

Deep Six pits teams of six players against each other in three iconic Battlegrounds: Warsong Gulch, Silvershard Mines, and Temple of Kotmogu. Each Battleground offers a little variation on the traditional format, such as flags that are a bit closer in Warsong Gulch, less carts to keep track of in Silvershard Mines, and only two orbs within the Temple of Kotmogu.

Frozen Arathi Basin
Frozen Arathi Basin
[August  7—14]
Resource Race

Put away your bathing suit, pull out your parka, and enter a winter wonderland as the Arathi Basin you know and love gets a fresh coat of ice and snow. You'll be racing your way between the farm, stables, mine, lumberyard, and blacksmith through piles of snow and over a - mostly - frozen lake. One more thing: the weather forecast calls for a bit of fog of war. We hope you're prepared for the weather.

Gravity Lapse
Gravity Lapse
[August 21—28]
Resource Race

Gravity getting you down? Step into the Eye of the Storm and be prepared for a whole new en-lighten-ing experience. Every minute, players on the battlefield will find themselves launched into the air, only to gently fall toward the ground again in a perpetual aerial ballet as they try to accrue enough resources to take the win home for their team.

Warsong Scramble
Warsong Scramble
[September 4—11]
Capture the Flag

Do you have a flag? Warsong Gulch has always been the scene of an epic capture-the-flag battle, but what happens when you can capture your enemy’s flag without your own at base? Or if there are multiple flags at each base? Find out when you step into this PvP Brawl! We’ve also added a few more power-ups to the field of battle to stir things up a bit. To win, your team will need to be the first to capture 10 flags.

As with Micro-Holidays, these PvP Brawls are just the beginning and we look forward to seeing which ones become your favorites.