WoWCenter.pl
wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
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Tooly zdobył Fairweather Helm.     
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Item API Questions

blizz -> wysłany:
I am working on updating www.askmrrobot.com to use the new community API, and I have some questions about retrieving item information.


The returned item data for a single item contains several IDs for which I can find no way other than brute force to relate them to actual data:

- stats are listed with just an id rather than "strength" or "mastery"
- item class, subclass, and inventory type are just ids
- set items have just an id for the set

For stats, item class, item subclass, and inventory type I can probably just use brute force to enumerate the possible values in a couple hours... but I was wondering if there are any plans to document these IDs, or is there documentation that someone can point me to?

The item set IDs would take much longer to do the same. Is there a way to get the item set name and set bonus descriptions?


When retrieving a character, a similar issue occurs: you can get enchant ids and random item suffix ids, but there appears to be no way to map these to the text associated with each. Is there a recommended approach to locating this information?


Our site requires this information because we need to load the full detail for items in order to read the stats and do fancy math to rank items and the such. At the moment we are reading the battle.net html for items, and the specified information above can easily be read out of the page content. But that will not be an option soon.

If the API has no plans to support this kind of extra information, a possible alternative would be for our site to continue using the battle.net html to get this particular information. The amount of traffic would be very low because we cache item information indefinitely -- it rarely changes. Does anyone know what kind of limits will be placed on reading battle.net html, i.e. would very small amounts of traffic be OK? For an example of the scale, if we clear our item cache because of a patch or content update, we might need to re-load a list of 1000 items once every couple of months. Would that be an acceptable usage of the battle.net html?
blizz -> wysłany:
Thanks for this feedback. With the recent change to the item API to move it out of the /api/wow/data base URI, we can expand the item data API resources to fill in some of this static data.

I'll see if there are any data sets that we can immediately knock out. For any remaining tasks, I'll work with my team to see how we can fit things into our schedule.