WoWCenter.pl
wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Call to Arms: Engineers Wanted

blizz -> wysłany:
Everything we do at Blizzard revolves around games. We dream them up, build them, and support them so that they’re enjoyable and available all over the world. As gamers, we feel lucky to spend our days creating the kinds of games that we love to play.

Talented engineers make everything that we do possible. They forge new paths for our company on a daily basis, from Blizzard apps on mobile devices to the server infrastructure that allows us to offer global gaming experiences, and everything in between. We wouldn’t be Blizzard without talented engineers -- and now we’re hiring more.

If you’re an engineer who wants to work with a passionate, creative team on some of the most critically acclaimed game universes in entertainment -- Warcraft, StarCraft, and Diablo -- and help us take our games even further, we want to hear from you.

We think you’ll like it here. 
 
 
Are you a Java Server Engineer?
Our websites aren’t just lists of product information, they’re the gateways to our worlds. We integrate our sites with many of the most important parts of our games: databases of thousands of items in the World of Warcraft Armory and Diablo III Game Guide; in-game event calendars; region-wide profiles featuring talents, equipment, and achievements; and competitive leaderboards. You’ll use your talent for Java to support the Battle.net infrastructure through major game launches, help maintain the high-traffic servers that host World of Warcraft accounts and Blizzard e-commerce around the globe, and shape some of the most popular web destinations in the world -- Alexa™ top-ranked sites like Blizzard.com and Battle.net that attract millions of passionate players every week.
 


Are you a C++ Server Engineer? 
We built Battle.net to bridge gaps -- not just between our games, but between Blizzard gamers as well. That’s why we’ve focused on the features we want as players: cross-game chat for StarCraft II, World of Warcraft, and Diablo III, shared in-game achievements, dynamic friends’ lists, and more. As part of the Battle.net team, you’ll develop and iterate on elements like these, writing and optimizing C++ code that powers each major Blizzard title, coordinating with teams throughout the company, and pioneering services used by millions of players the world over. Anyone who wants to enjoy a Blizzard game with friends new or old will be able to do so quicker and easier . . . thanks to you.
 

As you might suspect, we have some ambitious projects in the planning stages, and we need talented, passionate engineers to help bring them into reality. If that sounds like your kind of challenge, tell us what you’re doing (or what you’d like to do) and join us.

-Blizzard Entertainment