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Azimuth

MoP Talent Trees” wysłany:
I hope this is a joke http://www.wowhead.com/mists-of-pandaria-talent-calculator

In WOTLK it was 71 points talent tree. CATACLYSM introduced a talent tree with 41 points. In MoP you have 6 points you can use to customize your characters. Ofcourse this is just a crude example of the finished talent tree and it does not show how glyphs and specs fit into picture. Maybe there is just one spec or you get starter skills of your choosing and then you select addiotional skills according to this skill tree. I can see them removing half of the glyphs actually.

In any games I have played one of the most important thing has been building my own character and choosing my skills. Building the ultimate character in Elder Scrolls or Fallout has always been a fun task. Sadly this talent tree does not look so fun: 1 skill per 15 levels? I want more options.

Though the current talent trees do not leave much choice for freedom either. You leave few points out from each talent tree (aka the useless skills), but atleast you had somekind of illusion of there being several options.

Do you like the new trees? Or what is wrong with them?