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It all seems so random

blizz -> wysłany:
Hi,

So, they add features in an expansion, they build on them in the next, or take them away and replace them with other features, it all just seems so random.

With MoP, we had Scenarios, they just got rid of them in WoD and decided we can't do them any more. Maybe just building on the infrastructure for solo scenarios during questing.

We had Sunsong Ranch where you could get mats easily, then it was built on in WoD with us being able to get Ore and Herbs easily.

We had Garrisons in WoD, and instead of building on that and giving us instanced Housing or anything in Legion, they just abandoned the concept entirely, and we get Guild Halls instead.

Some things like PvP, transmog etc. just get built on over time and just get better and better. and of course Dungeons and Raids are pretty much a constant and a success.

So why does it feel like Blizzard is just throwing Random stuff at us to see if it sticks, abandoning it if it doesn't, and trying something else?

I wish they just stuck with stuff, find out what we liked about it, tweaked it around that, and carried it forward.. They seem to have most success when they actually do that.
blizz -> wysłany:
It's never random and it's not that things are "taken away" so much as changed or just not added into the next expansion. There are generally reasons behind it all even if they aren't terribly transparent (though we try to explain what as much as we can.)

Sometimes it's an issue of compounding design that gets overly cumbersome and so it's better to move on with something newer than to keep iterating on the same thing.

Sometimes it's better to iterate on something and change it up than leave it stagnating.

Sometimes it's just a question of "does this make sense as a part of the next expansion?" If the answer is "no" and it's not part of the story and progression of that story, then it doesn't move on.

There are myriad reasons for myriad design changes and we'll keep doing what we can to answer what we can for you.