What do you guys think about stuns preventing healing from SW?
Seems like warriors have no selfhealing till they're almost in execute range, after that they can eat a stun and die with almost 0 healing done?
Seems like a terrible design that would only make sense if pvp were balanced around duels, not 3s.
Any thoughts?
There is already an ongoing discussion about the 5.2 PTR changes here: http://eu.battle.net/wow/en/forum/topic/6297803464
Please direct your discussions about the PTR patch notes, there. |