Lets be honest here, the death penalty when ress at a spirit healer is old. It's build on old ideas about how this game should penalize people who used it to exploid and whatelse not.
Now we're 8 years ahead, graveyards are horrible, guild perks are useless, if you die somewhere up high you're just screwed and if you log off the buff will still be there on login. I won't even start about the "penalty" you get when you die in a raid instance. I think a raid group loses at least 30 minutes of raiding time on corpse running.
Trow us a bone, either fix or change something.