Reference
http://us.battle.net/wow/en/blog/4574894
This blog goes over current designs in MoP in terms of buff.
But this leaves a few questions myself and probably many others have.
So i'll start.
8% spell damage debuff:
It looks like druids lost earth and moon. I think reducing the classes that can do 8% spell damage is going to hurt 10 mans. Is this just a missed mistake or is it actually gone?
+5 Mastery:
This seems OP. For certain classes, missing this one could be quite significant no? Will this not also force the base mastery to be lowered for a few if class design is designed around this buff existing?
melee and spell haste:
These being separate is still one i'm always conflicted with. Can't these be combined yet? Seems redundant at this point. The crits were combined in Cata.
Apologies. We forgot to create a dedicated thread for this, but it's up now: http://us.battle.net/wow/en/forum/topic/4138438914
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