In Shadowlands, players will be able to quest through four new zones ruled by ancient and powerful Covenants. Upon reaching the max level of 60, players will be able to join one of these Covenants as they continue to explore the Warcraft universe’s afterlife and the many mysteries and adventures that it holds. Which Covenant will be part of your destiny? Kyrian Covenant: Prepare to AscendThe battle for Bastion has come to a head. With many of the kyrian left dead in their fight against the Forsworn, the Archon has authorized the use of the last bits of anima to ascend some Aspirants—their final hope in the last stand against the darkness. You will come to their aid by traveling across the realms of Death, completing crucial tasks and bolstering their ranks so you can clip the Forsworn’s wings once and for all. With each victory under the Kyrian Covenant banner, you’ll gain Renown, which will reward you with power and special cosmetics. Renown RewardsAs you progress through the Kyrian Covenant Campaign and complete tasks for your new allies, you’ll build Renown. Increasing Renown will provide you access to unique rewards from your Covenant. In your pursuit to earn Renown, you’ll go into the Maw to recover wayward souls and bring them to your Covenant Sanctum; some of these souls will even embark on Adventures on your behalf! Learn more about Renown in our Covenant Systems article. Covenant Sanctum: Elysian HoldWhen you join the Kyrian Covenant, you’ll get access to Elysian Hold, a unique Sanctum available only to their members. The hold is their seat of power and home to many of the key figures you’ll be working with throughout their Covenant Campaign. Over time, you’ll be able to upgrade Sanctum features through your ongoing adventures in Shadowlands. It’s also here that you’ll bring Anima to deposit into the Covenant’s reservoir, take on new quests, and more. Each of the four Covenants have features that they share among them, but they also have a feature that is patently unique to them. For the Kyrian Covenant, it’s the Path of Ascension. Path of AscensionAll members of the Kyrian Covenant can access the Path of Ascension, helping their Soulbinds test their mettle. You will play as either Pelagos, Kleia, or Mikanikos, each of whom has a unique set of tools to combat the monstrosities they must face in the trials ahead. You’ll help your Soulbinds by gathering the materials necessary to summon or capture a boss, as well as tools to help them equalize the playing field. To combat a boss, you must first capture their memory in a soul mirror. Once a boss’s memory has been captured, you can challenge them in the arena as many times as you wish. Once you’ve finished your prep, you’ll play as a Soulbind of your choosing and fight! Victorious Soulbinds will be rewarded with blueprints to craft improved gear, signature ability upgrades, and cosmetics. For those who desire ultimate glory, seek out and complete challenges to unlock special rewards, including mounts. Travel System: Kyrian GatewaysYou’ll be able to access a Bastion-specific travel network from the comfort of Elysian Hold. Dissolve into pure anima to flit between points of interest instantly. There are three tiers of Anima Transport that you’ll unlock over time by restoring Anima to your Sanctum. Here are some examples: Step of Faith (Tier 1) Leap of Power (Tier 2) Eternal Paths (Tier 3) Allows travel to the Temple of Humility and Exaltation Rise. Kyrian AdventuresPut your tactical skills to the test by sending your allies into the Shadowlands and lending aid to the Kyrian Covenant. You’ll need to be strategic about how you take on these combat puzzles, which Kyrian Covenant allies you’ll send to face them, and how you’ll utilize their skills to claim victory. Anima ConductorPlayers can enable additional content with their Covenant’s realm by investing Anima into specific areas in Bastion. When you restore Anima to a location, it revitalizes the area allowing you to access new quests, making it easier for you to unearth wondrous treasures, or luring powerful foes which can be slain for rich rewards. Different areas are tied to different content unlocks.
Meet Your Kyrian SoulbindsOnce you’ve proven your worth, you’ll unlock the ability to Soulbind with one of several select characters in the Covenant, who will share their distinctive powers with you in the form of a variety of traits and bonuses. The noble kyrian you befriended in Bastion will form a special bond with you if you join their Covenant. Below are descriptions of each, along with a few example powers they can bestow upon you. Pelagos trains diligently for ascension even in the face of challenge and adversity. Along with Kleia, his other soulbind, Pelagos is quick to befriend you as you seek an audience with the Archon and confront the Forsworn threat. Despite the trials he faces, Pelagos pushes ever forward, steadfast and optimistic. Bond of Friendship: Defeating enemies slightly reduces the cooldown on your Steward’s non-Phial services per enemy defeated. Combat Meditation: Using your Kyrian class spell or ability increases your Mastery slightly for a moderate amount of time and occasionally expels Sorrowful Memories. Walking through Sorrowful Memories extends this effect by a short time. Kleia met you while she was still an aspirant. She demonstrated to her soulbound companion Pelagos and the rest of the kyrian that she wants to push forward and best any trials they faced. A caring mentor to Pelagos and you, she will do whatever she can to protect her friends and Bastion. Ascendant Phial: Phial of Serenity renders you immune to Curse, Disease, Poison, and Bleed effects for several seconds. Valiant Strikes: You and your nearby allies’ critical strikes grant you stacks of Valiant Strikes. Once you maximize your stacks, you heal nearby allies for 5% of their maximum health over 10 seconds. Forgelite Prime Mikanikos, a steward of Bastion, showed promise from his earliest days and quickly rose to the rank of Forgelite Prime. He was the primary inventor of many of Bastion’s most iconic creations. Recognizing the potential of the Maw Walker, he became a formidable ally to help you get to the bottom of the anima drought and take on other threats. Charged Additive: Phial of Serenity also knocks nearby enemies away from you. Bron’s Call to Action: After using a significant amount of spells and abilities, your next spell or ability summons Bron, who attacks and heals your targets. Power of the KyrianWhen you join the Kyrian Covenant, you’ll gain two new unique abilities—one signature ability and one class ability. Signature abilities are available to all Covenant members regardless of class, race, or specialization. Summon Steward Your Personal Steward You get to choose your own special steward to call upon from an entire flock, including one of these three: As you progress through the Covenant Campaign, your Steward will grow in power alongside of you, by being able to use the Travel Portal or even craft special items in the Path of Ascension. Covenant Class Abilities provide additional combat-oriented gameplay options that are tailored to the theme of that Covenant. Death Knight: Shackle the Unworthy
Demon Hunter: Elysian Decree
Druid: Kindred Spirits
Hunter: Resonating Arrow
Mage: Radiant Spark
Monk: Weapons of Order
Paladin: Divine Toll
Priest: Boon of the Ascended
Rogue: Echoing Reprimand
Shaman: Vesper Totem
Warlock: Scouring Tithe
Warrior: Spear of Bastion
Learn more about Bastion in our previously published article. Afterlives: BastionUther the Lightbringer, Paladin of the Silver Hand, met an untimely demise ... but his service is not done. When he passes into the afterlife, Devos – a Paragon of Bastion – takes Uther under her wing, only to learn that some mortal wounds run deeper than she could imagine. View CreditsNecrolord Covenant: A Closer Look Inside the Might of MaldraxxusAmong the necrolords, strength is rewarded and weakness cast aside. The souls of the ambitious and contentious are forged into an immortal army charged with the defense of the Shadowlands. In the birthplace of necromantic magic, those who master the powers of death turn legions of ambitious souls into relentless armies. Should you join the Necrolords, you will take on the role of protector of the Shadowlands and carry the weight of a divided house upon your shoulders. But are you the one that prophecy has foretold? If you’re a believer in the power of might? Then the Necrolords Covenant just may be where you place your loyalties within the Shadowlands. The Necrolord Covenant Campaign finds famed warrior Draka and her forces outnumbered at the Seat of the Primus. Their tenuous control hangs in the balance as the combined forces of the House of Rituals, House of Constructs, and the House of the Chosen move against them. With your help, Draka undertakes a bold plan to bolster their forces. You’ll need to take steps to build alliances, steal a necropolis, and construct an army of abominations to face the true enemy behind all of the troubles that plague Maldraxxus. Renown RewardsAs you’re put through your paces and prove your mettle to the Necrolords through their Covenant Campaign, you’ll build Renown. Increasing Renown will provide you access to unique rewards from your Covenant. Learn more about Renown in our Covenant Systems article. In your pursuit to earn Renown, you’ll go into the Maw to recover wayward souls and bring them to your Covenant Sanctum; some will even embark on Adventures on your behalf. Covenant Sanctum: The Seat of PrimusWhen you join the Necrolord Covenant, you’ll gain access to the Seat of Primus, a unique Sanctum available only to their members. As their seat of power, it’s here that you’ll meet with key figures, take on new quests, and store Anima. As you progress through the Necrolord campaign, you’ll also have opportunity to upgrade additional features within your Sanctum. Each of the four Covenants have features that they share among them, but they also have a feature that is uniquely their own. For the Necrolord Covenant, it’s the Abomination Factory. Abomination FactoryDuring the first weeks of the Necrolord Covenant Campaign, you’ll be introduced to Rathan and Emeni, who you will work with to establish a small community known as the Butchers Block. It’s here that various constructs loyal to the Seat of the Primus gather and where you’ll unlock a new crafting system—Abominable Stitching. You’ll need to gather a variety of resources to begin your journey into mastering fleshwork and bringing a variety of constructs to life. Each of these constructs will become residents of the Butcher Block, adding their own unique personalities, quests, and (in some cases) companionship on your adventures. Mixing PoolsWe hope you’re not too squeamish, because there’s literal buckets of slime in your future if you choose to join the Necrolord Covenant. You’ll work with other players to convey buckets of colorful slime to a mixing pool, which will summon a repeatable boss event based on which colors you’ve coordinated. Abominable TransportationThe Necrolords have a truly unique method of traversing around Maldraxxus. With a little elbow grease and a few extra spare parts, you can utilize the Abomination Factory to create a friend to carry you wherever your adventures take you. Whether you want them to carry you on their shoulders (complete with their tiny top hat), or just want to tool around through the immaculately maintained fields of Bastion, you’ll travel in ultimate style. If staying on the ground isn’t your thing, you may want to set your sights on the Necropolis high above. It makes a circuit around the zone and may inspire a little goblin ingenuity. Necrolord AdventuresIn Adventures, you’ll put your tactical skills to the test by sending your allies into the Shadowlands and lending aid to the Necrolords Covenant. While this feature is available to each Covenant, the allies you recruit and the missions you give them will be unique to the Covenant. You’ll need to get to know the strength and weaknesses of those you send out with the scouting map. Anima ConductorPlayers can enable additional content with their Covenant’s realm by investing Anima into specific areas in Maldraxxus. When you restore Anima to a location, it revitalizes the area, allowing you to access new quests, make it easier for you to unearth wondrous treasures, or lure out powerful foes to slay for rewards. Different areas are tied to different content unlocks.
The Strongest of SoulbindsOnce you’ve proven your worth, you’ll unlock the ability to Soulbind with one of several select characters in the Covenant, who will share their distinctive powers with you in the form of a variety of traits and bonuses. The warforged necrolords you assisted in Maldraxxus will form a special bond with you if you join their Covenant. Below are descriptions of each along with a few example powers they can bestow upon you. Plague Deviser Marileth is as eccentric as he is brilliant, and created some of the most efficacious potions in all of Maldraxxus. When the House of Plagues was destroyed, Marileth was driven mad in the aftermath. Marileth’s creative solutions prove vital to the war effort . . . despite the occasional side effect. Travel with Bloop: While standing still, you slowly build stacks of Bloop’s Wanderlust. At maximum stacks, your movement speed is increased for a couple of minutes. Ultimate Form: Fleshcraft renders you immune to crowd control. Emeni, the Slaughter Daughter was assembled in the stitchyards of Maldraxxus. In life, she was a powerful noble who slaughtered hundreds of her siblings to claim the throne. She respects your strength and prowess as you work together to exterminate their mutual enemies. A legend in her own right, her notoriety rises even higher as she binds her soul to the Maw Walker’s. Emeni’s Magnificent Skin: When you use your Necrolord class ability or spell, gain a stack of Emeni’s Magnficent Skin. Using Fleshcraft consumes your Emeni’s Magnificent Skin to slightly increase your maximum health per stack for a significant duration. Runescribed Bone: Each enemy you defeat grants you one stack of Runescribed Bone, slightly reducing magic damage taken per stack. At max stacks, your Soulbind traits are empowered for a moderate amount of time. Emeni’s Magnificent Skin: Releasing stacks deals some Shadow damage to nearby enemies, slightly increased per stack. Bonesmith Heirmir is the Primus’s apprentice and among the oldest mortal souls in Maldraxxus. With eons of training and practice, she is the foremost expert on forging weapons and armor made of bone and steel. The arsenals she creates keep the House of the Chosen and you fully equipped to face the enemies that surround them. Resourceful Fleshcrafting: Defeating an enemy slightly reduces Fleshcraft’s cooldown. Forgeborne Reveries: Upon death, your armor continues to fight, allowing you to fight for an additional amount of time. During these seconds, your damage and healing done is reduced moderately and you cannot receive healing. Might of the NecrolordsWhen you join the Necrolord Covenant, you’ll gain two new unique abilities—one signature ability and one class ability. Signature abilities are available to all Covenant members regardless of class, race, or specialization. Fleshcraft Covenant class abilities provide additional combat-oriented gameplay options that are tailored to the theme of that Covenant. Death Knight: Abomination Limb
Demon Hunter: Fodder to the Flame
Druid: Adaptive Swarm
Hunter: Death Chakram
Mage: Deathborne
Monk: Bonedust Brew
Paladin: Vanquisher’s Hammer
Priest: Unholy Nova
Rogue: Serrated Bone Spike
Shaman: Primordial Wave
Warlock: Decimating Bolt
Warrior: Conqueror’s Banner
Learn more about Maldraxxus in our previously published article. Afterlives: MaldraxxusDraka, orc of the Frostwolf Clan, was not a warrior born, but a warrior made. In the fires of battle that forge the armies of the Maldraxxus, Draka must learn that nothing and no one—not even she—is what they seem. Night Fae Covenant: Begin Your Wild HuntIn the realm of Ardenweald, where spirits of nature are reborn, you will help shape the fate of the night fae by protecting their sacred groves against the vile Drust. If you choose to return to this twilit realm as an ally of the Night Fae Covenant, the friendships you cultivated during your time in Ardenweald will be ready to take the next step. The cycle of rebirth in Ardenweald is teetering on the precipice of no return. Every grove that dies to the anima drought and is left to rot has been twisted by the Drust into a thorned gateway to Ardenweald, and its pestilence fuels their wicked magic. If you are to save these umbral wilds from a doomed afterlife under the Drusts’ blackened thumbs, you’ll need to restore balance in Ardenweald. To succeed, you’ll need Bwonsamdi’s help, which he’ll lend if you agree to a deal with him. Be wary; for the price of power can be ever shifting. You’ll also work alongside the dragon Ysera, who has a plan to restore Ardenweald—as well as save Tyrande Whisperwind from the grim fate that befalls all who take up the Night Warrior’s mantle. However, changing the course of destiny is neither simple nor quick. Altering the strands of Tyrande’s fate will be an ongoing thread that runs throughout the story of the Shadowlands. Renown RewardsAs you progress through the Night Fae Covenant Campaign and complete tasks for your new allies, you’ll build Renown. Increasing Renown will provide you access to unique rewards from your Covenant. In your pursuit to earn Renown, you’ll go into the Maw to recover wayward souls and bring them to your Covenant Sanctum; some of these souls will even embark on Adventures on your behalf! Learn more about Renown in our Covenant Systems article. Covenant Sanctum: Heart of the ForestWhen you join the Night Fae Covenant, you’ll have access to Heart of the Forest, a unique Sanctum available only to their members. As their seat of power, it’s here that you’ll meet with key figures, take on new quests, and store Anima. As you progress through the Night Fae campaign, you’ll also have the opportunity to work on additional feature upgrades within your Sanctum. Each of the four Covenants have features that they share among them, but they also have a feature that is patently unique to them. For the Night Fae Covenant, it’s the Queen’s Conservatory. Queen’s ConservatoryAll members of the Night Fae Covenant can access the Queen’s Conservatory, a celestial garden where they will harness the power of rebirth that flows through Ardenweald to help the souls of ancient deities to return to life. During your adventures in the Shadowlands, you will come across the preserved souls of celestial spirits from across the cosmos. Within the Queen’s Conservatory you will find the power to aid you in restoring those souls to their former glory. To do so you will work with the Queen’s Warden to nurture the ancient souls back to strength using the magic of the Wildseeds of Ardenweald. Inside the garden of the Queen’s Conservatory you will have access to two types of plots—the Wildseed Pods themselves, and Catalyst Plots. You can plant different catalysts in the plots connected to each Wildseed to infuse that seed with extra strength. Each type of catalyst will provide a different type of bonus to the regrowth process. One catalyst might reduce the incubation time required to restore a soul, while others may influence the amount or quality of the reward cache you receive from each restored soul. For once restored to their full strength, the restored deity will show their gratitude with a reward cache, which can contain anything from resources to special cosmetics, such as pets and mounts. Managing the various Wildseeds and plots allows you to try to maximize the efficiency of your garden. Learning the best ways to use and place your catalysts will be the key to unlocking the true potential of the Queen’s Conservatory. Travel System: Fae CirclesNight Fae players are able to enlist the aid of Marasmius, an ancient and venerable member of the Court of Night who serves as the living transportation network of Ardenweald. As you restore the Sanctum, you’ll help Marasmius repair himself, unlocking new transportation network tiers that grant access to mushroom rings around Ardenweald—including places that can only be accessed by the mushroom network. There are three tiers of Anima Transport that you’ll unlock over time by increasing your Renown Level. Here are some examples: Tier 1 Allows travel to Heart of the Forest, Stillglade, The Stalks, Forest’s Edge. Tier 2 Allows travel to Banks of Life, Elder Stand, and Gormhive. Tier 3 Allows travel to Crumbled Ridge, Eventide Grove, Tirna Scithe. Night Fae AdventuresYou’ll put your tactical skills to the test by sending your allies into the Shadowlands and lending aid to the Night Fae Covenant. While this feature is available to each Covenant, the allies you recruit and the missions you send them on will be unique to the Covenant. You’ll need to get to know the strength and weaknesses of those you send out with the scouting map. Anima ConductorPlayers can enable additional content with their Covenant’s realm by investing Anima into specific areas in Ardenweald. When you restore Anima to a location, it revitalizes the area, allowing you to access new quests, making it easier for you to unearth wondrous treasures, or luring powerful foes which can be slain for rich rewards. Different areas are tied to different content unlocks.
Meet Your Night Fae SoulbindsOnce you’ve proven your worth, you’ll unlock the ability to Soulbind with one of several select characters in the Covenant, who will share their distinctive powers with you in the form of a variety of traits and bonuses. The cunning night fae you befriended in Ardenweald will form a special bond with you if you join their Covenant. Below are descriptions of each along with a few example powers they bestow upon you. Niya is a sylvar who was tasked with guarding and caring for the wildseeds in her grove, whom you met in a time of tragedy as her grove was left to wither so that its anima could be reclaimed. As she journeyed with you, Niya learned the hard truths of survival admidst the drought. An expert hunter and tracker, her skills will aid resolving the drought, and the other threats to Ardenweald. Sylvari Mantle: When Soulshape ends, you are concealed until you move. Grove Invigoration: When you use your Night Fae class ability or spell, gain a moderate amount of Mastery, slowly fading over a few minutes. Dreamweaver is a calm and serene faerie who’s adept at peering into the dreams of nature spirits who slumber within the forest’s wildseeds as they await their rebirth. Dreamweaver helped you form a bond with one particular wildseed whose sleeping spirit reached out. His healing powers provide support as Ardenweald is besieged by outside forces. Field of Blossoms: When Soulshape ends, you increase the movement speed of nearby allies for a moderate amount of time. Podtender: When you would take damage that would kill you, instead rejuvenate within a wildseed, regaining a moderate amount of your maximum health over a few seconds. If the pod takes more than a certain amount of damage during this time, you die. This effect may only occur once every several minutes. Korayn, a huntress of the Wild Hunt, is a strong-willed leader and ferocious fighter. Tasked with protecting the forest from the most dangerous and elusive threats, she will not rest until her quarry is slain and Ardenweald’s safety is secured. When Hibernal Hollow came under attack, it is Korayn’s leadership and resolve that helped win the day. Wild Hunt’s Charge: While out of combat, your Soulshape’s teleport becomes a charge, stunning your target for a few seconds and ending your Soulshape. Final Moments: Your healing and damage to targets below at low health is slightly increased. When an ally dies, this benefit is significantly increased for a moderate amount of time. This enhancement may only occur once every few minutes. Power of the Night FaeWhen you join the Night Fae Covenant, you’ll gain two new unique abilities—one signature ability and one class ability. Signature abilities are available to all Covenant members regardless of class, race, or specialization. Soulshape Additional cosmetic forms can be earned and collected through a variety of gameplay. While out in the world, this effect has a short duration before it wears off, but lasts indefinitely while in a rest area. Unleash your Soulshape As you grow in power and help your night fae friends, you’ll unlock new Soulshape forms that you can transform into at any time. Covenant Class Abilities provide additional combat-oriented gameplay options that are tailored to the theme of that Covenant. Death Knight: Death’s Due
Demon Hunter: The Hunt
Druid: Convoke the Spirits
Hunter: Wild Spirits
Mage: Shifting Power
Monk: Faeline Stomp
Paladin: Blessing of Seasons
Priest: Fae Guardians
Rogue: Sepsis
Shaman: Fae Transfusion
Warlock: Soul Rot
Warrior: Ancient Aftershock
Learn more about Ardenweald in our previously published article. Afterlives: ArdenwealdWithin the forests of Ardenweald, keepers tend to their groves, caring for the Nature Spirits who await their rebirth. But as one keeper fights to protect his dying grove in a time of drought, he is faced with a terrible choice. View CreditsVenthyr Covenant: Your Invitation AwaitsThe venthyr are aristocratic overseers of souls burdened with excessive pride and wickedness. They guide troubled souls upon the rigorous path to atonement, harvesting anima to keep their realm strong. If you’re seeking a bit of grace wrapped in a bit of sin, then look no further than the aristocratic and elegant Venthyr Covenant. Every day among them brings punishment and reward—though telling the two apart can get a bit fuzzy. But beneath the polish and refinement, the seeds of rebellion against the master of the realm, Sire Denathrius, lie planted. . . . If you’re a master of discretion and keen on intrigue, then the Venthyr Covenant is waiting for you to join them. Even if Sire Denathrius is defeated in combat, there is no guarantee he would not return given enough time, and his allies and plans are vast and far reaching. To counter this, Prince Renathal has a plan to bargain, bluff, or steal the seven medallions given to each member of the Court of Harvesters. In the right hands they could be used to seize control of the very soul of Revendreth, whether Denathrius still rules or not. Renown RewardsAs you’re put through your paces and prove your mettle to the Venthyr through their Covenant Campaign, you’ll build Renown. Increasing Renown will provide you access to unique rewards from your Covenant. Learn more about Renown in our Covenant Systems article. In your pursuit to earn Renown, you’ll go into the Maw to recover wayward souls and bring them to your Covenant Sanctum; some will even embark on Adventures on your behalf. Covenant Sanctum: SinfallEach of the four Covenants have features that they share among them, but they also have a feature that is uniquely their own. For the Venthyr Covenant, it’s in the form of an elaborate party within the Ember Court. The Ember CourtThe venthyr are a people who embrace the finer things. Their elegance and aristocratic air is most prominently on display in the Ember Court, where grand galas are hosted. Receiving an invitation—let alone being seen—is paramount to a venthyr’s reputation. Prince Renethal is seeking to establish a new order—with your help. You’ll be tasked to invite guests, arrange for some refreshments, fend off party crashers, and in general play host or hostess with the most-est. You’ll get to live the full experience of the venthyr and witness more of their larger-than-afterlife personalities—while getting some loot for making the event a success. Travel System: Blood MirrorsAs you seek to restore Sinfall to its peak glory, you’ll focus on upgrading different aspects of the Sanctum. One of these is a transportation network that makes it easier to get around—especially within the Venthyr Covenant’s own dominion of Revendreth. True to their nature, the Venthyr have their own distinctive way of traveling using Blood Mirrors. With the aid |