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WoW starting to feel like doing chores

blizz -> wysłany:
Anyone else feel this way? Like we have a list of things we have to get through every day and we "have to" (to work on the rep and currencies you need to do other stuff) do it?

Go do your dailies for rep and gold
Go run your LFD for points
Go run your random BG for conquest points and honor
Go check your auctions and list more stuff
Go dig at a few sites and hope that artifact finally pops up

That's a pretty long play session right there even if you don't do all of them. It just seems like stuff that gets old fast, and yet here we are still doing it over and over and over. And if we level up alts to add some spice? They get stuck in the same rut at 85, which makes it even worse.

It's nice that we have a lot of stuff with rewards, but it's too repetitive and because they have rewards we feel we need it also begins to feel mandatory. We need something more dynamic and interesting to make it feel less like doing chores and more like playing a game. For example, there are too many dailies and not enough variety in them. Maybe turn some of them into weeklies instead and change the rep rate. Public quests/events that other games have is an example of something more dynamic that would take some of the grindy, chore-like feel out.
blizz -> wysłany:

Anyone else feel this way? Like we have a list of things we have to get through every day and we "have to" (to work on the rep and currencies you need to do other stuff) do it?

Go do your dailies for rep and gold
Go run your LFD for points
Go run your random BG for conquest points and honor
Go check your auctions and list more stuff
Go dig at a few sites and hope that artifact finally pops up

That's a pretty long play session right there even if you don't do all of them. It just seems like stuff that gets old fast, and yet here we are still doing it over and over and over. And if we level up alts to add some spice? They get stuck in the same rut at 85, which makes it even worse.

It's nice that we have a lot of stuff with rewards, but it's too repetitive and because they have rewards we feel we need it also begins to feel mandatory. We need something more dynamic and interesting to make it feel less like doing chores and more like playing a game. For example, there are too many dailies and not enough variety in them. Maybe turn some of them into weeklies instead and change the rep rate. Public quests/events that other games have is an example of something more dynamic that would take some of the grindy, chore-like feel out.




All of the things you mention are things that are optional. As you say above it's a "feeling" that you must get them done daily, but it's not required or imperative. Your character will not degrade if you miss a day, you can do them the next day. You can do all of them in one day, or you can spread them out and spend some days doing BGs and another doing dailies and another doing professions. It's up to you on how much you want to squeeze out of the system and how fast you want to get "there" wherever "there" is.

If it feels like a chore, it's because you've created a "chore" list in your head versus asking yourself, "What do I want to do today?" If you really feel burnt out, take a break. Take a day or two off. Play an alt. Sit in an inn and wear funny hats or sell skulls to tourists in the city. Be creative. The game has a lot of features baked into the various systems that are there for you to use or not as you wish. But, there are a lot of other things that aren't hardwired into the system that leave you open to a variety of activities. The only limitations are the ones you place on yourself or what you perceive are there based on a larger community perception.

In the end, you just need to remember to play it your way as long as it's what is fun to you and makes you happy.