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Ornyx

Patch 7.2 Content Release Timeline” wysłany:
For clarification, the last bullet is being rephrased to say "Weeks 4-11" - hopefully that will help with some confusion there.

The Tomb of Sargeras raid is at least a couple months away, and we will be revealing more information on that as it gets closer to release.
GD Lounge 10” wysłany:
Upped the cap here.

/this is fine/
Patch 7.2 Content Release Timeline” wysłany:
We’ve seen some confusion around the availability and timing of various aspects of the 7.2 patch, and we’d like to clarify our plans for releasing the remaining pieces of Patch 7.2’s content:

  • Week 2 (next week): Legion Assaults begin, first PvP Brawl becomes available
  • Week 3: Chapter 5 of the Class Order Hall campaign unlocks, which activates new followers, new Order Hall upgrades, and class-specific World Quests
  • Weeks 4-11: Ongoing story pieces unlock, leading up to the eventual opening of the Tomb of Sargeras raid, and the ability to earn Class Mounts

Several of these pieces tie into the overarching story being told in 7.2: our return to the Broken Shore for vengeance, followed by the Legion’s response, and the eventual buildup toward the assault on the Tomb of Sargeras and Kil’jaeden himself. With the release of Patch 7.2, that series of events is set into motion, but they don’t all occur immediately. For example, the upcoming Legion Assaults are a direct response to our initial attack on the Broken Shore. Those assaults, in turn, prompt some of the later parts of the Order Hall campaign. These events occur in a chronological order, and we want to give players the chance to be there as it happens, rather than having some of it unfold off-screen or rushing it along.

But aside from the narrative, pacing content releases helps with clear direction and player focus. During PTR testing, where we had the calendar advanced to allow for testing of all content in parallel, players were pulled in many different directions from the outset. While the heart of the patch lies on the Broken Shore, Legion Assaults were drawing players back to the original Broken Isles zones, and many Order Campaign questlines sent players to other expansions’ continents. With the content release structure we settled on, Broken Shore can stand alone as the initial focus of attention. We didn’t open the Tomb of Sargeras raid with the patch because we don’t want to rush players who are still progressing through Nighthold, but that same sort of logic applies to nearly all other features.

We apologize that that hasn’t been clear enough from the start, but hope that this will help relieve some concerns.
PSA: Creatures now scale with item level” wysłany:
Thanks for the feedback on this issue. It’s clear that we need to make some changes here, so here are our current plans:

  • We’re removing the increase to damage dealt by creatures in the world. Our overall goal with this change is to keep the amount of time it takes to kill a creature from getting ridiculously short, and increasing the damage they deal is unnecessary for that goal. Instead, this was making you feel like they were becoming more dangerous, which was not our intent.
  • We’re significantly reducing the rate at which creature health scales with your item level. Again, all we’re trying to do here is prevent cases where monsters die too quickly for players to react to their presence, particularly around World Quests. Our initial tuning was far more aggressive than it needed to be, which could make it feel like your upgrades weren't actually helping. This change will make it very clear that you are still becoming noticeably stronger than your enemies as your gear improves.
  • Those two changes are already live, and you should be seeing them in-game now.
  • Later today, we’ll be correcting a separate issue that’s causing unequipping an item to drastically alter the power of enemies you’re facing. The above changes make it so that’s never the right thing to do anyway, but this is still a strange/buggy interaction that needs to be fixed.

It should also be noted that this change was on the Patch 7.2 PTR (and has been since January). We didn’t communicate anything about it initially because we wanted to get testers’ raw and honest feedback about it when they encountered it themselves, rather than attempting to pre-empt or otherwise influence their opinions ahead of time. When that feedback never came, we assumed that meant it was an acceptable change – i.e., those who hadn’t noticed it weren’t bothered by it, and those who had noticed it thought it was fine. Clearly that was a false assumption, and we should have drawn attention to it later in the PTR cycle, so that we could have caught these issues before Patch 7.2 went live.
03/28/2017 04:41 PMPosted by Tszyu
03/28/2017 04:31 PMPosted by Asbury
If I were 'human' like this at my firm I'd be canned in about five minutes~


Must be a terrible place to work
Apples and oranges, really. Folks come out of the wood works on days like this, so it's best to just avoid feeding the trolls and such.

The answer was given, this thread isn't going anywhere special.

Closing.
From my understanding, for Heroic, this is a bug that we are in the process of hotfixing - Return to Karazhan (Heroic) should not have an attunement attached to it.

Return to Karazhan (Mythic) will continue to have an attunement attached to it and players will need to complete "Power of Corruption" before entering.
It's up” wysłany:
03/28/2017 11:51 AMPosted by Pimentaco
It doesn't matter anyway. They didn't add anything to prevent losers from standing on khadgar with their large mounts.

3 minutes into this patch and it's already garbage.
Well, that's definitely not a jump to judgment.

/s

I can send that over to see if we can add a no-mount area, but it should dissipate as people funnel along.
SERVERS ARE UP” wysłany:
03/28/2017 11:43 AMPosted by Malgroth
Never disliked a post so quick in my entire life.

EDIT: Thought this was a troll... Surprisingly they seem to be back online?
Don't be so quick to judge, Mal. :(
This download” wysłany:
<span class="truncated">...</span>For sure - I don't really think its something to brag about, but I also dont think I've done that personally. From my understanding this is the largest content patch we've ever implemented - so I'd think some extra time with testing and such is in order. As someone who has played since early on, the notion of us implementing such a large update makes sense for there to be a few extra precautions (as I'm sure most of the community would agree with).

In a perfect world we would want the servers to be up ASAP, but I think the realistic expectation should always be that the servers will be up by the end of our given time-frame, and nothing more.

If it were to be extended beyond that, then we'd definitely be a bit more forthcoming on these things, but for now this is where we stand. Servers will be up soon™.


I personally have always preferred this than the latter. It's never been fun for you to put up an 8 hour window and take 12. I just believe that expectation needs to be curved when this big of a window is put in place. A precursor of sorts on how something big is changing and the maintenance may take it's full duration.

I know that you have 8 hours, you know that we have 8 hours, but a lot of people that don't know anything other than how long the last patches took are mislead to believe that the window is a "just in case" not "we intend to use it all".

Thank you for not attacking me like everyone else lol.
Yeah, that's the hardest thing. When folks are waiting for the button to be clickable on patch day it's hard to set expectations before the flood gates open.

But no worries! Not trying to be mean or rude here purposefully, just want to make sure we can defend ourselves at the same time (which can be hard on patch days when people come in to roll over us because things aren't going exactly as they want :P).

See you in 7.2! o/
It's up” wysłany:
Confirmed.
This download” wysłany:
Looks like the realms are coming up. See you guys on the Broken Shore*!

*don't kill me pls
This download” wysłany:
03/28/2017 11:26 AMPosted by Tohottohandl
03/28/2017 10:48 AMPosted by Crepe
Playable means your client is up to date.

They told you it would be a couple more hours. Chill.


Where would that be? It is not on my launchers "advertising". Still says 11:00 Pst. 2:00pm Est.

If it is from twitter, then wtf are these forums for?
The launcher says 2:00 PM (PDT) for me. Are you seeing 2:00 PM EST? If so, can you provide an image?
This download” wysłany:
Just as a note, the scheduled end time for the maintenance has been 2pm PDT since its announcement. Don't know where people are getting the 11am/12pm times from.

This is visible in the launcher and on @BlizzardCS.

<span class="truncated">...</span>I'm glad you can backseat develop, but no.


Probably shouldn't have bragged the last 3 times you patched about how you beat your window by 4+ hours then. People turn it into an expectation rather than a reality. We don't need to be developers to realize that things follow trends.

He's not wrong, he may not be a developer, but you had a bigger patch that took less time, logic states that it doesn't take this long to patch, you are choosing to take this long to patch OR something went wrong.

It would be more fair to say that we don't know how many people, what type of effort, and what the realistic expectation of those combined is, not that we don't know anything about patch times. We've been here for over 10 years dealing with these patches, we have an idea.
For sure - I don't really think its something to brag about, but I also dont think I've done that personally. From my understanding this is the largest content patch we've ever implemented - so I'd think some extra time with testing and such is in order. As someone who has played since early on, the notion of us implementing such a large update makes sense for there to be a few extra precautions (as I'm sure most of the community would agree with).

In a perfect world we would want the servers to be up ASAP, but I think the realistic expectation should always be that the servers will be up by the end of our given time-frame, and nothing more.

If it were to be extended beyond that, then we'd definitely be a bit more forthcoming on these things, but for now this is where we stand. Servers will be up soon™.
What are you doing until servers are up?” wysłany:
<span class="truncated">...</span>Wut. I'm at the office!

LOL, do you sleep at your desk? Because waking up at 9:30 doesn't give the impression that you're at the office ;-)
I wake up at 9:15ish to get to the office by 10. I live about 5 minutes away.

03/28/2017 11:15 AMPosted by Kalorea
03/28/2017 11:02 AMPosted by Ornyx
Well, I've only been awake for about an hour and a half, but I've managed to eat breakfast, clean my desk, catch up on emails, read this thread, and play a couple of games of Hearthstone.

*impatiently waits for 7.2*


And I thought I was a late sleeper. Do you stay up til 3-4 am most nights like me?
I try to go to bed by 1 or 2 typically.

#LifeofOrnyx
This download” wysłany:
Just as a note, the scheduled end time for the maintenance has been 2pm PDT since its announcement. Don't know where people are getting the 11am/12pm times from.

This is visible in the launcher and on @BlizzardCS.

<span class="truncated">...</span>I'm glad you can backseat develop, but no.


Funny to see you call somebody a backseat developer when you are nothing more than a glorified CSR who rarely even has an answer to something other than "I'll ask somebody"
You don't really deserve a response, but I'll give you one since I have nothing else to do til the game is live.

Never said I wasn't a "glorified CSR" and I never said I was a "developer", but I do have the experience of watching maintenances at multiple gaming studios and know that its not as simple as "turning the servers back on".

If you'd like to attack my job though, which it seems you know nothing about, I'm not really sure you're in the right place. :)
This download” wysłany:
03/28/2017 11:07 AMPosted by Shureshot
Wait..the servers have an on/off switch?

Is it next to the coffee maker?
Yeah, sorry. Someone spilled the coffee this morning so we're waiting on the repair guy to get in and fix the switch.

Of all days for this to happen...
What are you doing until servers are up?” wysłany:
03/28/2017 11:06 AMPosted by Sprucewayne
03/28/2017 11:02 AMPosted by Ornyx
Well, I've only been awake for about an hour and a half, but I've managed to eat breakfast, clean my desk, catch up on emails, read this thread, and play a couple of games of Hearthstone.

*impatiently waits for 7.2*


You got today "off"? LUCKY!
Wut. I'm at the office!
This download” wysłany:
03/28/2017 11:02 AMPosted by Exist
03/28/2017 10:55 AMPosted by Ornyx
Just as a note, the scheduled end time for the maintenance has been 2pm PDT since its announcement. Don't know where people are getting the 11am/12pm times from.

This is visible in the launcher and on @BlizzardCS.

...I'm glad you can backseat develop, but no.


I can't even...

The audacity of the player base is sickening. Get over yourselves. Either, you work at McDonalds, or you actually know how long it takes for humans to implement any change to our technology. There is no in between.
If maintenances were as simple as uploading a patch, perhaps. :thinking:
What are you doing until servers are up?” wysłany:
Well, I've only been awake for about an hour and a half, but I've managed to eat breakfast, clean my desk, catch up on emails, read this thread, and play a couple of games of Hearthstone.

*impatiently waits for 7.2*
This download” wysłany:
Just as a note, the scheduled end time for the maintenance has been 2pm PDT since its announcement. Don't know where people are getting the 11am/12pm times from.

This is visible in the launcher and on @BlizzardCS.

03/28/2017 10:52 AMPosted by Darkcazador
as someone that works in the networking industry, it does not take 8 hours to patch servers, unless theres are HUGE issues. especially considering the fact that most companies are not using multilple real servers anymore. chances are they are using whats called virtual servers, many servers on one. this makes it even less likely that it would take 8+ hours to patch them, its a copy paste thing no matter what. so yeah, BLIZZ, TURN THE STUPID SERVERS BACK ON.
I'm glad you can backseat develop, but no.