What you DO NOT think when you run it:
- it's thought to be done at lvl 90: probably there will be an in game chain quest that leads to it or that explains the events that take place before it.
- It is "nerfed" for lvl 85 char
- We get there almost in raid quality gear
- Designed with 3 DPS parties in mind, probably doesn't press to much the party (but they should work on that! cause a tank is enough to faceroll it - i mean no role requirements it's not a good solution if you don't rework healing mechanics - or rethink healing for scenarios)
What you THINK when you run it:
- Damn it's too easy.
- Hell it's too easy.
- It's too easy even if the priest is afk, and the tank is sipping a tea.
... That said: i like it cause...
- It's "Epic"
- You take part in the action
- Lot of things can happen there
- Lore is told (can be told better, sure, but..)
- You are free to play mixed role: i saw dps off healing, tanks dpsing and healer.. well healer running away from the first two teammates...
- You can play it with more charcaters and face different problems and well it can be challenging if you run it with a role/class you don't play usually
- It drops valors, loot and it's fast.
- 3 men pugs in trade chat are faster than using dungeon finder.
Am i forgetting something?
Ah a "down": people speak less than in usual pugs. That's not comforting at all. Well i do always speak to Jaina, /cry on her shoulders and try to cheer her up. Nothing, she's still angry but.. well... ok...
/reply kindly