Oh no, not a thread talking about how bad level scaling is, I am actually excited for this... But there is a lot of bad things about level scaling that sorts of scares me out of wanting to level alts.
I copied my level 80 Shaman over to the PTR, enabled experiences gained and bought the 232 ilvl gear from a vendor in Nordrassil (Mount Hyjal), and well, found that the level scaling is actually going to make levelling feel a whole lot slower than what it has ever been before.
Health: The health on everything is quadrupled. Vertually something with 5k HP will now have 20k HP. And that is not all. What used to be "2 or 3 spells and everything is dead" is now a bit like a boss fight in a current dungeon (7.3.2 Dungeon Boss for either TBC/Wrath/Cata/MoP dungeons).
Damage Taken: The damage everything does is a lot more than what it is now. Even if you have full heirlooms, you will need to heal yourself after attacking what ever you was attacking. (Same thing as what it was with levelling in TBC/Wrath and maybe Classic. Side Note: Uncertain what the levelling experience was like in Classic, never played it.) Now, I attacked 2 mobs in Mount Hyjal together, and even with my CC effects and some CD's, my health went from 23k right down to nearly death (if I didn't heal myself mid fight).
Damage Dealt: And last but not least, the damage you do has not been buffed, or has not been nerf. Basically, it means, it takes longer to kill something, before moving onto the next.
TL;DR it is now going to take even longer to level from 1-110/120 in BfA than what it has ever been. And even with full heirlooms, you don't get increased damage. Full Heirlooms or not.
I copied my level 80 Shaman over to the PTR, enabled experiences gained and bought the 232 ilvl gear from a vendor in Nordrassil (Mount Hyjal), and well, found that the level scaling is actually going to make levelling feel a whole lot slower than what it has ever been before.
Health: The health on everything is quadrupled. Vertually something with 5k HP will now have 20k HP. And that is not all. What used to be "2 or 3 spells and everything is dead" is now a bit like a boss fight in a current dungeon (7.3.2 Dungeon Boss for either TBC/Wrath/Cata/MoP dungeons).
Damage Taken: The damage everything does is a lot more than what it is now. Even if you have full heirlooms, you will need to heal yourself after attacking what ever you was attacking. (Same thing as what it was with levelling in TBC/Wrath and maybe Classic. Side Note: Uncertain what the levelling experience was like in Classic, never played it.) Now, I attacked 2 mobs in Mount Hyjal together, and even with my CC effects and some CD's, my health went from 23k right down to nearly death (if I didn't heal myself mid fight).
Damage Dealt: And last but not least, the damage you do has not been buffed, or has not been nerf. Basically, it means, it takes longer to kill something, before moving onto the next.
TL;DR it is now going to take even longer to level from 1-110/120 in BfA than what it has ever been. And even with full heirlooms, you don't get increased damage. Full Heirlooms or not.