so we faced double blood, they get me down to a cerain %, then they start turtling after 14 mins, grip after grip into stuns, when we drop them they heal to full ? comon fix this stupidity NOW and make blood take like 50% more damage in arena or something cause this is just plain stupid!
We're aware that there are many players that are currently having issues with Blood Death Knights in Arena and we agree that they're too strong at the moment. We're looking into solutions for this and we hope to be able to communicate more information in regards to this soon.