Blizz bends over backwards to accomodate pve play styles from pet battles and questing to 25 man heroics, but refuses to put much effort into the pvp side of the game. Then when people quit pvp out of frustration, blizz uses this as evidence that pvp isn't popular enough to worry about. Seems like their pvp 'solution' was to make rbgs award the most points then call it a day. Have to go work on pet battles instead of implementing conquest catchup mechanics.
What does it take to get some attention? Why can't we get some bug fixes, new non fail maps, maybe a few new features, and some actual balance instead of more endless dailies that nobody even likes.
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