WoWCenter.pl
wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Taepsilum

It has been an absolute pleasure.
Keep being the best gaming community in the world.

Hope you have room for one more.
See you in Classic!

Much love <3
/camp

Uldir - Unlock Schedule” wysłany:
The following is our current planned release schedule for Uldir raid content:

  • September 5 - Normal and Heroic open
  • September 12 - Mythic, Raid Finder Wing 1: Halls of Containment (Taloc, MOTHER, Zek’voz, Herald of N’zoth)
  • September 26 - Raid Finder Wing 2: Crimson Descent (Fetid Devourer, Vectis, Zul, Reborn)
  • October 10 - Raid Finder Wing 3: Heart of Corruption (Mythrax the Unraveler, G’huun)

We’ll have more information to share in the next few days on when other types of Battle for Azeroth content will unlock.
End of Legion: Mythic Raiding Feedback” wysłany:
Thanks everyone for all your responses here and your continued level of feedback you're giving us on these.

What's Next?
We’ll be compiling all the feedback into data for the team like we normally do with topics on the forums. What's different is that having the feedback concentrated like this should help ensure the topic is properly covered.

We’re going to lock this one now to preserve it. Like we mentioned before we're doing a series of these and the next one is PVP.

Where is X Topic?
There is probably a topic on our list that pertains to you so no worries! We plan on covering quite a few bases of playstyles overall within the game.
End of Legion: Mythic Raiding Feedback” wysłany:
With Legion coming to a close we thought we might try something a little different and collect some specific feedback on things. Last week's topic, which was Mythic+, went over really well and we're looking forward to what you guys have to say about some of the topics on our list and what you thought about them over the course of the expansion.

This week's topic is going to be about Mythic Raiding over the course of Legion. We want to hear what you all think it did well, what you think it didn't, what about certain bosses that you liked or didn't like, specific mechanics, etc.

Why "Mythic" Raiding specifically?
We felt like Mythic on its own stood to be its own topic because it has its own specific feedback comparatively to Heroic or Normal. There will be another topic later that will cover Normal and Heroic.

Where is X topic?
Don't worry as we have a list of topics that we plan on going down and it’s probably on the list. Every week will be a new topic so just give us a moment and we'll get there.

Also a friendly note that just because you see it here doesn't mean it will be changed or added - and this topic is not an indication of future feature development.
Battle For Azeroth Addon Changes” wysłany:
In last week’s new build of the Battle For Azeroth Beta, we added SendLoggedAddonMessage.

SendLoggedAddonMessage allows players using your addon to report other players for abuse. The message must be valid UTF-8, and its constraints are identical to SendAddonMessage.
With Legion coming to a close we thought we might try something a little different and collect some specific feedback on things. While we normally are reading tons of posts players make and sharing the details internally, we want to try collecting focused feedback to ensure your opinions are being heard. We will still keep collecting feedback the usual way but want to see if this can be something we use going forward.

In our first thread of focused feedback we will ask you about Mythic Keystone dungeons! We want to hear everything you would like to share on this feature we introduced in Legion. What you think it does well, what you think it doesn't, ways you'd like to see it go, how did it work throughout the course of the expansion, and so on, and so forth.

Also a friendly note that just because you see it here doesn't mean it will be changed or added - and this topic is not an indication of future feature development.
Join us live on Twitch.tv/Warcraft Thursday, March 15, at 19:00 CET, as we sit down with Game Director Ion Hazzikostas for our next live developer Q&A where he’ll be answering your World of Warcraft: Battle for Azeroth Alpha questions.

You can submit your questions in this thread or on Twitter by using the hashtag #WarcraftQA.

As a reminder, please keep your questions short (40 words or less) so that we can get to as many questions as possible. We look forward to you joining us live on Thursday at 19:00!
Is this normal MS/Ping? Playable??” wysłany:
12/02/2018 14:09Posted by Ofensor
If we were to throw a dwarf at the speed of light in a vacuum it would take 67 milliseconds for it to travel 10,000 KM.
Good analogy! A dwarf Holy Paladin, delivering the Light.

To the OP: as said above, that ping is still very good. Different servers can be on different data centers, but the difference in latency between them should be negligible for most of Europe.
Clarifications on Holiday Loot” wysłany:
05/02/2018 14:09Posted by Conscrïpted
New expansion confirmed!
Ooops! Spoiler alert!
Clarifications on Holiday Loot” wysłany:
Hey all,

A quick update on changes to Holiday Loot with the launch of 'Love is in the Air' last Friday:

When we changed Holiday dungeons to scale based on a player's level, we aimed to increase participation in those dungeons. We also wanted to avoid a situation where a player with an army of low-level characters had a better chance at receiving account-wide rewards than a player with one or two max-level characters. At the same time, we didn't want to impact the amount of chances that players who maintain several max-level characters had in previous years.

As a compromise, we made account-wide rewards a random drop for any character capable of participating in current-expansion content. For the remainder of Legion, players level 98 and above fit that criteria. The minimum level requirement will increase again in Battle for Azeroth, and will continue to increase in future expansions.
World of Warcraft: Battle for Azeroth is now available for pre-purchase through the Blizzard Shop and in-game shop!

When you pre-purchase a digital copy, you’ll receive a level 110 character boost to use immediately. You can also begin the journey to unlock the expansion’s new playable Allied Races: the Highmountain Tauren, Lightforged Draenei, Void Elves, and Nightborne.

And if you level an Allied Race character from 20–110*, you’ll earn a distinctive Heritage Armor set—a lasting symbol of your dedication and commitment to Azeroth.

BATTLE FOR AZEROTH – STANDARD AND DIGITAL DELUXE FEATURES

Battle for Azeroth is available now in two digital editions: Standard and Digital Deluxe. Here’s what comes with each:

STANDARD AND DIGITAL DELUXE
  • The complete Battle for Azeroth experience
  • Includes level 110 character boost
  • Pre-purchase today to use your 110 character boost, and begin the journey to unlock playable Allied Races.
DIGITAL DELUXE ONLY
  • Zandalar Gilded Ravasaur (Horde) and Kul Tiras Seabraid Stallion (Alliance) mounts
  • Tottle, the baby Tortollan pet
  • Hearthstone card back
  • StarCraft II sprays
  • Heroes of the Storm Primal Flamesaber mounts
  • Overwatch voice lines, emotes, sprays, and icons

Later this year we will announce our retail-only Collector’s Edition, featuring art, music, and lore to celebrate the release of Battle for Azeroth.
Join us live on Twitch.tv/Warcraft Tuesday, January 30, at 21:00 CET, as we sit down with Game Director Ion Hazzikostas for our next live developer Q&A where he’ll be answering your World of Warcraft: Battle for Azeroth questions.

You can submit your questions in this thread or on Twitter by using the hashtag #WarcraftQA.

As a reminder, please keep your questions short (40 words or less) so that we can get to as many questions as possible. We look forward to you joining us live on Tuesday!
As many players have noticed, changes to how creature health is determined in Patch 7.3.5 had a meaningful impact on some older raid content. This has been particularly noticeable in Warlords of Draenor and Mists of Pandaria raids. We’ve been discussing this topic constantly since the first threads popped up after the patch.

We want to be clear: our intention was never to greatly increase the difficulty of soloing old raid content for transmog or mount runs, but a side effect of the creature health tuning we did for leveling players. We’re currently working on a fix that will significantly reduce the health of Warlords and Mists raid bosses.

Thank you for all of your feedback and discussion on this issue. We’re sorry for the frustration, and we’re working to have you all back in there beating down those old raid bosses as soon as possible (hopefully before the weekend).
With the release of Patch 7.3.5, we’ve had to disable the web and mobile versions of the Auction House, including the Auction House API used by certain third-party sites and addons.

We’re working to re-enable it as quickly as possible.

Update 14/02/2018:

Just letting you all know that we are working on a hotfix at the moment to re-enable the Web and Mobile AH.

Due to changes made in 7.3.5, players will be need to have logged in to the game since the patch launch in order to be able to access the Mobile AH once this hotfix is live. Just for some additional clarity, these database changes were why we disabled the tools on the launch of 7.3.5 and why it took us a little bit to update them.

Soon as I'm aware that this is live I'll update the thread.
You've been saying Goldshire wrong!” wysłany:
Shurely!

The things you guys manage to find...
Please don't ever change.
Vault of the wardens.” wysłany:
Sorry about this, it is indeed a serious and complex bug.
We're doing our best to fix it, and It's being worked on with very high priority.
Patch 7.3 will soon be here, and the broken world of Argus awaits. As we gather our forces and prepare for launch, we wanted to let you know a few services will need to undergo maintenance around the launch period. As a result, in-game purchases will be unavailable from 15:00 CEST August 29 until approximately 11:00 CEST August 30, when Patch 7.3 is live.

So if you’re planning on taking on WoW Tokens or hopping to the Horde, there will be a roughly 20-hour window of in-game shop downtime that you should be aware of. When Shadows of Argus is live, you’ll be able to pick back up where you left off—no questions asked.
Please, don't corrupt Jaina.” wysłany:
Sorry!
Updates from @WarcraftDevs Patch 7.2.5” wysłany:
https://twitter.com/WarcraftDevs/status/880579774325837824
Any Warlock spell animation updates in the works? You could do something incredible with Chaos Bolt. Please.

Yep! We're working on updated Warlock effects as well, they just won't be ready for 7.3.
Updates from @WarcraftDevs Patch 7.2.5” wysłany:
https://twitter.com/WarcraftDevs/status/880558595191877633
Will you update lightning bolt for enhancement too? The reason i hate Overcharge is how that spell feels visually weak

Yep! Once we've finalized the new look for Lightning Bolt, it will be updated for all Shaman specs.