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BlizzCon Artists Stage

blizz -> wysłany:

By popular demand, we’re bringing back the Artists Stage at BlizzCon this year. Located in Hall A, the Artists Stage will feature groups of Blizzard artists from all disciplines giving live demonstrations throughout the day of their creative processes and answering questions from attendees. You can even submit a question before the show if you’re unsure as to which artist would be best equipped to answer it. The breadth of artistic disciplines being covered is vast, and the artists participating are instrumental in producing so much of the content that distinguishes the Blizzard style.

Below you’ll find a list of the Blizzard employees who’ll be on the Artists Stage, the disciplines they’ll be focused on at BlizzCon, as well as some of the works they’ve created. We hope you’ll stop by for a first-hand look at the many techniques put into practice when these artists breathe life into the fantastical Blizzard universes.

Friday, October 21

12:00 p.m.

Arnold Tsang (Character Concept Artist, Unannounced Game): Digital Painting
Justin Kunz (3D Artist, World of Warcraft): Traditional Painting
Nick Carver (3D Artist, Unannounced Game): Zbrush Sculpting

1:30 p.m.

Levi Peterffy (Matte Painting Artist, Cinematics): Digital Painting
Mongsub Song (Concept Artist, Unannounced Game): Traditional Drawing
Alvaro Buendia (Modeling Artist, Cinematics): Zbrush Sculpting

3:00 p.m.

Ben Thompson (Artist, Unannounced Game): Digital Painting
Mark Gibbons (Artist, World of Warcraft): Traditional Drawing
Jimmy Lo (3D Artist, World of Warcraft): 3D MAX Modeling

4:30 p.m.

Luke Mancini (Associate Artist, StarCraft II): Digital Painting
Samwise Didier (Art Director, StarCraft II): Traditional Drawing
Jesse Brophy (3D Artist, StarCraft II): Zbrush Sculpting

Saturday, October 22

11:00 a.m.

Oliver Chipping (3D Artist, Diablo III): Digital Painting
Trent Kaniuga (Concept Artist, Diablo III): Traditional Painting
Paul Warzecha (Character Artist, Diablo III): Zbrush Sculpting

12:30 p.m.

Glenn Rane (Art Director, Creative Development): Digital Painting
Alex Horley (Artist, Contractor): Traditional Drawing
Rob Sevilla (3D Artist, World of Warcraft): 3D MAX Modeling

2:00 p.m.

John Polidora (Artist, Creative Development): Digital Painting
Peet Cooper (Senior Artist, Diablo III): Traditional Drawing
Jon McConnell (3D Artist, World of Warcraft): 3D MAX Modeling

3:30 p.m.

Peter Lee (Concept Artist, Unannounced Game): Digital Painting
Samwise Didier (Art Director, StarCraft II): Traditional Drawing
Sam Yang (3D Artist, StarCraft II): Zbrush Sculpting

 

 

Arnold Tsang Justin Kunz Glenn Rane

 

Peter Lee Peter Lee Luke "Mr. Jack" Mancini

 

Glenn Rane Ben Thompson Glenn Rane

 

Sam "Samwise" Didier Arnold Tsang Ben Thompson

 

Peet Cooper John "JP" Polidora Trent Kaniuga

 

Oliver Chipping Peet Cooper