WoWCenter.pl
wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Shadownstuff

There needs to be an incentive to raid.” wysłany:
I'd like to start off by pointing out that I am not a hardcore raider, and i'm not here to cry about the current state of the game. However, I no longer play the game due to the lack of incentive to raid. I've talked to many people about this and I always get "Heroic gear, and achievements", but in my humble opinion I don't want my reward to be in the form of some re-colored gear or achievement that I can access through a menu.

I didn't raid in TBC, but my brother did. He wasn't a hardcore raider either and was progressing SSC and TK when they removed the attunement for BT and was therefore never able to see Illidan, or most of the other Black Temple bosses. The mere fact that those bosses existed was the incentive for him to raid. He told me that it was a special feeling hearing and seeing the bosses online, but not being able to go there yet because he didn't have the gear. Something like this would make raiding a lot more fun today, i'm not saying remove LFR/Normal and make it HC mode only so 1% see all the content. There should be a progression to it, with easier raids and then increasingly more difficult ones.

I like the idea of giving players a mount for killing Garrosh on normal/heroic before the next patch, but unfortunately that's enough for me to return to the game. Thanks for taking the time to read this, and I hope you understand what i'm trying to say.