WoWCenter.pl
wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Xantius

Blizzard, I would like an explanation.” wysłany:
I tried posting this in the customer service forums, but was promptly told by a blue that the only service I was getting was to move my post elsewhere. So here it is: I am a paying customer, and I am currently unsatisfied with this game.

I would like a response to the following question:

Why does Blizzard repeatedly short-change the pvp community in favor of PVE? I am speaking of two things, the conquest point awards being changed and the ability to convert valor points to conquest.

Changing the amount of points awarded for a win was a simply horrible idea, as you can see by the outcry on these forums, arenajunkies, etc. NO ONE likes this idea. For those of us with multiple alts, it will take hours upon hours each week to simply reach point cap. Some of us have lives, jobs, and responsibilities that prevent us from playing WoW 20+ hours a week. In addition, this change being implemented without it being in the patch notes is simply underhanded. I am sorry, but I don't buy the "it was an honest mistake" excuse that is being tossed around by Bashiok and others. Blizzard has been revising these patch notes for months now; it's obvious that it was simply omitted due to the outrage it would cause.

Secondly, why is it that I can now raid...and use my valor points to get pvp gear? Can I arena and use my conquest points for pve gear? No...it's a one way street...I can change valor to conquest, but not the other way around. How is this not a bias? Again, not all of us have time to raid three nights a week; gearing up through arena was a viable(until now) alternative. With the changes to the arena points award it's potentially going to be faster for hardcore raiders to get pvp gear than for arena players. How does this make any sense?

These decisions are simply killing the casual wow players. Not all of us want to kill imaginary dragons, and not all of us have 20+hours a week to devote to a game. I have been a paying customer with(at times) 4 accounts for nearly four years, and I would like some answers.