I have enjoyed the expansion somewhat but man could the questing be any more linear? I can't skip any quests because if I did, I would not be able to do any more quests in that zone. Every zone is one big linear story. And with so many cutscenes like in Uldum, you feel like you are are watching and not a participant.
The irony?
Blizzard's overuse of linear phasing has killed the one thing they were trying to give us: more immersion and the feeling that our characters can make a difference.
Both Goblin and Worgen starting areas are the same. Quest hub, quest hub destroyed, quest hub, quest hub destroyed, quest hub, quest hub destroyed.
Anyone else agree?
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