WoWCenter.pl
wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Straton

Changes in MoP” wysłany:
We don't have any information on that right now. Peratryn will be able to keep the community updates with changes to the APIs coming with MoP.
Need Help Exporting Achievements” wysłany:
08/10/2012 08:34 AMPosted by Feldir
I feel bad for blues. Always getting rained on for doing their job :(


Oh don't feel bad for us. We have awesome jobs. And, all things considered and relative, Mr ujournal is polite, respectful and seems to have (mostly) good intentions here.
Calendar RSS Feed” wysłany:
08/06/2012 12:28 AMPosted by Lookacow
well good gosh are you planning to do it two years later? would be nice to have my guild calendar right in my normal calendar ya know...


No, there are no plans on implementing that feature at this time.
Need Help Exporting Achievements” wysłany:
It's not a proxy service, the code is 100% client-side and uses the WoW web APIs. It's one HTML page with the functional javascript embedded within it. View the source before shooting it down.

Replies like this make me question why I support Blizzard and WoW with software projects. I help make your customers happy, help to fill in the gaps where you don't have the time or intention to fill, and get grumpy blue text in return. You're welcome.


Any time someone says "hey, go get that data here" where "here" isn't our own APIs, we have to make it clear that the data may be different than the source (our APIs). Don't take it personally.
Need Help Exporting Achievements” wysłany:
08/08/2012 03:49 PMPosted by Iollan
Sorry in the delay of response. Thanks so much for doing this, its exactly what I needed. I love the graphical representation that the site gives and was just thinking the other day that I wish I could see a calendar view of my achievements. So this is a great resource for me, shame I didn't stumble upon it sooner.


To be clear, we don't support or endorse the use of proxy services such as this to retrieve data that is otherwise available through the official WoW web APIs.
To openraid, we did receive your email and we have taken appropriate action. As I'm sure you are all well aware of by now, it has been a really busy week and we have been keeping deploys and production changes to a minimum.

To everyone else, although I'm really glad to see everyone excited about sites like openraid, this isn't the place to discus them or their application limits. They have contacted us through the official channels and it is between openraid and Blizzard to figure out why they are hitting their application limit (which is already really high). If you want to discuss openraid or talk about how it impacts you as a player, do it on their forum.
D3 Data” wysłany:
Locking this thread and creating a new one for it on the D3 game site.

http://us.battle.net/d3/en/forum/3355037/
Diablo 3 API Preview” wysłany:
Hi everyone! Today we released D3 Game site profiles and will be releasing the D3 web APIs very shortly. As a result, I'll be locking this thread and creating a new D3 specific developer community forum on the D3 game site.

I'm so grateful to have answered your questions and gotten feedback on the D3 API. I'm very excited to have it launch soon and see what awesome things the community can create with it.

More at: http://us.battle.net/d3/en/blog/6821782/Character_Profiles_Now_Available-8_6_2012
Diablo 3 API Preview” wysłany:
I'll post the status of profiles and the D3 web APIs on Monday. I've been out on vacation.
Diablo 3 API Preview” wysłany:
I'm assuming the D3 API falls under the same Terms & Conditions as the WoW API


Yes, that is correct.
Diablo 3 API Preview” wysłany:
Are account profiles bound to regional hosts?
Can we request european-based profiles from us.battle.net?
If yes:
Would it be possible to add "region" field in career profiles so we could know primary region of the player?


Requests made to a given region only return information specific to that region.
Diablo 3 API Preview” wysłany:
Simmer down. Lets keep this thread on point so I don't have to lock it.
Diablo 3 API Preview” wysłany:
06/30/2012 02:33 AMPosted by Kiwibrown
What exactly does that describe, +1007% damage, + 10.07 damage, or...


I'll have to double check that.

06/30/2012 12:39 PMPosted by Zen
What about timestamps on hero/career progression?


NOPE. When we make achievement data available, you'll be able to use that.

07/02/2012 07:16 AMPosted by Chupisko
Will the returned data from api support multi language? If yes, how it will be managed?


The same way the WoW API supports multiple languages.

07/02/2012 07:16 AMPosted by Chupisko
It is possible to show itens that a acc are selling in AH? For ex. some1 could just link a page with all the itens he are selling. It would be awesome! (But i rly don't think it would be possible...)


Before I ask you to rephrase the question using big-boy words, I suggest you go back and read this thread in its entirety as it has been covered already.
Diablo 3 API Preview” wysłany:
If so I guess i'm surprised that this information won't be shown. We won't be able to even hand calculate DPS without IAS, min/max, crit dmg. Yes I know it's shown for us in Damage field but alot of the ideas people had in mind revolve around seeing how items would affect a player, and that will be impossible without pulling all other items and totalling them up manually.


That isn't the sort of information we want the community to have.

J/K

It was an oversight, those stats will be added and the documentation updated.
Diablo 3 API Preview” wysłany:
Pulling items one by one involves many requests.
It would be good if we would be able to get all items of a hero in one request.


Well, the items of a hero are provided when requesting a single hero through the API. It is the "item details" that are specific to the item generator that requires additional calls. That same data is also available to use with the tooltip JS provided on the D3 game site, if you don't want to store all of that information.

We could entertain the idea of providing that additional item data with the hero API resource, but I'm leaning heavily against it because the amount of data returned is already very large as is.
Diablo 3 API Preview” wysłany:
Is it intended that the precise salvage chances are exposed by this API? I noticed that we get much more precision on the chances of Firey Brimstone salvaging.

Also, are there any plans for a 'lite' option for the api that provides just the relevant data, rather than all the fancy (localized!) string flavor text?


The decision to expose the disenchant info was deliberate. The Diablo game team could swoop in and request that we change it, but with what we've shown them recently I don't think that will happen.

There aren't any plans to support a 'lite' version at this time. It is something that I can talk to the team about, but it won't likely be done any time soon.
Diablo 3 API Preview” wysłany:
06/27/2012 12:54 PMPosted by Kieble
For getting information like someones IAS, Total Plus Min/Max Damage, Critical Damage, will we have to pull all items and add them up, or will that eventually be totalled up in the hero sheet?


That information is already calculated and totaled with the stats on the hero.
Diablo 3 API Preview” wysłany:
06/22/2012 08:50 AMPosted by Dîa
Is the BattleTag a fixed format? Like the number will be always 4 digits? Or are there really BattleTags like the one in the example 'straton#1'?


The example of "Straton#1" was just an example. The format of a battletag is as follows:


name ::= <region specific characters>
code ::= <integer greater than 1000>
battletag ::= <name> '#' <code>


The code will almost always be greater than 100, but it should be treated as an integer.
Diablo 3 API Preview” wysłany:
06/24/2012 06:10 PMPosted by Zen
Will hero banners be viewable from the upcoming Diablo 3 character profile website? In the previews from a couple months ago there were no banners.


Sadly no. If banners are squeezed in, it'll be through a front-end image layering feature (if that is possible). I didn't have the time to build the banner renderer as we had hoped.

06/24/2012 06:10 PMPosted by Zen
Will hero banners be available in the Hero API? Either the path to the cached image file or the banner image embedded as a Data URL (data:image/png;base64 ...) would work.


I do believe that we plan on providing the base banner detail information (ie the flags to indicate what is displayed and in what colors), but it may be useless until we get the chance to properly explain how to reverse engineer the data.
Diablo 3 API Preview” wysłany:
Gah, looks like someone stole my thunder.

So we've made a lot of progress with the data APIs and I've updated the documentation to include the item data resource. I plan on creating a few additional example json files for different item types, so stay tuned for that update as well.