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wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Ouchtown

MoP a return to community?” wysłany:
One serious question I have for the future of WoW, and have had since Wrath and the creation of personal acheivements, is where has the community feel gone?

Vanilla WoW and BC were fantastic; hardfought instances, beautifully designed fights, and fastpaced PVP. players knew that new kids on the block needed guidance through Kara, Gruuls, Mags etc, and they'd take time in Vent to describe the encounters, steps in CC, slowpoints for dps etc...
Nowadays, a PuG is an anomaly. people are judged by the gear and the Acheivement so fast that if you're new, good luck doing anything EXCEPT the LFG and LFR fights. if you need help to truly understand a boss, there is no additional info anyone gives except "LF youtube nub." Players have become so intoxicated with their 10k AP and their singular DPS that they will literally wipe an entire raid for the sake of solo-targetting a boss...

Will MoP, an expansion that thus far seems family oriented over challenge oriented, bring back the passion for the game and it's players that Wrath all but managed to destroy? or is this going to be yet another "do it for yourself, if you aren't good enough Alt+F4 nub" situation? this question is fairly important for me as it's probably something that I'm going to use to determine whether or not I even stay for the expansion...