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wikass zabił Mythrax the Unraveler (Normal Uldir) po raz 2.     
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Artharius

Well.. we did it. We managed to reach the post cap on the old thread. Im proud of you beautiful sons of gnomes. So going to clean up a bit, post the feedback and suggestion summary and lets keep it going boys and girls.

Old thread: http://us.battle.net/wow/en/forum/topic/9436964232?page=1

Summary post"
Maybe we need to summarize all the issues again to make it easy to access for them. xD But as a whole, I don't feel like we've been doing a lot of QQ'ing. We've been trying to help them with a lot of good ideas from an actual player perspective. But here goes the summaries.

Masteries
  • Relentless Assault- Your attacks do x amount of increased damage, the lower health a target has. This fits in with our "build up" theme with TeB, and fills the niche of a lack of execute by universally increasing our damage.
  • True Combo Breaker- Your Chi-Spending attacks have a chance to duplicate, dealing 75% of the original damage dealt. This is how many people wanted to see combo breaker originally. Raid CD's
  • White Tiger Statue- This one has had a lot of renditions passed through, so I'll list what I can remember
  • Stormlash Effect- Attacks done in the next x seconds have a chance to inflict [blank] nature damage
  • Secondary Stat EnhancerIncrease the Haste, Crit, or Mastery of all Raid members by 1.5k-3k for 15-40 seconds. The Highest stat is always chosen.
  • Ancestral Guidance/Eminence effect- x% of our damage is converted to healing for the raid
  • Beat you into Rejuvination- Allows us to target our party members, and attack them for 50% of normal damage, healing for any damage that would have been done. (Would be a dps loss, but could save the raid. Gives us a heal with our spinning crane kick if stacked) QoL Improvements
  • TeB on pull. Maybe not all 10, but 5 stacks. If our damage is going to be so reliant on having it, let us have it.
  • Numbers check. Increase our stance damage. No reason we should be seeing 5.2 numbers in 5.4 gear.
  • Make Zen Meditation cover a certain area, reducing damage taken inside by x%. For a "raid cd" it's very weak for most fights.
  • Make TeB brew have a chance equal to our crit to generate an extra stack, like with Mana Tea and Elusive Brew