How are we expected to gear up to iLevel 500 for 5.2 when the 5.0 Raids are tuned so horribly? There is no learning curve at all for the first 8 Bosses. They can all be beaten on the first few pulls with the exception of Elegon who might take an hour or two. Then comes Garalon who is so tightly tuned it feels like pre-nerf Spine HC. There is too much inc Damage from Pheromones, Swipe and Crush to survive long without 4 Healers and yet with 6 DPS you can't even get him below 60% before the Berserk. How is this a learning curve going from Bosses with no challenge to a near impossible one?
We have 5.2 coming in one week supposedly and most Guilds haven't even seen Terrace of Endless Spring on Normal yet.
Patch 5.2 will reduce the damage and health of bosses on Patch 5.0 raids by 10%. And The 5.0 Raid Finders will have their droprate upped as well. Pair that with Patch 5.2's upcoming Raid Finder (which requires item level 480) and hopefully you'll have more than enough gear in a timely manner to finish whichever bosses you have still left in 5.0 and move on to the Throne of Thunder :)
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Unfortunately Draztal the game doesn't work like that as much as Blizzard would like it too. When 5.2 comes out, even those players that didn't get around to completing T14 raids will enter ToT and forget all about T14 raids. Granted there is not "catch up" system this time like other tiers which is good and bad ( good from a new player PoV, bad from an alt PoV). I hope this doesn't lead to normal modes gettign hit hard with nerf bats like firelands was If they have enough gear to push through ToT certainly they have it to clear the remainder bosses of 5.0 raids once 5.2 has been released. Of course, it's up to each individual guild to do whatever they consider better. If they don't feel like finishing MV/HoF/TES... more power to them? Those that clear it before current content on normal will get a Feat of Strength called "Ahead of the Curve" for each of the end bosses in these three raids, too. |