Hey guys!
We’re in the process of revamping our key system in order to alleviate certain problems it causes for our APIs. We’re also working on improvements for APIs and corresponding documentation. The full list of changes will be disclosed at a later time. In the meantime, we are adjusting the anonymous limit to be the same as the registered key limit on all three community APIs. This means that keys are no longer a requirement. Everyone that doesn’t currently have a key or is in the key queue no longer needs one. All previously issued keys will still work, and you should be able to continue using them without any problems. Should you run into complications with previously issued keys, feel free to send us a message. We have a lot of features planned for our APIs in the coming year. Keep sending us your feedback, questions and ideas! |
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Unfortunately I know my posts show up on many Blue post trackers, but this is a post in the community platform API forum, only meant for people interested in using our community web APIs. This doesn't affect the game or client in any way. As an actual answer to the question: a way to get at the data found on our community sites so that users can make fan sites and web apps using profile data. |
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We are only upping the limit on anonymous keys to save ourselves some work while we improve the system. We'd rather not spend time manually assigning new keys (part of the reason this system needs improvement) when we could be spending it working on the new system. This change shouldn't be scary to anyone.
[email protected] is still the best contact point at the moment. Updating the IP address of your server isn't needed at the moment, we're not going to update anything with it and the new system will be self service. In general we're working on better contact in the future. |