St3aDq zdobył Dessicated Leather Pants.     
perseusz spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Vampyr78 zabił Ragnaros po raz 21.     
Okrutnik zdobył osiągnięcie Collector: Pollen Collectors.     
FenomenSSL spełnił kryterium osiągnięcia Master Pandaria Crafter.     
wikass zabił Madness of Deathwing (25N) po raz 1.     
Tooly zdobył Leycoral Shard.     
Mertal spełnił kryterium Rockscale Cod osiągnięcia The Oceanographer.     
Dwiga spełnił kryterium Human osiągnięcia Know Thy Enemy.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Araa zdobył World-Defiler's Gauntlets.     
mcpablo spełnił kryterium Highland Mixed School osiągnięcia Outland Angler.     
Kasiq77 zdobył Biornskin Leggings.     
SPEKTO zdobył Willbreaker Legguards.     
TuOdelschwanck spełnił kryterium Unlock 15 tabard slot appearances. osiągnięcia Fashionista: Tabard.     
Harcok zdobył Arinor Keeper's Tunic.     
Mundek666 spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Morti zdobył Stalwart Grips.     

Loot Rule Changes for Transmog Runs

blizz -> wysłany:
Since the Patch 7.3.5 change to use personal loot rules in leveling dungeons, we’ve heard a lot of feedback from Transmog hunters concerned about how this has affected the ability to collect appearances from older content. We hear you, and agree it’s a problem, so we’ve been working on a more robust solution for Battle for Azeroth.

Once these updates are implemented, entering a dungeon or raid that is trivial for you (i.e.: your character is 10 or more levels higher than the dungeon or raid’s intended level) will activate a “legacy loot mode.” That loot mode will work like this:

  • The number of items dropped by bosses will be the same as it would have been if you were in a full party. So if you’re in a 5-player dungeon, you’ll get 5 players’ worth of loot.
  • For raids with a flexible raid size (such as Raid Finder), this will act as though there were 20 players in the raid.
  • All items on the loot table will have a chance to drop, not just the ones that are designated for your spec.
  • If you have multiple players in the group, the loot will be split among those players, but be tradeable. For example, if you’re clearing with one other player and kill a boss that should drop 4 items, you’ll each be able to pick up two items and trade them between each other if you like.

While the personal loot change was a key part of what allowed us to expand leveling dungeons to encompass a wider range of levels, and we’re happy with it in that environment, we recognize that it’s not a great experience for those who enjoy clearing older content for transmog, and hope that these changes will make that more enjoyable once they’re complete.

Thanks again for all of the feedback!