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Character Boost Cost is disgustingly wrong!

blizz -> wysłany:
I mean I understand you want to make money, but at the VERY LEAST you should adjust the cost based on the level of the character..

example:
If it's a level 1, it costs: 50$
if it's a level 60, it costs: 25$
if it's a level 90-100, it costs: 10$

It's quite sad for an MMO that already charges monthly subscription that you overcharge on certain services. it freaking costs more than a full expansion.

a level 70 toons clearly put a lot more effort and hours than level 1 toon, it should not be the same price if we follow blizzard's logic on "serious time and effort to level"

out-before the hate on me @[email protected]
blizz -> wysłany:
07/26/2018 09:37 AMPosted by Meritha
07/26/2018 09:34 AMPosted by Azemane
There's a quote out there confirming the price is set high to not undermine leveling and the effort it takes.


But why go for $60, a price point that came in higher than many were expecting? Because Blizzard didn't want to "devalue the accomplishment of levelling".

"In terms of the pricing, honestly a big part of that is not wanting to devalue the accomplishment of levelling," Hazzikostas said.

"If our goal here was to sell as many boosts as possible, we could halve the price or more than that - make it $10 or something. And then hardly anyone would ever level a character again.

"But levelling is something that takes dozens if not over 100 hours in many cases and people have put serious time and effort into that, and we don't want to diminish that."

He added: "I am not an economist, I'm not the one setting the dollar value myself, but it's not the profit maximising price. That was not our aim here."

Thanks Meritha for finding the quote that Ion gave about it awhile back. Here's the eurogamer article where it originated from:
https://www.eurogamer.net/articles/2014-02-25-blizzard-explains-USD60-cost-of-world-of-warcraft-level-90-character-boost