“With this hotfix, we’ve implemented a new system that effectively gives each player a “budget” of AH actions per minute, and only kicks in once that budget has been exceeded. The system is tuned so that is should never affect players using the AH typically: buying consumables, listing gathered or crafted goods for sale, searching for specific items you want to purchase, etc. It should be essentially impossible to encounter the new limits for most players.”
Just wanted to note here that we’ve been following threads like this one closely, looking for feedback that leads us to tuning adjustments on the throttle, and we’ve already tested something like a dozen tuning adjustments. What we’re looking for the most is detailed feedback on your experiences in the AH recently. We really appreciate everyone who’s taken the time to share their specifics. One of those posts by a player yesterday gave us a clue about a bug we’ve been wanting to fix – the spinny yellow “wait” circle sometimes appearing when it shouldn’t. A software engineer was able to write a fix for that bug, which we’ll hopefully be able to implement into the game later. Again – thank you! |
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