Hey there guys, sorry for the 386284692398489th thread about CRZ, but i must make my own comment about it.
EDIT2: STOP harrassing me ingame! READ THE WHOLE POST BEFORE ARGUING WITH ME THROUGH MESSAGES AND RANDOM LVL 1 PLAYERS! Ffs! Read it! I got a bunch of messages "why did you go to pvp server blabla go away blabla go to pve blabla" READ THE POST! I explain everything, god, be a bit more intelligent...READ IT! >.> Gosh......................
PLEASE, ALL THE "omgomg your so stuppid" 10 years olds, ignore this thread and leave, i am really not in the mood for all the spams about CRZ being so awesum. Cause it's not. And please read the WHOLE text, don't come here babblermouthing, don't knowing anything. I am explaining everything, why am i in pvp server, why am i against moving to other realms, what is my main problem with this whole thing. Don't come yell at me without reading all my texts about this situation. Thank you!
I am not against pvp (i know, i know, I am in a pvp realm. But just because my bf made my first character yeeaaaaars ago and i had no voice in it, etc) but this is really made my playtime miserable. As you can see, I belong to the alliance, which is the very minority of WoW. But that is really disgusting that i couldnt finish a SINGLE quest in Hyjal. Huh, you say, deal with it, and bear the few horde characters who keep attacking me IMMEDIATELY when i resurrect. Oh well, I COULDN'T. Two alliance VS 20 Horde players, this is not just not fair, this is REALLY not fair. Not to speak about leveling players, questing has become unaccomplishable.
Please, Blizz, if you want to keep CRZs, at least make it balanced! WoW has become unplayable. I was so looking forward to MoP, but if things keep going on like this, not just MoP will be a burden, but the whole WoW. Or make just a few zone cross realmed. Just a few. 1-2. Pretty please!
Again, please, watch out for polite comments and reactions (if there will be any), i didn't offended anyone. (I hope)
(Oh, forgot to tell you that i dont have neither the money nor the effort to move my characters to a pve server. I really love my guild and my friends in this realm, and would be really sad if i have to go. And again, I am NOT against pvp, - but its unbearable whats going on, seriously.)
EDIT: Do not misunderstand me. I'm not against pvp or wpvp. Sometimes even I am in the mood for pvping. The first and main problem with CRZ is the huge imbalance between alliance and the horde. 10 horde players VS 2 alliance - that is just not fair, and can not be named wpvp. If Blizz would fix this imbalance state, crz would be a great idea.
Rygarius Community Manager Edited by Rygarius on 9/21/12 8:00 PM (PDT) A number of concerns have popped up since cross-realm zones were introduced to live realms, and we want to take a moment to explain how they work. We also want to address some of the anomalies you may be experiencing, including some recent bugs that we’ve hotfixed, or are currently investigating.
Cross-Realm Zones 101
Cross-realm zones are a new technology that allows players in underpopulated areas of the world to meet, group up, and adventure with players from other realms. This technology effectively populates low-level zones and other previously uninhabited areas, resulting in a livelier game world. Cross-realm zones allow players to form a group with other players from within a select pool of realms in order to quest just like they normally would, while still allowing the social structures of their home realms to remain intact. Cross-realm zones populate an area with players from other realms based upon the following criteria:
Realm type
Time zone
Language
Realm Type
When traversing Azeroth, players may encounter players from other realms who share their same realm type. PvE with PvE, PvP with PvP, RP-PvP with RP-PvP, and RP-PvE with RP-PvE.
The exception to this is that players are freely able to invite Real ID and BattleTag friends to join their party, even if their realm types do not match. In this case, players will be randomly placed within a party member’s realm. While it might be a little disconcerting to know that players from non-RP realms are adventuring in RP realms, or that players from PvP realms are exploring PvE realms, this is working as intended. Those players are in the company of friends from the target realm.
Please keep in mind that if you choose to group with Real ID and BattleTag friends, you may be placed on a different realm type depending on the members of your party. As such, we recommend grouping with players who belong to realm types you are comfortable with experiencing (such as PvE or RP).
Time Zone
When we initially looked at the North American time zones, we didn’t think that the time differences would have much of an impact on players participating in cross-realm zones. However, the inclusion of some Oceanic realms was an oversight. Following a recent change, players will no longer be placed on a realm with a time difference greater than three-hours. We’ll watch the results of this change and if three hours still feels too odd, we can continue to iterate.
Language
Currently, realms are coalesced by language, meaning that players on Spanish-speaking realms will be placed in coalesced zones with other players on Spanish-speaking realms, and Brazilian realms will be placed in coalesced zones with other Portuguese-speaking players. This separation by language wasn’t initially in place with the launch of patch 5.0.4, but has since changed so that we can provide a better gameplay experience in each region. Players on Oceanic realms, while English-speaking, are also only coalesced with other players on Oceanic realms in order to prevent players from being placed on realms with a local time difference greater than three hours.
Lack of Realm Community
We understand that players are concerned about CRZ potentially impacting the sense of community. Cross-realm zones were intended to make lower level zones feel less empty, but may also impact other more populated zones. With more populated areas, we’re aware of concerns over increased competition for resource nodes as well as quest and rare mob spawns. This is something that we’re in the process of evaluating. We’ve already taken some steps to address it by increasing the spawn rates of most rare spawns. If a zone becomes too populated, we’re capable of adjusting how many realms are able to connect to it. Just keep in mind that we do choose spawn times of creatures and profession nodes with a certain zone population in mind -- CRZ affords us the ability to better maintain those populations.
Please note that Pandaria zones will not have CRZ enabled when Mists of Pandaria is released, but players can group up cross-realm in Pandaria with Real ID or BattleTag friends. The Wandering Isle, the pandaren starting area, will also not have CRZ enabled at launch, though we’ll have multiple instances of this zone running as needed for each realm, in an attempt to prevent overcrowding.
Low Population Concerns
Cross-realm zones are the first step toward improving the play experience when leveling on a low-population server. The world will be more populated, opening up the possibility for you to make BattleTag friends who you can then invite on future adventures. World of Warcraft is meant to be a massively multiplayer role-playing game, so we want to give players on lower population realms access to a larger community to play with.
Cross-realm zones won't fix economy-related issues for lower populated realms and it wasn't intended to. Regarding the suggestions for a cross-realm auction house, this is something we can evaluate at a future date. However, great care must be taken and we must carefully evaluate its impact on realm economies if such a change were to occur.
Known Bugs and Resolved Issues
We’re working behind the scenes to look into and address many of the recently shared CRZ concerns. In addition to the hotfixes that have already been applied to help streamline the player experience, we have some additional hotfixes on the way to address some of the known bugs.
Tol Barad and Wintergrasp Concerns
We unfortunately didn’t identify some of the issues with these PvP zones because these areas didn’t see much activity during the beta testing period. An early bug allowed players from multiple realms to participate in Tol Barad and Wintergrasp battles, or quest in these zones in between battles; however, this has been addressed and these zones should never be coalesced. We’ll consider offering full CRZ functionality for these zones in a future patch when we can solve some of the logistical issues coalescing initially brought about.
Stranglethorn Fishing Extravaganza
In the case of the weekly Stranglethorn Fishing Extravaganza, we also found that players from other realms were able to jump to a realm in a different time zone to get a head start on fishing, allowing them to win their home realm’s tournament as soon as it began. This isn’t fair for anyone and will require some new tech on our end to ensure the integrity of timed competitions. Unfortunately, this change will require a client-side patch, so we are disabling the fishing tournaments until we can deliver the fix for them in a future patch.
Ignoring or Reporting a Player from Another Realm
We understand that players want to be able to ignore and report players from other realms, and we’re working to identify and correct any issues currently preventing this. We take harassment very seriously, and if another player is harassing you, you can report them using the right-click report option so that we can investigate your report.
Cross-Realm /who Requests
This is something we’d like to do, and we’re looking into it.
Realm “Hopping” by Changing Party Leaders
While it might sound like fun to go exploring in other realms by changing party leaders, this was not intended, and allowed some players to take advantage of bosses such as the Darkmoon Rabbit and challenges such as the Stranglethorn Fishing Extravaganza. As such, we’ve made a fix that will stop groups from being able to do this.
Chat, Achievement, Skill Spam
We’re aware of chat, achievements, skills, and World Defense announcements being spammed in cross-realm zones and are working on a solution for this. We agree: it’s annoying.
Found Other Bugs?
Every bit of assistance you can offer us in tracking down bugs and squashing them would be invaluable. After reading this, if you’re experiencing any issues with CRZ that pretty clearly seem unintended, please provide us as much detail as possible on the Bug Report forum. If you’re curious as to what entails a “good” bug report, please read this simple, yet effective guide.
We’re definitely keeping tabs on this thread and ones like it, and will continue to roll out hotfixes to address any remaining issues as quickly as we can, so keep an eye out on our list of hotfixes for further details.
The bottom line is that cross-realm zones are meant to improve the leveling experience in lower-level zones while allowing you to quest with your Real ID or BattleTag friends. We’re currently in a strange part of the patch cycle where the level cap is 90, but everyone is still stuck at 85. We believe that most of the concerns about competition are having a larger impact now because everyone is waiting for Mists of Pandaria.
Please provide any additional feedback you have below. We’re continuing to read the concerns and bug reports you’ve been sharing. We’re committed to polishing the cross-realm zone feature so that it provides the best possible gameplay experience for all of our players.
Just quoting this to make sure more people will see it :-)
Cross Realm Zones is a new feature indeed, and although we are pretty happy with it so far, we are aware that there are concerns that need to be address. Rest assured, we are continuously evaluating and polishing this feature, so please keep posting your feedback and concerns :-)
Cross Realm Zones is a new feature indeed, and although we are pretty happy with it so far,
But surely the sheer amount of complaints both EU and US suggest that a considerable amount of the playerbase are actually unhappy with the feature to the point of unsubscribing (as I have read in so many threads already)
We are totally aware that Cross Realm Zones have a large impact on the game, and we are also aware that adjusting to this impact is not easy for everyone, which is another reason why your feedback is so important to us.
Diden't Ghostcrawler admit in a interview with WoWCrendor that there are definate population issues on some realms and this is a way to combat that, thing is it opens up a whole world of issues which so many players are against and while I do so often see Blue posts stating that features at added by popular request from players I can't help but find myself unable to believe such statements these days, the simple fact is there have been hundreds of threads asking for realm mergers and I have not seen a single thread asking for cross realm zones, people don't want the world to be turned into a battleground, they just want their own server, why can't Blizzard just bite the bullet and merge servers? the only problem I can see from server merges is player names in which case offer a reward for people who sacrifice their old name.
It is our goal to populate the world so it feels like the Multiplayer experience the game is intended to be, and we feel that the CRZ technology is a great way to accomplish this. We are of course aware that CRZ does not resolve all the issue players on low populated realms are experiencing, but we do believe this is a good step in the right direction to improve the situation on the affected realms.
World of Warcraft is no longer a young game, and this means that the majority of the active population at any given time consists of either max level or high level characters. If we were to merge realms instead of implementing realm coalescing, it would result in severely overcrowded cities while the low level zones would feel rather empty still.
In the Interview you refer to, Ghostcrawler actually responds to why we prefer this solution. You can find a transcript of this interview here.
The World of Warcraft Developers also responded to questions on this topic in the recent Reddit AMA, of which you can find a transcript here.
No offense Vaneras, but the way i read that, "adjusting to this impact is not easy for everyone" sounds an awful lot like "get used to it you WILL adjust and we will wait til you stop whining about it"
That is not what I am trying to say at all, so I apologise if it looked like I was all "Suck it up and talk to the hand" :-)
What I am trying to say is that we believe the CRZ technology is right for the game, which is why we are implementing it, but we also acknowledge that not everyone is happy with it and that some people prefer the game without this feature.
It is quite unlikely that we will remove this new feature though, but that doesn't mean that we will not look into improving it, and this is why we are asking you guys for your feedback... we need to know what you guys like about it, and what you don't like. If you are experiencing issues with it, then we are of course interested in details about that as well. This kind of feedback from you guys will help us in our evaluation and our polishing of the system.