Last night before 5.4.2 we were able to attack the bosses while they were in the air while they were coming down. As of today they are not attackable until they hit the ground and even when they land theres a 2-second activation delay on the bosses. What gives? This fight is already a dps check to begin with but with what this is now it has cut it even closer.
Edit- Bloods are also reacting differently when they are moving to the bosses, we just had bloods move to the middle of the room to one of the bosses then move to a completely different boss.
This was an unintended side-effect of attempting to fix the occasional issue where a Paragon would melee a player from midair while jumping into battle. We're reverting the change ASAP (overnight restarts will probably be required), since the current state is clearly far worse. Apologies for the inconvenience.
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