"Decreased dps output for increased duration." I don't think this elegantly solves the issue of a short Inquisition time--with a clunky rotation--because you're asking us to sacrifice dps (which we likely won't be balanced around), and this would have the effect of pushing us further down in the dps rankings.
Why not have a talent (Sanctity of Battle!) that would extend Inquisition automatically, similar to how rogue's extend their Slice and Dice? It could either extend the duration by a certain # based on the Holy Power used, or, more likely, refresh the duration of Inquisition back its original duration when using Templar's Verdict. E.g., if you started with a 1 Holy Power Inquisition, it would refresh it back to 11 sec, etc.
I think having a glyph that asks us to be weaker for a smoother rotation is a step backward.
Thoughts?
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