For anyone who hasn't yet encountered this, it is currently possible for people to trap beasts that they do not have the tag on. According to customer support, this is currently "working as intended". I'm creating this threat to draw attention to the issue, in the hopes of convincing the developers to change this.
For 10 years now, it has been impossible to kill-steal in WoW. When you get the tag on something, you get the kill and the loot. But all of a sudden, that's no longer the case when it comes to trapping. Currently, the most-rewarding behaviour for barn use is to run around nagrand, find people who are fighting elite beasts, and to try to steal theirs rather than to find your own. It's faster, easier, and has higher rewards than actually putting in the effort yourself.
In short, the developers have created a system which rewards "jerks" (since the language filter will catch any more accurate description of these individuals). The more of a jerk you are, the better the rewards you get.
This behaviour is becoming more and more common, especially on high-pop realms. one person steals a trap, which ticks off the person who had the tag, and increases the chances that THAT person will start trying to steal traps as well. It's a horrible exponential curve of jerk-ness, all as a result of the way the developers decided to implement this system.
Personally, I can't believe that this system made it into the game in this form. The devs REALLY need to change it, at the VERY least for PvE realms, so that only the person with the tag is eligible to trap a creature. Please, everyone, contribute your thoughts. If enough of us point out how thoroughly awful the current system is, maybe it'll actually get changed to something reasonable.
For 10 years now, it has been impossible to kill-steal in WoW. When you get the tag on something, you get the kill and the loot. But all of a sudden, that's no longer the case when it comes to trapping. Currently, the most-rewarding behaviour for barn use is to run around nagrand, find people who are fighting elite beasts, and to try to steal theirs rather than to find your own. It's faster, easier, and has higher rewards than actually putting in the effort yourself.
In short, the developers have created a system which rewards "jerks" (since the language filter will catch any more accurate description of these individuals). The more of a jerk you are, the better the rewards you get.
This behaviour is becoming more and more common, especially on high-pop realms. one person steals a trap, which ticks off the person who had the tag, and increases the chances that THAT person will start trying to steal traps as well. It's a horrible exponential curve of jerk-ness, all as a result of the way the developers decided to implement this system.
Personally, I can't believe that this system made it into the game in this form. The devs REALLY need to change it, at the VERY least for PvE realms, so that only the person with the tag is eligible to trap a creature. Please, everyone, contribute your thoughts. If enough of us point out how thoroughly awful the current system is, maybe it'll actually get changed to something reasonable.