We've seen some confusion recently about exactly which crowd control effects share diminishing returns. To hopefully clear that up, we're providing the following, categorized lists of all of the CC effects in the game.
For those who may be unaware of how the Diminishing Returns system works, here's a brief explanation: After you've been affected by a crowd control effect in PvP, there's a 15 second window for diminishing returns. The second effect of the same category (as listed below) that is used on you will only last for 50% of its normal duration, and the 15 second window will be restarted. Should you be affected by a third effect from the same category inside that window, it will only last for 25% of its initial duration. The 15 second window will once again be restarted, and you will be immune to any further effects of that category for the duration. The lists below have been separated out into their specific diminishing returns categories. Each ability shares diminishing returns with the other abilities it has been listed with, and no others. Table of Contents |
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Roots
Death Knight Roots (Short) (Note: this category does not share diminishing returns with the above Roots category) Hunter |
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Stuns
Death Knight Stuns (Short) (Note: this category does not share diminishing returns with the above Stuns category) Rogue |
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Mesmerizes
Druid Mesmerizes (Short) (Note: this category does not share diminishing returns with the above Mesmerize category) Druid |
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Fears
Druid Horrors Priest |
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Silences
Death Knight |
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