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wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
kuturin zdobył 7th Legionnaire's Cuffs.     
Nikandra spełnił kryterium Loot 200,000 gold osiągnięcia Got My Mind On My Money.     
Tooly zdobył Fairweather Helm.     
Muattin zdobył osiągnięcie The Dirty Five.     
Yoozku zdobył Parrotfeather Cloak.     
Mlody89 zdobył Royal Apothecary Drape.     
Weakness zabił Dazar, The First King (Mythic King's Rest) po raz 6.     
liq spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Osiol spełnił kryterium osiągnięcia Saving for a Rainy Day.     
Wuntu zabił Zek'voz, Herald of N'zoth (Heroic Uldir) po raz 1.     
Olsa zabił Vectis (Heroic Uldir) po raz 6.     
Sarenus spełnił kryterium osiągnięcia Saving for a Rainy Day.     
kajtasus zdobył osiągnięcie Come Sail Away.     
ossir spełnił kryterium osiągnięcia Saving for a Rainy Day.     
mcpablo spełnił kryterium Alliance players slain. osiągnięcia Frontline Slayer.     
Emmm zabił Taloc (Heroic Uldir) po raz 17.     
AsaGorth spełnił kryterium Big-Mouth Clam osiągnięcia The Oceanographer.     

Hyggelig

Please consider implementing a CAPTCHA into the game Blizzard. An example would be: 3 players report someone they believe to be a bot. The bot would recieve a picture of a tauren in their screen (or a wall of text), and has to answer for the example the question: Which creature do you see in the picture. The challenged client would then have to answer the question within for example 2 minutes. If no answer is given, they are disconneted from the server and have to reconnect.

They should also include a timelimit for how often a player have to answer a CAPTCHA, to stop others from abusing the functionality. Ie, if a player has answered a CAPTCHA the last 20 minutes, they will not be challenged within that time. I guess you should also have a few tries (maybe 3?) if you fail the challenge, so people writing the wrong answer would not be disconneted immediately.

Do other players think this would work? :)