Greetings,
We’re making a change to a number of CVars in the upcoming Patch 5.4.8 (release date: TBD). UI Add-Ons will be unable to update the following CVars while the player is in combat. Add-On authors, please feel free to use the 5.4.8 PTR testing environment to see if an UI Add-On is compatible with the upcoming patch before it goes live. alwaysShowActionBars bloatnameplates bloatTest bloatthreat consolidateBuffs fullSizeFocusFrame maxAlgoplates nameplateMotion nameplateOverlapH nameplateOverlapV nameplateShowEnemies nameplateShowEnemyGuardians nameplateShowEnemyPets nameplateShowEnemyTotems nameplateShowFriendlyGuardians nameplateShowFriendlyPets nameplateShowFriendlyTotems nameplateShowFriends repositionfrequency SetUIVisibility - You can still SetUIVisibility(true) while in combat, but you can no longer toggle it. showArenaEnemyFrames showArenaEnemyPets showPartyPets showTargetOfTarget targetOfTargetMode uiScale useCompactPartyFrames useUiScale Edit: Added info for 'SetUIVisibility'. |
|
This change only prevents Add-Ons from automatically toggling nameplates on or off during combat. Players will continue to be able to toggle nameplates regardless of combat state (bound to the "v" key by default). |
|
Thank you for sharing your findings with us Ro. The UI team informed me that they also protected “SetUIVisibility(false)” while in combat. Add-Ons can still use "SetUIVisibility(true)" while in combat, but you cannot toggle it. |