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Maracuja

Why are guilds so shattered?” wysłany:
Hello, I have a question. Most guilds I know create one 10-man raiding team, and that's it; they don't have the numbers to create two teams or a 25-man team, but there are significantly more people available and interested in raiding, that end up being in reserve. (I am talking about 'active' guilds - people raiding and trying to progress but with no ambition to get realm first and caring about ranking)
So, the question: Why are they so shattered? Wouldn't it be significantly better for everyone to merge, to pool resources? Instead of 3 guilds with one 10-man team, there could be 1 guild with four 10-man teams - the 'cores' could remain the same, but the people interested in raiding could have a team as well, there would be place for class redistribution, there could be fewer people on reserve... also, because of the common chat, it would be easier to get people for PvP/achievement runs/questing.

Is there some flaw I fail to see, or is it just because too many people insist on being guildmasters and having their own guild?