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Blizzard

Hotfixes: July 18, 2019” wysłany:

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


July 18, 2019

Classes

  • Druid
    • Fixed an issue that could cause Lively Spirit to grant more stacks of Intellect than intended for Balance and Restoration Druids.

Creatures and NPCs

  • Some snails and slugs in the Coral Forest have managed to wriggle out from underneath the tree they were stuck under.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Blackwater Behemoth
      • Fixed a bug that sometimes caused Blackwater Behemoth to not drop loot if it was defeated during a phase transition.
    • The Queen’s Court
      • Fixed a bug that sometimes allowed players to avoid Silivaz’s Frenetic Charge in all difficulties.

Items

  • Heart of Azeroth
    • Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice.
    • The Well of Existence (Essence) now despawns when the player who placed it logs out.
  • Fixed a bug that sometimes prevented Dribbling Inkpod’s passive effect from activating when an enemy reached 30% health and increased the duration of the debuff to 2 minutes (was 1 minute).

Player versus Player

  • Resolved an issue that prevented Sphere of Suppression's (Essence) movement speed reduction from being removed by effects such as Blessing of Freedom.
  • The Well of Existence's (Essence) stored healing is now reset upon Arena and Battleground start.
  • Resolved an issue that prevented Season 3 Duelists from obtaining the Dreadflame weapon illusion.
    • Items
      • Heart of Azeroth
        • Placing The Crucible of Flame (Essence) in the Major Slot during Arena and Battleground preparation no longer causes it to incur a 30 second cooldown.

Quests

  • Increased the damage of Lord Hydraxis and decreased the health and damage of Zan’jir Scaleguards in “Lords of Water”. The length of the time to complete the quest has been shortened.
  • Horde players can now see Alliance NPCs during “They Came From Behind!”

July 17, 2019

Creatures and NPCs

  • Data Discs are now considered unique and the Data Anomalies spawned from them reward loot once per day. Data Anomalies now signify they are Rare Bosses in their nameplate if a player has already looted it that day.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Lady Ashvane
      • Fixed a bug that could cause Rippling Wave to spawn underground.
    • Queen Azshara
      • Overzealous Hulk gains Infuriated after the first crowd control effect on it expires on all difficulties.
      • Fixed a bug that could cause Lightning Orbs to not display a destination visual before dealing damage.
    • Operation: Mechagon
      • Several enemies have been adjusted.
        • Gnome-Eating Slimes’ Acid Splash damage reduced by 10%.
        • Heavy Scrapbot and Malfunctioning Scrapbots’ Gyro-Scrap damage reduced to 25%.
        • Pistonhead Blasters’ Shoot damage reduced to 75% weapon damage and Run ‘n’ Gun damage reduced to 50% weapon damage.
        • Pistonhead Scrappers’ Sledgehammer reduces armor by 10% per stack (was 20%).
        • Scrapbone Bullys’ Shockwave damage reduced by 20%.
        • Scrapbone Trashtossers’ Throw Trash damage reduced to 100% weapon damage.
        • Scrapbone Trashtossers’ Throw Trash cast time increased to 2 seconds (was 1 second).
        • Weaponized Crawlers’ Scrap Cannon damage reduced by 15% and Zap Damage reduced by 20%.
        • Fixed a bug that caused targets of Mechagon Renormalizers’ Shrink ability to take increased threat.
        • Fixed a bug during the King Mechagon encounter that caused players to be stuck in limbo if they fell off the platform during combat.

Items

  • Heart of Azeroth
    • Conflict and Strife (Essence) now uses a character’s specialization PvP talent icon as the active ability button.
    • Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice.
    • The Ever-Rising Tide’s (Essence) Overcharge Mana stacks can now be removed by dispels (e.g. Dispel Magic or Purge).
    • Fixed an issue where The Ever-Rising Tide’s (Essence) Overcharge Mana sometimes granted a stack for a spell cast immediately before it was activated.
    • Fixed a bug that caused Unholy Death Knights’ Essence of the Focusing Iris (Essence) Azerite Beam to be interrupted by the Helchain Azerite Trait.
  • Pocket-Sized Computation Device
    • The Cyclotronic Blast Red Punchcard’s on-use ability can now be interrupted during its cast or channel and can no longer be used while affected by Hex.

Player versus Player

  • Warrior
    • Fury
      • Battle Trance now properly triggers from Raging Blows buffed by Whirlwind.
  • Players no longer gain the Deserter debuff when exiting the Classic Ashran brawl.
  • Fixed an issue that caused some PvP talents to display in the chat window that they have been learned when entering PvP combat, or have the PvP talent through Conflict and Strife.

Quests

  • Players can now find even more Coral Ancients to slay for “Bounty: More Coral Ancients”.
  • "Certified Pre-Owned" can now be completed on any day, not just on the day a player receives the quest.
  • Added more dead bots for players to find during “Chopped Bots”.
  • The rideable direhorn’s Charge ability again destroys barricades during "The Direhorn Mother's Fury."
  • Fixed a bug that caused some players who were on an earlier step in the Heart of Azeroth questline to gain access to the Repaired Chamber of Heart before it was appropriate. Players who found themselves in this state can now exit the Repaired Chamber of Heart and interact with the Titan Translocator to gain access to the appropriate Chamber.
  • Fixed a bug that allowed Death Knights to Death Grip Stolen Part Crates during “Knock ‘Em Out The Box”.
  • “Large Storage Fragment” can again be completed after slaying the Balnazzar Data Anomaly.
  • Victory in the Classic Ashran PvP Brawl now properly awards credit for “Something Different.”
  • “The Soulbinder” now completes after killing Ulmath.

World Quests

  • Creatures now properly display mouseover tooltip information for relevant targets during “Summons from the Depths”.

July 16, 2019

Achievements

  • Players can again earn Fun Run after completing the requirements.
  • Fixed a bug that prevented players from earning If It Please the Court.

Characters

  • Undead
    • Touch of the Grave (racial ability) no longer causes the user to enter combat when it procs from periodic effects.

Classes

  • Death Knight
    • Death Gate no longer occasionally strands players in Acherus after being used, and it should always return them to the entry point where it was originally placed.
  • Mage
    • Arcane
      • Damage for all spells and abilities increased by 6%.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Orgozoa
      • Orgozoa now transitions to phase two at 40% health (was 3.5 minutes).
        • Developers’ note: This change is meant to be neutral with regard to difficulty of the encounter, and aims to ensure that as player damage output continues to increase in the coming weeks, the overall pacing of the encounter doesn’t become skewed.
    • Radiance of Azshara
      • Fixed a bug causing Radiance of Azshara's Stormwraith Gale Buffet to increase its damage by 10% per stack, rather than the intended 25% on Normal and Heroic difficulties.
    • Za’Qul, Harbinger of Ny’alotha
      • Shattered Psyche now has a unique icon.
    • Queen Azshara
      • Players with the Beckoned debuff can no longer be afflicted with Charged Spear.
      • Players broken out of Devotion should not be prevented from using their abilities.
  • Atal'Dazar
    • Fixed a bug that caused Yazma to repeat her voice lines three times each time a boss was defeated during Mythic Keystone Dungeons.

Items

  • Fixed an issue that resulted in fewer than intended Aqueous Reliquary drops from Radiance of Azshara, The Queen’s Court, and Queen Azshara.
  • Fixed a bug that caused end-of-run chests earned for completing a Mythic Keystone at +7 difficulty to incorrectly reward item-level 415 gear; now rewards ilvl 420 ilvl gear.
  • Benthic gear’s damaging spells and heals (e.g. Poen's Deepsea Gloves) no longer remove the caster from stealth.
  • The time required to charge an Energy Cell at the Charging Station has been reduced to 1.5 seconds (was 3 seconds).
  • Heart of Azeroth
    • Vision of Perfection (Essence) no longer activates for Arms Warriors if they are under the effects of crowd control that prevents them from controlling their character (e.g. Polymorph or stuns).
    • Vision of Perfection (Essence) no longer grants Unholy Death Knights with the Minor Power’s Rank 2 healing effect at Rank 1.
    • Vision of Perfection no longer forcibly shapeshifts Druids out of Flight Form if they are flying when it activates.
    • Vision of Perfection (Essence) Rank 2 now grants Guardian Druids the correct amount of healing when Incarnation: Guardian of Ursoc activates.
    • Vision of Perfection (Essence) no longer grants Guardian Druids twice the intended amount of cooldown reduction for Survival Instincts when placed in the Minor Slot.
    • Vision of Perfection (Essence) Rank 2 now grants Brewmaster Monks the correct amount of healing when Invoke Niuzao, the Black Ox activates.
    • Vision of Perfection (Essence) no longer grants Protection Warriors twice the intended amount of cooldown reduction for Avatar when placed in the Minor Slot.
    • Fixed a bug where the critical strike chance for Blood of the Enemy (Essence) would not apply to a player’s pets or guardians.
    • Essence of the Focusing Iris (Essence) Major Power damage has been lowered by 15%.
      • Developers’ note: Essence of the Focusing Iris is a very strong tool for area burst damage, but is overshadowing the other available area damage Essences that are available. This change should still keep it very strong when dealing with packs of high priority targets.

Player versus Player

  • Druid
    • Restoration
      • Healing reduced by 10% in PvP situations.
        • Developers’ notes: Throughout Season 2, Restoration Druid’s raw healing throughput paired very well with their crowd control, defensive abilities, and ability to sneak away and regain mana through drinking. This is intended to bring their healing throughput more in line with other healer specializations in PvP.
  • Items
    • Trident of Deep Ocean absorption effect is now reduced by 80% in PvP (was 75%).
    • Mindthief's Eldritch Clasp healing and self-damage effect is now reduced by 60% in PvP (was 50%).
    • Void Stone effect is reduced in PvP by 45% for healers (was 30%) and 70% for non-healers (was 60%).
      • Developers’ notes: Due to the scaling increase that some trinkets received with the release Rise of Azshara, the PvP-specific reductions put in place for Season 3 did not have the impact we were going for. These are items that we previously noted were intended to be scaled out this season.
    • Resolved an issue that caused the PvP reduction to Ward of Envelopment and Mirror of Entwined Fate to affect non-PvP situations.
    • Oceanic Restoration’s (weapon enchant) mana granted is reduced by 50% in PvP situations.
      • Developers’ notes: At the start of Battle for Azeroth Season 2, we made changes to mana regeneration in PvP to increase the impact mana management has on long engagements. Similarly, Rise of Azshara introduced new methods of mana regeneration in the forms of a weapon enchant and Essences (below) that need to be reduced in the same fashion.
    • Heart of Azeroth
      • Lucid Dreams (Essence) now refunds 50% less mana in PvP situations, now heals for 50% less in PvP situations when it refunds resources, and now provides 50% less Leech when activated in PvP situations. The Mana generation rate provided by activating its Major Power is unchanged.
      • Vision of Perfection (Essence) heals for 50% less in PvP situations.
      • Purification Protocol (Essence) heals for 50% less in PvP situations.
      • The Ever Rising Tide (Essence) grants 50% less mana in PvP situations.
        • Developers’ notes: These Essences provide additional passive self-healing that we feel should be reduced to the same degree as tier 3 Azerite traits.

Quests

  • The mining nodes in the introductory version of the “Brinestone Shards” are no longer viewable by other players.
  • Lor’themar Theoron and First Arcanist Thalyssra now saddle up with flying mounts during "Up Against It".
  • Construction Projects for Flame Turrets and Rustbolt Armories now respawn more quickly after either running out of power being destroyed.

July 15, 2019

Achievements

  • Fixed a bug that prevented Guild groups who complete Operation: Mechagon from properly earning Operation: Mechagon Guild Run.
  • Battlefield Brawler, Battlefield Tactician, and Battlefield Master now properly track Honor gained during Brawls that utilize arena maps.

Creatures and NPCs

  • Nazjatar followers now respawn if the player drowns after activating stealth.
  • Reduced the damage of Unleashed Arcanofiend's Proximal Chaos by 20%.
  • Increased the missile delay of Proximal Chaos to 3 seconds (was 2 seconds).

Dungeons and Raids

  • Azshara’s Eternal Palace
    • The Queen’s Court
      • Fixed a bug that caused some abilities to trigger the Repeat Performance debuff (e.g. Hunters’ auto attack, Priests’ Divine Hymn, Druids’ Tranquility, Druids’ Moonfire with the Twin Moons talent, or Druids’ Regrowth with the Rampant Growth Azerite Trait).
    • Queen Azshara
      • Fixed a bug that made it possible for players to gain an excessive amount of Sanction stacks instantly.
    • Operation: Mechagon
      • Trixie and Naeno
        • Fixed a bug that caused loot dropped from this encounter to be non-tradeable.

Items

  • Heart of Azeroth
    • Battlefield Brawler, Battlefield Tactician, and Battlefield Master (Essences) now properly track Honor gained during Brawls that utilize arena maps.
  • Updated the visual and sound effects for the Red Punchcard, Cyclotronic Blast.
  • Fixed an issue where extra Zem'lan's Lost Treasure Map Fragments could not be destroyed.

Quests

  • Players can again receive credit toward the Outside Influences achievement by completing "Deck 'Em" and "Pirates? I Hate Those Guys!".
  • Players can again travel to the future to complete “The Other Place” while affected by a Rain Stone or similar items.

July 12, 2019

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Blackwater Behemoth
      • The Oxygen-Rich Membrane buff acquired before fighting Blackwater Behemoth now persists through death as intended.
      • Some marine life necessary for the Blackwater Behemoth achievement Intro to Marine Biology were stubborn and did not want to be collected. They are now interactable!
    • Queen Azshara
      • Fixed a bug that sometimes caused players to get damaged by Arcane Burst through line of sight in Heroic difficulty.
      • Fixed a bug that prevented players who jumped when Stay! was cast on them from abiding to the decree in Heroic difficulty.
    • Operation: Mechagon
      • K.U.-J.O.
        • Venting Flames, Furnace Flames, and Noxious Stench now ignore line of sight caused by objects other than dropped Junk Cubes.
    • Mythic Keystone Dungeons
      • Affix: Beguiling
        • Void Touched Emissary no longer gains a stacking Shadow damage dealt buff.
        • Players hit by Queen's Decree: Hide now take a 12 second duration stacking Shadow damage taken debuff.
      • The UI for Essences earned in Mythic Keystone Dungeons now state that the dungeon needs to be completed in time.

Heroic Warfronts

  • Fixed a bug where players would receive 340 item level gear; the Azerite reward still remains for end-of-match.

Items

  • Blingtron 7000 models have been upgraded to more reliably defeat their model 6000 counterparts.
  • Oxidized Refuse Remover now deals 200% increased damage.
  • Weapons imbued with Enchant Weapon – Naga Hide no longer proc off absorbed damage.
  • Budding Deepcoral no longer prevents underwater swimming mounts from swimming quickly while in Nazjatar.
    • Heart of Azeroth
      • The Well of Existence (Essence) now floats near you while airborne on a flying mount and no longer interferes with having a Battle Pet active.
      • The cost of the Rank 3 Essences available from the Rustbolt Quartermaster has been reduced to 15 Galvanic Oscillators (was 25 Galvanic Oscillators) for the first Essence. Subsequent Rank 3 Essences now cost 6 Galvanic Oscillators (was 15 Galvanic Oscillators).

Player versus Player

  • Arena
    • Resolved an issue with The Robodrome's Zap spell which could target players who were not staying in the starting area after the Arena match began.
  • Items
    • Vision of Demise now shares a cooldown with other on-use trinkets.

Quests

  • "The Eternal Palace: We Can Make It Stronger" no longer removes extra Eternal Ornaments.
  • Abandoning and reaccepting “Pack Your Bags” no longer prevents players from collecting items necessary for the quest.

July 11, 2019

Classes

  • Demon Hunter
    • Fixed a bug that prevented Felblade from interrupting channeled spells.

Creatures and NPCs

  • Fixed a bug where stealthed Nazjatar Followers could unintentionally generate threat.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Fixed a bug that prevented players from entering the instance if they had not finished a Nazjatar questline.
    • Fixed a bug with Pressure Surge turning off after the Middle Ancient Ward filled up before Greater Reversal.
    • Orgozoa
      • Fixed a bug where players could get stuck while clearing enemies leading up to Orgozoa.
    • Queen Azshara
      • Aethanel and Cyranus’ health reduced by 10% in Raid Finder, Normal, and Heroic difficulties.
      • Azshara’s Indomitable, Azshara’s Devoted, Overzealous Hulk, and all enemy sirens’ health reduced by 10% on all difficulties.
      • Queen Azshara now drains Ancient Ward for 30% (was 50%) during Stage One.
      • Short Circuits generated by the Titan Console’s Controlled Burst now drain the targeted Ancient Ward for less energy in Stage Four.
        • Energy reduced to 30% (was 40%) in Heroic difficulty.
        • Energy reduced to 40% (was 50%) in Mythic difficulty.
      • Arcane Detonation’s cast time changed to 6 seconds on Raid Finder and Normal difficulty, 5 seconds on Heroic; Mythic remains unchanged.
      • The Titan Console’s controlled energy burst has an increased chance to provide an Essence of Azeroth buff in Stage Four of the Queen Azshara encounter.
    • Operation: Mechagon
      • Tussle Tonks
        • Players should no longer experience performance issues during this encounter.

Heroic Warfronts

  • Fixed an issue where some players weren't getting credit for killing the enemy Commander necessary for the quest “Heroic Warfront: The Battle for Stromgarde”.
  • Commanders no longer perform a second frontal assault after using Scroll of Town portal.

Items

  • Potion of Unbridled Fury should no longer break stealth when used.
  • Leviathan's Eye Loop rings should now provide the correct materials when scrapped.
  • Fixed a bug where Pauldrons of Za’qul could drop for non-plate wearing classes. This issue did not cause players to miss out on a different drop.
    • Heart of Azeroth
      • Vision of Perfection (Essence) now grants Windwalker Monks with the correct cooldown reduction for Serenity.

Quests

  • Gral now consistently spawns after completing “Broken Controller”.
  • Sir Finley Mrrgglton should no longer abandon players while questing in Mechagon.

July 10, 2019

Battle Pets

  • Budding Algan and Brinestone Algan are no longer unique pets, and can now be collected in multiples or caged like other pets.

Creatures and NPCs

  • Seaspray Champions no longer chase players beyond their home turf.
  • Vyz’olgo the Mind-Taker’s Mind Drain now clears if the target enters an instance.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Blackwater Behemoth
      • Blackwater Behemoth no longer emerges from his cave until creatures leading up to him have been killed.
    • Operation: Mechagon
      • Fixed a bug during the HK-9 Aerial Oppression Unit encounter that caused only two Walkie Shockie X2s to spawn after an intermission instead of three.

Items

  • Heart of Azeroth
    • Vision of Perfection (Essence) now correctly reduces the cooldown of Discipline Priests’ Mindbender.
  • Fixed a bug that allowed weapons imbued with Enchant – Weapon: Naga Hide to proc from damaging abilities.
  • Tidalcores again drop from Mythic dungeons.
  • Ripple in Space (Essence) now displays its teleport visual marker to all players.
  • Sticky Seaweed is now more abundant in Nazjatar.
  • Fixed a bug where Abyssal, Charged, and A5C-3N-D3D Goggles crafted by Engineers had incorrect requirements to unlock some of their Azerite traits.
  • Tortollan Tank Dweller, Thin Air Flounder, and Well Lurker should be easier to collect now.

Player versus Player

  • Warsong Gulch
    • Individual player Flag Capture and Flag Returns are now properly displayed on the scoreboard.

Quests

  • Amethyst Spireshells and Mirecrawlers should be easier to knock off ceilings in Nazjatar.
  • Fixed a bug that caused the player to see a generic island instead of the dock area in “Worldvein Rumors”.
  • Hand of Neptulon no longer kills players during “The Lords of Water”.
  • The Soulbound quest items acquired during “Factory Refurbished” (Tempered Plating, Machined Gear Assembly, and Hardened Spring) have been removed. The non-Soulbound versions of these items now satisfy the quests involving these items.
  • Players should now transition seamlessly out of the cutscene that plays when throwing the Javelin of Suramar during "The Tide Turns" or "Changing Tides."
  • Abducted Vaultbots now reward their rescuers with Junkyard Tinkering consumables once a day during "Abduction Reduction".

World Quests

  • The number of Shirakess Grimoires required for the world quest "Overdue" has been reduced.
  • Hefty Glimmershells obtained during “A Steamy Situation” no longer disappear prematurely if the player leaves the quest area.
    • Hefty Glimmershells now disappear after 24 hours.
  • Abyssal Commander Sivara has unleashed a new wave of snapdragons into the streets of Nar'anan, resulting in more targets during "Time to Krill".
  • Chitterspine Crabs should no longer hide just outside of line of sight range during "Hungry Hungry Hydras".

July 9, 2019

Achievements

  • "Fighting on Two Fronts" no longer requires looting the Mechagon Fight Club chest.
    • Developers’ note: Especially as a requirement for Rank 2 of an Essence, this step was out of line in difficulty with the other parts of the achievement.

Creatures and NPCs

  • Foul Manifestation now reliably spawns in Mechagon.
  • Ignite Mana cast by the Baron Geddon Data Anomaly in Mechagon now lasts for 30 seconds (was 5 minutes).

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Queen Azshara
      • Corrected an issue that could prevent Queen Azshara from properly transitioning to the final phase of the encounter.

Items

  • Pocket-Sized Computation Device
    • Fixed a bug where players could cast other spells while channeling the active ability on the Cyclotronic Blast Red Punchcard.
    • The power contribution of Red and Yellow Punchcards are now more comparable to one another.
      • Developers' note: Yellow Punchcards were too strong, and Red Punchcards were too weak. The overall effectiveness of a trinket with Red and Yellow Punchcards should be similar or better than previously.
  • Heart of Azeroth
    • Memory of Lucid Dreams (Essence) no longer removes stealth when activated while Stealth or Prowl are active.
    • Purification Protocol (Essence) can no longer kill a quest objective enemy with its Rank 2 Purifying Blast.
    • Essence effects no longer unintentionally break players out of stealth.
      • Worldvein Resonance’s Lifeblood Shards no longer break stealth.
      • Vitality Conduit no longer breaks stealth when health is transferred to or from a stealthed unit.
      • Vitality Conduit no longer cleanses crowd-control that breaks on damage such as Blind and Polymorph.
      • Gaining Focused Energy from Essence of the Focusing Iris’ Minor Power no longer breaks stealth.
      • The Azerite Spike generated from Condensed Life-Force’s Minor Power no longer breaks stealth when striking an enemy unit.
      • Purification Protocol no longer breaks stealth when it heals the caster.
      • Ripple in Space’s Minor Power no longer breaks stealth.
      • Gaining Reckless Force from The Unbound Force’s Minor Power no longer breaks stealth.
      • Gaining Vision of Perfection or being healed by the Vision of Perfection’s Minor Power no longer breaks stealth.
    • Using Potion of Focused Resolve should no longer break stealth.
    • The Personal Time Displacer now teleports players to the future as intended.

Player versus Player

  • Items
    • The following items have had their effects reduced in PvP combat:
      • Edict of the Faithless’ absorption effects reduced by 60%.
      • The maximum damage that can be transferred from Chain of Suffering reduced by 75%.
      • Bloodthirsty Urchin’s healing output has been reduced by 50%.
      • Ashvane’s Razor Coral’s effect only stacks to 20.
      • Dribbling Inkpod no longer stacks above 20 on player-controlled targets and deals 33% damage per stack.
      • Diamond Refracting Prism's effectiveness reduced by 50% (was 30%) for tank specializations, and 70% (was 60%) for non-tank specialization characters.
      • Mirror of Entwined Fate's effectiveness reduced by 30% for healer specializations, and 65% (was 50%) for non-healer specialization characters.
      • Ward of Envelopment's effectiveness in PvP is reduced by 30% for healer specializations, and 65% (was 50%) for non-healer specialization characters.
    • Heart of Azeroth
      • Undulating Tides’ absorption effect reduced by 75%.
  • Warsong Gulch
    • Individual player Flag Capture and Flag Returns are now properly displayed on the scoreboard.

Quests

  • The “Battle for Nazjatar” now properly resets each week.
  • For the Brawler's Guild quest "Flaunt It If You Got It", the Amberseed bun should now hit your target regardless of their War Mode status.
  • Wardruid Loti no longer yells at players not participating in “Underfoot”.

World Quests

  • Players can again complete "Word on the Streets".
  • “Spider Scorching” now appears on the World Map when it’s active.

July 3, 2019

Achievements

  • Revealing treasure chests while scrying in Nazjatar should now reliably grant credit for Nothing to Scry About.

Creatures and NPCs

  • Prince Erazmin's best friend, Scrappy, is now better at traveling Rustbolt to encourage the resistance. He should no longer occasionally fall through the ground.
  • Unleashed Arcanofiend’s Proximal Chaos attacks are now a bit less chaotic.
  • In Nazjatar, there are now fewer slugs in rocks. Eww.

Items

  • Epic gems with a secondary stat now provide 50 of the secondary stat (was 60).
    • Developers’ note: The power increase of Epic gems over Rare gems is too large, putting players in situations where the right choice is to use a much lower iLvl item with a socket over a Titanforged upgrade. We’re making this change before Season 3 begins to limit the number of affected players.
  • Fixed a bug that caused some punchcards in the to be labeled "Titanforged" at a lower item level than intended. (No items were harmed in the making of this bugfix.)
  • Chain Ignitercoil is no longer sold by vendors in Mechagon.
  • Secret Fish can now be sold, and the sounds they make have been fixed. Don’t tell anyone.
  • Ionized Minnows can now be stored in the Reagent Bank, as well as Engineering and Fishing Bags.
  • The following now automatically use reagents stored in your reagent bank:
    • Crafting all Junkyard Tinkering blueprints.
    • Contributing to construction projects.
    • Using the Charging Station to charge Empty Energy Cells.
  • Heart of Azeroth
    • The Seething Rage buff from Blood of the Enemy (Essence) will now properly modify the critical damage dealt by any summoned units, such as those summoned by a Shaman or a Monk's Storm, Earth, and Fire.
    • Classes with pets that use energy will no longer cause their pets to gain an increased energy regeneration rate when using Memory of Lucid Dreams (Essence).

Missions and Followers

  • Fixed an issue where some players could receive the Zen'lan Lost Treasure Map mission a second time with no loot. The mission is now removed if it has already been completed.
  • Missions with the Deep Sea mechanic now have a base time of 24 hours and are properly countered by Naval Expert.

Player vs. Player

  • “Call to Arms: Nazjatar” can now properly be completed by slaying the opposing faction in Nazjatar.
  • Battle for Nazjatar
    • Additional improvements have been made to this event. It should now become active more often, while still ensuring that there are mix of Horde and Alliance players present.
    • Factions that control more capture points within the Battle for Nazjatar event will now yield more Victory Points. This works similarly to Arathi Basin or the Battle for Gilneas.

Quests

  • Reduced the amount of quest items needed to complete many Requisition quests and Bounty daily quests in Nazjatar.
  • "The Reclamation Rig" construction project will now more reliably give achievement credit to all players who contributed to its construction, even if further away when it is completed.
  • Players can now see Venture Co. Transport Balloons while "Taking The Air Out".
  • “The Doppel Gang” should now reliably give credit to all players who participate.
  • Avarius should now spawn as expected once all the Brinestone shards have been placed.
  • The Zoatroid Harvesters required for "Dirty Dozen" now path better, and are more tap friendly, with appropriate health.

Support

  • Fixed an issue preventing some players from submitting tickets in-game.
  • Fixed an issue that caused some tickets submitted in-game to incorrectly show as submitted via web.

World Quests

  • A recent change in diet has made the chitin on glimmershell crab shells more resistant to breaking during combat, resulting in Hefty Glimmershells of usable quality dropping more frequently when you’re in "A Steamy Situation".
  • The spell intended to recover your corpse during “Infestation of Madness” no longer incorrectly sends your corpse to Nazjatar.

World

  • Players should no longer experience phasing issues around the Tidestone in Nazjatar.

Hotfixes


July 2, 2019

Brawler’s Guild

  • Stitches' Aura of Rot stacks again fall off when players leave the affected area.

Classes

  • Rage is now limited to a maximum of 25 (was 20) at the start of a raid encounter.
  • Rogue
    • Resolved an issue that prevented Sap from breaking when specific spells were cast on affected targets such as Concentrated Flame (Essence).
    • Applying the Crucible of Flame Essence's debuff, Ancient Flame, no longer removes a rogue from Stealth.

Companions

  • Players now retain the buffs provided by Neri Sharpfin if they log out and back in during its duration.

Creatures and NPCs

  • Increased the health scaling and base health of all the lowest-health rare spawns in Nazjatar and Mechagon.
    • Developers’ note: With this change more players will have a chance to engage these rare spawns before they are eliminated.
  • Vengeful Highborne’s fear ability channel reduced to 3 seconds (was 4 seconds) and its duration reduced to 4 seconds (was 5 seconds).
  • Flight Master Gizzik Kelpears now defends against hostile creatures.
  • Reduced the spawn chance for Enforcer KX-T57.
  • The Dopple Gang now spawns when players use the item Pressure Relief Valve.
  • Shirakess Overseer no longer spawns inside rocks.
  • Rolly Gulper is no longer immune to area-of-effect abilities.
  • Lord Hydraxis is now more powerful.

Dungeons and Raids

  • Terrance of Endless Spring
    • Corrected an issue that could cause Tsulong to fail to spawn after resetting the instance.

Items

  • Heart of Azeroth
    • Resolved an issue that caused Memory of Lucid Dreams (Essence) to break the user’s stealth when refunding resources.
    • Memory of Lucid Dreams’ (Essence) Major Power now correctly lasts the full duration for Fire Mages, Frost Mages, and Protection Paladins.
    • Memory of Lucid Dreams’ (Essence) Minor Power’s proc rate has been reduced when used by Fire Mages.
      • Developers’ note: The Minor Power on Memory of Lucid Dreams has a custom implementation for Fire Mages and how it interacts with Fire Blast charges. However, this wound up being too strong relative to other Essences’ Minor Powers. As such we’re reducing its proc rate by 33% for Fire Mages, which should keep this as a very strong option to use in the Minor Slot, but much closer to the potency of other Minor Powers.
    • Crucible of Flames’ (Essence) Minor Power no longer procs when casting abilities that apply crowd control to a target.
    • Fixed a bug preventing Purification Protocol's (Essence) Minor Power from correctly generating threat when damaging enemies.
    • The damage and healing granted from Omnipotence (Azerite Trait) now resets at the beginning of encounters and Arena matches.
  • Fixed a bug that caused the Highborne Compendium of Sundering’s proc chance to increase if an allied player also had the trinket equipped.
  • Prismatic Crystals now stack to 200.
  • Shaman can now activate Anti-Gravity Packs in Ghost Wolf form.
  • Benthic gear now displays the correct amount of Prismatic Manapearls needed for upgrades.
  • The Volatile Blaster now can be used by Druids in Cat or Bear form.
  • Harbinger’s Inscrutable Will now pacifies enemies struck by its projectile effect (was a silence).
  • Druids can use Anti-Gravity Packs in all shapeshift forms, except Travel Form. Flap those wings, Moonkin!

Player versus Player

  • The "Battle for Nazjatar" event is now active when there are similar numbers of players from both factions with War Mode activated in Nazjatar. When that is not the case, "Azshara's Elite Commanders" —a new event—becomes active and also rewards Battle for Nazjatar Commendations.
  • Fixed an issue that prevented Horde players who participated in Battle for Nazjatar from receiving rewards if they died when it ended.
  • Kronus’ and Fangraal's health and damage have been increased in the Ashran Epic Battleground.
  • Resolved an issue that could cause players in Dalaran Sewers to be teleported to the center of the Arena.
  • Players now receive Nazjatar Battle Commendations from War Supply Chests earned in Nazjatar.
  • Shadow Sight Orbs now spawn within the Robodrome Arena.
  • The power coils have powered-up, and are now ready to zap shy arena players within the Robodrome starting area who linger too long.
  • Fixed an issue that caused Rogues to die when casting Death from Above while participating in a Black Rook Hold Arena match.

Quests

  • Players can again complete "Sliding with Style".
  • Enemy players can no longer kill the opposing faction’s NPCs necessary to complete "The Missing Crew".
  • Fixed an issue preventing players from turning in "They Made Their Choice".
  • Pet Battle quests now give credit towards "Rustbolt Rebellion".
  • Fixed an issue that caused the “Runelocked Chest” play area to clip into a nearby wall.
  • Fixed an issue causing players to become unable to complete the quest, "Saving Corin."
  • The user interface now always displays available quests for followers.
  • Players again receive credit toward “Bounty: Dangerous Creatures” for eliminating rare spawns.
  • All Nazjatar rare spawns now properly give credit for the quest "Bounty: Dangerous Creatures".
  • World Quest targets in Nazjatar no longer display a silver dragon portrait, but instead show up as quest bosses or elite quest bosses.

Toys

  • The Pearl of Abyss can now be obtained.
  • Flopping Fish is now much more kickable.

Warfronts

  • Addressed an issue that caused Wood and Iron resources looted from creatures to be less common.

World

  • Alliance players can no longer rest in the Horde Outpost Ekka's Hideaway.
  • Players who die in the Great Sea off the coast of Mechagon are no longer teleported to the Whitegrove Chapel graveyard.


Hotfixes


June 28, 2019

Creatures and NPCs

  • Elites required for combat ally WANTED quests are now a more appropriate size.
  • Mirecrawlers and slugs that have attached themselves to walls and ceilings no longer evade when engaged in combat.
  • Chief Curglrrmgur can now be tapped by all players regardless of faction.
  • Fabious no longer cares about your threats, just lookin' good.
  • Players can again successfully rescue Murloco.

Items

  • Resources for Junkyard Tinkering in Mechagon can now be stored in Engineering bags and the reagent bank.
    • Heart of Azeroth
      • Fixed an issue that prevented the Blood of the Enemy (Essence) from being purchasable after earning the Battlefield Brawler achievement.

Player versus Player

  • Resolved an issue that could prevent Concentrated Flame (Essence) from being cast on enemy players in Arenas, Rated Battlegrounds, and free-for-all PvP areas.
  • Demon Hunter
    • Havoc
      • Burning Soul’s absorption shield reduced to 25% when engaged in combat with enemy players (was 50%).
  • Priest
    • Twist Magic’s healing reduced to 25% when engaged in combat with enemy players (was 50%).
  • Shaman
    • Pack Spirit’s healing reduced to 25% when engaged in combat with enemy players (was 50%).
  • Developers' note: These can have a much higher uptime in PvP combat compared to the rest of the game resulting in a larger than intended amount of healing. As a result, we’re further reducing their effect in PvP. These changes were intended to be included in the Rise of Azshara content update notes and have been live since its release.
  • Warlock
    • Crashing Chaos (Azerite Trait) updated. It now additionally lowers the cooldown of Summon Infernal by 15 seconds, and its damage increase has been reduced by 33%.

Quests

  • Chitterspine Meat will no longer drop for players who have already completed "Hungry Hungry Hydras".
  • The Rolly Gupler now can be slain during “A Gulper Ate the Rolly”.
  • Players now receive credit for entering the spider tank during “Gnomercy!”
  • Players can again interact with the Prototype Arcane Engine during “Shadowed Halls and Dusty Cogs.”
  • Fixed an issue that prevented Sign of the Emissary from granting increased reputation gains with Rustbolt Resistance.

World Quests

  • "Summons from the Deep" bosses can now be tapped by all players who fight them.
  • "Runelocked Chest" objective difficulty has been adjusted.


Hotfixes


June 27, 2019

Character

  • Players no longer see spell effects created by the spell Curse of the Tides: Dark Water if it cannot affect them.

Classes

  • Rogue
    • Blade Flurry again deals the correct percentage of damage from Between the Eyes critical strikes.
  • Warlock
    • Resolved an issue that allowed Felhunters to cast Spell Lock while under the effects of specific types of crowd-control spells (e.g. Dragon's Breath and Blind).
    • Fixed an issue that prevented Imp pets from trying to cast Singe Magic on friendly targets beyond its 30-yard range.

Creatures and NPCs

  • Imperial Shapers now attack players who disrupt their channeled casts.
  • Iridescent Glimmershell’s Shining Iridescence ability no longer strikes players who face away from it.
  • Qalina, Spear of Ice’s Rejuvenating Waters ability now does less healing.

Dungeons and Raids

  • Battle of Dazar’alor
    • High Tinker Mekkatorque
      • World Enlarger again shrinks players in the first phase of the encounter.

Island Expeditions

  • Resolved an issue that prevented Island Expeditions from placing markers on map.

Items

  • Gems again appear in the Auction House’s gems tab.
  • Players can now obtain more than 15 Fragments of Zem'lan’s Lost Treasure Map.
  • Items created by Experimental Adventurer Augmentation no longer disappear.
  • Fixed a bug that prevented mount equipment from working in raids and Mythic Keystone dungeons.
  • Heart of Azeroth
    • Feral Druids can no longer cast Prowl during Vision of Perfection if they are not talented into Incarnation: King of the Jungle.

Player versus Player

  • Ashran now ends when enemy reinforcements are reduced to 0.
  • Fixed an issue that prevented players from receiving the correct amount of or any Prismatic Manapearls after completing the Battle for Nazjatar.
  • Resolved an issue that caused Brawl: Arathi Basin Comp Stomp to incorrectly show up as the current brawl in the Suggested Content tab in the Adventure Guide.

Professions

  • Rank 2 recipes can no longer be looted before obtaining the corresponding Rank 1 recipe.

Quests

  • Players now receive quest credit for "A Tempered Blade" after slaying Bladesman Inowari.
  • Followers rescued during "Gather Friends" no longer engage in combat while invisible.
  • Players can again receive credit for completing “They Made Their Choice”.
  • Fixed a bug that would cause Shirakess Apprentices to evade during “Tempest-Speaker Shalan'ali”.
  • Players can again receive credit for “Storming the Battlefields” on Alterac Valley, Arathi Basin, Deepwind Gorge, and Isle of Conquest.
  • Alliance players can now complete the War Campaign quests "Lost in the Field" and "Reassembly Required”.
  • Players can no longer receive the Heroic Battle for Stromgarde quest prior to its launch at the start of Season 3.
  • Players can again complete “Adapt, Improve, Overcome!”
  • Players can now contribute to “Drill Rig Construction” while in a raid group.
  • Players who died during the end of the quest "Dominating the Indomitable" can loot the Petrified Ebony Scale.
  • The Waterlogged Toolbox item no longer prevents players from completing “Runelocked Chest”.
  • Area of effect abilities no longer interrupt players during “Runelocked Chest”.
  • Rustwing Scavengers and Rustwing Ravens should no longer become unkillable and keep the player in combat during “Aim High”.
  • Players can now complete “Collaborative Construction”.
  • Players no longer lose Abyssal Shards if they abandon “An Abyssal Opportunity”.
  • The Echo of Garrosh Hellscream will once again rise to challenge all who doubt the might of the True Horde during "Echo of Garrosh Hellscream".

World Quests

  • Chitterspine Meat no longer is lost upon leaving Brinestone Cove during “Hungry Hungry Hydras.” However, food regulation standards have given it a 24-hour limit to feed it to Scale Lord Theronar.
  • Fixed an issue where Scale Lord Theronar's mere presence could scare away the Cracklemaw Colossus, preventing completion of “Hungry Hungry Hydras”.
  • Queen Azshara is amused by adventurers' efforts facing her prized jellyfish during "Jumping Jellies" and has graciously cast a taming ward, making them easier to traverse.

June 26, 2019

Player versus Player

  • The total number of points required for a faction to win the Battle for Nazjatar War Mode event reduced to 3,000 (was 10,000).

Quests and World Quests

  • Players will no longer need to relog to turn in the quest "Saving Corin".
  • Players can now turn in “Scouting the Pens” to Neri.

World

  • Players can no longer loiter at the teleport location for the Heart of Azeroth quest line in Highmountain.
  • Cursed items found in Nazjatar will now take longer to affect your character, and the detrimental effects have been reduced.
  • Fixed a bug where being mounted while interacting with Arcane Device would cause visual issues.
  • Prince Wiggletail is now easier to defeat.
  • Moved certain Chitterspine crabs in Bitterstone Cove that were out of line of sight behind the water wall.
  • Duration of Glimmershell Fluid increased to 2 minutes (was 30 seconds).
  • Upon re-entering the zone, previously selected combat allies will once again join your side in Nazjatar.
  • Weeping Sanya now spawns upstairs so she no longer interferes with the puzzle World Quest in the same building.
  • Due to many harsh lessons learned from gravity, we are increasing the "Slow Fall" spell duration obtained from the top of Kal'methir Citadel from 15 seconds to 30.
Hotfixes: July 18, 2019” wysłany:

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


July 18, 2019

Classes

  • Druid
    • Fixed an issue that could cause Lively Spirit to grant more stacks of Intellect than intended for Balance and Restoration Druids.

Creatures and NPCs

  • Some snails and slugs in the Coral Forest have managed to wriggle out from underneath the tree they were stuck under.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Blackwater Behemoth
      • Fixed a bug that sometimes caused Blackwater Behemoth to not drop loot if it was defeated during a phase transition.
    • The Queen’s Court
      • Fixed a bug that sometimes allowed players to avoid Silivaz’s Frenetic Charge in all difficulties.

Items

  • Heart of Azeroth
    • Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice.
    • The Well of Existence (Essence) now despawns when the player who placed it logs out.
  • Fixed a bug that sometimes prevented Dribbling Inkpod’s passive effect from activating when an enemy reached 30% health and increased the duration of the debuff to 2 minutes (was 1 minute).

Player versus Player

  • Resolved an issue that prevented Sphere of Suppression's (Essence) movement speed reduction from being removed by effects such as Blessing of Freedom.
  • The Well of Existence's (Essence) stored healing is now reset upon Arena and Battleground start.
  • Resolved an issue that prevented Season 3 Duelists from obtaining the Dreadflame weapon illusion.
    • Items
      • Heart of Azeroth
        • Placing The Crucible of Flame (Essence) in the Major Slot during Arena and Battleground preparation no longer causes it to incur a 30 second cooldown.

Quests

  • Increased the damage of Lord Hydraxis and decreased the health and damage of Zan’jir Scaleguards in “Lords of Water”. The length of the time to complete the quest has been shortened.
  • Horde players can now see Alliance NPCs during “They Came From Behind!”

July 17, 2019

Creatures and NPCs

  • Data Discs are now considered unique and the Data Anomalies spawned from them reward loot once per day. Data Anomalies now signify they are Rare Bosses in their nameplate if a player has already looted it that day.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Lady Ashvane
      • Fixed a bug that could cause Rippling Wave to spawn underground.
    • Queen Azshara
      • Overzealous Hulk gains Infuriated after the first crowd control effect on it expires on all difficulties.
      • Fixed a bug that could cause Lightning Orbs to not display a destination visual before dealing damage.
    • Operation: Mechagon
      • Several enemies have been adjusted.
        • Gnome-Eating Slimes’ Acid Splash damage reduced by 10%.
        • Heavy Scrapbot and Malfunctioning Scrapbots’ Gyro-Scrap damage reduced to 25%.
        • Pistonhead Blasters’ Shoot damage reduced to 75% weapon damage and Run ‘n’ Gun damage reduced to 50% weapon damage.
        • Pistonhead Scrappers’ Sledgehammer reduces armor by 10% per stack (was 20%).
        • Scrapbone Bullys’ Shockwave damage reduced by 20%.
        • Scrapbone Trashtossers’ Throw Trash damage reduced to 100% weapon damage.
        • Scrapbone Trashtossers’ Throw Trash cast time increased to 2 seconds (was 1 second).
        • Weaponized Crawlers’ Scrap Cannon damage reduced by 15% and Zap Damage reduced by 20%.
        • Fixed a bug that caused targets of Mechagon Renormalizers’ Shrink ability to take increased threat.
        • Fixed a bug during the King Mechagon encounter that caused players to be stuck in limbo if they fell off the platform during combat.

Items

  • Heart of Azeroth
    • Conflict and Strife (Essence) now uses a character’s specialization PvP talent icon as the active ability button.
    • Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice.
    • The Ever-Rising Tide’s (Essence) Overcharge Mana stacks can now be removed by dispels (e.g. Dispel Magic or Purge).
    • Fixed an issue where The Ever-Rising Tide’s (Essence) Overcharge Mana sometimes granted a stack for a spell cast immediately before it was activated.
    • Fixed a bug that caused Unholy Death Knights’ Essence of the Focusing Iris (Essence) Azerite Beam to be interrupted by the Helchain Azerite Trait.
  • Pocket-Sized Computation Device
    • The Cyclotronic Blast Red Punchcard’s on-use ability can now be interrupted during its cast or channel and can no longer be used while affected by Hex.

Player versus Player

  • Warrior
    • Fury
      • Battle Trance now properly triggers from Raging Blows buffed by Whirlwind.
  • Players no longer gain the Deserter debuff when exiting the Classic Ashran brawl.
  • Fixed an issue that caused some PvP talents to display in the chat window that they have been learned when entering PvP combat, or have the PvP talent through Conflict and Strife.

Quests

  • Players can now find even more Coral Ancients to slay for “Bounty: More Coral Ancients”.
  • "Certified Pre-Owned" can now be completed on any day, not just on the day a player receives the quest.
  • Added more dead bots for players to find during “Chopped Bots”.
  • The rideable direhorn’s Charge ability again destroys barricades during "The Direhorn Mother's Fury."
  • Fixed a bug that caused some players who were on an earlier step in the Heart of Azeroth questline to gain access to the Repaired Chamber of Heart before it was appropriate. Players who found themselves in this state can now exit the Repaired Chamber of Heart and interact with the Titan Translocator to gain access to the appropriate Chamber.
  • Fixed a bug that allowed Death Knights to Death Grip Stolen Part Crates during “Knock ‘Em Out The Box”.
  • “Large Storage Fragment” can again be completed after slaying the Balnazzar Data Anomaly.
  • Victory in the Classic Ashran PvP Brawl now properly awards credit for “Something Different.”
  • “The Soulbinder” now completes after killing Ulmath.

World Quests

  • Creatures now properly display mouseover tooltip information for relevant targets during “Summons from the Depths”.

July 16, 2019

Achievements

  • Players can again earn Fun Run after completing the requirements.
  • Fixed a bug that prevented players from earning If It Please the Court.

Characters

  • Undead
    • Touch of the Grave (racial ability) no longer causes the user to enter combat when it procs from periodic effects.

Classes

  • Death Knight
    • Death Gate no longer occasionally strands players in Acherus after being used, and it should always return them to the entry point where it was originally placed.
  • Mage
    • Arcane
      • Damage for all spells and abilities increased by 6%.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Orgozoa
      • Orgozoa now transitions to phase two at 40% health (was 3.5 minutes).
        • Developers’ note: This change is meant to be neutral with regard to difficulty of the encounter, and aims to ensure that as player damage output continues to increase in the coming weeks, the overall pacing of the encounter doesn’t become skewed.
    • Radiance of Azshara
      • Fixed a bug causing Radiance of Azshara's Stormwraith Gale Buffet to increase its damage by 10% per stack, rather than the intended 25% on Normal and Heroic difficulties.
    • Za’Qul, Harbinger of Ny’alotha
      • Shattered Psyche now has a unique icon.
    • Queen Azshara
      • Players with the Beckoned debuff can no longer be afflicted with Charged Spear.
      • Players broken out of Devotion should not be prevented from using their abilities.
  • Atal'Dazar
    • Fixed a bug that caused Yazma to repeat her voice lines three times each time a boss was defeated during Mythic Keystone Dungeons.

Items

  • Fixed an issue that resulted in fewer than intended Aqueous Reliquary drops from Radiance of Azshara, The Queen’s Court, and Queen Azshara.
  • Fixed a bug that caused end-of-run chests earned for completing a Mythic Keystone at +7 difficulty to incorrectly reward item-level 415 gear; now rewards ilvl 420 ilvl gear.
  • Benthic gear’s damaging spells and heals (e.g. Poen's Deepsea Gloves) no longer remove the caster from stealth.
  • The time required to charge an Energy Cell at the Charging Station has been reduced to 1.5 seconds (was 3 seconds).
  • Heart of Azeroth
    • Vision of Perfection (Essence) no longer activates for Arms Warriors if they are under the effects of crowd control that prevents them from controlling their character (e.g. Polymorph or stuns).
    • Vision of Perfection (Essence) no longer grants Unholy Death Knights with the Minor Power’s Rank 2 healing effect at Rank 1.
    • Vision of Perfection no longer forcibly shapeshifts Druids out of Flight Form if they are flying when it activates.
    • Vision of Perfection (Essence) Rank 2 now grants Guardian Druids the correct amount of healing when Incarnation: Guardian of Ursoc activates.
    • Vision of Perfection (Essence) no longer grants Guardian Druids twice the intended amount of cooldown reduction for Survival Instincts when placed in the Minor Slot.
    • Vision of Perfection (Essence) Rank 2 now grants Brewmaster Monks the correct amount of healing when Invoke Niuzao, the Black Ox activates.
    • Vision of Perfection (Essence) no longer grants Protection Warriors twice the intended amount of cooldown reduction for Avatar when placed in the Minor Slot.
    • Fixed a bug where the critical strike chance for Blood of the Enemy (Essence) would not apply to a player’s pets or guardians.
    • Essence of the Focusing Iris (Essence) Major Power damage has been lowered by 15%.
      • Developers’ note: Essence of the Focusing Iris is a very strong tool for area burst damage, but is overshadowing the other available area damage Essences that are available. This change should still keep it very strong when dealing with packs of high priority targets.

Player versus Player

  • Druid
    • Restoration
      • Healing reduced by 10% in PvP situations.
        • Developers’ notes: Throughout Season 2, Restoration Druid’s raw healing throughput paired very well with their crowd control, defensive abilities, and ability to sneak away and regain mana through drinking. This is intended to bring their healing throughput more in line with other healer specializations in PvP.
  • Items
    • Trident of Deep Ocean absorption effect is now reduced by 80% in PvP (was 75%).
    • Mindthief's Eldritch Clasp healing and self-damage effect is now reduced by 60% in PvP (was 50%).
    • Void Stone effect is reduced in PvP by 45% for healers (was 30%) and 70% for non-healers (was 60%).
      • Developers’ notes: Due to the scaling increase that some trinkets received with the release Rise of Azshara, the PvP-specific reductions put in place for Season 3 did not have the impact we were going for. These are items that we previously noted were intended to be scaled out this season.
    • Resolved an issue that caused the PvP reduction to Ward of Envelopment and Mirror of Entwined Fate to affect non-PvP situations.
    • Oceanic Restoration’s (weapon enchant) mana granted is reduced by 50% in PvP situations.
      • Developers’ notes: At the start of Battle for Azeroth Season 2, we made changes to mana regeneration in PvP to increase the impact mana management has on long engagements. Similarly, Rise of Azshara introduced new methods of mana regeneration in the forms of a weapon enchant and Essences (below) that need to be reduced in the same fashion.
    • Heart of Azeroth
      • Lucid Dreams (Essence) now refunds 50% less mana in PvP situations, now heals for 50% less in PvP situations when it refunds resources, and now provides 50% less Leech when activated in PvP situations. The Mana generation rate provided by activating its Major Power is unchanged.
      • Vision of Perfection (Essence) heals for 50% less in PvP situations.
      • Purification Protocol (Essence) heals for 50% less in PvP situations.
      • The Ever Rising Tide (Essence) grants 50% less mana in PvP situations.
        • Developers’ notes: These Essences provide additional passive self-healing that we feel should be reduced to the same degree as tier 3 Azerite traits.

Quests

  • The mining nodes in the introductory version of the “Brinestone Shards” are no longer viewable by other players.
  • Lor’themar Theoron and First Arcanist Thalyssra now saddle up with flying mounts during "Up Against It".
  • Construction Projects for Flame Turrets and Rustbolt Armories now respawn more quickly after either running out of power being destroyed.

July 15, 2019

Achievements

  • Fixed a bug that prevented Guild groups who complete Operation: Mechagon from properly earning Operation: Mechagon Guild Run.
  • Battlefield Brawler, Battlefield Tactician, and Battlefield Master now properly track Honor gained during Brawls that utilize arena maps.

Creatures and NPCs

  • Nazjatar followers now respawn if the player drowns after activating stealth.
  • Reduced the damage of Unleashed Arcanofiend's Proximal Chaos by 20%.
  • Increased the missile delay of Proximal Chaos to 3 seconds (was 2 seconds).

Dungeons and Raids

  • Azshara’s Eternal Palace
    • The Queen’s Court
      • Fixed a bug that caused some abilities to trigger the Repeat Performance debuff (e.g. Hunters’ auto attack, Priests’ Divine Hymn, Druids’ Tranquility, Druids’ Moonfire with the Twin Moons talent, or Druids’ Regrowth with the Rampant Growth Azerite Trait).
    • Queen Azshara
      • Fixed a bug that made it possible for players to gain an excessive amount of Sanction stacks instantly.
    • Operation: Mechagon
      • Trixie and Naeno
        • Fixed a bug that caused loot dropped from this encounter to be non-tradeable.

Items

  • Heart of Azeroth
    • Battlefield Brawler, Battlefield Tactician, and Battlefield Master (Essences) now properly track Honor gained during Brawls that utilize arena maps.
  • Updated the visual and sound effects for the Red Punchcard, Cyclotronic Blast.
  • Fixed an issue where extra Zem'lan's Lost Treasure Map Fragments could not be destroyed.

Quests

  • Players can again receive credit toward the Outside Influences achievement by completing "Deck 'Em" and "Pirates? I Hate Those Guys!".
  • Players can again travel to the future to complete “The Other Place” while affected by a Rain Stone or similar items.

July 12, 2019

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Blackwater Behemoth
      • The Oxygen-Rich Membrane buff acquired before fighting Blackwater Behemoth now persists through death as intended.
      • Some marine life necessary for the Blackwater Behemoth achievement Intro to Marine Biology were stubborn and did not want to be collected. They are now interactable!
    • Queen Azshara
      • Fixed a bug that sometimes caused players to get damaged by Arcane Burst through line of sight in Heroic difficulty.
      • Fixed a bug that prevented players who jumped when Stay! was cast on them from abiding to the decree in Heroic difficulty.
    • Operation: Mechagon
      • K.U.-J.O.
        • Venting Flames, Furnace Flames, and Noxious Stench now ignore line of sight caused by objects other than dropped Junk Cubes.
    • Mythic Keystone Dungeons
      • Affix: Beguiling
        • Void Touched Emissary no longer gains a stacking Shadow damage dealt buff.
        • Players hit by Queen's Decree: Hide now take a 12 second duration stacking Shadow damage taken debuff.
      • The UI for Essences earned in Mythic Keystone Dungeons now state that the dungeon needs to be completed in time.

Heroic Warfronts

  • Fixed a bug where players would receive 340 item level gear; the Azerite reward still remains for end-of-match.

Items

  • Blingtron 7000 models have been upgraded to more reliably defeat their model 6000 counterparts.
  • Oxidized Refuse Remover now deals 200% increased damage.
  • Weapons imbued with Enchant Weapon – Naga Hide no longer proc off absorbed damage.
  • Budding Deepcoral no longer prevents underwater swimming mounts from swimming quickly while in Nazjatar.
    • Heart of Azeroth
      • The Well of Existence (Essence) now floats near you while airborne on a flying mount and no longer interferes with having a Battle Pet active.
      • The cost of the Rank 3 Essences available from the Rustbolt Quartermaster has been reduced to 15 Galvanic Oscillators (was 25 Galvanic Oscillators) for the first Essence. Subsequent Rank 3 Essences now cost 6 Galvanic Oscillators (was 15 Galvanic Oscillators).

Player versus Player

  • Arena
    • Resolved an issue with The Robodrome's Zap spell which could target players who were not staying in the starting area after the Arena match began.
  • Items
    • Vision of Demise now shares a cooldown with other on-use trinkets.

Quests

  • "The Eternal Palace: We Can Make It Stronger" no longer removes extra Eternal Ornaments.
  • Abandoning and reaccepting “Pack Your Bags” no longer prevents players from collecting items necessary for the quest.

July 11, 2019

Classes

  • Demon Hunter
    • Fixed a bug that prevented Felblade from interrupting channeled spells.

Creatures and NPCs

  • Fixed a bug where stealthed Nazjatar Followers could unintentionally generate threat.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Fixed a bug that prevented players from entering the instance if they had not finished a Nazjatar questline.
    • Fixed a bug with Pressure Surge turning off after the Middle Ancient Ward filled up before Greater Reversal.
    • Orgozoa
      • Fixed a bug where players could get stuck while clearing enemies leading up to Orgozoa.
    • Queen Azshara
      • Aethanel and Cyranus’ health reduced by 10% in Raid Finder, Normal, and Heroic difficulties.
      • Azshara’s Indomitable, Azshara’s Devoted, Overzealous Hulk, and all enemy sirens’ health reduced by 10% on all difficulties.
      • Queen Azshara now drains Ancient Ward for 30% (was 50%) during Stage One.
      • Short Circuits generated by the Titan Console’s Controlled Burst now drain the targeted Ancient Ward for less energy in Stage Four.
        • Energy reduced to 30% (was 40%) in Heroic difficulty.
        • Energy reduced to 40% (was 50%) in Mythic difficulty.
      • Arcane Detonation’s cast time changed to 6 seconds on Raid Finder and Normal difficulty, 5 seconds on Heroic; Mythic remains unchanged.
      • The Titan Console’s controlled energy burst has an increased chance to provide an Essence of Azeroth buff in Stage Four of the Queen Azshara encounter.
    • Operation: Mechagon
      • Tussle Tonks
        • Players should no longer experience performance issues during this encounter.

Heroic Warfronts

  • Fixed an issue where some players weren't getting credit for killing the enemy Commander necessary for the quest “Heroic Warfront: The Battle for Stromgarde”.
  • Commanders no longer perform a second frontal assault after using Scroll of Town portal.

Items

  • Potion of Unbridled Fury should no longer break stealth when used.
  • Leviathan's Eye Loop rings should now provide the correct materials when scrapped.
  • Fixed a bug where Pauldrons of Za’qul could drop for non-plate wearing classes. This issue did not cause players to miss out on a different drop.
    • Heart of Azeroth
      • Vision of Perfection (Essence) now grants Windwalker Monks with the correct cooldown reduction for Serenity.

Quests

  • Gral now consistently spawns after completing “Broken Controller”.
  • Sir Finley Mrrgglton should no longer abandon players while questing in Mechagon.

July 10, 2019

Battle Pets

  • Budding Algan and Brinestone Algan are no longer unique pets, and can now be collected in multiples or caged like other pets.

Creatures and NPCs

  • Seaspray Champions no longer chase players beyond their home turf.
  • Vyz’olgo the Mind-Taker’s Mind Drain now clears if the target enters an instance.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Blackwater Behemoth
      • Blackwater Behemoth no longer emerges from his cave until creatures leading up to him have been killed.
    • Operation: Mechagon
      • Fixed a bug during the HK-9 Aerial Oppression Unit encounter that caused only two Walkie Shockie X2s to spawn after an intermission instead of three.

Items

  • Heart of Azeroth
    • Vision of Perfection (Essence) now correctly reduces the cooldown of Discipline Priests’ Mindbender.
  • Fixed a bug that allowed weapons imbued with Enchant – Weapon: Naga Hide to proc from damaging abilities.
  • Tidalcores again drop from Mythic dungeons.
  • Ripple in Space (Essence) now displays its teleport visual marker to all players.
  • Sticky Seaweed is now more abundant in Nazjatar.
  • Fixed a bug where Abyssal, Charged, and A5C-3N-D3D Goggles crafted by Engineers had incorrect requirements to unlock some of their Azerite traits.
  • Tortollan Tank Dweller, Thin Air Flounder, and Well Lurker should be easier to collect now.

Player versus Player

  • Warsong Gulch
    • Individual player Flag Capture and Flag Returns are now properly displayed on the scoreboard.

Quests

  • Amethyst Spireshells and Mirecrawlers should be easier to knock off ceilings in Nazjatar.
  • Fixed a bug that caused the player to see a generic island instead of the dock area in “Worldvein Rumors”.
  • Hand of Neptulon no longer kills players during “The Lords of Water”.
  • The Soulbound quest items acquired during “Factory Refurbished” (Tempered Plating, Machined Gear Assembly, and Hardened Spring) have been removed. The non-Soulbound versions of these items now satisfy the quests involving these items.
  • Players should now transition seamlessly out of the cutscene that plays when throwing the Javelin of Suramar during "The Tide Turns" or "Changing Tides."
  • Abducted Vaultbots now reward their rescuers with Junkyard Tinkering consumables once a day during "Abduction Reduction".

World Quests

  • The number of Shirakess Grimoires required for the world quest "Overdue" has been reduced.
  • Hefty Glimmershells obtained during “A Steamy Situation” no longer disappear prematurely if the player leaves the quest area.
    • Hefty Glimmershells now disappear after 24 hours.
  • Abyssal Commander Sivara has unleashed a new wave of snapdragons into the streets of Nar'anan, resulting in more targets during "Time to Krill".
  • Chitterspine Crabs should no longer hide just outside of line of sight range during "Hungry Hungry Hydras".

July 9, 2019

Achievements

  • "Fighting on Two Fronts" no longer requires looting the Mechagon Fight Club chest.
    • Developers’ note: Especially as a requirement for Rank 2 of an Essence, this step was out of line in difficulty with the other parts of the achievement.

Creatures and NPCs

  • Foul Manifestation now reliably spawns in Mechagon.
  • Ignite Mana cast by the Baron Geddon Data Anomaly in Mechagon now lasts for 30 seconds (was 5 minutes).

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Queen Azshara
      • Corrected an issue that could prevent Queen Azshara from properly transitioning to the final phase of the encounter.

Items

  • Pocket-Sized Computation Device
    • Fixed a bug where players could cast other spells while channeling the active ability on the Cyclotronic Blast Red Punchcard.
    • The power contribution of Red and Yellow Punchcards are now more comparable to one another.
      • Developers' note: Yellow Punchcards were too strong, and Red Punchcards were too weak. The overall effectiveness of a trinket with Red and Yellow Punchcards should be similar or better than previously.
  • Heart of Azeroth
    • Memory of Lucid Dreams (Essence) no longer removes stealth when activated while Stealth or Prowl are active.
    • Purification Protocol (Essence) can no longer kill a quest objective enemy with its Rank 2 Purifying Blast.
    • Essence effects no longer unintentionally break players out of stealth.
      • Worldvein Resonance’s Lifeblood Shards no longer break stealth.
      • Vitality Conduit no longer breaks stealth when health is transferred to or from a stealthed unit.
      • Vitality Conduit no longer cleanses crowd-control that breaks on damage such as Blind and Polymorph.
      • Gaining Focused Energy from Essence of the Focusing Iris’ Minor Power no longer breaks stealth.
      • The Azerite Spike generated from Condensed Life-Force’s Minor Power no longer breaks stealth when striking an enemy unit.
      • Purification Protocol no longer breaks stealth when it heals the caster.
      • Ripple in Space’s Minor Power no longer breaks stealth.
      • Gaining Reckless Force from The Unbound Force’s Minor Power no longer breaks stealth.
      • Gaining Vision of Perfection or being healed by the Vision of Perfection’s Minor Power no longer breaks stealth.
    • Using Potion of Focused Resolve should no longer break stealth.
    • The Personal Time Displacer now teleports players to the future as intended.

Player versus Player

  • Items
    • The following items have had their effects reduced in PvP combat:
      • Edict of the Faithless’ absorption effects reduced by 60%.
      • The maximum damage that can be transferred from Chain of Suffering reduced by 75%.
      • Bloodthirsty Urchin’s healing output has been reduced by 50%.
      • Ashvane’s Razor Coral’s effect only stacks to 20.
      • Dribbling Inkpod no longer stacks above 20 on player-controlled targets and deals 33% damage per stack.
      • Diamond Refracting Prism's effectiveness reduced by 50% (was 30%) for tank specializations, and 70% (was 60%) for non-tank specialization characters.
      • Mirror of Entwined Fate's effectiveness reduced by 30% for healer specializations, and 65% (was 50%) for non-healer specialization characters.
      • Ward of Envelopment's effectiveness in PvP is reduced by 30% for healer specializations, and 65% (was 50%) for non-healer specialization characters.
    • Heart of Azeroth
      • Undulating Tides’ absorption effect reduced by 75%.
  • Warsong Gulch
    • Individual player Flag Capture and Flag Returns are now properly displayed on the scoreboard.

Quests

  • The “Battle for Nazjatar” now properly resets each week.
  • For the Brawler's Guild quest "Flaunt It If You Got It", the Amberseed bun should now hit your target regardless of their War Mode status.
  • Wardruid Loti no longer yells at players not participating in “Underfoot”.

World Quests

  • Players can again complete "Word on the Streets".
  • “Spider Scorching” now appears on the World Map when it’s active.

July 3, 2019

Achievements

  • Revealing treasure chests while scrying in Nazjatar should now reliably grant credit for Nothing to Scry About.

Creatures and NPCs

  • Prince Erazmin's best friend, Scrappy, is now better at traveling Rustbolt to encourage the resistance. He should no longer occasionally fall through the ground.
  • Unleashed Arcanofiend’s Proximal Chaos attacks are now a bit less chaotic.
  • In Nazjatar, there are now fewer slugs in rocks. Eww.

Items

  • Epic gems with a secondary stat now provide 50 of the secondary stat (was 60).
    • Developers’ note: The power increase of Epic gems over Rare gems is too large, putting players in situations where the right choice is to use a much lower iLvl item with a socket over a Titanforged upgrade. We’re making this change before Season 3 begins to limit the number of affected players.
  • Fixed a bug that caused some punchcards in the to be labeled "Titanforged" at a lower item level than intended. (No items were harmed in the making of this bugfix.)
  • Chain Ignitercoil is no longer sold by vendors in Mechagon.
  • Secret Fish can now be sold, and the sounds they make have been fixed. Don’t tell anyone.
  • Ionized Minnows can now be stored in the Reagent Bank, as well as Engineering and Fishing Bags.
  • The following now automatically use reagents stored in your reagent bank:
    • Crafting all Junkyard Tinkering blueprints.
    • Contributing to construction projects.
    • Using the Charging Station to charge Empty Energy Cells.
  • Heart of Azeroth
    • The Seething Rage buff from Blood of the Enemy (Essence) will now properly modify the critical damage dealt by any summoned units, such as those summoned by a Shaman or a Monk's Storm, Earth, and Fire.
    • Classes with pets that use energy will no longer cause their pets to gain an increased energy regeneration rate when using Memory of Lucid Dreams (Essence).

Missions and Followers

  • Fixed an issue where some players could receive the Zen'lan Lost Treasure Map mission a second time with no loot. The mission is now removed if it has already been completed.
  • Missions with the Deep Sea mechanic now have a base time of 24 hours and are properly countered by Naval Expert.

Player vs. Player

  • “Call to Arms: Nazjatar” can now properly be completed by slaying the opposing faction in Nazjatar.
  • Battle for Nazjatar
    • Additional improvements have been made to this event. It should now become active more often, while still ensuring that there are mix of Horde and Alliance players present.
    • Factions that control more capture points within the Battle for Nazjatar event will now yield more Victory Points. This works similarly to Arathi Basin or the Battle for Gilneas.

Quests

  • Reduced the amount of quest items needed to complete many Requisition quests and Bounty daily quests in Nazjatar.
  • "The Reclamation Rig" construction project will now more reliably give achievement credit to all players who contributed to its construction, even if further away when it is completed.
  • Players can now see Venture Co. Transport Balloons while "Taking The Air Out".
  • “The Doppel Gang” should now reliably give credit to all players who participate.
  • Avarius should now spawn as expected once all the Brinestone shards have been placed.
  • The Zoatroid Harvesters required for "Dirty Dozen" now path better, and are more tap friendly, with appropriate health.

Support

  • Fixed an issue preventing some players from submitting tickets in-game.
  • Fixed an issue that caused some tickets submitted in-game to incorrectly show as submitted via web.

World Quests

  • A recent change in diet has made the chitin on glimmershell crab shells more resistant to breaking during combat, resulting in Hefty Glimmershells of usable quality dropping more frequently when you’re in "A Steamy Situation".
  • The spell intended to recover your corpse during “Infestation of Madness” no longer incorrectly sends your corpse to Nazjatar.

World

  • Players should no longer experience phasing issues around the Tidestone in Nazjatar.

Hotfixes


July 2, 2019

Brawler’s Guild

  • Stitches' Aura of Rot stacks again fall off when players leave the affected area.

Classes

  • Rage is now limited to a maximum of 25 (was 20) at the start of a raid encounter.
  • Rogue
    • Resolved an issue that prevented Sap from breaking when specific spells were cast on affected targets such as Concentrated Flame (Essence).
    • Applying the Crucible of Flame Essence's debuff, Ancient Flame, no longer removes a rogue from Stealth.

Companions

  • Players now retain the buffs provided by Neri Sharpfin if they log out and back in during its duration.

Creatures and NPCs

  • Increased the health scaling and base health of all the lowest-health rare spawns in Nazjatar and Mechagon.
    • Developers’ note: With this change more players will have a chance to engage these rare spawns before they are eliminated.
  • Vengeful Highborne’s fear ability channel reduced to 3 seconds (was 4 seconds) and its duration reduced to 4 seconds (was 5 seconds).
  • Flight Master Gizzik Kelpears now defends against hostile creatures.
  • Reduced the spawn chance for Enforcer KX-T57.
  • The Dopple Gang now spawns when players use the item Pressure Relief Valve.
  • Shirakess Overseer no longer spawns inside rocks.
  • Rolly Gulper is no longer immune to area-of-effect abilities.
  • Lord Hydraxis is now more powerful.

Dungeons and Raids

  • Terrance of Endless Spring
    • Corrected an issue that could cause Tsulong to fail to spawn after resetting the instance.

Items

  • Heart of Azeroth
    • Resolved an issue that caused Memory of Lucid Dreams (Essence) to break the user’s stealth when refunding resources.
    • Memory of Lucid Dreams’ (Essence) Major Power now correctly lasts the full duration for Fire Mages, Frost Mages, and Protection Paladins.
    • Memory of Lucid Dreams’ (Essence) Minor Power’s proc rate has been reduced when used by Fire Mages.
      • Developers’ note: The Minor Power on Memory of Lucid Dreams has a custom implementation for Fire Mages and how it interacts with Fire Blast charges. However, this wound up being too strong relative to other Essences’ Minor Powers. As such we’re reducing its proc rate by 33% for Fire Mages, which should keep this as a very strong option to use in the Minor Slot, but much closer to the potency of other Minor Powers.
    • Crucible of Flames’ (Essence) Minor Power no longer procs when casting abilities that apply crowd control to a target.
    • Fixed a bug preventing Purification Protocol's (Essence) Minor Power from correctly generating threat when damaging enemies.
    • The damage and healing granted from Omnipotence (Azerite Trait) now resets at the beginning of encounters and Arena matches.
  • Fixed a bug that caused the Highborne Compendium of Sundering’s proc chance to increase if an allied player also had the trinket equipped.
  • Prismatic Crystals now stack to 200.
  • Shaman can now activate Anti-Gravity Packs in Ghost Wolf form.
  • Benthic gear now displays the correct amount of Prismatic Manapearls needed for upgrades.
  • The Volatile Blaster now can be used by Druids in Cat or Bear form.
  • Harbinger’s Inscrutable Will now pacifies enemies struck by its projectile effect (was a silence).
  • Druids can use Anti-Gravity Packs in all shapeshift forms, except Travel Form. Flap those wings, Moonkin!

Player versus Player

  • The "Battle for Nazjatar" event is now active when there are similar numbers of players from both factions with War Mode activated in Nazjatar. When that is not the case, "Azshara's Elite Commanders" —a new event—becomes active and also rewards Battle for Nazjatar Commendations.
  • Fixed an issue that prevented Horde players who participated in Battle for Nazjatar from receiving rewards if they died when it ended.
  • Kronus’ and Fangraal's health and damage have been increased in the Ashran Epic Battleground.
  • Resolved an issue that could cause players in Dalaran Sewers to be teleported to the center of the Arena.
  • Players now receive Nazjatar Battle Commendations from War Supply Chests earned in Nazjatar.
  • Shadow Sight Orbs now spawn within the Robodrome Arena.
  • The power coils have powered-up, and are now ready to zap shy arena players within the Robodrome starting area who linger too long.
  • Fixed an issue that caused Rogues to die when casting Death from Above while participating in a Black Rook Hold Arena match.

Quests

  • Players can again complete "Sliding with Style".
  • Enemy players can no longer kill the opposing faction’s NPCs necessary to complete "The Missing Crew".
  • Fixed an issue preventing players from turning in "They Made Their Choice".
  • Pet Battle quests now give credit towards "Rustbolt Rebellion".
  • Fixed an issue that caused the “Runelocked Chest” play area to clip into a nearby wall.
  • Fixed an issue causing players to become unable to complete the quest, "Saving Corin."
  • The user interface now always displays available quests for followers.
  • Players again receive credit toward “Bounty: Dangerous Creatures” for eliminating rare spawns.
  • All Nazjatar rare spawns now properly give credit for the quest "Bounty: Dangerous Creatures".
  • World Quest targets in Nazjatar no longer display a silver dragon portrait, but instead show up as quest bosses or elite quest bosses.

Toys

  • The Pearl of Abyss can now be obtained.
  • Flopping Fish is now much more kickable.

Warfronts

  • Addressed an issue that caused Wood and Iron resources looted from creatures to be less common.

World

  • Alliance players can no longer rest in the Horde Outpost Ekka's Hideaway.
  • Players who die in the Great Sea off the coast of Mechagon are no longer teleported to the Whitegrove Chapel graveyard.


Hotfixes


June 28, 2019

Creatures and NPCs

  • Elites required for combat ally WANTED quests are now a more appropriate size.
  • Mirecrawlers and slugs that have attached themselves to walls and ceilings no longer evade when engaged in combat.
  • Chief Curglrrmgur can now be tapped by all players regardless of faction.
  • Fabious no longer cares about your threats, just lookin' good.
  • Players can again successfully rescue Murloco.

Items

  • Resources for Junkyard Tinkering in Mechagon can now be stored in Engineering bags and the reagent bank.
    • Heart of Azeroth
      • Fixed an issue that prevented the Blood of the Enemy (Essence) from being purchasable after earning the Battlefield Brawler achievement.

Player versus Player

  • Resolved an issue that could prevent Concentrated Flame (Essence) from being cast on enemy players in Arenas, Rated Battlegrounds, and free-for-all PvP areas.
  • Demon Hunter
    • Havoc
      • Burning Soul’s absorption shield reduced to 25% when engaged in combat with enemy players (was 50%).
  • Priest
    • Twist Magic’s healing reduced to 25% when engaged in combat with enemy players (was 50%).
  • Shaman
    • Pack Spirit’s healing reduced to 25% when engaged in combat with enemy players (was 50%).
  • Developers' note: These can have a much higher uptime in PvP combat compared to the rest of the game resulting in a larger than intended amount of healing. As a result, we’re further reducing their effect in PvP. These changes were intended to be included in the Rise of Azshara content update notes and have been live since its release.
  • Warlock
    • Crashing Chaos (Azerite Trait) updated. It now additionally lowers the cooldown of Summon Infernal by 15 seconds, and its damage increase has been reduced by 33%.

Quests

  • Chitterspine Meat will no longer drop for players who have already completed "Hungry Hungry Hydras".
  • The Rolly Gupler now can be slain during “A Gulper Ate the Rolly”.
  • Players now receive credit for entering the spider tank during “Gnomercy!”
  • Players can again interact with the Prototype Arcane Engine during “Shadowed Halls and Dusty Cogs.”
  • Fixed an issue that prevented Sign of the Emissary from granting increased reputation gains with Rustbolt Resistance.

World Quests

  • "Summons from the Deep" bosses can now be tapped by all players who fight them.
  • "Runelocked Chest" objective difficulty has been adjusted.


Hotfixes


June 27, 2019

Character

  • Players no longer see spell effects created by the spell Curse of the Tides: Dark Water if it cannot affect them.

Classes

  • Rogue
    • Blade Flurry again deals the correct percentage of damage from Between the Eyes critical strikes.
  • Warlock
    • Resolved an issue that allowed Felhunters to cast Spell Lock while under the effects of specific types of crowd-control spells (e.g. Dragon's Breath and Blind).
    • Fixed an issue that prevented Imp pets from trying to cast Singe Magic on friendly targets beyond its 30-yard range.

Creatures and NPCs

  • Imperial Shapers now attack players who disrupt their channeled casts.
  • Iridescent Glimmershell’s Shining Iridescence ability no longer strikes players who face away from it.
  • Qalina, Spear of Ice’s Rejuvenating Waters ability now does less healing.

Dungeons and Raids

  • Battle of Dazar’alor
    • High Tinker Mekkatorque
      • World Enlarger again shrinks players in the first phase of the encounter.

Island Expeditions

  • Resolved an issue that prevented Island Expeditions from placing markers on map.

Items

  • Gems again appear in the Auction House’s gems tab.
  • Players can now obtain more than 15 Fragments of Zem'lan’s Lost Treasure Map.
  • Items created by Experimental Adventurer Augmentation no longer disappear.
  • Fixed a bug that prevented mount equipment from working in raids and Mythic Keystone dungeons.
  • Heart of Azeroth
    • Feral Druids can no longer cast Prowl during Vision of Perfection if they are not talented into Incarnation: King of the Jungle.

Player versus Player

  • Ashran now ends when enemy reinforcements are reduced to 0.
  • Fixed an issue that prevented players from receiving the correct amount of or any Prismatic Manapearls after completing the Battle for Nazjatar.
  • Resolved an issue that caused Brawl: Arathi Basin Comp Stomp to incorrectly show up as the current brawl in the Suggested Content tab in the Adventure Guide.

Professions

  • Rank 2 recipes can no longer be looted before obtaining the corresponding Rank 1 recipe.

Quests

  • Players now receive quest credit for "A Tempered Blade" after slaying Bladesman Inowari.
  • Followers rescued during "Gather Friends" no longer engage in combat while invisible.
  • Players can again receive credit for completing “They Made Their Choice”.
  • Fixed a bug that would cause Shirakess Apprentices to evade during “Tempest-Speaker Shalan'ali”.
  • Players can again receive credit for “Storming the Battlefields” on Alterac Valley, Arathi Basin, Deepwind Gorge, and Isle of Conquest.
  • Alliance players can now complete the War Campaign quests "Lost in the Field" and "Reassembly Required”.
  • Players can no longer receive the Heroic Battle for Stromgarde quest prior to its launch at the start of Season 3.
  • Players can again complete “Adapt, Improve, Overcome!”
  • Players can now contribute to “Drill Rig Construction” while in a raid group.
  • Players who died during the end of the quest "Dominating the Indomitable" can loot the Petrified Ebony Scale.
  • The Waterlogged Toolbox item no longer prevents players from completing “Runelocked Chest”.
  • Area of effect abilities no longer interrupt players during “Runelocked Chest”.
  • Rustwing Scavengers and Rustwing Ravens should no longer become unkillable and keep the player in combat during “Aim High”.
  • Players can now complete “Collaborative Construction”.
  • Players no longer lose Abyssal Shards if they abandon “An Abyssal Opportunity”.
  • The Echo of Garrosh Hellscream will once again rise to challenge all who doubt the might of the True Horde during "Echo of Garrosh Hellscream".

World Quests

  • Chitterspine Meat no longer is lost upon leaving Brinestone Cove during “Hungry Hungry Hydras.” However, food regulation standards have given it a 24-hour limit to feed it to Scale Lord Theronar.
  • Fixed an issue where Scale Lord Theronar's mere presence could scare away the Cracklemaw Colossus, preventing completion of “Hungry Hungry Hydras”.
  • Queen Azshara is amused by adventurers' efforts facing her prized jellyfish during "Jumping Jellies" and has graciously cast a taming ward, making them easier to traverse.

June 26, 2019

Player versus Player

  • The total number of points required for a faction to win the Battle for Nazjatar War Mode event reduced to 3,000 (was 10,000).

Quests and World Quests

  • Players will no longer need to relog to turn in the quest "Saving Corin".
  • Players can now turn in “Scouting the Pens” to Neri.

World

  • Players can no longer loiter at the teleport location for the Heart of Azeroth quest line in Highmountain.
  • Cursed items found in Nazjatar will now take longer to affect your character, and the detrimental effects have been reduced.
  • Fixed a bug where being mounted while interacting with Arcane Device would cause visual issues.
  • Prince Wiggletail is now easier to defeat.
  • Moved certain Chitterspine crabs in Bitterstone Cove that were out of line of sight behind the water wall.
  • Duration of Glimmershell Fluid increased to 2 minutes (was 30 seconds).
  • Upon re-entering the zone, previously selected combat allies will once again join your side in Nazjatar.
  • Weeping Sanya now spawns upstairs so she no longer interferes with the puzzle World Quest in the same building.
  • Due to many harsh lessons learned from gravity, we are increasing the "Slow Fall" spell duration obtained from the top of Kal'methir Citadel from 15 seconds to 30.

Yogg-Saron Awaits!

Ulduar Timewalking is now available and Yogg-Saron – the lucid dream, the monster in your nightmares, and the fiend of a thousand faces – awaits.

When: The Ulduar raid is available throughout the Wrath Timewalking event.
Difficulty: The difficulty is set to Normal and, like any Normal level raid, will not be available through Raid Finder.
Minimum Level: Players level 80 and above are Eligible to participate.

During Wrath Timewalking, you can assemble a raid group of between 1 and 30 players, travel to Dalaran in Northrend, and speak with Vormu to access a Timewalking version of the Ulduar raid. The raid scales for your group size and your level and gear will be scaled to match the raid’s challenges.

Don’t have a regular group? The Group Finder (I) can help.  Create your own group in the ‘Premade Groups’ section or search for like-minded adventurers.

Looking to withstand the fires of Igniss the Furnace Master? Withstand the terrific tantrum of XT-002 Deconstructor? Or is it your very mind you want to test against the master of nightmares, Yogg-Saron? Opportunity awaits! Inside you can earn transmog sets, the pets you need to earn the Raiding for Leashes IV achievement, and more.


This Week

All week, open Group Finder (default hotkey: i) and then select Dungeon Finder and Timewalking in the Type dropdown. When you hit ‘Find Group’, you’ll be matched up with other players and sent to one of the following Heroic dungeons:

Azjol-Nerub was an empire of great strength when the Lich King arrived in Northrend. Despite ferocious resistance, however, Scourge forces managed to overtake the subterranean kingdom and slaughter its inhabitants, the nerubians. Scarred by years of war and abandonment, this vast domain is now occupied on two fronts.

In the Upper Kingdom, undead nerubians patrol the ruins of their homeland, guarding clutches of eggs that will one day bring forth a new generation of Scourge warriors. Meanwhile, in the depths of the Old Kingdom, Ahn'kahet, another enemy stirs: the faceless ones. Little is known of these horrifying creatures, but rumor has it that they answer to an evil power lurking beneath Northrend. Destroying the undead nerubians and their tainted eggs will deal a great blow to the Lich King, but eliminating the mysterious faceless ones is also crucial to reclaiming the fallen empire.

Tips
  • Elder Nadox summons adds that should be taken down quickly.
  • Run away from :Prince Taldaram's Flame Spheres.
  • Kill Jedoga's Twilight Volunteers immediately.
  • Mushrooms appear all around Amaintar. Get away from the poisonous mushrooms and don't kill them.
  • Volazj seperates everyone. This is hardest on the healer, so prepare to pop yur cooldowns to stay alive.
Achievements and Reputation

If you haen't earned these achievements already, completing this dungeon will award Ahn'kahet: The Old Kingdom and Heroic: Ahn'kahet: The Old Kingdom

If you have a solid group you can also aim to earn the following achievements:

Upon departing Azeroth, the titans entrusted loyal protectors with safeguarding Ulduar, an enigmatic city nestled in the mountains of the Storm Peaks. Designated supreme among his brethren was the guardian known as Loken, but with the power of the titan complex in his hands, he turned to darkness and plunged the region into chaos.

Even so, the greatest threat to the region is rumored to lie undisturbed within the capital of the ice trolls' empire, Gundrak. In the depths of the city, the most sacred shrines are said to be steeped in the mojo of slain gods. Surrounded by this dark energy, twisted Drakkari high prophets grow in power, infusing their followers with incredible strength. If left undisturbed, the trolls of Gundrak may soon unleash their burgeoning might, plunging the entire region into chaos.

Tips
  • Slad'ran summons snakes. Keep them off your healer.
  • Stay out of the poison pools created by the Elemental form of Drakkari Colossus'. Move!
  • Definitely talk to your group about the Less-rabi achievement well in advance of pulling Moorabi.
  • Eck can spring toward anyone in your party. Tanks should prepare to regain aggro.
  • Gal'darah can be a complicated fight. In one phase, you want to stand back, but in the other, you should be very close to him.
Achievements and Reputation

If you haven’t earned these achievements already, completing this dungeon will award Gundrak and Heroic: Gundrak. If you have a solid group, you can also aim to earn the following achievements:

Desperate to save their kingdom from collapse, the trolls of Zul'Drak have turned on their ancient gods. The wild deities are now considered a source of untapped power, their potent blood providing the means to repel the Lich King's minions, who have overtaken parts of the troll nation. Heroes have recently journeyed to the beleaguered region to strike at the savage Drakkari and their maddened prophets.

The reasons for Loken's treachery and the fate of the other guardians remain a mystery, but there have been whispers of a great evil at work behind the fall of the titan city. For any heroes brave enough to seek out the truth, it lies within the corridors of the ancient compound. Thus far, however, few have braved the perils of Ulduar and returned to tell of their discoveries.

Tips
  • Watch Bjarngrim for a little while, and don't pull him while he's electrifying.
  • Stay away from Vlkhan's minions when they freeze up.
  • Ionar is all about the electricity. He chases you with it. He makes you explode it. Spread out!
  • Loken requires you to stay close together, even when it's time to run away.
Achievements and Reputation

If you haven’t earned these achievements already, completing this dungeon will award Halls of Lightning and Heroic: Halls of Lightning. If you have a solid group, you can also aim to earn the following achievements:

In order to reestablish his dominance over magic, the blue Dragon Aspect, Malygos, has launched a ruthless campaign to sever the link between mortals and the arcane energies coursing through Azeroth. To this end, his blue dragonflight is redirecting the ley lines of the world to the Nexus, Malygos' towering lair.

In response to the blue dragons' offensive, the Kirin Tor, the elite magi of Dalaran, have allied themselves with the red dragonflight, who are charged with the preservation of life. Their combined forces are subverting the blue Aspect's offensive, but time is running out. The only question that remains now is... can Malygos be stopped before his crusade reaches its cataclysmic finale?

Tips
  • Get out of Commander's whirlwind attack, or die.
  • The Telestra fight is all about focusing fire. Communicate!
  • Omorok's spikes are dangerous. Stepping away from them is paramount.
  • Keristrasza will kill you if you don't keep moving. Jump for warmth.
Achievements and Reputation

If you haven’t earned these achievements already, completing this dungeon will award The Nexus and Heroic: The Nexus. If you have a solid group, you can also aim to earn the following achievements:

Utgarde Keep was long thought to be abandoned, a relic of a lost civilization among the central cliffs of the Howling Fjord. Yet in recent days something has roused the fortress' slumbering residents, the vrykul.

Feared to be allied with the Scourge, the savage race now terrorizes nearby settlements. With ferocious proto-dragons at their command and unparalleled prowess in battle, the vrykul pose a direct threat to Horde and Alliance campaigns in Northrend. Perhaps the only way to break the will of Utgarde's denizens is to defeat their revered leaders - but any heroes who fail in this task will surely become trophies to line the ancient halls of the vrykul fortress.

Tips
  • During Svala's ritual sacrifice, you must focus fire on the Ritual Channelers.
  • Spread out when fighting Gortok's Ravenous Furlbolg!
  • Skadi sometimes drops Reins of the Blue Proto-Drake.
  • Prepare all your offensive and defensive dispels for King Ymiron.
Achievements and Reputation

If you haven’t earned these achievements already, completing this dungeon will award Utgarde Pinnacle and Heroic: Utgarde Pinnacle. If you have a solid group, you can also aim to earn the following achievements:

For many years, champions among the races of Azeroth have stood against the Lich King only to be slaughtered mercilessly and forced to serve in his army of undead horrors. In his ongoing struggle to stop the Lich King, Tirion Fordring of the Argent Crusade has joined forces with Darion Mograine of the Knights of the Ebon Blade in order to assault Icecrown Citadel with a unified army called the Ashen Verdict.

Tips
  • Stay out of Ick’s poison clouds to avoid damage. Run away from Poison Nova. Avoid Krick’s Explosive Barrage and any Exploding Orbs.
  • Forgemaster Garfrost’s Frost Aura debuff stacks and deals regular damage to the entire party. 
  • Stand behind the Saronite Boulder to remove the Frost Aura debuff.
  • Avoid Rimefang’s ice breath and the resulting ice patches he creates. 
  • Run away from Rimefang’s Hoarfrost to keep from being stunned.

Achievements and Reputation

If you haven’t earned these achievements already, completing this dungeon will award Pit of Saron and Heroic: Pit of Saron. If you have a solid group, you can also aim to earn the following achievements:


Your character and items will be scaled down to a power level fitting for the challenge at hand, but bosses will yield loot appropriate for your natural level. Timewalking dungeons also have a chance to drop items that usually drop when you run them on Heroic, and you’ll earn reputation with a faction that is interested in the dungeon. For example, when you Timewalk through Utgarde Pinnacle, Skadi the Ruthless could drop the Blue Proto-Drake mount for you.

Look for the following all week long:

  • Chronicler Shoopa in Zuldazar and Chronicler Toopa in Boralus have a quest for you. You can also start the quest from within the Adventure Guide (Shift- “J”).
  • Quest requirement: Complete 5 Timewalking dungeons.
  • Rewards: Artifact Power and one loot box containing a piece of gear from Normal difficulty Eternal Palace.

Every Week

The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.

Face Queen Azshara’s most devoted champions in an epic new raid—The Eternal Palace.

Ten thousand years ago, as the seas engulfed Zin-Azshari, Queen Azshara forged a dark bargain with N’Zoth that transformed her loyal subjects into the sinister naga. Through millennia of brutal conquest, Azshara has built a new empire from the ruins of the old and now holds dominion over the depths that once threatened to claim her. Ever the gracious host, she has invited the Alliance and Horde alike into her eternal palace to witness her glorious ascension… and their ultimate demise.


Raid bosses: 8
Difficulties: Raid Finder, Normal, Heroic, Mythic
Level: 120
Raid Finder Minimum Item Level: 380

Raid Unlock Schedule:

July 10 – Normal and Heroic Difficulties
July 18 – Mythic and Raid Finder Wing 1 (Abyssal Commander Sivara, Blackwater Behemoth, Radiance of Azshara)
July 31 – Raid Finder Wing 2 (Lady Ashvane, Orgozoa, The Queen’s Court)
August 14 – Raid Finder Wing 3  (Za’qul, Queen Azshara)


Abyssal Commander Sivara

Abyssal Commander Sivara

A master of both martial and magical arts, Abyssal Commander Sivara has ruthlessly led Azshara’s vanguard to countless victories.
Blackwater Behemoth

Blackwater Behemoth

Summoned from depths unknown, the Blackwater Behemoth lurks in an abyss so dark that not even the naga dare to venture into it. Only Azshara is capable of taming the beast, and she has trained it to faithfully guard her treasures.

Radiance of Azshara

Radiance of Azshara

Using her handmaiden as a willing sacrifice, Azshara has forged into being an elemental of storm and arcana. Powered by the soul of the devoted vassal, the resulting monstrosity is the avatar of Azshara’s radiance.

Lady Ashvane

Lady Ashvane

Priscilla Ashvane’s relentless pursuit of power has ultimately led her to the Eternal Palace and into a dark pact with Queen Azshara. But what Ashvane receives in return for her loyalty may be more than she bargained for.

Orgozoa

Orgozoa

Orgozoa tends to Azshara’s hatchery, preparing for the day her incubating horrors are unleashed upon Azeroth.

The Queen's Court

The Queen’s Court

For ten thousand years, the Queen’s Court has never failed to enforce the word of Azshara. Now, the queen’s most powerful servants stand ready to fulfill her final decree.
Za’qul, Harbinger of Ny’alotha

Za’qul, Harbinger of Ny’alotha

The harbinger for the end of days, Za’qul shreds the last vestiges of sanity from a world in chaos, laying the foundations for Azeroth’s new master.

Queen Azshara

Queen Azshara

Queen of the Naga, Empress of Nazjatar, and one of the most powerful entities Azeroth has ever known, Azshara has plotted and schemed for millennia in preparation for this fateful moment. Now, with all the pieces in place, the time has finally come to reveal her endgame.


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Pets:(Pictured) Zanj'ir Poker, Nameless Octopode, Lightless Ambusher


New Achievements

All Difficulties

  • The Grand Reception: Defeat the following bosses in The Eternal Palace—Abyssal Commander Sivara, Blackwater Behemoth, Radiance of Azshara
  • Depths of the Devoted: Defeat the following bosses in The Eternal Palace—Lady Ashvane, Orgozoa, The Queen’s Court
  • The Circle of Stars: Defeat the following bosses in The Eternal Palace—Za’qul, Queen Azshara

Normal Difficulty and Higher

Normal Difficulty Raid Set
Normal Difficulty Raid Set
  • You and What Army?: Defeat Abyssal Commander Sivara in The Eternal Palace while all three of her lieutenants are alive and engaged in the fight on Normal difficulty or higher.
  • Intro to Marine Biology: Defeat the Blackwater Behemoth in The Eternal Palace after collecting 50 samples of sea life from within the Darkest Depths on Normal difficulty or higher.
  • Fun Run: Defeat Radiance of Azshara in The Eternal Palace after running eight consecutive complete laps around her arena on Normal difficulty or higher.
  • Simple Geometry: Defeat Lady Ashvane in The Eternal Palace after having each cast of Arcing Azerite pass through her on Normal difficulty or higher.
  • A Smack of Jellyfish: Defeat Orgozoa in the Hatchery in The Eternal Palace after incubating a baby Zoatroid on Normal difficulty or higher.
  • If It Please the Court: Perform various emotes to earn Queen Azshara's Favor in The Eternal Palace, then defeat the Queen’s Court on Normal difficulty or higher.
  • Lactose Intolerant: Defeat Za’qul in The Eternal Palace right after killing ten Twinklehoof Bovine on Normal difficulty or higher.
  • The Best of Us: Defeat Queen Azshara in The Eternal Palace with one player still alive who is currently affected by Essence of Azeroth on Normal difficulty or higher.

The Eternal Palace Meta-Achievement

  • Glory of the Eternal Raider: Complete the Eternal Palace raid achievements listed—You and What Army?, Fun Run, Intro to Marine Biology, Simple Geometry, If It Please the Court, A Smack of Jellyfish, Lactose Intolerant, The Best of Us.

Reward: Azshari Bloatray Mount


Heroic Difficulty or Higher

  • Ahead of the Curve: Queen Azshara: Defeat Queen Azshara in The Eternal Palace on Heroic difficulty or higher, before the release of the next raid tier.
  • Cutting Edge: Queen Azshara: Defeat Queen Azshara in The Eternal Palace on Heroic difficulty or higher, before the release of the next raid tier.

Mythic Difficulty

Mythic Difficulty Raid Set
Mythic Difficulty Raid Set
  • Mythic: Abyssal Commander Sivara: Defeat Commander Sivara in The Eternal Palace on Mythic difficulty.
  • Mythic: Radiance of Azshara: Defeat Radiance of Azshara in The Eternal Palace on Mythic difficulty.
  • Mythic: Blackwater Behemoth: Defeat Blackwater Behemoth in The Eternal Palace.
  • Mythic: Lady Ashvane: Defeat Lady Ashvane in The Eternal Palace on Mythic difficulty.
  • Mythic: Orgozoa: Defeat Orgozoa in The Eternal Palace on Mythic difficulty.
  • Mythic: The Queen’s Court: Defeat the Queen’s Court in The Eternal Palace on Mythic difficulty.
  • Mythic: Za’qul: Defeat Za’qul in The Eternal Palace on Mythic difficulty.
  • Mythic: Queen Azshara: Defeat Queen Azshara in The Eternal Palace on Mythic difficulty.

Title Reward: The Eternal

Face Queen Azshara

The race to see who can be the first to defeat Azshara in her Eternal Palace begins this week. The best of the best will be wading in to the depths of this epic raid to see who can cross the finish line and claim World First!


Live from Redbull

The race to see who can be the first to defeat Azshara in her Eternal Palace begins this week with the best of the best wading in to the depths of this epic raid to see who can make it across the finish line first and claim the World First!

Live from Redbull’s Gaming Sphere

Pieces and Limit, take to the big stage at the Red Bull Gaming Sphere on July 16 to begin their quest to be the first to defeat Queen Azshara in her Eternal Palace.

All the action will be brought to you by world class broadcast talent, including Rich CampbellDaniel ‘AutomaticJak’ AnzenbergerCaroline ‘Nagura’ ForerJack ‘Jacky’ Peters and more.
 

  • When
    Beginning Tuesday, July 16, Limit will start off the race at 17:00 CEST and will be followed by Pieces at 01:00 CEST on Thursday, July 18.
  • Where to WatchRed Bull on Twitch
  • Follow on TwitterRed Bull EsportsPiecesLimit

Learn more on Redbull.com  

Method's Live Stream

Live from Take TV in Germany, gaming guild Method will be hosting 24/7 coverage of the race to world first in The Eternal Palace featuring multiple guilds from all over the world (including AlphaJi Tian HongSkylineAversionFrom Scratchvodkaz and Big Dumb Guild), more players onsite than ever before, your favorite WoW commentator line-up from the community, and much more!
 

Learn more on Method.gg

Whose team has what it takes to take it all the way to Queen Azshara and defeat her within her seat of power? Only time will tell.

The race to see who can be the first to defeat Azshara in her Eternal Palace begins this week with the best of the best wading in to the depths of this epic raid to see who can make it across the finish line first and claim the World First!

Live from Redbull

Yogg-Saron Awaits!

Ulduar Timewalking is now available and Yogg-Saron

New! GG Engineering needs your help researching mysterious luminescent sea creatures in Vashj'ir all day July 13 for this new Micro Holiday!

Call of the Scarab
[January 21-23]

To commemorate the first ringing of the Scarab Gong on January 23, 2006, players will be able to relive a portion of the Ahn’Qiraj gate opening by collecting items for turn-in. The winning faction will then be able to claim bragging rights and have their faction flag hang over the gates until the next Call of the Scarab micro-holiday event.

Kirin Tor Tavern Crawl
[January 31]

The mages of Azeroth like to relax, too. Hop into a portal at your local watering hole and join the Tavern Crawl!

Hatching of the Hippogryphs
[February 23]

Those who head to Feralas will be able to bear witness to the yearly hatching of the hippogryphs. You may even make a little friend for the day.

Ungoro Madness
[March 17-19]

Dinosaurs are running amok in Un’Goro. Help quell the rampage and you’ll be awarded some temporary evolution buffs.

March of the Tadpoles
[April 5]

Each year, the Winterfin murlocs allow their tadpoles free reign over their village. You can make a difference by adopting your favorite, feeding it, and protecting it from nearby predators.

Volunteer Guard Day
[April 28]

Step into the shoes of a guard in the major cities with a /salute and you’ll get to serve and protect the city just like them. Stay vigilant and watch out for any invaders.

Spring Balloon Festival
[May 10-12]

Several of Azeroth’s characters – some of whom you might recognize – are giving tours of Azeroth in their hot air balloons. You’ll enjoy their commentary and interact with other citizens as you take in the scenery.

Glowcap Festival
[May 27]

Head to Sporeggar in Zangarmarsh, collect some rare mushrooms, and help the sporelings heal the great mushroom, Fshoo. You’ll gain a bit of Sporeggar reputation for helping them out.

Thousand Boat Bash
[June 6-8]

Thousand Needles is where the biggest bash on boats can be found in Azeroth. It’s a chance to unwind a little, away from the lurking danger of the Burning Legion.

Luminous Luminaries
[July 13]

GG Engineering has discovered luminescent creatures in the depths of Vashj'ir. They need your help to research the creatures before they disappear into the deep sea once again!

Auction House Dance Party
[July 22]

The main auction houses in Orgrimmar and Stormwind have been cleaned out and turned into dance parties for the day! Crowd on in and show some faction pride!

Kirin Tor Tavern Crawl
[July 31]

The mages of Azeroth like to relax, too. Hop into a portal at your local watering hole and join the Tavern Crawl!

Moonkin Festival
[November 12]

A wonderful celebration of all things Moonkin is happening today in Moonglade. Stop by and see what you can learn!.


These holidays are just the beginning and we’ll be adding more even beyond the patch so keep an eye on the calendar!

Battle for Azeroth Season 3 opens up new challenges with the opening of Mythic Operation: Mechagon, a new affix in Mythic Keystone Dungeons, and more PvP action.


New Dungeon: Operation: Mechagon

Players who have reached Level 120 will unite with Prince Erazmin and the Rustbolt Resistance to help overthrow his deranged father and destroy his Mechoriginator doomsday device in this new 8-boss “mega-dungeon.” This Mythic-only  instance will be open to players after they complete new faction-based quests for the Rustbolt Resistance. Great rewards await you in Mechagon, but bear in mind that gnome-crafted loot might have some surprising properties. . . [Learn more]


Mythic Keystone Dungeons Season 3

The new Mythic Keystone Dungeon season is now available with opportunities for new rewards and an all-new challenge with a new seasonal affix: Beguiling. Queen Azshara’s agents have infiltrated dungeons to strike down Azeroth’s champions when they least expect it. Three different emissaries will bolster enemy ranks, and they’ll prove to be deadly adversaries, so make them treat them as priority targets! Visiting emissaries can change every week and can even disrupt patrolling units, who will stop to pay them tribute.

Reward Updates

Item levels of rewards from level 120 Normal, Heroic, and Mythic dungeons have been increased by 30. Baseline rewards are now item-level 370 from Normal, 385 from Heroic, and 400 from non-Keystone Mythic dungeons. During the first week of Season 3, rewards from end-of-run chests will be capped at item-level 420, and the reward cache will contain a Season 2 reward. With the start of the second week of Season 3, the weekly cache will not be affected by the cap, and will reward Season 3 items at higher item levels.

Check out the Mythic Keystone Dungeon Leaderboards to see who’s staying on top of the clock.


PvP Season 3

Season 3 brings a wave of new player-versus-player content. Get ready to raze the enemy faction in the Ashran Epic Battleground, and take on all comers in the new Mechagon-themed Arena. Participants can earn two new Vicious Basilisk mounts, and the highest-rated players will unlock new Notorious Gladiator mounts.

Reward Updates

The Quartermaster’s system has been revamped for Season 3 and now awards an upgrade token equivalent to the weekly PvP chest instead of equivalent to end of match. Completing the weekly “Quartermaster’s Bounty” quest by trading in Quartermaster’s Prize items will award a Warlord’s Trophy. Players can begin receiving Quartermaster’s Prize items from their Conquest schedule rewards, Call to Arms quests, and from the weekly Nazjatar world PvP event world quest. Bonus Rolls will no longer grant a Quartermaster’s token, and players who still have Quartermaster’s Coins from the end of Season 2 will be able to sell these for 50 gold each.

Item level rewards in Random Battlegrounds have also been increased by 30.

Week

Item Level

Item 1

Item 2

1

405

Weapon

2

415

Head

3

415

Legs

Wrist

4

415

Trinket

5

415

Chest

6

415

Hand

Back

7

415

Shoulder

8

415

Trinket

9

415

Finger

Feet

10

430

Weapon

11

430

Head

12

430

Legs

Waist

13

430

Trinket

14

430

Chest

15

430

Hand

Wrist

16

430

Shoulder

17

430

Trinket

18

430

Finger

Feet

19

430

Weapon

20

430

Head

21

430

Waist

Back

22

430

Trinket

23

430

Chest

24

430

Legs

Finger

25

430

Shoulder

Keep an eye on the Player vs. Player Leaderboards during the season to follow who’s making waves at the top.


Learn more about the Season 3 updates in our notes.

Rise of Azshara Season 3 Notes” wysłany:

Dungeon and Raid Updates

New Raid: Azshara’s Eternal Palace

Battle against Nazjatar’s worthiest champions, face down unfathomable monstrosities from the deep, and confront the legendary Queen Azshara herself in this sprawling 8-boss raid.

Azshara’s Eternal Palace Normal and Heroic difficulties are now live, while the first wing of Raid Finder—The Grand Reception—and Mythic will open next week on July 16.

Season 3 Begins

Season 3 brings a wave of new dungeon content, including the new Mythic-only difficulty dungeon Operation: Mechagon, a new seasonal affix, and higher item-level Azerite armor to acquire in exchange for Residuum.

New Dungeon: Operation: Mechagon

Level 120 players will unite with Prince Erazmin and the Rustbolt Resistance to help overthrow his deranged father and destroy his Mechoriginator doomsday device in this new Mythic-only 8-boss “mega-dungeon.” Great rewards await you in Mechagon, but bear in mind that gnome-crafted loot might have some surprising properties. . .

New Mythic Dungeon Affix: Beguiling

Queen Azshara’s agents have infiltrated dungeons to strike Azeroth’s champions when they least suspect it. Three different emissaries will bolster enemy ranks and prove to be deadly adversaries, making them priority targets that must be defeated. Visiting emissaries can change by week and can even disrupt patrolling units who stop to praise them.

  • Void-Touched Emissary: Upon engaging this enemy, the Void-Touched Emissary will cast an uninterruptible spell over several seconds that will let loose a powerful 60-yard area-of-effect bolt of energy. Smite this foe before it completes the ritual, or hide from it to survive.
  • Enchanted Emissary: This powerful foe uses your own might against you by enchanting its nearby allies with an aura that reflects a large percent of damage back at the attacker.
  • Emissary of the Tides: This enemy applies an aura to nearby nemeses that cleanses and makes them immune to crowd-control effects.

Mythic Keystone Dungeon Updates

  • Item levels of rewards from level 120 Normal, Heroic, and Mythic dungeons have been increased by 30. Baseline rewards are now item-level 370 from Normal, 385 from Heroic, and 400 from non-Keystone Mythic dungeons.
  • Mythic Keystone rewards have been increased by 30 item levels. During the first week of Season 3, rewards from end-of-run chests will be capped at item-level 415 for Mythic Keystone at +6 difficulty, and the weekly cache will be a Season 2 reward.
    • Beginning the second week of Season 3, the weekly cache will not be affected by the cap and will reward Season 3 items at the higher item levels. Completing a Mythic Keystone at +10 difficulty during the first week will then provide the new highest item level in the weekly cache when it’s available in week 2.
  • Enemy health and damage in Heroic dungeons increased by 25%.
  • Health and damage of enemies in non-Keystone Mythic dungeons increased by 30%; Normal dungeons are unchanged.
    • Mythic Keystones have been reduced by an additional 3 levels, to account for this difficulty increase.
  • The enemy health and damage bonuses in Mythic Keystone dungeons now increase by 10% per difficulty level (up from 8%).

Titan Residuum

  • Increased Titan Residuum rewards earned in the weekly chest and from scrapping eligible Azerite armor.
  • Spend your hard-earned Titan Residuum on new item-level 430 and 445 Azerite armor.

Essences Updates

  • Eight new Essences are now available to earn in Azshara’s Eternal Palace, Operation: Mechagon, PvP, and Mythic Keystone Dungeons.

Azshara’s Eternal Palace Essences

  • Defeat the new raid bosses in Azshara’s Eternal Palace to earn the following Essences: Azeroth’s Undying Gift (tank), Condensed Life Force (damage-dealer), and Vitality Conduit (healer).

Operation: Mechagon Essence

  • Vision of Perfection – Drops off the final boss, King Mechagon.

Player versus Player Essences

  • Conflict and Strife – Earn 500 Conquest to unlock this Essence in your next weekly PvP War Chest.

Mythic Keystone Dungeon Essences

  • Clear a Mythic Keystone dungeon at level 4 or greater to receive the following Essences: Essence of the Focusing Iris (damage-dealer), Anima of Life and Death (tank), and Life-Binder’s Invocation (healer).

Player versus Player Updates

Welcome to Season 3: Notorious

Season 3 brings a wave of new player-versus-player content. Participants can earn two new Vicious Basilisk mounts, and the highest-rated players will unlock new Notorious Gladiator mounts.

Reward Updates

  • Item levels of rewards earned from War Chests from all PvP tiers (Unranked, Combatant, Challenger, Rival, Duelist, and Gladiator) increased by 30.
  • Item levels of end-of-match rewards for all PvP tiers increased by 30.
  • During the first week of Season 3, end-of-match rewards will be capped at item-level 415. This will require Challenger rank to earn. Beginning in week 2, Challenger rank rewards will be item-level 420.

New Heroic Warfront

Battle for Stromgarde

An ancient enemy has drawn the Alliance and Horde to the high seas, but the Battle for Azeroth still escalates on land with a Heroic Battle for Stromgarde. In the expansion’s first Heroic Warfront, the enemy commander takes a more active role on the battlefield, and it’s up to your team to bury him in the dirt.

With an army at his back, the enemy commander will join the first wave of forces in an attempt to destroy your fledging base. Grouping up is key to surviving the onslaught—tactics and strategy will be required to turn the tides. To win, you’ll need to coordinate with your premade group of 10 to 20 players to outmaneuver the enemy. Those who can survive and drive back the enemy will be amply rewarded with an item-level 430 equipment piece once per Assault phase.

Interact with the War Table in Boralus or in the Port of Zuldazar with your raid group to join the fight. Note that the option to queue for Heroic Battle for Stromgarde will become available when the next time a certain faction commences an assault on Arathi Highlands in a given region. Regions that are already partway through a Battle of Stormgarde attack cycle will be able to access Heroic difficulty the next time Arathi Highlands comes under attack during Season 3.

Battle for Azeroth Season 3 Has Begun!” wysłany:

Battle for Azeroth Season 3 brings new challenges with the opening of Mythic Operation: Mechagon, a new affix in Mythic Keystone Dungeons, and more PvP action.


New Dungeon: Operation: Mechagon

In this new 8-boss “mega-dungeon,” level 120 players will unite with Prince Erazmin and the Rustbolt Resistance to help overthrow the prince’s deranged father and destroy his Mechoriginator doomsday device. Great rewards await you, but bear in mind that gnome-crafted loot might have some surprising properties. . . .  [Learn more]


Mythic Keystone Dungeons Season 3

The new Mythic Keystone dungeon season is now available with opportunities for new rewards and an all-new challenge in the form of a new seasonal affix: Beguiling. Queen Azshara’s agents have infiltrated dungeons to strike down Azeroth’s champions when they least expect it. Three different emissaries will bolster the enemy’s ranks; they’ll prove to be deadly adversaries, so make them priority targets. They’ll also disrupt patrolling units, who will stop to pay them tribute. Visiting emissaries can change every week, so stay on your toes! 

Reward Updates

Item levels of rewards from level 120 Normal, Heroic, and Mythic dungeons have been increased by 30. Baseline rewards are now item-level 370 from Normal, 385 from Heroic, and 400 from non-Keystone Mythic dungeons. During the first week of Season 3, rewards from end-of-run chests will be capped at item-level 415 for Mythic Keystone at +6 difficulty, and the reward cache will contain a Season 2 reward. With the start of the second week of Season 3, the weekly cache will not be affected by the cap, and will reward Season 3 items at higher item levels.

Check out the Mythic Keystone Dungeon Leaderboards to see who’s staying on top of the clock.


PvP Season 3

Season 3 brings a wave of new player-versus-player content. Get ready to raze the enemy faction in the Ashran Epic Battleground, and take on all comers in a new Mechagon-themed Arena. Participants can earn two new Vicious Basilisk mounts, and the highest-rated players will unlock new Notorious Gladiator mounts.

Reward Updates

The Quartermaster’s system has been revamped for Season 3 and now awards an upgrade token equivalent to the weekly PvP chest instead of equivalent to end-of-match reward. Completing the weekly Quartermaster’s Bounty quest by trading in Quartermaster’s Prize items will award a Warlord’s Trophy. Players can begin receiving Quartermaster’s Prize items from their Conquest schedule rewards, Call to Arms quests, and from the weekly Nazjatar world PvP event World Quest. Bonus Rolls will no longer grant a Quartermaster’s token, and players who still have Quartermaster’s Coins from the end of Season 2 will be able to sell these for 50 gold each.

Item level rewards in Random Battlegrounds have also been increased by 30. During the first week of Season 3, end-of-match rewards will be capped at item-level 415. This will require Challenger rank to earn. Beginning in week 2, Challenger rank rewards will be item-level 420.

Week

Item Level

Item 1

Item 2

1

405

Weapon

2

415

Head

3

415

Legs

Wrist

4

415

Trinket

5

415

Chest

6

415

Hand

Back

7

415

Shoulder

8

415

Trinket

9

415

Finger

Feet

10

430

Weapon

11

430

Head

12

430

Legs

Waist

13

430

Trinket

14

430

Chest

15

430

Hand

Wrist

16

430

Shoulder

17

430

Trinket

18

400

Finger

Feet

19

430

Weapon

20

430

Head

21

430

Waist

Back

22

430

Trinket

23

430

Chest

24

430

Legs

Finger

25

430

Shoulder

Keep an eye on the Player vs. Player Leaderboards during the season to follow who’s making waves at the top.


Learn more about the Season 3 updates in our notes.

The Pet Battle Bonus Event Has Begun!” wysłany:

Put your best battle pet teams to the test with this week’s event. To get in on the action, open your Pet Journal (Collections Shift+ P) and click the “Find Battle” button to be match up with an opponent with their own team of well-trained companions.

Look for the following all week long:

  • Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you – The Very Best. Or, if you forget to pick it up there, you can start it within the Adventure Journal.
    • Quest requirement: Win 5 pet battles versus other players with a team of three level-25 pets.
    • Reward: One Ultimate Battle-Training Stone.
  • Passive bonus: All Pet Battle experience gains are increased by +200%

Every Week

The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.

There's nowhere to hide in this weeks' 15 vs.15 Arena PvP Brawl — Packed House— running July 8-16.


Comp Stomp
[March 19—26]
Resource Race

Jump into Arathi Basin for a head-to-head for battle against AI opponents in this classic battle.

Deep Six
[April 2—9]
Resource Race

Deep Six pits teams of six players against each other in three iconic Battlegrounds: Warsong Gulch, Silvershard Mines, and Temple of Kotmogu. Each Battleground offers a little variation on the traditional format, such as flags that are a bit closer in Warsong Gulch, less carts to keep track of in Silvershard Mines, and only two orbs within the Temple of Kotmogu.

Frozen Arathi Basin
[April 16—23]
Resource Race

Put away your bathing suit, pull out your parka, and enter a winter wonderland as the Arathi Basin you know and love gets a fresh coat of ice and snow. You'll be racing your way between the farm, stables, mine, lumberyard, and blacksmith through piles of snow and over a - mostly - frozen lake. One more thing: the weather forecast calls for a bit of fog of war. We hope you're prepared for the weather.

Gravity Lapse
[April 30—May 7]
Resource Race

Gravity getting you down? Step into the Eye of the Storm and be prepared for a whole new en-lighten-ing experience. Every minute, players on the battlefield will find themselves launched into the air, only to gently fall toward the ground again in a perpetual aerial ballet as they try to accrue enough resources to take the win home for their team.

Warsong Scramble
[May 14—21]
Capture the Flag

Do you have a flag? Warsong Gulch has always been the scene of an epic capture-the-flag battle, but what happens when you can capture your enemy’s flag without your own at base? Or if there are multiple flags at each base? Find out when you step into this PvP Brawl! We’ve also added a few more power-ups to the field of battle to stir things up a bit. To win, your team will need to be the first to capture 10 flags.

Cooking Impossible
[May 28—June 4]
Resource Race

Nomi is hosting a Pandaren Chili Cookoff in the Valley of the Four Winds between the Alliance and the Horde! The first to bring Nomi all of the required ingredients wins.

Deepwind Dunk
[June 11—18]
Resource Race

Can you even dunk? If you want to win this brawl, you’re going to need to work on your skills because Dunkball has come to Pandaria. You’ll race to claim balls from the map’s center, or northern, or southern mines, take them to your enemy’s base, and then go for a magnificent long range shot or go all in for the dunk.

Tarren Mill vs. Southshore
[June 25—July 2]
Warfare

Originally introduced as a part of the World of Warcraft 10-Year Anniversary event, this Brawl harkens back to the early days of WoW PvP, with an epic battle between the two towns of Tarren Mill and Southshore. In this game of war, you’ll need to work as a team and deplete your foes’ resources to claim victory.

Packed House
[July 9—16]
Warfare

We’ve put more PvP in your PvP! In Packed House, there’s nowhere to hide as you face not 2, not 3, not 5, but 15 adversaries in this 15 vs. 15 Arena battle.


About PvP Brawls

Every other week, a new PvP Brawl will be available to players looking for something just a little different. Each Brawl will offer a variety of modes, rules, and scenic changes to the usual Battleground gameplay, and you’ll find them in the Group Finder tool (hotkey “I”) in the Player vs. Player tab. Just like Random Battlegrounds, you’ll receive a reward for achieving victory.

The Midsummer Fire Festival is set to go out with a POP, WHIZBANG during the Fireworks Spectacular on July 4!

Make your way to any capital city (or venture out to Booty Bay) to take in the festively fiery finale with an hourly firework extravaganza.

We hope to see you there!

Today we are very excited to share details for the next season of the Mythic Dungeon International program. Read on to find out how to compete.

WE'RE HALFWAY THERE

The MDI Spring Finals might have just wrapped up, but we have plenty of action left in the year before the Global Finals at BlizzCon. The Summer season is fast approaching, and we want you to join the MDI!

We’ve made it even easier to compete this season than ever before. If you’re interested in joining the ranks of the MDI, all you need to do is form up a team of 5 eligible players and register on the MDI sign-up page by Sunday, July 21, 10:00pm PDT. We’ll review your submission and, assuming everything is in order, invite you to the tournament realm before August 4.

Make sure you check the MDI rules for eligibility – all players on your team must be in good standing and live in an eligible country or state (residents of Arizona, Connecticut, Maryland, North Dakota, and Vermont, the Canadian province of Quebec are not eligible to compete in the MDI).

SEASONAL CHANGES

The Summer season brings some other small but important updates to the MDI program. Since we’re in BFA Season 3, the entire season will consist of dungeons using the newest Seasonal Affix: Beguiling. Azshara's Emissaries will be present throughout all BFA dungeons, and you and your team will need to take them down to succeed!

With BlizzCon qualifications on the line, the stakes have never been higher—so the rewards are rising to match them. We’re giving out more prize money and more points this season:

Tournament Placement Points Award Per Team Prize Award Per Team (USD)
1st Place 210 points $6,000
2nd Place 150 points $3,000
3rd Place 120 points $2,000
4th Place 90 points $1,000
5th and 6th Place 60 points $1,000
7th and 8th Place 30 points $500


MDI SUMMER CUP SCHEDULE

August 10-11: West Cup 1
August 16-17: East Cup 1
August 24-25: West Cup 2
August 30-31: East Cup 2
September 7-8: West Cup 3
September 13-14: East Cup 3

A REALM OF CHAMPIONS

The Tournament Realm will act as your kind of dungeon-running sandbox. On this realm, you will be able to create max-level characters, select your armor and weapons from a range of options, load up on the new Heart of Azeroth Essences and fully deck out your character to handle whatever comes your way.

The Tournament Realm is also the place where we’ll be running the Time Trials for MDI East and MDI West, where you’ll have the chance to see how you stack up alongside the competition. We’ll give you more information about the Time Trials as we get closer.

For more information about competing in the MDI, check out the 2019 official ruleset. Be sure to bookmark the World of Warcraft esports hub and follow @Warcraft on Twitter to stay up to date with the MDI Summer Season!

Today we are very excited to share details for the next season of the Mythic Dungeon International program. Read on to find out how to compete.

WE'RE HALFWAY THERE

The MDI Spring Finals might have just wrapped up, but we have plenty of action left in the year before the Global Finals at BlizzCon. The Summer season is fast approaching, and we want you to join the MDI!

We’ve made it even easier to compete this season than ever before. If you’re interested in joining the ranks of the MDI, all you need to do is form up a team of 5 eligible players and register on the MDI sign-up page by Sunday, July 21, 10:00pm PDT. We’ll review your submission and, assuming everything is in order, invite you to the tournament realm before August 4.

Make sure you check the MDI rules for eligibility – all players on your team must be in good standing and live in an eligible country or state (residents of Arizona, Connecticut, Maryland, North Dakota, and Vermont, the Canadian province of Quebec are not eligible to compete in the MDI).

SEASONAL CHANGES

The Summer season brings some other small but important updates to the MDI program. Since we’re in BFA Season 3, the entire season will consist of dungeons using the newest Seasonal Affix: Beguiling. Azshara's Emissaries will be present throughout all BFA dungeons, and you and your team will need to take them down to succeed!

With BlizzCon qualifications on the line, the stakes have never been higher—so the rewards are rising to match them. We’re giving out more prize money and more points this season:

Tournament Placement Points Award Per Team Prize Award Per Team (USD)
1st Place 210 points $6,000
2nd Place 150 points $3,000
3rd Place 120 points $2,000
4th Place 90 points $1,000
5th and 6th Place 60 points $1,000
7th and 8th Place 30 points $500


MDI SUMMER CUP SCHEDULE

August 10-11: West Cup 1
August 16-17: East Cup 1
August 24-25: West Cup 2
August 30-31: East Cup 2
September 7-8: West Cup 3
September 13-14: East Cup 3

A REALM OF CHAMPIONS

The Tournament Realm will act as your kind of dungeon-running sandbox. On this realm, you will be able to create max-level characters, select your armor and weapons from a range of options, load up on the new Heart of Azeroth Essences and fully deck out your character to handle whatever comes your way.

The Tournament Realm is also the place where we’ll be running the Time Trials for MDI East and MDI West, where you’ll have the chance to see how you stack up alongside the competition. We’ll give you more information about the Time Trials as we get closer.

For more information about competing in the MDI, check out the 2019 official ruleset. Be sure to bookmark the World of Warcraft esports hub and follow @Warcraft on Twitter to stay up to date with the MDI Summer Season!

The Queen of Tides has returned with Rise of Azshara, bringing a ton of new experiences to encounter—including many rare creatures—in Battle for Azeroth. One such creature is the elusive rare red baby murloc pet, Murgle. You can find Murgle in Nazjatar’s Bloodfin Village, but you’ll need to summon and defeat King Gakula first. Stirring up a little trouble with the village tadpoles is sure to draw him out.

Murgle In-Game Pet
Murgle in-game pet

Your characters aren’t the only ones who can adopt Murgle, though! You can bring this adorable little murloc home in both huggable plush and mug form. The Murgle Plush and the Red Murloc Mug can be yours as they’ll be available on the Blizzard Gear Store worldwide on July 9.

Murgle Mug and Plush
Murgle Mug and Plush

Those attending the Japan Expo in Paris July 4-7 will also be able to grab these tadpole-inspired treasures early. You’ll find them along with plenty of other Gear Store merchandise in the on-site Blizzard shop in hall 6 – Stand F716Blizzard is here - Japan Expo Paris. (Full map)

The Battle for Azeroth Dungeons Bonus Event is underway!

This Week

All week, open Group Finder (default hotkey: I) to queue for any Battle for Azeroth dungeon on Normal or Heroic difficulty.

Alternatively, get a group of veteran dungeoneers together and travel to one of the Battle for Azeroth dungeons on Mythic difficulty:

  • Atal’Dazar
  • Temple of Sethraliss
  • The Underrot
  • The MOTHERLODE!!
  • Freehold
  • Shrine of the Storm
  • Tol Dagor
  • Waycrest Manor

Look for the following all week long:

  • Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you – Emissary of War. Or, if you forget to pick it up there, you can start it within the Adventure Journal.
    • Quest requirement: Complete 4 Battle for Azeroth dungeons on Mythic difficultly.
    • Rewards: One loot box containing a piece of gear from Heroic difficulty Battle of Dazar'alor.
  • Passive bonus: The final boss in each dungeon drop additional loot on all difficulties (except Mythic Keystone difficulties.)

Every Week

The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.