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Original Post: http://us.battle.net/wow/en/forum/topic/7200032168
I just posted a sticky on this subject here:
http://us.battle.net/wow/en/forum/topic/7199643338#1 In patch 5.1, we resolved some issues regarding how Addons interact with the Battleground queue system. It is no longer possible to automate queuing for standard or random Battlegrounds in groups larger than 5. We decided to make this change in order to improve the experience for all players who are queueing into random groups normally and expecting to face similarly random groups, only to find themselves crushed by a full team of coordinated opponents. |
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I’ll try to break it down as clearly as I can: Any addon that enables a full, organized Battleground group to queue against a randomly assembled group is creating a scenario where that coordinated group has a huge advantage. That is not in the spirit of the experience we want to provide in the normal Battleground queue. Playing with friends is fun and important, but it shouldn't come at the expense of the spirit of the game nor the fun of others. The normal Battleground queue is for players to jump in and play against other players in a similar situation. We realize that it's not a perfect system, and we're still looking at ways to improve normal Battleground queues further. Regardless, it's not meant for organized groups to "pug stomp" and get quick Honor. We have built in outlets for players that want to organize--if a competitive, social experience was really the goal, then there are clear ways to achieve that. The ultimate effect that this kind of queuing has had is to drive players away from PvP. Perhaps it's been a long time since you've been in a random group, but a lot of players will see that they're up against a premade and simply quit. At best, they suffer through it. To an extent premade groups count on this. Heck, one of the popular addons announces opposing players that appear to have rage quit. Addons aren’t really a viable solution for botting issues, but we do take those issues seriously and we'll continue our work on improvements to the Battleground system, including better ways to deal with botting and other exploitative gameplay. |
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False. That is neither what 'alerted' us, nor were Battlegrounds ever even close to sitting idle. What is true that there's been an increase in pre-made groups disrupting the PvP experience for other players, though. Pre-mades in the normal queue, however they are formed, are not something that we've ever been particularly fond of. It had become more of an issue of late, so we addressed it accordingly.
Perhaps this seemed to be your personal experience, but I assure you that this was far from generally the case. Regardless, what of the games that you played that weren't against other pre-mades? Just hapless casualties to your fun, I suppose? Based on your enthusiasm for "true Player vs Player" combat, I'm sure that you'll find War Games and Rated Battlegrounds quite compelling.
You've made the assumption that all those things were accomplished expressly so that you could queue into battlegrounds as an organized group against disorganized opponents? That assumption is mistaken. If you want organized PvP against organized opponents, as you claim, that experience is readily available. No one's wrist was slapped. There have been no suspensions over this issue. We're just making our stance on the subject clear, so that there's no room for misunderstanding.
Bots are a separate problem, with a separate solution. Please stop conflating the two, because, and I'll say this as respectfully as I can: this is complete nonsense. Put simply, this argument is a red herring. For as long as there's been Battleground PvP, there have been players looking for a way to destroy their enemies to quickly and easily get fast rewards with a minimal time investment. That's the bottom line here, or the variety of other options available would be more compelling. Bots aren't an issue in War Games or Rated Battlegrounds. |
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We're open to exploring the possibility of creating a pre-made queue for Battlegrounds, or improving the War Game system in some way. |