WoWCenter.pl
FenomenSSL zdobył Manastalker Collar.     
IrminaGarret zdobył Arena Invitation.     
GrubaPanda zabił Kur'talos Ravencrest defeats (Mythic Black Rook Hold) po raz 4.     
Nerthiliuz zdobył osiągnięcie Stonetalon Mountains Quests.     
Zaskroniec zabił Dargrul (Heroic Neltharion's Lair) po raz 1.     
SpiacySzaman zdobył Ravenclaw Band.     
domi7777 zdobył Three-Toed Rabbit Foot.     
liq zabił Shade of Xavius (Heroic Darkheart Thicket) po raz 7.     
xDamciox zabił Dargrul (Normal Neltharion's Lair) po raz 9.     
Kefiozo zabił Helya defeats (Heroic Maw of Souls) po raz 6.     
Foster93 zdobył Biornskin Leggings.     
Wilczar zdobył Iron Bellow Sabatons.     
Vantu zdobył Head of Thar'zul.     
michaszl zdobył Ornate Weapon.     
Vampyr78 zdobył Animus Pendant.     
mucios zdobył osiągnięcie Forged for Battle.     
Staszeq zdobył Ethereal Urn.     
EyesOnFire spełnił kryterium osiągnięcia More Fun With Friends.     
METOD zdobył Beguiler's Talisman.     

Ornyx

I know the D3 necromancer details were announced recently, but lets stick to raising skeletons and not 3 year old threads. :)
Why did you nerf Inky Black Potion” wysłany:
Hey guys,

The change you're seeing was not intended and it's being looked into.

I'll provide an update when I have one!
NamePlates” wysłany:
<span class="truncated">...</span>Sorry about that - it should be "/console" not "/script"!

Let me know if that doesn't work.


Sadly this did not work. It does not give me an error but it also does not change the nameplates.
Try a /reloadui or a relog after. Seems like that works.
NamePlates” wysłany:
06/16/2017 01:57 PMPosted by Cong
Hey guys!

You should be able to use ...
/script ShowClassColorInFriendlyNameplate 0to turn off the class-colored, friendly nameplates!


First, TY FOR RESPONSE!

Second, doesnt seem to work :o I keep getting a Lua Error. Have tried the following with and without mods on.

/script ShowClassColorInFriendlyNameplate 0
/script ShowClassColorInFriendlyNameplate=0
/script ShowClassColorInFriendlyNameplate = 0

When I do it with =0 it does not give an error but it also does not do anything.
Sorry about that - it should be "/console" not "/script"!

Let me know if that doesn't work.
NamePlates” wysłany:
Hey guys!

You should be able to use ...
/console ShowClassColorInFriendlyNameplate 0to turn off the class-colored, friendly nameplates!
You cannot use this item in a PvP instance” wysłany:
Hey guys,

Appreciate the reports here. Toys not being usable in Battlegrounds is unintended - we're currently looking into the issue and I'll update you guys when I hear more on this!

Thanks for your patience.
Upcoming Artifact Knowledge Research Hotfix” wysłany:
We’re currently working on a hotfix intended to significantly reduce the amount of time it takes to reach the Artifact Knowledge cap of 40, in order to allow returning players to catch up more quickly.

Specifically, this hotfix will reduce the time it takes to research ranks of Artifact Knowledge between 26 and 40 to approximately 4 hours each. We hope to make this retroactive to any work orders already in progress when the hotfix is applied. Once these changes are live, a returning player should be able to reach the maximum level of Artifact Knowledge in only a few days.

This hotfix will require extensive testing, but our goal is to apply it within the next day or so.
GD Lounge #20” wysłany:
Post limit increased!
Unholy Determination FoS removed in 7.2.5” wysłany:
Copying my post over from another thread:

Feedback from the community noted that a missable achievement was unfun for the players that missed it. While we've chosen to remove the Feats of Strength granted in the questlines overall, the voice line from Bolvar will still play if players do choose to go down this path as Death Knights.

As was alluded to, these Feats were not meant to go live, as we had previously decided that they were misaligned with our general look towards achievements, namely that they were unobtainable if missed in a non-repeatable quest area. Again, these will no longer be obtainable in 7.2.5, and for players who did obtain the achievement it will be removed.
Red Dragonflight extinction” wysłany:
Feedback from the community overwhelmingly pointed out that a missable achievement was both unfun for players that missed it, and unfun for players that felt compelled to slaughter innocent red dragons to achieve it. We've removed the Feat of Strength, but the special voice line from Bolvar will still play if players choose this particular route.
Live Developer Q&A - Submit Questions Here” wysłany:
Questions for the Q&A are now closed. See you guys live in ~15 minutes!
Live Developer Q&A - Submit Questions Here” wysłany:
Hey all,

As a note the date in the original post has been corrected to Wednesday, June 7.

See you then!
Live Developer Q&A - Submit Questions Here” wysłany:
Join us live on Twitch.tv/Warcraft Wednesday, June 7, at 8:00 p.m. CEST, as we sit down with Senior Game Designer Paul Kubit for our next live developer Q&A where he’ll be answering your questions on patch 7.2.5 content including: Black Temple Timewalking, the Deaths of Chromie, Trial of Style, The Great Gnomeregan Race, and more!

You can submit your questions here in this thread or on Twitter by using the hashtag #LegionQA.

As a reminder, please keep your questions short (40 words or less) so that we can get to as many questions as possible. We look forward to you joining us live on Thursday!
Live Developer Q&A - Submit Questions Here” wysłany:
Join us live on Twitch.tv/Warcraft Wednesday, June 7, at 11:00 a.m. PST, as we sit down with Senior Game Designer Paul Kubit for our next live developer Q&A where he’ll be answering your questions on patch 7.2.5 content including: Black Temple Timewalking, the Deaths of Chromie, Trial of Style, The Great Gnomeregan Race, and more!

You can submit your questions here in this thread or on Twitter by using the hashtag #LegionQA.

As a reminder, please keep your questions short (40 words or less) so that we can get to as many questions as possible. We look forward to you joining us live on Wednesday!
Gameplay Tuning on the Broken Shore” wysłany:
Over the first couple of days since players took the fight to the Burning Legion on the Broken Shore, we’ve been keeping a close eye on Nethershard acquisition, and making adjustments as necessary via hotfixes.

We’re rolling out hotfixes that make the following changes:
  • Enemies around the Broken Shore will no longer drop Nethershards by default.
  • Enemies in the shadow of the Sentinax will drop Nethershards.
  • Nethershard rewards from Rare Elites on the Broken Shore have been increased.
  • Nethershard rewards associated with Sentinax portals and beacons have been greatly increased in a hotfix that just went live.

Legion Assaults, coming on Tuesday, will also be a lucrative source of Nethershards.

What we want to avoid is a Timeless Isle frogs situation, where mindlessly grinding a field of mobs is the most efficient thing to do. To be clear—we’re not trying to take away from what players are doing, and we definitely don’t want to make your adventures take longer. Overall, our goal here is to make the Broken Shore more rewarding, improve Nethershard acquisition, and ensure that the objectives on your map generally indicate where you’ll find the best results.

Thanks for playing, and we’re really glad to see you out there defending Azeroth!
Patch 7.2 Content Release Timeline” wysłany:
For clarification, the last bullet is being rephrased to say "Weeks 4-11" - hopefully that will help with some confusion there.

The Tomb of Sargeras raid is at least a couple months away, and we will be revealing more information on that as it gets closer to release.
GD Lounge 10” wysłany:
Upped the cap here.

/this is fine/
Patch 7.2 Content Release Timeline” wysłany:
We’ve seen some confusion around the availability and timing of various aspects of the 7.2 patch, and we’d like to clarify our plans for releasing the remaining pieces of Patch 7.2’s content:

  • Week 2 (next week): Legion Assaults begin, first PvP Brawl becomes available
  • Week 3: Chapter 5 of the Class Order Hall campaign unlocks, which activates new followers, new Order Hall upgrades, and class-specific World Quests
  • Weeks 4-11: Ongoing story pieces unlock, leading up to the eventual opening of the Tomb of Sargeras raid, and the ability to earn Class Mounts

Several of these pieces tie into the overarching story being told in 7.2: our return to the Broken Shore for vengeance, followed by the Legion’s response, and the eventual buildup toward the assault on the Tomb of Sargeras and Kil’jaeden himself. With the release of Patch 7.2, that series of events is set into motion, but they don’t all occur immediately. For example, the upcoming Legion Assaults are a direct response to our initial attack on the Broken Shore. Those assaults, in turn, prompt some of the later parts of the Order Hall campaign. These events occur in a chronological order, and we want to give players the chance to be there as it happens, rather than having some of it unfold off-screen or rushing it along.

But aside from the narrative, pacing content releases helps with clear direction and player focus. During PTR testing, where we had the calendar advanced to allow for testing of all content in parallel, players were pulled in many different directions from the outset. While the heart of the patch lies on the Broken Shore, Legion Assaults were drawing players back to the original Broken Isles zones, and many Order Campaign questlines sent players to other expansions’ continents. With the content release structure we settled on, Broken Shore can stand alone as the initial focus of attention. We didn’t open the Tomb of Sargeras raid with the patch because we don’t want to rush players who are still progressing through Nighthold, but that same sort of logic applies to nearly all other features.

We apologize that that hasn’t been clear enough from the start, but hope that this will help relieve some concerns.
PSA: Creatures now scale with item level” wysłany:
Thanks for the feedback on this issue. It’s clear that we need to make some changes here, so here are our current plans:

  • We’re removing the increase to damage dealt by creatures in the world. Our overall goal with this change is to keep the amount of time it takes to kill a creature from getting ridiculously short, and increasing the damage they deal is unnecessary for that goal. Instead, this was making you feel like they were becoming more dangerous, which was not our intent.
  • We’re significantly reducing the rate at which creature health scales with your item level. Again, all we’re trying to do here is prevent cases where monsters die too quickly for players to react to their presence, particularly around World Quests. Our initial tuning was far more aggressive than it needed to be, which could make it feel like your upgrades weren't actually helping. This change will make it very clear that you are still becoming noticeably stronger than your enemies as your gear improves.
  • Those two changes are already live, and you should be seeing them in-game now.
  • Later today, we’ll be correcting a separate issue that’s causing unequipping an item to drastically alter the power of enemies you’re facing. The above changes make it so that’s never the right thing to do anyway, but this is still a strange/buggy interaction that needs to be fixed.

It should also be noted that this change was on the Patch 7.2 PTR (and has been since January). We didn’t communicate anything about it initially because we wanted to get testers’ raw and honest feedback about it when they encountered it themselves, rather than attempting to pre-empt or otherwise influence their opinions ahead of time. When that feedback never came, we assumed that meant it was an acceptable change – i.e., those who hadn’t noticed it weren’t bothered by it, and those who had noticed it thought it was fine. Clearly that was a false assumption, and we should have drawn attention to it later in the PTR cycle, so that we could have caught these issues before Patch 7.2 went live.
Kara Pre-Req REQUIRED to do Random Heroic” wysłany:
03/28/2017 04:41 PMPosted by Tszyu
03/28/2017 04:31 PMPosted by Asbury
If I were 'human' like this at my firm I'd be canned in about five minutes~


Must be a terrible place to work
Apples and oranges, really. Folks come out of the wood works on days like this, so it's best to just avoid feeding the trolls and such.

The answer was given, this thread isn't going anywhere special.

Closing.