Hey Flywheel and other battle.net devs!
Any update on xml feeds for characters/items on the new wow battle.net site? I've been holding off on writing a new character/item parser for Rawr, but am running out of time, and am afraid I'll just have to parse the HTML (yuck!), since Cata's a few days away and we want to release Rawr in time for Cata.
WTB [XML Feeds]! Offering lunch at Javier's, Yardhouse, or CPK in trade! PST!
;)
Hey Astrylian,
Apologies for the delay! We are definitely going to provide you with some up-to-date feeds fresh off the new Battle.net site. However, the most immediate priority for us has been to get the new site up and running. What this means for now is, the feeds will continue to be provided from the wowarmory.com domain until we can implement fresh shiny new ones here. When that happens we will give you guys a heads up about it and should provide everyone with enough time to react before the switch becomes permanent. * We would have worked on the XML feeds earlier had we known there was a free lunch in the deal! ;) |
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Good question, we really haven't discussed this one yet. When we get focused on the feeds I'll be sure to raise this question.
Yep
That's going to be the downside to using the old feeds, obviously they don't contain the new Cataclysm data, they just support changes to the existing data. We hope to have new feeds done as quickly as we can, but in the short term, things like guilds will be impacted. |
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I think once we are at a point where we feel comfortable with the new feeds we will make a news post on the homepage about it. At the same time, we will continue to use this forum to discuss all web & mobile related suggestions. |
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There has been discussion and we plan to develop something like this - what shape that will take exactly is still unknown, but we definitely want to work more closely with our fansites, this is important to us. |
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Hi Xtek, We haven't spent much time on this yet, but here are some quick answers off the top of my head: 1. JSON is definitely on the table. 2. That depends, we are looking into some ways around the throttle. 3. Yes to communication, unclear on level of support coverage at this time. 4. We're aiming for a first quarter release, but don't hold me to that. |
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Ah yes, so you did...
5. It will most likely continue to use Flash as that is something we've already invested a lot of effort into. 6. Anything is possible, though we're currently leaning towards another way of solving that issue. In an ideal world, you would not be throttled at all.
Oh you remember that? Damn this faulty Neuralyzer! |
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Hey everyone,
I'm pleased to tell you that we have an API preview implemented and to be rolled out soon (tm). More information about what APIs will be provided and how to consume them will be announced then, but I can tell you that the first API exposed will involve realm status information. Additional APIs for characters, guilds and arena teams will be released at a later time. We will also be creating a new forum called 'Website APIs' for related discussions, questions and feedback. Until then, there isn't much more I can say. Hold tight! |
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Hurray! To all of the further questions and comments, I'm going to refrain from giving out any more details until the Website APIs forum is open to the public and the first round of APIs released. Thanks for your patience, I understand how difficult it is to wait for something that you are excited about. |
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We'll make it open it to the public once the realm status API is available. |