Please remove baseline resilience. Instead of just having it by default, make it so that players must be wearing 100% pvp gear in order to get baseline 70% resilience. That way, players in heroric pve gear can't just rofl pwn other players in pvp gear. That would make world pvp (one of my and most other pvper's favorite thing to do) much more fair and balanced. For players just starting in battlegrounds, make the next seasons's crafted gear include pvp weapons, trinkets, and rest of the pvp gear. This way, you can make a clear line in between PvP and PvE gear without having to have them on different ilvl.
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