Just a minor suggestion, could we please leave xp gain from mobs the same when in or outside of a group?
I mean why should we be punished for group leveling? It doesn't make much sense to me, if two characters of the same or similar level (within 5-10 levels or so to prevent power leveling) are grouped just leave the xp alone. I feel this is an outdated feature to prevent fast leveling, but nowadays with heirlooms, xp buffs, and purchasable 90s why does it matter? Its just discourages playing in a group while questing.
All questions, comments, concerns, criticism welcome!
I mean why should we be punished for group leveling? It doesn't make much sense to me, if two characters of the same or similar level (within 5-10 levels or so to prevent power leveling) are grouped just leave the xp alone. I feel this is an outdated feature to prevent fast leveling, but nowadays with heirlooms, xp buffs, and purchasable 90s why does it matter? Its just discourages playing in a group while questing.
All questions, comments, concerns, criticism welcome!